Merge "Effect AIDL: remove unnecessary mutex in Reverb" into main
diff --git a/media/libaudioclient/include/media/EffectClientAsyncProxy.h b/media/libaudioclient/include/media/EffectClientAsyncProxy.h
new file mode 100644
index 0000000..e7d6d80
--- /dev/null
+++ b/media/libaudioclient/include/media/EffectClientAsyncProxy.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/media/BnEffectClient.h>
+#include <audio_utils/CommandThread.h>
+
+namespace android::media {
+
+class EffectClientAsyncProxy : public IEffectClient {
+public:
+
+    /**
+     * Call this factory method to interpose a worker thread when a binder
+     * callback interface is invoked in-proc.
+     */
+    static sp<IEffectClient> makeIfNeeded(const sp<IEffectClient>& effectClient) {
+        if (isLocalBinder(effectClient)) {
+            return sp<EffectClientAsyncProxy>::make(effectClient);
+        }
+        return effectClient;
+    }
+
+    explicit EffectClientAsyncProxy(const sp<IEffectClient>& effectClient)
+        : mEffectClient(effectClient) {}
+
+    ::android::IBinder* onAsBinder() override {
+        return nullptr;
+    }
+
+    ::android::binder::Status controlStatusChanged(bool controlGranted) override {
+        getThread().add(__func__, [=, effectClient = mEffectClient]() {
+            effectClient->controlStatusChanged(controlGranted);
+        });
+        return ::android::binder::Status::fromStatusT(::android::NO_ERROR);
+    }
+
+    ::android::binder::Status enableStatusChanged(bool enabled) override {
+        getThread().add(__func__, [=, effectClient = mEffectClient]() {
+            effectClient->enableStatusChanged(enabled);
+        });
+        return ::android::binder::Status::fromStatusT(::android::NO_ERROR);
+    }
+
+    ::android::binder::Status commandExecuted(
+            int32_t cmdCode, const ::std::vector<uint8_t>& cmdData,
+            const ::std::vector<uint8_t>& replyData) override {
+        getThread().add(__func__, [=, effectClient = mEffectClient]() {
+            effectClient->commandExecuted(cmdCode, cmdData, replyData);
+        });
+        return ::android::binder::Status::fromStatusT(::android::NO_ERROR);
+    }
+
+    ::android::binder::Status framesProcessed(int32_t frames) override {
+        getThread().add(__func__, [=, effectClient = mEffectClient]() {
+            effectClient->framesProcessed(frames);
+        });
+        return ::android::binder::Status::fromStatusT(::android::NO_ERROR);
+    }
+
+    /**
+     * Returns true if the binder interface is local (in-proc).
+     *
+     * Move to a binder helper class?
+     */
+    static bool isLocalBinder(const sp<IInterface>& interface) {
+        const auto b = IInterface::asBinder(interface);
+        return b && b->localBinder();
+    }
+
+private:
+    const sp<IEffectClient> mEffectClient;
+
+    /**
+     * Returns the per-interface-descriptor CommandThread for in-proc binder transactions.
+     *
+     * Note: Remote RPC transactions to a given binder (kernel) node enter that node's
+     * async_todo list, which serializes all async operations to that binder node.
+     * Each transaction on the async_todo list must complete before the next one
+     * starts, even though there may be available threads in the process threadpool.
+     *
+     * For local transactions, we order all async requests entering
+     * the CommandThread.  We do not maintain a threadpool, though a future implementation
+     * could use a shared ThreadPool.
+     *
+     * By using a static here, all in-proc binder interfaces made async with
+     * EffectClientAsyncProxy will get the same CommandThread.
+     *
+     * @return CommandThread to use.
+     */
+    static audio_utils::CommandThread& getThread() {
+        [[clang::no_destroy]] static audio_utils::CommandThread commandThread;
+        return commandThread;
+    }
+};  // class EffectClientAsyncProxy
+
+}  // namespace android::media
diff --git a/media/libaudiohal/impl/EffectConversionHelperAidl.cpp b/media/libaudiohal/impl/EffectConversionHelperAidl.cpp
index e1a82f8..882c550 100644
--- a/media/libaudiohal/impl/EffectConversionHelperAidl.cpp
+++ b/media/libaudiohal/impl/EffectConversionHelperAidl.cpp
@@ -193,6 +193,7 @@
         Parameter aidlParam = UNION_MAKE(Parameter, common, common);
         RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(mEffect->setParameter(aidlParam)));
     }
+    mOutputAccessMode = config->outputCfg.accessMode;
     mCommon = common;
 
     return *static_cast<int32_t*>(pReplyData) = OK;
diff --git a/media/libaudiohal/impl/EffectConversionHelperAidl.h b/media/libaudiohal/impl/EffectConversionHelperAidl.h
index 0c0184e..29c5a83 100644
--- a/media/libaudiohal/impl/EffectConversionHelperAidl.h
+++ b/media/libaudiohal/impl/EffectConversionHelperAidl.h
@@ -49,6 +49,8 @@
     ::aidl::android::hardware::audio::effect::Descriptor getDescriptor() const;
     status_t reopen();
 
+    uint8_t mOutputAccessMode = EFFECT_BUFFER_ACCESS_WRITE;
+
   protected:
     const int32_t mSessionId;
     const int32_t mIoId;
diff --git a/media/libaudiohal/impl/EffectHalAidl.cpp b/media/libaudiohal/impl/EffectHalAidl.cpp
index ebda86a..54c1217 100644
--- a/media/libaudiohal/impl/EffectHalAidl.cpp
+++ b/media/libaudiohal/impl/EffectHalAidl.cpp
@@ -20,6 +20,7 @@
 
 #include <memory>
 
+#include <audio_utils/primitives.h>
 #include <error/expected_utils.h>
 #include <media/AidlConversionCppNdk.h>
 #include <media/AidlConversionEffect.h>
@@ -239,13 +240,22 @@
               mOutBuffer->getSize() / sizeof(float), available);
         return INVALID_OPERATION;
     }
+
+    float *outputRawBuffer = mOutBuffer->audioBuffer()->f32;
+    std::vector<float> tempBuffer;
+    if (mConversion->mOutputAccessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
+        tempBuffer.resize(floatsToRead);
+        outputRawBuffer = tempBuffer.data();
+    }
     // always read floating point data for AIDL
-    if (!mOutBuffer->audioBuffer() ||
-        !outputQ->read(mOutBuffer->audioBuffer()->f32, floatsToRead)) {
+    if (!outputQ->read(outputRawBuffer, floatsToRead)) {
         ALOGE("%s failed to read %zu from outputQ to audioBuffer %p", __func__, floatsToRead,
               mOutBuffer->audioBuffer());
         return INVALID_OPERATION;
     }
+    if (mConversion->mOutputAccessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
+        accumulate_float(mOutBuffer->audioBuffer()->f32, outputRawBuffer, floatsToRead);
+    }
 
     ALOGD("%s %s consumed %zu produced %zu", __func__, effectName.c_str(), floatsToWrite,
           floatsToRead);
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index c5424a2..97c80a8 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -2551,6 +2551,7 @@
         bool mm;
         if (OK == dev->getMasterMute(&mm)) {
             mMasterMute = mm;
+            ALOGI_IF(mMasterMute, "%s: applying mute from HAL %s", __func__, name);
         }
     }
 
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index 73a89e5..ae55329 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -31,6 +31,7 @@
 #include <media/AudioContainers.h>
 #include <media/AudioDeviceTypeAddr.h>
 #include <media/AudioEffect.h>
+#include <media/EffectClientAsyncProxy.h>
 #include <media/ShmemCompat.h>
 #include <media/TypeConverter.h>
 #include <media/audiohal/EffectHalInterface.h>
@@ -1691,7 +1692,8 @@
                                          const sp<media::IEffectClient>& effectClient,
                                          int32_t priority, bool notifyFramesProcessed)
     : BnEffect(),
-    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
+    mEffect(effect), mEffectClient(media::EffectClientAsyncProxy::makeIfNeeded(effectClient)),
+    mClient(client), mCblk(nullptr),
     mPriority(priority), mHasControl(false), mEnabled(false), mDisconnected(false),
     mNotifyFramesProcessed(notifyFramesProcessed)
 {
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 4fdf79f..bba3d86 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -11061,7 +11061,7 @@
             char *endptr;
             unsigned long ul = strtoul(value, &endptr, 0);
             if (*endptr == '\0' && ul != 0) {
-                ALOGD("Silence is golden");
+                ALOGW("%s: mute from ro.audio.silent. Silence is golden", __func__);
                 // The setprop command will not allow a property to be changed after
                 // the first time it is set, so we don't have to worry about un-muting.
                 setMasterMute_l(true);
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index 4e82173..77abaf6 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -1674,7 +1674,7 @@
 
     if (result == OK) {
         ALOGI("%s(%d): processed mute state for port ID %d from %d to %d", __func__, id(), mPortId,
-              int(muteState), int(mMuteState));
+                static_cast<int>(mMuteState), static_cast<int>(muteState));
         mMuteState = muteState;
     } else {
         ALOGW("%s(%d): cannot process mute state for port ID %d, status error %d", __func__, id(),
@@ -3554,6 +3554,8 @@
     }
 
     if (result == OK) {
+        ALOGI("%s(%d): processed mute state for port ID %d from %d to %d", __func__, id(), mPortId,
+                static_cast<int>(mMuteState), static_cast<int>(muteState));
         mMuteState = muteState;
     } else {
         ALOGW("%s(%d): cannot process mute state for port ID %d, status error %d",