add sound trigger native service

Change-Id: I0cd954c1c7d28a334e786d0004431d4f6a1227ec
diff --git a/soundtrigger/SoundTrigger.cpp b/soundtrigger/SoundTrigger.cpp
new file mode 100644
index 0000000..e43acd0
--- /dev/null
+++ b/soundtrigger/SoundTrigger.cpp
@@ -0,0 +1,253 @@
+/*
+**
+** Copyright (C) 2014, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#define LOG_TAG "SoundTrigger"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/IMemory.h>
+
+#include <soundtrigger/SoundTrigger.h>
+#include <soundtrigger/ISoundTrigger.h>
+#include <soundtrigger/ISoundTriggerHwService.h>
+#include <soundtrigger/ISoundTriggerClient.h>
+#include <soundtrigger/SoundTriggerCallback.h>
+
+namespace android {
+
+namespace {
+    sp<ISoundTriggerHwService> gSoundTriggerHwService;
+    const int                  kSoundTriggerHwServicePollDelay = 500000; // 0.5s
+    const char*                kSoundTriggerHwServiceName      = "media.sound_trigger_hw";
+    Mutex                      gLock;
+
+    class DeathNotifier : public IBinder::DeathRecipient
+    {
+    public:
+        DeathNotifier() {
+        }
+
+        virtual void binderDied(const wp<IBinder>& who __unused) {
+            ALOGV("binderDied");
+            Mutex::Autolock _l(gLock);
+            gSoundTriggerHwService.clear();
+            ALOGW("Sound trigger service died!");
+        }
+    };
+
+    sp<DeathNotifier>         gDeathNotifier;
+}; // namespace anonymous
+
+const sp<ISoundTriggerHwService>& SoundTrigger::getSoundTriggerHwService()
+{
+    Mutex::Autolock _l(gLock);
+    if (gSoundTriggerHwService.get() == 0) {
+        sp<IServiceManager> sm = defaultServiceManager();
+        sp<IBinder> binder;
+        do {
+            binder = sm->getService(String16(kSoundTriggerHwServiceName));
+            if (binder != 0) {
+                break;
+            }
+            ALOGW("SoundTriggerHwService not published, waiting...");
+            usleep(kSoundTriggerHwServicePollDelay);
+        } while(true);
+        if (gDeathNotifier == NULL) {
+            gDeathNotifier = new DeathNotifier();
+        }
+        binder->linkToDeath(gDeathNotifier);
+        gSoundTriggerHwService = interface_cast<ISoundTriggerHwService>(binder);
+    }
+    ALOGE_IF(gSoundTriggerHwService == 0, "no SoundTriggerHwService!?");
+    return gSoundTriggerHwService;
+}
+
+// Static methods
+status_t SoundTrigger::listModules(struct sound_trigger_module_descriptor *modules,
+                                 uint32_t *numModules)
+{
+    ALOGV("listModules()");
+    const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService();
+    if (service == 0) {
+        return NO_INIT;
+    }
+    return service->listModules(modules, numModules);
+}
+
+sp<SoundTrigger> SoundTrigger::attach(const sound_trigger_module_handle_t module,
+                                            const sp<SoundTriggerCallback>& callback)
+{
+    ALOGV("attach()");
+    sp<SoundTrigger> soundTrigger;
+    const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService();
+    if (service == 0) {
+        return soundTrigger;
+    }
+    soundTrigger = new SoundTrigger(module, callback);
+    status_t status = service->attach(module, soundTrigger, soundTrigger->mISoundTrigger);
+
+    if (status == NO_ERROR && soundTrigger->mISoundTrigger != 0) {
+        soundTrigger->mISoundTrigger->asBinder()->linkToDeath(soundTrigger);
+    } else {
+        ALOGW("Error %d connecting to sound trigger service", status);
+        soundTrigger.clear();
+    }
+    return soundTrigger;
+}
+
+
+// SoundTrigger
+SoundTrigger::SoundTrigger(sound_trigger_module_handle_t module,
+                                 const sp<SoundTriggerCallback>& callback)
+    : mModule(module), mCallback(callback)
+{
+}
+
+SoundTrigger::~SoundTrigger()
+{
+    if (mISoundTrigger != 0) {
+        mISoundTrigger->detach();
+    }
+}
+
+
+void SoundTrigger::detach() {
+    ALOGV("detach()");
+    Mutex::Autolock _l(mLock);
+    mCallback.clear();
+    if (mISoundTrigger != 0) {
+        mISoundTrigger->detach();
+        mISoundTrigger->asBinder()->unlinkToDeath(this);
+        mISoundTrigger = 0;
+    }
+}
+
+status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory,
+                                sound_model_handle_t *handle)
+{
+    Mutex::Autolock _l(mLock);
+    if (mISoundTrigger == 0) {
+        return NO_INIT;
+    }
+
+    return mISoundTrigger->loadSoundModel(modelMemory, handle);
+}
+
+status_t SoundTrigger::unloadSoundModel(sound_model_handle_t handle)
+{
+    Mutex::Autolock _l(mLock);
+    if (mISoundTrigger == 0) {
+        return NO_INIT;
+    }
+    return mISoundTrigger->unloadSoundModel(handle);
+}
+
+status_t SoundTrigger::startRecognition(sound_model_handle_t handle,
+                                        const sp<IMemory>& dataMemory)
+{
+    Mutex::Autolock _l(mLock);
+    if (mISoundTrigger == 0) {
+        return NO_INIT;
+    }
+    return mISoundTrigger->startRecognition(handle, dataMemory);
+}
+
+status_t SoundTrigger::stopRecognition(sound_model_handle_t handle)
+{
+    Mutex::Autolock _l(mLock);
+    if (mISoundTrigger == 0) {
+        return NO_INIT;
+    }
+    return mISoundTrigger->stopRecognition(handle);
+}
+
+// BpSoundTriggerClient
+void SoundTrigger::onRecognitionEvent(const sp<IMemory>& eventMemory)
+{
+    Mutex::Autolock _l(mLock);
+    if (eventMemory == 0 || eventMemory->pointer() == NULL) {
+        return;
+    }
+
+    if (mCallback != 0) {
+        mCallback->onRecognitionEvent(
+                (struct sound_trigger_recognition_event *)eventMemory->pointer());
+    }
+}
+
+
+//IBinder::DeathRecipient
+void SoundTrigger::binderDied(const wp<IBinder>& who __unused) {
+    Mutex::Autolock _l(mLock);
+    ALOGW("SoundTrigger server binder Died ");
+    mISoundTrigger = 0;
+    if (mCallback != 0) {
+        mCallback->onServiceDied();
+    }
+}
+
+status_t SoundTrigger::stringToGuid(const char *str, sound_trigger_uuid_t *guid)
+{
+    if (str == NULL || guid == NULL) {
+        return BAD_VALUE;
+    }
+
+    int tmp[10];
+
+    if (sscanf(str, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
+            tmp, tmp+1, tmp+2, tmp+3, tmp+4, tmp+5, tmp+6, tmp+7, tmp+8, tmp+9) < 10) {
+        return BAD_VALUE;
+    }
+    guid->timeLow = (uint32_t)tmp[0];
+    guid->timeMid = (uint16_t)tmp[1];
+    guid->timeHiAndVersion = (uint16_t)tmp[2];
+    guid->clockSeq = (uint16_t)tmp[3];
+    guid->node[0] = (uint8_t)tmp[4];
+    guid->node[1] = (uint8_t)tmp[5];
+    guid->node[2] = (uint8_t)tmp[6];
+    guid->node[3] = (uint8_t)tmp[7];
+    guid->node[4] = (uint8_t)tmp[8];
+    guid->node[5] = (uint8_t)tmp[9];
+
+    return NO_ERROR;
+}
+
+status_t SoundTrigger::guidToString(const sound_trigger_uuid_t *guid, char *str, size_t maxLen)
+{
+    if (guid == NULL || str == NULL) {
+        return BAD_VALUE;
+    }
+
+    snprintf(str, maxLen, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
+            guid->timeLow,
+            guid->timeMid,
+            guid->timeHiAndVersion,
+            guid->clockSeq,
+            guid->node[0],
+            guid->node[1],
+            guid->node[2],
+            guid->node[3],
+            guid->node[4],
+            guid->node[5]);
+
+    return NO_ERROR;
+}
+
+}; // namespace android