Move away from MediaDebug and use ADebug instead
Change-Id: I307b3f565808ec8e3b9a4d944c6c0d1f603b04c9
diff --git a/libvideoeditor/lvpp/NativeWindowRenderer.cpp b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
index 312a404..efc915a 100755
--- a/libvideoeditor/lvpp/NativeWindowRenderer.cpp
+++ b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
@@ -22,8 +22,8 @@
#include <cutils/log.h>
#include <gui/SurfaceTexture.h>
#include <gui/SurfaceTextureClient.h>
+#include <stagefright/foundation/ADebug.h>
#include <stagefright/MediaBuffer.h>
-#include <stagefright/MediaDebug.h>
#include <stagefright/MetaData.h>
#include <surfaceflinger/Surface.h>
#include "VideoEditorTools.h"