Separate preview player from AwesomePlayer and also video editor audio player from AudioPlayer
Change-Id: I436ac541df3e34ad16be95a50c96d7af67fa15e4
diff --git a/libvideoeditor/lvpp/VideoEditorAudioPlayer.cpp b/libvideoeditor/lvpp/VideoEditorAudioPlayer.cpp
index 1628d33..c49328a 100755
--- a/libvideoeditor/lvpp/VideoEditorAudioPlayer.cpp
+++ b/libvideoeditor/lvpp/VideoEditorAudioPlayer.cpp
@@ -35,8 +35,8 @@
VideoEditorAudioPlayer::VideoEditorAudioPlayer(
const sp<MediaPlayerBase::AudioSink> &audioSink,
- AwesomePlayer *observer)
- : AudioPlayer(audioSink, observer) {
+ PreviewPlayerBase *observer)
+ : AudioPlayerBase(audioSink, observer) {
LOGV("VideoEditorAudioPlayer");
mBGAudioPCMFileHandle = NULL;
@@ -97,7 +97,7 @@
return mSource;
}
-void VideoEditorAudioPlayer::setObserver(AwesomePlayer *observer) {
+void VideoEditorAudioPlayer::setObserver(PreviewPlayerBase *observer) {
LOGV("setObserver");
//CHECK(!mStarted);
mObserver = observer;
@@ -380,13 +380,13 @@
mAudioProcess->veSetAudioProcessingParams(audioMixSettings);
//Call the base class
- AudioPlayer::resume();
+ AudioPlayerBase::resume();
}
void VideoEditorAudioPlayer::reset() {
LOGV("reset");
- AudioPlayer::reset();
+ AudioPlayerBase::reset();
// Capture the current seek point
mBGAudioPCMFileSeekPoint = 0;