CCodecBufferChannel: remove rendering depth
Bug: 275527219
Test: presubmit
Change-Id: Ib30733ef0da92d7078ced7328f5f741f400e0eff
diff --git a/media/codec2/sfplugin/CCodecBufferChannel.cpp b/media/codec2/sfplugin/CCodecBufferChannel.cpp
index 1cbfc75..f90363b 100644
--- a/media/codec2/sfplugin/CCodecBufferChannel.cpp
+++ b/media/codec2/sfplugin/CCodecBufferChannel.cpp
@@ -38,6 +38,7 @@
#include <android/hardware/cas/native/1.0/IDescrambler.h>
#include <android/hardware/drm/1.0/types.h>
+#include <android/sysprop/MediaProperties.sysprop.h>
#include <android-base/parseint.h>
#include <android-base/properties.h>
#include <android-base/stringprintf.h>
@@ -207,8 +208,18 @@
Mutexed<BlockPools>::Locked pools(mBlockPools);
pools->outputPoolId = C2BlockPool::BASIC_LINEAR;
}
- std::string value = GetServerConfigurableFlag("media_native", "ccodec_rendering_depth", "3");
- android::base::ParseInt(value, &mRenderingDepth);
+ if (android::media::codec::provider_->rendering_depth_removal()) {
+ constexpr int kAndroidApi202404 = 202404;
+ int vendorVersion = ::android::base::GetIntProperty("ro.vendor.api_level", -1);
+ using ::android::sysprop::MediaProperties::codec2_remove_rendering_depth;
+ if (vendorVersion > kAndroidApi202404 || codec2_remove_rendering_depth().value_or(false)) {
+ mRenderingDepth = 0;
+ }
+ } else {
+ std::string value = GetServerConfigurableFlag(
+ "media_native", "ccodec_rendering_depth", "3");
+ android::base::ParseInt(value, &mRenderingDepth);
+ }
mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor + mRenderingDepth;
}