Fix render thread early termination

Status variables in the render thread were not initialized.
Therefore, it contained garbage values, resulting in the thread
termination and causing eglCreateWindowSurface to fail.

Bug:373830419
Change-Id: I3a33e8f20eae9474c725988988a5d9950c0b248b
(cherry picked from commit 3774b59be27672c2f6d7a053ad4e50ae91c5c9c8)
1 file changed