Use enum track_state consistently
Change-Id: Ie5ebb7befa092e1de1e4df9c6e2d51e6bcfd176a
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 6701059..b305ee2 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -3549,7 +3549,7 @@
sp<ThreadBase> thread = mThread.promote();
if (thread != 0) {
Mutex::Autolock _l(thread->mLock);
- int state = mState;
+ track_state state = mState;
// here the track could be either new, or restarted
// in both cases "unstop" the track
if (mState == PAUSED) {
@@ -3590,7 +3590,7 @@
sp<ThreadBase> thread = mThread.promote();
if (thread != 0) {
Mutex::Autolock _l(thread->mLock);
- int state = mState;
+ track_state state = mState;
if (mState > STOPPED) {
mState = STOPPED;
// If the track is not active (PAUSED and buffers full), flush buffers
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 48edfcd..c12dc42 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -375,7 +375,7 @@
void* mBufferEnd;
uint32_t mFrameCount;
// we don't really need a lock for these
- int mState;
+ track_state mState;
int mClientTid;
audio_format_t mFormat;
uint32_t mFlags;