Merge "av: audioflinger: reduce duplicate code" am: e25b43e7cf am: fc63d96b88

Original change: https://android-review.googlesource.com/c/platform/frameworks/av/+/2298257

Change-Id: I405ed85ed2ddd256ca112202fc4f81b1d27f68ac
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/services/audioflinger/PlaybackTracks.h b/services/audioflinger/PlaybackTracks.h
index 6a138bb..33983d7 100644
--- a/services/audioflinger/PlaybackTracks.h
+++ b/services/audioflinger/PlaybackTracks.h
@@ -310,6 +310,7 @@
         binder::Status unmute(/*out*/ bool *ret) override;
     private:
         Track* const mTrack;
+        bool setMute(bool muted);
     };
     sp<AudioVibrationController> mAudioVibrationController;
     sp<os::ExternalVibration>    mExternalVibration;
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index 2a77d22..8e0c5bb 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -1915,9 +1915,7 @@
     }
 }
 
-binder::Status AudioFlinger::PlaybackThread::Track::AudioVibrationController::mute(
-        /*out*/ bool *ret) {
-    *ret = false;
+bool AudioFlinger::PlaybackThread::Track::AudioVibrationController::setMute(bool muted) {
     sp<ThreadBase> thread = mTrack->mThread.promote();
     if (thread != 0) {
         // Lock for updating mHapticPlaybackEnabled.
@@ -1925,27 +1923,22 @@
         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
         if ((mTrack->channelMask() & AUDIO_CHANNEL_HAPTIC_ALL) != AUDIO_CHANNEL_NONE
                 && playbackThread->mHapticChannelCount > 0) {
-            mTrack->setHapticPlaybackEnabled(false);
-            *ret = true;
+            mTrack->setHapticPlaybackEnabled(!muted);
+            return true;
         }
     }
+    return false;
+}
+
+binder::Status AudioFlinger::PlaybackThread::Track::AudioVibrationController::mute(
+        /*out*/ bool *ret) {
+    *ret = setMute(true);
     return binder::Status::ok();
 }
 
 binder::Status AudioFlinger::PlaybackThread::Track::AudioVibrationController::unmute(
         /*out*/ bool *ret) {
-    *ret = false;
-    sp<ThreadBase> thread = mTrack->mThread.promote();
-    if (thread != 0) {
-        // Lock for updating mHapticPlaybackEnabled.
-        Mutex::Autolock _l(thread->mLock);
-        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
-        if ((mTrack->channelMask() & AUDIO_CHANNEL_HAPTIC_ALL) != AUDIO_CHANNEL_NONE
-                && playbackThread->mHapticChannelCount > 0) {
-            mTrack->setHapticPlaybackEnabled(true);
-            *ret = true;
-        }
-    }
+    *ret = setMute(false);
     return binder::Status::ok();
 }