AudioFlinger files reorganization

Audioflinger.cpp and Audioflinger.h files must be split to
improve readability and maintainability.

This CL splits the files as follows:

AudioFlinger.cpp split into:
- AudioFlinger.cpp: implementation of IAudioflinger interface and global methods
- AFThreads.cpp: implementation of ThreadBase, PlaybackThread, MixerThread,
DuplicatingThread, DirectOutputThread and RecordThread.
- AFTracks.cpp: implementation of TrackBase, Track, TimedTrack, OutputTrack,
RecordTrack, TrackHandle and RecordHandle.
- AFEffects.cpp: implementation of EffectModule, EffectChain and EffectHandle.

AudioFlinger.h is modified by inline inclusion of header files containing
the declaration of complex inner classes:
- AFThreads.h: ThreadBase, PlaybackThread, MixerThread, DuplicatingThread,
DirectOutputThread and RecordThread
- AFEffects.h: EffectModule, EffectChain and EffectHandle

AFThreads.h includes the follownig headers inline:
- AFTrackBase.h: TrackBase
- AFPlaybackTracks: Track, TimedTrack, OutputTrack
- AFRecordTracks: RecordTrack

Change-Id: I512ebc3a51813ab7a4afccc9a538b18125165c4c
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
new file mode 100644
index 0000000..74ba59e
--- /dev/null
+++ b/services/audioflinger/Effects.cpp
@@ -0,0 +1,1684 @@
+/*
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+
+#define LOG_TAG "AudioFlinger"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include <audio_effects/effect_visualizer.h>
+#include <audio_utils/primitives.h>
+#include <private/media/AudioEffectShared.h>
+#include <media/EffectsFactoryApi.h>
+
+#include "AudioFlinger.h"
+#include "ServiceUtilities.h"
+
+// ----------------------------------------------------------------------------
+
+// Note: the following macro is used for extremely verbose logging message.  In
+// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
+// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
+// are so verbose that we want to suppress them even when we have ALOG_ASSERT
+// turned on.  Do not uncomment the #def below unless you really know what you
+// are doing and want to see all of the extremely verbose messages.
+//#define VERY_VERY_VERBOSE_LOGGING
+#ifdef VERY_VERY_VERBOSE_LOGGING
+#define ALOGVV ALOGV
+#else
+#define ALOGVV(a...) do { } while(0)
+#endif
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+//  EffectModule implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectModule"
+
+AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
+                                        const wp<AudioFlinger::EffectChain>& chain,
+                                        effect_descriptor_t *desc,
+                                        int id,
+                                        int sessionId)
+    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
+      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
+      mDescriptor(*desc),
+      // mConfig is set by configure() and not used before then
+      mEffectInterface(NULL),
+      mStatus(NO_INIT), mState(IDLE),
+      // mMaxDisableWaitCnt is set by configure() and not used before then
+      // mDisableWaitCnt is set by process() and updateState() and not used before then
+      mSuspended(false)
+{
+    ALOGV("Constructor %p", this);
+    int lStatus;
+
+    // create effect engine from effect factory
+    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
+
+    if (mStatus != NO_ERROR) {
+        return;
+    }
+    lStatus = init();
+    if (lStatus < 0) {
+        mStatus = lStatus;
+        goto Error;
+    }
+
+    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
+    return;
+Error:
+    EffectRelease(mEffectInterface);
+    mEffectInterface = NULL;
+    ALOGV("Constructor Error %d", mStatus);
+}
+
+AudioFlinger::EffectModule::~EffectModule()
+{
+    ALOGV("Destructor %p", this);
+    if (mEffectInterface != NULL) {
+        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
+            sp<ThreadBase> thread = mThread.promote();
+            if (thread != 0) {
+                audio_stream_t *stream = thread->stream();
+                if (stream != NULL) {
+                    stream->remove_audio_effect(stream, mEffectInterface);
+                }
+            }
+        }
+        // release effect engine
+        EffectRelease(mEffectInterface);
+    }
+}
+
+status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
+{
+    status_t status;
+
+    Mutex::Autolock _l(mLock);
+    int priority = handle->priority();
+    size_t size = mHandles.size();
+    EffectHandle *controlHandle = NULL;
+    size_t i;
+    for (i = 0; i < size; i++) {
+        EffectHandle *h = mHandles[i];
+        if (h == NULL || h->destroyed_l()) {
+            continue;
+        }
+        // first non destroyed handle is considered in control
+        if (controlHandle == NULL)
+            controlHandle = h;
+        if (h->priority() <= priority) {
+            break;
+        }
+    }
+    // if inserted in first place, move effect control from previous owner to this handle
+    if (i == 0) {
+        bool enabled = false;
+        if (controlHandle != NULL) {
+            enabled = controlHandle->enabled();
+            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
+        }
+        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
+        status = NO_ERROR;
+    } else {
+        status = ALREADY_EXISTS;
+    }
+    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
+    mHandles.insertAt(handle, i);
+    return status;
+}
+
+size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
+{
+    Mutex::Autolock _l(mLock);
+    size_t size = mHandles.size();
+    size_t i;
+    for (i = 0; i < size; i++) {
+        if (mHandles[i] == handle) {
+            break;
+        }
+    }
+    if (i == size) {
+        return size;
+    }
+    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
+
+    mHandles.removeAt(i);
+    // if removed from first place, move effect control from this handle to next in line
+    if (i == 0) {
+        EffectHandle *h = controlHandle_l();
+        if (h != NULL) {
+            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
+        }
+    }
+
+    // Prevent calls to process() and other functions on effect interface from now on.
+    // The effect engine will be released by the destructor when the last strong reference on
+    // this object is released which can happen after next process is called.
+    if (mHandles.size() == 0 && !mPinned) {
+        mState = DESTROYED;
+    }
+
+    return mHandles.size();
+}
+
+// must be called with EffectModule::mLock held
+AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
+{
+    // the first valid handle in the list has control over the module
+    for (size_t i = 0; i < mHandles.size(); i++) {
+        EffectHandle *h = mHandles[i];
+        if (h != NULL && !h->destroyed_l()) {
+            return h;
+        }
+    }
+
+    return NULL;
+}
+
+size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
+{
+    ALOGV("disconnect() %p handle %p", this, handle);
+    // keep a strong reference on this EffectModule to avoid calling the
+    // destructor before we exit
+    sp<EffectModule> keep(this);
+    {
+        sp<ThreadBase> thread = mThread.promote();
+        if (thread != 0) {
+            thread->disconnectEffect(keep, handle, unpinIfLast);
+        }
+    }
+    return mHandles.size();
+}
+
+void AudioFlinger::EffectModule::updateState() {
+    Mutex::Autolock _l(mLock);
+
+    switch (mState) {
+    case RESTART:
+        reset_l();
+        // FALL THROUGH
+
+    case STARTING:
+        // clear auxiliary effect input buffer for next accumulation
+        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+            memset(mConfig.inputCfg.buffer.raw,
+                   0,
+                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+        }
+        start_l();
+        mState = ACTIVE;
+        break;
+    case STOPPING:
+        stop_l();
+        mDisableWaitCnt = mMaxDisableWaitCnt;
+        mState = STOPPED;
+        break;
+    case STOPPED:
+        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
+        // turn off sequence.
+        if (--mDisableWaitCnt == 0) {
+            reset_l();
+            mState = IDLE;
+        }
+        break;
+    default: //IDLE , ACTIVE, DESTROYED
+        break;
+    }
+}
+
+void AudioFlinger::EffectModule::process()
+{
+    Mutex::Autolock _l(mLock);
+
+    if (mState == DESTROYED || mEffectInterface == NULL ||
+            mConfig.inputCfg.buffer.raw == NULL ||
+            mConfig.outputCfg.buffer.raw == NULL) {
+        return;
+    }
+
+    if (isProcessEnabled()) {
+        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
+        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+            ditherAndClamp(mConfig.inputCfg.buffer.s32,
+                                        mConfig.inputCfg.buffer.s32,
+                                        mConfig.inputCfg.buffer.frameCount/2);
+        }
+
+        // do the actual processing in the effect engine
+        int ret = (*mEffectInterface)->process(mEffectInterface,
+                                               &mConfig.inputCfg.buffer,
+                                               &mConfig.outputCfg.buffer);
+
+        // force transition to IDLE state when engine is ready
+        if (mState == STOPPED && ret == -ENODATA) {
+            mDisableWaitCnt = 1;
+        }
+
+        // clear auxiliary effect input buffer for next accumulation
+        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+            memset(mConfig.inputCfg.buffer.raw, 0,
+                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
+        }
+    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
+                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+        // If an insert effect is idle and input buffer is different from output buffer,
+        // accumulate input onto output
+        sp<EffectChain> chain = mChain.promote();
+        if (chain != 0 && chain->activeTrackCnt() != 0) {
+            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
+            int16_t *in = mConfig.inputCfg.buffer.s16;
+            int16_t *out = mConfig.outputCfg.buffer.s16;
+            for (size_t i = 0; i < frameCnt; i++) {
+                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
+            }
+        }
+    }
+}
+
+void AudioFlinger::EffectModule::reset_l()
+{
+    if (mEffectInterface == NULL) {
+        return;
+    }
+    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
+}
+
+status_t AudioFlinger::EffectModule::configure()
+{
+    if (mEffectInterface == NULL) {
+        return NO_INIT;
+    }
+
+    sp<ThreadBase> thread = mThread.promote();
+    if (thread == 0) {
+        return DEAD_OBJECT;
+    }
+
+    // TODO: handle configuration of effects replacing track process
+    audio_channel_mask_t channelMask = thread->channelMask();
+
+    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
+    } else {
+        mConfig.inputCfg.channels = channelMask;
+    }
+    mConfig.outputCfg.channels = channelMask;
+    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+    mConfig.inputCfg.samplingRate = thread->sampleRate();
+    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
+    mConfig.inputCfg.bufferProvider.cookie = NULL;
+    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
+    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
+    mConfig.outputCfg.bufferProvider.cookie = NULL;
+    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
+    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
+    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+    // Insert effect:
+    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
+    // always overwrites output buffer: input buffer == output buffer
+    // - in other sessions:
+    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
+    //      other effect: overwrites output buffer: input buffer == output buffer
+    // Auxiliary effect:
+    //      accumulates in output buffer: input buffer != output buffer
+    // Therefore: accumulate <=> input buffer != output buffer
+    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
+        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+    } else {
+        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
+    }
+    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
+    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
+    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
+    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
+
+    ALOGV("configure() %p thread %p buffer %p framecount %d",
+            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
+
+    status_t cmdStatus;
+    uint32_t size = sizeof(int);
+    status_t status = (*mEffectInterface)->command(mEffectInterface,
+                                                   EFFECT_CMD_SET_CONFIG,
+                                                   sizeof(effect_config_t),
+                                                   &mConfig,
+                                                   &size,
+                                                   &cmdStatus);
+    if (status == 0) {
+        status = cmdStatus;
+    }
+
+    if (status == 0 &&
+            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
+        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
+        effect_param_t *p = (effect_param_t *)buf32;
+
+        p->psize = sizeof(uint32_t);
+        p->vsize = sizeof(uint32_t);
+        size = sizeof(int);
+        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
+
+        uint32_t latency = 0;
+        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
+        if (pbt != NULL) {
+            latency = pbt->latency_l();
+        }
+
+        *((int32_t *)p->data + 1)= latency;
+        (*mEffectInterface)->command(mEffectInterface,
+                                     EFFECT_CMD_SET_PARAM,
+                                     sizeof(effect_param_t) + 8,
+                                     &buf32,
+                                     &size,
+                                     &cmdStatus);
+    }
+
+    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
+            (1000 * mConfig.outputCfg.buffer.frameCount);
+
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::init()
+{
+    Mutex::Autolock _l(mLock);
+    if (mEffectInterface == NULL) {
+        return NO_INIT;
+    }
+    status_t cmdStatus;
+    uint32_t size = sizeof(status_t);
+    status_t status = (*mEffectInterface)->command(mEffectInterface,
+                                                   EFFECT_CMD_INIT,
+                                                   0,
+                                                   NULL,
+                                                   &size,
+                                                   &cmdStatus);
+    if (status == 0) {
+        status = cmdStatus;
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::start()
+{
+    Mutex::Autolock _l(mLock);
+    return start_l();
+}
+
+status_t AudioFlinger::EffectModule::start_l()
+{
+    if (mEffectInterface == NULL) {
+        return NO_INIT;
+    }
+    status_t cmdStatus;
+    uint32_t size = sizeof(status_t);
+    status_t status = (*mEffectInterface)->command(mEffectInterface,
+                                                   EFFECT_CMD_ENABLE,
+                                                   0,
+                                                   NULL,
+                                                   &size,
+                                                   &cmdStatus);
+    if (status == 0) {
+        status = cmdStatus;
+    }
+    if (status == 0 &&
+            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
+        sp<ThreadBase> thread = mThread.promote();
+        if (thread != 0) {
+            audio_stream_t *stream = thread->stream();
+            if (stream != NULL) {
+                stream->add_audio_effect(stream, mEffectInterface);
+            }
+        }
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::stop()
+{
+    Mutex::Autolock _l(mLock);
+    return stop_l();
+}
+
+status_t AudioFlinger::EffectModule::stop_l()
+{
+    if (mEffectInterface == NULL) {
+        return NO_INIT;
+    }
+    status_t cmdStatus;
+    uint32_t size = sizeof(status_t);
+    status_t status = (*mEffectInterface)->command(mEffectInterface,
+                                                   EFFECT_CMD_DISABLE,
+                                                   0,
+                                                   NULL,
+                                                   &size,
+                                                   &cmdStatus);
+    if (status == 0) {
+        status = cmdStatus;
+    }
+    if (status == 0 &&
+            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
+             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
+        sp<ThreadBase> thread = mThread.promote();
+        if (thread != 0) {
+            audio_stream_t *stream = thread->stream();
+            if (stream != NULL) {
+                stream->remove_audio_effect(stream, mEffectInterface);
+            }
+        }
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
+                                             uint32_t cmdSize,
+                                             void *pCmdData,
+                                             uint32_t *replySize,
+                                             void *pReplyData)
+{
+    Mutex::Autolock _l(mLock);
+    ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
+
+    if (mState == DESTROYED || mEffectInterface == NULL) {
+        return NO_INIT;
+    }
+    status_t status = (*mEffectInterface)->command(mEffectInterface,
+                                                   cmdCode,
+                                                   cmdSize,
+                                                   pCmdData,
+                                                   replySize,
+                                                   pReplyData);
+    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
+        uint32_t size = (replySize == NULL) ? 0 : *replySize;
+        for (size_t i = 1; i < mHandles.size(); i++) {
+            EffectHandle *h = mHandles[i];
+            if (h != NULL && !h->destroyed_l()) {
+                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
+            }
+        }
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
+{
+    Mutex::Autolock _l(mLock);
+    return setEnabled_l(enabled);
+}
+
+// must be called with EffectModule::mLock held
+status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
+{
+
+    ALOGV("setEnabled %p enabled %d", this, enabled);
+
+    if (enabled != isEnabled()) {
+        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
+        if (enabled && status != NO_ERROR) {
+            return status;
+        }
+
+        switch (mState) {
+        // going from disabled to enabled
+        case IDLE:
+            mState = STARTING;
+            break;
+        case STOPPED:
+            mState = RESTART;
+            break;
+        case STOPPING:
+            mState = ACTIVE;
+            break;
+
+        // going from enabled to disabled
+        case RESTART:
+            mState = STOPPED;
+            break;
+        case STARTING:
+            mState = IDLE;
+            break;
+        case ACTIVE:
+            mState = STOPPING;
+            break;
+        case DESTROYED:
+            return NO_ERROR; // simply ignore as we are being destroyed
+        }
+        for (size_t i = 1; i < mHandles.size(); i++) {
+            EffectHandle *h = mHandles[i];
+            if (h != NULL && !h->destroyed_l()) {
+                h->setEnabled(enabled);
+            }
+        }
+    }
+    return NO_ERROR;
+}
+
+bool AudioFlinger::EffectModule::isEnabled() const
+{
+    switch (mState) {
+    case RESTART:
+    case STARTING:
+    case ACTIVE:
+        return true;
+    case IDLE:
+    case STOPPING:
+    case STOPPED:
+    case DESTROYED:
+    default:
+        return false;
+    }
+}
+
+bool AudioFlinger::EffectModule::isProcessEnabled() const
+{
+    switch (mState) {
+    case RESTART:
+    case ACTIVE:
+    case STOPPING:
+    case STOPPED:
+        return true;
+    case IDLE:
+    case STARTING:
+    case DESTROYED:
+    default:
+        return false;
+    }
+}
+
+status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
+{
+    Mutex::Autolock _l(mLock);
+    status_t status = NO_ERROR;
+
+    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
+    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
+    if (isProcessEnabled() &&
+            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
+            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
+        status_t cmdStatus;
+        uint32_t volume[2];
+        uint32_t *pVolume = NULL;
+        uint32_t size = sizeof(volume);
+        volume[0] = *left;
+        volume[1] = *right;
+        if (controller) {
+            pVolume = volume;
+        }
+        status = (*mEffectInterface)->command(mEffectInterface,
+                                              EFFECT_CMD_SET_VOLUME,
+                                              size,
+                                              volume,
+                                              &size,
+                                              pVolume);
+        if (controller && status == NO_ERROR && size == sizeof(volume)) {
+            *left = volume[0];
+            *right = volume[1];
+        }
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
+{
+    if (device == AUDIO_DEVICE_NONE) {
+        return NO_ERROR;
+    }
+
+    Mutex::Autolock _l(mLock);
+    status_t status = NO_ERROR;
+    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
+        status_t cmdStatus;
+        uint32_t size = sizeof(status_t);
+        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
+                            EFFECT_CMD_SET_INPUT_DEVICE;
+        status = (*mEffectInterface)->command(mEffectInterface,
+                                              cmd,
+                                              sizeof(uint32_t),
+                                              &device,
+                                              &size,
+                                              &cmdStatus);
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
+{
+    Mutex::Autolock _l(mLock);
+    status_t status = NO_ERROR;
+    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
+        status_t cmdStatus;
+        uint32_t size = sizeof(status_t);
+        status = (*mEffectInterface)->command(mEffectInterface,
+                                              EFFECT_CMD_SET_AUDIO_MODE,
+                                              sizeof(audio_mode_t),
+                                              &mode,
+                                              &size,
+                                              &cmdStatus);
+        if (status == NO_ERROR) {
+            status = cmdStatus;
+        }
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
+{
+    Mutex::Autolock _l(mLock);
+    status_t status = NO_ERROR;
+    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
+        uint32_t size = 0;
+        status = (*mEffectInterface)->command(mEffectInterface,
+                                              EFFECT_CMD_SET_AUDIO_SOURCE,
+                                              sizeof(audio_source_t),
+                                              &source,
+                                              &size,
+                                              NULL);
+    }
+    return status;
+}
+
+void AudioFlinger::EffectModule::setSuspended(bool suspended)
+{
+    Mutex::Autolock _l(mLock);
+    mSuspended = suspended;
+}
+
+bool AudioFlinger::EffectModule::suspended() const
+{
+    Mutex::Autolock _l(mLock);
+    return mSuspended;
+}
+
+bool AudioFlinger::EffectModule::purgeHandles()
+{
+    bool enabled = false;
+    Mutex::Autolock _l(mLock);
+    for (size_t i = 0; i < mHandles.size(); i++) {
+        EffectHandle *handle = mHandles[i];
+        if (handle != NULL && !handle->destroyed_l()) {
+            handle->effect().clear();
+            if (handle->hasControl()) {
+                enabled = handle->enabled();
+            }
+        }
+    }
+    return enabled;
+}
+
+void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+    String8 result;
+
+    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
+    result.append(buffer);
+
+    bool locked = AudioFlinger::dumpTryLock(mLock);
+    // failed to lock - AudioFlinger is probably deadlocked
+    if (!locked) {
+        result.append("\t\tCould not lock Fx mutex:\n");
+    }
+
+    result.append("\t\tSession Status State Engine:\n");
+    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
+            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
+    result.append(buffer);
+
+    result.append("\t\tDescriptor:\n");
+    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
+            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],
+                    mDescriptor.uuid.node[2],
+            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
+                mDescriptor.type.timeLow, mDescriptor.type.timeMid,
+                    mDescriptor.type.timeHiAndVersion,
+                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],
+                    mDescriptor.type.node[2],
+                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
+            mDescriptor.apiVersion,
+            mDescriptor.flags);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "\t\t- name: %s\n",
+            mDescriptor.name);
+    result.append(buffer);
+    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
+            mDescriptor.implementor);
+    result.append(buffer);
+
+    result.append("\t\t- Input configuration:\n");
+    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
+    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
+            (uint32_t)mConfig.inputCfg.buffer.raw,
+            mConfig.inputCfg.buffer.frameCount,
+            mConfig.inputCfg.samplingRate,
+            mConfig.inputCfg.channels,
+            mConfig.inputCfg.format);
+    result.append(buffer);
+
+    result.append("\t\t- Output configuration:\n");
+    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
+    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
+            (uint32_t)mConfig.outputCfg.buffer.raw,
+            mConfig.outputCfg.buffer.frameCount,
+            mConfig.outputCfg.samplingRate,
+            mConfig.outputCfg.channels,
+            mConfig.outputCfg.format);
+    result.append(buffer);
+
+    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
+    result.append(buffer);
+    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
+    for (size_t i = 0; i < mHandles.size(); ++i) {
+        EffectHandle *handle = mHandles[i];
+        if (handle != NULL && !handle->destroyed_l()) {
+            handle->dump(buffer, SIZE);
+            result.append(buffer);
+        }
+    }
+
+    result.append("\n");
+
+    write(fd, result.string(), result.length());
+
+    if (locked) {
+        mLock.unlock();
+    }
+}
+
+// ----------------------------------------------------------------------------
+//  EffectHandle implementation
+// ----------------------------------------------------------------------------
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectHandle"
+
+AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
+                                        const sp<AudioFlinger::Client>& client,
+                                        const sp<IEffectClient>& effectClient,
+                                        int32_t priority)
+    : BnEffect(),
+    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
+    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
+{
+    ALOGV("constructor %p", this);
+
+    if (client == 0) {
+        return;
+    }
+    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
+    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
+    if (mCblkMemory != 0) {
+        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
+
+        if (mCblk != NULL) {
+            new(mCblk) effect_param_cblk_t();
+            mBuffer = (uint8_t *)mCblk + bufOffset;
+        }
+    } else {
+        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE +
+                sizeof(effect_param_cblk_t));
+        return;
+    }
+}
+
+AudioFlinger::EffectHandle::~EffectHandle()
+{
+    ALOGV("Destructor %p", this);
+
+    if (mEffect == 0) {
+        mDestroyed = true;
+        return;
+    }
+    mEffect->lock();
+    mDestroyed = true;
+    mEffect->unlock();
+    disconnect(false);
+}
+
+status_t AudioFlinger::EffectHandle::enable()
+{
+    ALOGV("enable %p", this);
+    if (!mHasControl) {
+        return INVALID_OPERATION;
+    }
+    if (mEffect == 0) {
+        return DEAD_OBJECT;
+    }
+
+    if (mEnabled) {
+        return NO_ERROR;
+    }
+
+    mEnabled = true;
+
+    sp<ThreadBase> thread = mEffect->thread().promote();
+    if (thread != 0) {
+        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
+    }
+
+    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
+    if (mEffect->suspended()) {
+        return NO_ERROR;
+    }
+
+    status_t status = mEffect->setEnabled(true);
+    if (status != NO_ERROR) {
+        if (thread != 0) {
+            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+        }
+        mEnabled = false;
+    }
+    return status;
+}
+
+status_t AudioFlinger::EffectHandle::disable()
+{
+    ALOGV("disable %p", this);
+    if (!mHasControl) {
+        return INVALID_OPERATION;
+    }
+    if (mEffect == 0) {
+        return DEAD_OBJECT;
+    }
+
+    if (!mEnabled) {
+        return NO_ERROR;
+    }
+    mEnabled = false;
+
+    if (mEffect->suspended()) {
+        return NO_ERROR;
+    }
+
+    status_t status = mEffect->setEnabled(false);
+
+    sp<ThreadBase> thread = mEffect->thread().promote();
+    if (thread != 0) {
+        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+    }
+
+    return status;
+}
+
+void AudioFlinger::EffectHandle::disconnect()
+{
+    disconnect(true);
+}
+
+void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
+{
+    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
+    if (mEffect == 0) {
+        return;
+    }
+    // restore suspended effects if the disconnected handle was enabled and the last one.
+    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
+        sp<ThreadBase> thread = mEffect->thread().promote();
+        if (thread != 0) {
+            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
+        }
+    }
+
+    // release sp on module => module destructor can be called now
+    mEffect.clear();
+    if (mClient != 0) {
+        if (mCblk != NULL) {
+            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
+            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
+        }
+        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
+        // Client destructor must run with AudioFlinger mutex locked
+        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
+        mClient.clear();
+    }
+}
+
+status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
+                                             uint32_t cmdSize,
+                                             void *pCmdData,
+                                             uint32_t *replySize,
+                                             void *pReplyData)
+{
+    ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
+            cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
+
+    // only get parameter command is permitted for applications not controlling the effect
+    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
+        return INVALID_OPERATION;
+    }
+    if (mEffect == 0) {
+        return DEAD_OBJECT;
+    }
+    if (mClient == 0) {
+        return INVALID_OPERATION;
+    }
+
+    // handle commands that are not forwarded transparently to effect engine
+    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
+        // No need to trylock() here as this function is executed in the binder thread serving a
+        // particular client process:  no risk to block the whole media server process or mixer
+        // threads if we are stuck here
+        Mutex::Autolock _l(mCblk->lock);
+        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
+            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
+            mCblk->serverIndex = 0;
+            mCblk->clientIndex = 0;
+            return BAD_VALUE;
+        }
+        status_t status = NO_ERROR;
+        while (mCblk->serverIndex < mCblk->clientIndex) {
+            int reply;
+            uint32_t rsize = sizeof(int);
+            int *p = (int *)(mBuffer + mCblk->serverIndex);
+            int size = *p++;
+            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
+                ALOGW("command(): invalid parameter block size");
+                break;
+            }
+            effect_param_t *param = (effect_param_t *)p;
+            if (param->psize == 0 || param->vsize == 0) {
+                ALOGW("command(): null parameter or value size");
+                mCblk->serverIndex += size;
+                continue;
+            }
+            uint32_t psize = sizeof(effect_param_t) +
+                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
+                             param->vsize;
+            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
+                                            psize,
+                                            p,
+                                            &rsize,
+                                            &reply);
+            // stop at first error encountered
+            if (ret != NO_ERROR) {
+                status = ret;
+                *(int *)pReplyData = reply;
+                break;
+            } else if (reply != NO_ERROR) {
+                *(int *)pReplyData = reply;
+                break;
+            }
+            mCblk->serverIndex += size;
+        }
+        mCblk->serverIndex = 0;
+        mCblk->clientIndex = 0;
+        return status;
+    } else if (cmdCode == EFFECT_CMD_ENABLE) {
+        *(int *)pReplyData = NO_ERROR;
+        return enable();
+    } else if (cmdCode == EFFECT_CMD_DISABLE) {
+        *(int *)pReplyData = NO_ERROR;
+        return disable();
+    }
+
+    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+}
+
+void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
+{
+    ALOGV("setControl %p control %d", this, hasControl);
+
+    mHasControl = hasControl;
+    mEnabled = enabled;
+
+    if (signal && mEffectClient != 0) {
+        mEffectClient->controlStatusChanged(hasControl);
+    }
+}
+
+void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
+                                                 uint32_t cmdSize,
+                                                 void *pCmdData,
+                                                 uint32_t replySize,
+                                                 void *pReplyData)
+{
+    if (mEffectClient != 0) {
+        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+    }
+}
+
+
+
+void AudioFlinger::EffectHandle::setEnabled(bool enabled)
+{
+    if (mEffectClient != 0) {
+        mEffectClient->enableStatusChanged(enabled);
+    }
+}
+
+status_t AudioFlinger::EffectHandle::onTransact(
+    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+    return BnEffect::onTransact(code, data, reply, flags);
+}
+
+
+void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
+{
+    bool locked = mCblk != NULL && AudioFlinger::dumpTryLock(mCblk->lock);
+
+    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
+            (mClient == 0) ? getpid_cached : mClient->pid(),
+            mPriority,
+            mHasControl,
+            !locked,
+            mCblk ? mCblk->clientIndex : 0,
+            mCblk ? mCblk->serverIndex : 0
+            );
+
+    if (locked) {
+        mCblk->lock.unlock();
+    }
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::EffectChain"
+
+AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
+                                        int sessionId)
+    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
+      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
+      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
+{
+    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
+    if (thread == NULL) {
+        return;
+    }
+    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
+                                    thread->frameCount();
+}
+
+AudioFlinger::EffectChain::~EffectChain()
+{
+    if (mOwnInBuffer) {
+        delete mInBuffer;
+    }
+
+}
+
+// getEffectFromDesc_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
+        effect_descriptor_t *descriptor)
+{
+    size_t size = mEffects.size();
+
+    for (size_t i = 0; i < size; i++) {
+        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
+            return mEffects[i];
+        }
+    }
+    return 0;
+}
+
+// getEffectFromId_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
+{
+    size_t size = mEffects.size();
+
+    for (size_t i = 0; i < size; i++) {
+        // by convention, return first effect if id provided is 0 (0 is never a valid id)
+        if (id == 0 || mEffects[i]->id() == id) {
+            return mEffects[i];
+        }
+    }
+    return 0;
+}
+
+// getEffectFromType_l() must be called with ThreadBase::mLock held
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
+        const effect_uuid_t *type)
+{
+    size_t size = mEffects.size();
+
+    for (size_t i = 0; i < size; i++) {
+        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
+            return mEffects[i];
+        }
+    }
+    return 0;
+}
+
+void AudioFlinger::EffectChain::clearInputBuffer()
+{
+    Mutex::Autolock _l(mLock);
+    sp<ThreadBase> thread = mThread.promote();
+    if (thread == 0) {
+        ALOGW("clearInputBuffer(): cannot promote mixer thread");
+        return;
+    }
+    clearInputBuffer_l(thread);
+}
+
+// Must be called with EffectChain::mLock locked
+void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
+{
+    size_t numSamples = thread->frameCount() * thread->channelCount();
+    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
+
+}
+
+// Must be called with EffectChain::mLock locked
+void AudioFlinger::EffectChain::process_l()
+{
+    sp<ThreadBase> thread = mThread.promote();
+    if (thread == 0) {
+        ALOGW("process_l(): cannot promote mixer thread");
+        return;
+    }
+    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
+            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
+    // always process effects unless no more tracks are on the session and the effect tail
+    // has been rendered
+    bool doProcess = true;
+    if (!isGlobalSession) {
+        bool tracksOnSession = (trackCnt() != 0);
+
+        if (!tracksOnSession && mTailBufferCount == 0) {
+            doProcess = false;
+        }
+
+        if (activeTrackCnt() == 0) {
+            // if no track is active and the effect tail has not been rendered,
+            // the input buffer must be cleared here as the mixer process will not do it
+            if (tracksOnSession || mTailBufferCount > 0) {
+                clearInputBuffer_l(thread);
+                if (mTailBufferCount > 0) {
+                    mTailBufferCount--;
+                }
+            }
+        }
+    }
+
+    size_t size = mEffects.size();
+    if (doProcess) {
+        for (size_t i = 0; i < size; i++) {
+            mEffects[i]->process();
+        }
+    }
+    for (size_t i = 0; i < size; i++) {
+        mEffects[i]->updateState();
+    }
+}
+
+// addEffect_l() must be called with PlaybackThread::mLock held
+status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
+{
+    effect_descriptor_t desc = effect->desc();
+    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
+
+    Mutex::Autolock _l(mLock);
+    effect->setChain(this);
+    sp<ThreadBase> thread = mThread.promote();
+    if (thread == 0) {
+        return NO_INIT;
+    }
+    effect->setThread(thread);
+
+    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
+        // Auxiliary effects are inserted at the beginning of mEffects vector as
+        // they are processed first and accumulated in chain input buffer
+        mEffects.insertAt(effect, 0);
+
+        // the input buffer for auxiliary effect contains mono samples in
+        // 32 bit format. This is to avoid saturation in AudoMixer
+        // accumulation stage. Saturation is done in EffectModule::process() before
+        // calling the process in effect engine
+        size_t numSamples = thread->frameCount();
+        int32_t *buffer = new int32_t[numSamples];
+        memset(buffer, 0, numSamples * sizeof(int32_t));
+        effect->setInBuffer((int16_t *)buffer);
+        // auxiliary effects output samples to chain input buffer for further processing
+        // by insert effects
+        effect->setOutBuffer(mInBuffer);
+    } else {
+        // Insert effects are inserted at the end of mEffects vector as they are processed
+        //  after track and auxiliary effects.
+        // Insert effect order as a function of indicated preference:
+        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
+        //  another effect is present
+        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
+        //  last effect claiming first position
+        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
+        //  first effect claiming last position
+        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
+        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
+        // already present
+
+        size_t size = mEffects.size();
+        size_t idx_insert = size;
+        ssize_t idx_insert_first = -1;
+        ssize_t idx_insert_last = -1;
+
+        for (size_t i = 0; i < size; i++) {
+            effect_descriptor_t d = mEffects[i]->desc();
+            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
+            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
+            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
+                // check invalid effect chaining combinations
+                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
+                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
+                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s",
+                            desc.name, d.name);
+                    return INVALID_OPERATION;
+                }
+                // remember position of first insert effect and by default
+                // select this as insert position for new effect
+                if (idx_insert == size) {
+                    idx_insert = i;
+                }
+                // remember position of last insert effect claiming
+                // first position
+                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
+                    idx_insert_first = i;
+                }
+                // remember position of first insert effect claiming
+                // last position
+                if (iPref == EFFECT_FLAG_INSERT_LAST &&
+                    idx_insert_last == -1) {
+                    idx_insert_last = i;
+                }
+            }
+        }
+
+        // modify idx_insert from first position if needed
+        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
+            if (idx_insert_last != -1) {
+                idx_insert = idx_insert_last;
+            } else {
+                idx_insert = size;
+            }
+        } else {
+            if (idx_insert_first != -1) {
+                idx_insert = idx_insert_first + 1;
+            }
+        }
+
+        // always read samples from chain input buffer
+        effect->setInBuffer(mInBuffer);
+
+        // if last effect in the chain, output samples to chain
+        // output buffer, otherwise to chain input buffer
+        if (idx_insert == size) {
+            if (idx_insert != 0) {
+                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
+                mEffects[idx_insert-1]->configure();
+            }
+            effect->setOutBuffer(mOutBuffer);
+        } else {
+            effect->setOutBuffer(mInBuffer);
+        }
+        mEffects.insertAt(effect, idx_insert);
+
+        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this,
+                idx_insert);
+    }
+    effect->configure();
+    return NO_ERROR;
+}
+
+// removeEffect_l() must be called with PlaybackThread::mLock held
+size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
+{
+    Mutex::Autolock _l(mLock);
+    size_t size = mEffects.size();
+    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
+
+    for (size_t i = 0; i < size; i++) {
+        if (effect == mEffects[i]) {
+            // calling stop here will remove pre-processing effect from the audio HAL.
+            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
+            // the middle of a read from audio HAL
+            if (mEffects[i]->state() == EffectModule::ACTIVE ||
+                    mEffects[i]->state() == EffectModule::STOPPING) {
+                mEffects[i]->stop();
+            }
+            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
+                delete[] effect->inBuffer();
+            } else {
+                if (i == size - 1 && i != 0) {
+                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
+                    mEffects[i - 1]->configure();
+                }
+            }
+            mEffects.removeAt(i);
+            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(),
+                    this, i);
+            break;
+        }
+    }
+
+    return mEffects.size();
+}
+
+// setDevice_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
+{
+    size_t size = mEffects.size();
+    for (size_t i = 0; i < size; i++) {
+        mEffects[i]->setDevice(device);
+    }
+}
+
+// setMode_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
+{
+    size_t size = mEffects.size();
+    for (size_t i = 0; i < size; i++) {
+        mEffects[i]->setMode(mode);
+    }
+}
+
+// setAudioSource_l() must be called with PlaybackThread::mLock held
+void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
+{
+    size_t size = mEffects.size();
+    for (size_t i = 0; i < size; i++) {
+        mEffects[i]->setAudioSource(source);
+    }
+}
+
+// setVolume_l() must be called with PlaybackThread::mLock held
+bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
+{
+    uint32_t newLeft = *left;
+    uint32_t newRight = *right;
+    bool hasControl = false;
+    int ctrlIdx = -1;
+    size_t size = mEffects.size();
+
+    // first update volume controller
+    for (size_t i = size; i > 0; i--) {
+        if (mEffects[i - 1]->isProcessEnabled() &&
+            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
+            ctrlIdx = i - 1;
+            hasControl = true;
+            break;
+        }
+    }
+
+    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
+        if (hasControl) {
+            *left = mNewLeftVolume;
+            *right = mNewRightVolume;
+        }
+        return hasControl;
+    }
+
+    mVolumeCtrlIdx = ctrlIdx;
+    mLeftVolume = newLeft;
+    mRightVolume = newRight;
+
+    // second get volume update from volume controller
+    if (ctrlIdx >= 0) {
+        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
+        mNewLeftVolume = newLeft;
+        mNewRightVolume = newRight;
+    }
+    // then indicate volume to all other effects in chain.
+    // Pass altered volume to effects before volume controller
+    // and requested volume to effects after controller
+    uint32_t lVol = newLeft;
+    uint32_t rVol = newRight;
+
+    for (size_t i = 0; i < size; i++) {
+        if ((int)i == ctrlIdx) {
+            continue;
+        }
+        // this also works for ctrlIdx == -1 when there is no volume controller
+        if ((int)i > ctrlIdx) {
+            lVol = *left;
+            rVol = *right;
+        }
+        mEffects[i]->setVolume(&lVol, &rVol, false);
+    }
+    *left = newLeft;
+    *right = newRight;
+
+    return hasControl;
+}
+
+void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+    String8 result;
+
+    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
+    result.append(buffer);
+
+    bool locked = AudioFlinger::dumpTryLock(mLock);
+    // failed to lock - AudioFlinger is probably deadlocked
+    if (!locked) {
+        result.append("\tCould not lock mutex:\n");
+    }
+
+    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
+    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
+            mEffects.size(),
+            (uint32_t)mInBuffer,
+            (uint32_t)mOutBuffer,
+            mActiveTrackCnt);
+    result.append(buffer);
+    write(fd, result.string(), result.size());
+
+    for (size_t i = 0; i < mEffects.size(); ++i) {
+        sp<EffectModule> effect = mEffects[i];
+        if (effect != 0) {
+            effect->dump(fd, args);
+        }
+    }
+
+    if (locked) {
+        mLock.unlock();
+    }
+}
+
+// must be called with ThreadBase::mLock held
+void AudioFlinger::EffectChain::setEffectSuspended_l(
+        const effect_uuid_t *type, bool suspend)
+{
+    sp<SuspendedEffectDesc> desc;
+    // use effect type UUID timelow as key as there is no real risk of identical
+    // timeLow fields among effect type UUIDs.
+    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
+    if (suspend) {
+        if (index >= 0) {
+            desc = mSuspendedEffects.valueAt(index);
+        } else {
+            desc = new SuspendedEffectDesc();
+            desc->mType = *type;
+            mSuspendedEffects.add(type->timeLow, desc);
+            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
+        }
+        if (desc->mRefCount++ == 0) {
+            sp<EffectModule> effect = getEffectIfEnabled(type);
+            if (effect != 0) {
+                desc->mEffect = effect;
+                effect->setSuspended(true);
+                effect->setEnabled(false);
+            }
+        }
+    } else {
+        if (index < 0) {
+            return;
+        }
+        desc = mSuspendedEffects.valueAt(index);
+        if (desc->mRefCount <= 0) {
+            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
+            desc->mRefCount = 1;
+        }
+        if (--desc->mRefCount == 0) {
+            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
+            if (desc->mEffect != 0) {
+                sp<EffectModule> effect = desc->mEffect.promote();
+                if (effect != 0) {
+                    effect->setSuspended(false);
+                    effect->lock();
+                    EffectHandle *handle = effect->controlHandle_l();
+                    if (handle != NULL && !handle->destroyed_l()) {
+                        effect->setEnabled_l(handle->enabled());
+                    }
+                    effect->unlock();
+                }
+                desc->mEffect.clear();
+            }
+            mSuspendedEffects.removeItemsAt(index);
+        }
+    }
+}
+
+// must be called with ThreadBase::mLock held
+void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
+{
+    sp<SuspendedEffectDesc> desc;
+
+    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
+    if (suspend) {
+        if (index >= 0) {
+            desc = mSuspendedEffects.valueAt(index);
+        } else {
+            desc = new SuspendedEffectDesc();
+            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
+            ALOGV("setEffectSuspendedAll_l() add entry for 0");
+        }
+        if (desc->mRefCount++ == 0) {
+            Vector< sp<EffectModule> > effects;
+            getSuspendEligibleEffects(effects);
+            for (size_t i = 0; i < effects.size(); i++) {
+                setEffectSuspended_l(&effects[i]->desc().type, true);
+            }
+        }
+    } else {
+        if (index < 0) {
+            return;
+        }
+        desc = mSuspendedEffects.valueAt(index);
+        if (desc->mRefCount <= 0) {
+            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
+            desc->mRefCount = 1;
+        }
+        if (--desc->mRefCount == 0) {
+            Vector<const effect_uuid_t *> types;
+            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
+                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
+                    continue;
+                }
+                types.add(&mSuspendedEffects.valueAt(i)->mType);
+            }
+            for (size_t i = 0; i < types.size(); i++) {
+                setEffectSuspended_l(types[i], false);
+            }
+            ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
+                    mSuspendedEffects.keyAt(index));
+            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
+        }
+    }
+}
+
+
+// The volume effect is used for automated tests only
+#ifndef OPENSL_ES_H_
+static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
+                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
+const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
+#endif //OPENSL_ES_H_
+
+bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
+{
+    // auxiliary effects and visualizer are never suspended on output mix
+    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
+        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
+         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
+         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
+        return false;
+    }
+    return true;
+}
+
+void AudioFlinger::EffectChain::getSuspendEligibleEffects(
+        Vector< sp<AudioFlinger::EffectModule> > &effects)
+{
+    effects.clear();
+    for (size_t i = 0; i < mEffects.size(); i++) {
+        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
+            effects.add(mEffects[i]);
+        }
+    }
+}
+
+sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
+                                                            const effect_uuid_t *type)
+{
+    sp<EffectModule> effect = getEffectFromType_l(type);
+    return effect != 0 && effect->isEnabled() ? effect : 0;
+}
+
+void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+                                                            bool enabled)
+{
+    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
+    if (enabled) {
+        if (index < 0) {
+            // if the effect is not suspend check if all effects are suspended
+            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
+            if (index < 0) {
+                return;
+            }
+            if (!isEffectEligibleForSuspend(effect->desc())) {
+                return;
+            }
+            setEffectSuspended_l(&effect->desc().type, enabled);
+            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
+            if (index < 0) {
+                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
+                return;
+            }
+        }
+        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
+            effect->desc().type.timeLow);
+        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
+        // if effect is requested to suspended but was not yet enabled, supend it now.
+        if (desc->mEffect == 0) {
+            desc->mEffect = effect;
+            effect->setEnabled(false);
+            effect->setSuspended(true);
+        }
+    } else {
+        if (index < 0) {
+            return;
+        }
+        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
+            effect->desc().type.timeLow);
+        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
+        desc->mEffect.clear();
+        effect->setSuspended(false);
+    }
+}
+
+}; // namespace android