Camera: re-space camera output for hardware texture target

2 issues with overriding presentation timestamp for SurfaceTexture:
- We cannot override timestamp for SurfaceTexture, because the timestamp
  may be used for AV sync.
- TextureView always picks the latest buffer and display it right away
  without using the presentation timestamp.

Due to these reasons, the cameraservice re-spaces queuing of the buffer
based on capture time intervals rather than overriding timestamps.
The buffer timestamp is left untouched.

Test: Run Instagram, Snapchat, and Tiktok and observe improved preview
Test: Camera CTS
Bug: 195025014
Change-Id: I28b23d9f2b39b6a289b6d9f87968e4bc667870a4
diff --git a/services/camera/libcameraservice/device3/Camera3SharedOutputStream.cpp b/services/camera/libcameraservice/device3/Camera3SharedOutputStream.cpp
index d24b527..82958a2 100644
--- a/services/camera/libcameraservice/device3/Camera3SharedOutputStream.cpp
+++ b/services/camera/libcameraservice/device3/Camera3SharedOutputStream.cpp
@@ -251,7 +251,7 @@
         return res;
     }
 
-    res = configureConsumerQueueLocked(false/*allowDisplaySync*/);
+    res = configureConsumerQueueLocked(false/*allowPreviewRespace*/);
     if (res != OK) {
         ALOGE("Failed to configureConsumerQueueLocked: %s(%d)", strerror(-res), res);
         return res;