Fixed issue 3385135: change min audio buffer count to match awesome player

Change-Id: I4408b5c42edd0a65016ed621b31ecda513d17d60
diff --git a/libvideoeditor/lvpp/VideoEditorPlayer.cpp b/libvideoeditor/lvpp/VideoEditorPlayer.cpp
index 46b18d9..7df6669 100755
--- a/libvideoeditor/lvpp/VideoEditorPlayer.cpp
+++ b/libvideoeditor/lvpp/VideoEditorPlayer.cpp
@@ -304,7 +304,7 @@
 void VideoEditorPlayer::VeAudioOutput::setMinBufferCount() {

 

     mIsOnEmulator = false;

-    mMinBufferCount =12;

+    mMinBufferCount = 4;

 }

 

 bool VideoEditorPlayer::VeAudioOutput::isOnEmulator() {

@@ -368,8 +368,8 @@
 

     // Check argument "bufferCount" against the mininum buffer count

     if (bufferCount < mMinBufferCount) {

-        LOGD("bufferCount (%d) is too small and increased to %d",

-         bufferCount, mMinBufferCount);

+        LOGV("bufferCount (%d) is too small and increased to %d",

+            bufferCount, mMinBufferCount);

         bufferCount = mMinBufferCount;

 

     }