Rename AudioPort to AudioPortFw
There is a namespace conflict between the AIDL generated
android.media.AudioPort, and the android.media.AudioPort included
in the SDK. Renaming to avoid.
Test: Compiles
Bug: 262989508
Change-Id: I4587e350f47abe33c6978ff3332ca17d63b4f3ab
Merged-In: I4587e350f47abe33c6978ff3332ca17d63b4f3ab
diff --git a/media/libaudioclient/IAudioFlinger.cpp b/media/libaudioclient/IAudioFlinger.cpp
index ba3fdd4..83bb8bf 100644
--- a/media/libaudioclient/IAudioFlinger.cpp
+++ b/media/libaudioclient/IAudioFlinger.cpp
@@ -666,8 +666,9 @@
}
status_t AudioFlingerClientAdapter::getAudioPort(struct audio_port_v7* port) {
- media::AudioPort portAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_v7_AudioPort(*port));
- media::AudioPort aidlRet;
+ media::AudioPortFw portAidl = VALUE_OR_RETURN_STATUS(
+ legacy2aidl_audio_port_v7_AudioPort(*port));
+ media::AudioPortFw aidlRet;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
mDelegate->getAudioPort(portAidl, &aidlRet)));
*port = VALUE_OR_RETURN_STATUS(aidl2legacy_AudioPort_audio_port_v7(aidlRet));
@@ -805,7 +806,7 @@
status_t AudioFlingerClientAdapter::setDeviceConnectedState(
const struct audio_port_v7 *port, bool connected) {
- media::AudioPort aidlPort = VALUE_OR_RETURN_STATUS(
+ media::AudioPortFw aidlPort = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_v7_AudioPort(*port));
return statusTFromBinderStatus(mDelegate->setDeviceConnectedState(aidlPort, connected));
}
@@ -1237,8 +1238,8 @@
return Status::fromStatusT(mDelegate->setLowRamDevice(isLowRamDevice, totalMemory));
}
-Status AudioFlingerServerAdapter::getAudioPort(const media::AudioPort& port,
- media::AudioPort* _aidl_return) {
+Status AudioFlingerServerAdapter::getAudioPort(const media::AudioPortFw& port,
+ media::AudioPortFw* _aidl_return) {
audio_port_v7 portLegacy = VALUE_OR_RETURN_BINDER(aidl2legacy_AudioPort_audio_port_v7(port));
RETURN_BINDER_IF_ERROR(mDelegate->getAudioPort(&portLegacy));
*_aidl_return = VALUE_OR_RETURN_BINDER(legacy2aidl_audio_port_v7_AudioPort(portLegacy));
@@ -1354,7 +1355,7 @@
}
Status AudioFlingerServerAdapter::setDeviceConnectedState(
- const media::AudioPort& port, bool connected) {
+ const media::AudioPortFw& port, bool connected) {
audio_port_v7 portLegacy = VALUE_OR_RETURN_BINDER(aidl2legacy_AudioPort_audio_port_v7(port));
return Status::fromStatusT(mDelegate->setDeviceConnectedState(&portLegacy, connected));
}