Add accurate onFrameRendered callbacks

Update Codec2 implementation to use present fence signals for
onFrameRendered messages.

Test: atest DecoderRenderTest
Bug: 234833109
Change-Id: I5f1229ab2f6254fe0e581e5c4bc401bae048242a
Merged-In: I5f1229ab2f6254fe0e581e5c4bc401bae048242a
diff --git a/media/codec2/hidl/client/client.cpp b/media/codec2/hidl/client/client.cpp
index 0acf7d7..9359e29 100644
--- a/media/codec2/hidl/client/client.cpp
+++ b/media/codec2/hidl/client/client.cpp
@@ -1582,6 +1582,10 @@
     return mOutputBufferQueue->outputBuffer(block, input, output);
 }
 
+void Codec2Client::Component::pollForRenderedFrames(FrameEventHistoryDelta* delta) {
+    mOutputBufferQueue->pollForRenderedFrames(delta);
+}
+
 void Codec2Client::Component::setOutputSurfaceMaxDequeueCount(
         int maxDequeueCount) {
     mOutputBufferQueue->updateMaxDequeueBufferCount(maxDequeueCount);
diff --git a/media/codec2/hidl/client/include/codec2/hidl/client.h b/media/codec2/hidl/client/include/codec2/hidl/client.h
index 49d9b28..2fdca29 100644
--- a/media/codec2/hidl/client/include/codec2/hidl/client.h
+++ b/media/codec2/hidl/client/include/codec2/hidl/client.h
@@ -23,6 +23,7 @@
 #include <C2Param.h>
 #include <C2.h>
 
+#include <gui/FrameTimestamps.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <hidl/HidlSupport.h>
 #include <utils/StrongPointer.h>
@@ -408,6 +409,9 @@
             const QueueBufferInput& input,
             QueueBufferOutput* output);
 
+    // Retrieve frame event history from the output surface.
+    void pollForRenderedFrames(FrameEventHistoryDelta* delta);
+
     // Set max dequeue count for output surface.
     void setOutputSurfaceMaxDequeueCount(int maxDequeueCount);
 
diff --git a/media/codec2/hidl/client/include/codec2/hidl/output.h b/media/codec2/hidl/client/include/codec2/hidl/output.h
index a13edf3..35a0224 100644
--- a/media/codec2/hidl/client/include/codec2/hidl/output.h
+++ b/media/codec2/hidl/client/include/codec2/hidl/output.h
@@ -17,6 +17,7 @@
 #ifndef CODEC2_HIDL_V1_0_UTILS_OUTPUT_BUFFER_QUEUE
 #define CODEC2_HIDL_V1_0_UTILS_OUTPUT_BUFFER_QUEUE
 
+#include <gui/FrameTimestamps.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <codec2/hidl/1.0/types.h>
 #include <codec2/hidl/1.2/types.h>
@@ -60,6 +61,9 @@
             const BnGraphicBufferProducer::QueueBufferInput& input,
             BnGraphicBufferProducer::QueueBufferOutput* output);
 
+    // Retrieve frame event history from the output surface.
+    void pollForRenderedFrames(FrameEventHistoryDelta* delta);
+
     // Call holdBufferQueueBlock() on output blocks in the given workList.
     // The OutputBufferQueue will take the ownership of output blocks.
     //
diff --git a/media/codec2/hidl/client/output.cpp b/media/codec2/hidl/client/output.cpp
index f789030..dd10691 100644
--- a/media/codec2/hidl/client/output.cpp
+++ b/media/codec2/hidl/client/output.cpp
@@ -476,6 +476,12 @@
     return OK;
 }
 
+void OutputBufferQueue::pollForRenderedFrames(FrameEventHistoryDelta* delta) {
+    if (mIgbp) {
+        mIgbp->getFrameTimestamps(delta);
+    }
+}
+
 void OutputBufferQueue::holdBufferQueueBlocks(
         const std::list<std::unique_ptr<C2Work>>& workList) {
     forEachBlock(workList,