Merge "aaudio: test linear ramp and conversion utilities"
diff --git a/media/libaaudio/tests/test_linear_ramp.cpp b/media/libaaudio/tests/test_linear_ramp.cpp
index 5c53982..93226ba 100644
--- a/media/libaaudio/tests/test_linear_ramp.cpp
+++ b/media/libaaudio/tests/test_linear_ramp.cpp
@@ -15,13 +15,13 @@
  */
 
 #include <iostream>
+#include <math.h>
 
 #include <gtest/gtest.h>
 
 #include "utility/AAudioUtilities.h"
 #include "utility/LinearRamp.h"
 
-
 TEST(test_linear_ramp, linear_ramp_segments) {
     LinearRamp ramp;
     const float source[4] = {1.0f, 1.0f, 1.0f, 1.0f };
@@ -32,40 +32,40 @@
     ramp.setLengthInFrames(8);
     ramp.setTarget(8.0f);
 
-    ASSERT_EQ(8, ramp.getLengthInFrames());
+    EXPECT_EQ(8, ramp.getLengthInFrames());
 
     bool ramping = ramp.nextSegment(4, &levelFrom, &levelTo);
-    ASSERT_EQ(1, ramping);
-    ASSERT_EQ(0.0f, levelFrom);
-    ASSERT_EQ(4.0f, levelTo);
+    EXPECT_EQ(1, ramping);
+    EXPECT_EQ(0.0f, levelFrom);
+    EXPECT_EQ(4.0f, levelTo);
 
     AAudio_linearRamp(source, destination, 4, 1, levelFrom, levelTo);
-    ASSERT_EQ(0.0f, destination[0]);
-    ASSERT_EQ(1.0f, destination[1]);
-    ASSERT_EQ(2.0f, destination[2]);
-    ASSERT_EQ(3.0f, destination[3]);
+    EXPECT_EQ(0.0f, destination[0]);
+    EXPECT_EQ(1.0f, destination[1]);
+    EXPECT_EQ(2.0f, destination[2]);
+    EXPECT_EQ(3.0f, destination[3]);
 
     ramping = ramp.nextSegment(4, &levelFrom, &levelTo);
-    ASSERT_EQ(1, ramping);
-    ASSERT_EQ(4.0f, levelFrom);
-    ASSERT_EQ(8.0f, levelTo);
+    EXPECT_EQ(1, ramping);
+    EXPECT_EQ(4.0f, levelFrom);
+    EXPECT_EQ(8.0f, levelTo);
 
     AAudio_linearRamp(source, destination, 4, 1, levelFrom, levelTo);
-    ASSERT_EQ(4.0f, destination[0]);
-    ASSERT_EQ(5.0f, destination[1]);
-    ASSERT_EQ(6.0f, destination[2]);
-    ASSERT_EQ(7.0f, destination[3]);
+    EXPECT_EQ(4.0f, destination[0]);
+    EXPECT_EQ(5.0f, destination[1]);
+    EXPECT_EQ(6.0f, destination[2]);
+    EXPECT_EQ(7.0f, destination[3]);
 
     ramping = ramp.nextSegment(4, &levelFrom, &levelTo);
-    ASSERT_EQ(0, ramping);
-    ASSERT_EQ(8.0f, levelFrom);
-    ASSERT_EQ(8.0f, levelTo);
+    EXPECT_EQ(0, ramping);
+    EXPECT_EQ(8.0f, levelFrom);
+    EXPECT_EQ(8.0f, levelTo);
 
     AAudio_linearRamp(source, destination, 4, 1, levelFrom, levelTo);
-    ASSERT_EQ(8.0f, destination[0]);
-    ASSERT_EQ(8.0f, destination[1]);
-    ASSERT_EQ(8.0f, destination[2]);
-    ASSERT_EQ(8.0f, destination[3]);
+    EXPECT_EQ(8.0f, destination[0]);
+    EXPECT_EQ(8.0f, destination[1]);
+    EXPECT_EQ(8.0f, destination[2]);
+    EXPECT_EQ(8.0f, destination[3]);
 
 };
 
@@ -80,29 +80,101 @@
     ramp.setLengthInFrames(4);
     ramp.setTarget(8.0f);
     ramp.forceCurrent(4.0f);
-    ASSERT_EQ(4.0f, ramp.getCurrent());
+    EXPECT_EQ(4.0f, ramp.getCurrent());
 
     bool ramping = ramp.nextSegment(4, &levelFrom, &levelTo);
-    ASSERT_EQ(1, ramping);
-    ASSERT_EQ(4.0f, levelFrom);
-    ASSERT_EQ(8.0f, levelTo);
+    EXPECT_EQ(1, ramping);
+    EXPECT_EQ(4.0f, levelFrom);
+    EXPECT_EQ(8.0f, levelTo);
 
     AAudio_linearRamp(source, destination, 4, 1, levelFrom, levelTo);
-    ASSERT_EQ(4.0f, destination[0]);
-    ASSERT_EQ(5.0f, destination[1]);
-    ASSERT_EQ(6.0f, destination[2]);
-    ASSERT_EQ(7.0f, destination[3]);
+    EXPECT_EQ(4.0f, destination[0]);
+    EXPECT_EQ(5.0f, destination[1]);
+    EXPECT_EQ(6.0f, destination[2]);
+    EXPECT_EQ(7.0f, destination[3]);
 
     ramping = ramp.nextSegment(4, &levelFrom, &levelTo);
-    ASSERT_EQ(0, ramping);
-    ASSERT_EQ(8.0f, levelFrom);
-    ASSERT_EQ(8.0f, levelTo);
+    EXPECT_EQ(0, ramping);
+    EXPECT_EQ(8.0f, levelFrom);
+    EXPECT_EQ(8.0f, levelTo);
 
     AAudio_linearRamp(source, destination, 4, 1, levelFrom, levelTo);
-    ASSERT_EQ(8.0f, destination[0]);
-    ASSERT_EQ(8.0f, destination[1]);
-    ASSERT_EQ(8.0f, destination[2]);
-    ASSERT_EQ(8.0f, destination[3]);
+    EXPECT_EQ(8.0f, destination[0]);
+    EXPECT_EQ(8.0f, destination[1]);
+    EXPECT_EQ(8.0f, destination[2]);
+    EXPECT_EQ(8.0f, destination[3]);
 
 };
 
+constexpr int16_t kMaxI16 = INT16_MAX;
+constexpr int16_t kMinI16 = INT16_MIN;
+constexpr int16_t kHalfI16 = 16384;
+constexpr int16_t kTenthI16 = 3277;
+
+//void AAudioConvert_floatToPcm16(const float *source,
+//                                int16_t *destination,
+//                                int32_t numSamples,
+//                                float amplitude);
+TEST(test_linear_ramp, float_to_i16) {
+    const float source[] = {12345.6f, 1.0f, 0.5f, 0.1f, 0.0f, -0.1f, -0.5f, -1.0f, -12345.6f};
+    constexpr size_t count = sizeof(source) / sizeof(source[0]);
+    int16_t destination[count];
+    const int16_t expected[count] = {kMaxI16, kMaxI16, kHalfI16, kTenthI16, 0,
+                                     -kTenthI16, -kHalfI16, kMinI16, kMinI16};
+
+    AAudioConvert_floatToPcm16(source, destination, count, 1.0f);
+    for (size_t i = 0; i < count; i++) {
+        EXPECT_EQ(expected[i], destination[i]);
+    }
+
+}
+
+//void AAudioConvert_pcm16ToFloat(const int16_t *source,
+//                                float *destination,
+//                                int32_t numSamples,
+//                                float amplitude);
+TEST(test_linear_ramp, i16_to_float) {
+    const int16_t source[] = {kMaxI16, kHalfI16, kTenthI16, 0,
+                              -kTenthI16, -kHalfI16, kMinI16};
+    constexpr size_t count = sizeof(source) / sizeof(source[0]);
+    float destination[count];
+    const float expected[count] = {(32767.0f / 32768.0f), 0.5f, 0.1f, 0.0f, -0.1f, -0.5f, -1.0f};
+
+    AAudioConvert_pcm16ToFloat(source, destination, count, 1.0f);
+    for (size_t i = 0; i < count; i++) {
+        EXPECT_NEAR(expected[i], destination[i], 0.0001f);
+    }
+
+}
+
+//void AAudio_linearRamp(const int16_t *source,
+//                       int16_t *destination,
+//                       int32_t numFrames,
+//                       int32_t samplesPerFrame,
+//                       float amplitude1,
+//                       float amplitude2);
+TEST(test_linear_ramp, ramp_i16_to_i16) {
+    const int16_t source[] = {1, 1, 1, 1, 1, 1, 1, 1};
+    constexpr size_t count = sizeof(source) / sizeof(source[0]);
+    int16_t destination[count];
+    // Ramp will sweep from -1 to almost +1
+    const int16_t expected[count] = {
+            -1, // from -1.00
+            -1, // from -0.75
+            -1, // from -0.55, round away from zero
+            0,  // from -0.25, round up to zero
+            0,  // from  0.00
+            0,  // from  0.25, round down to zero
+            1,  // from  0.50, round away from zero
+            1   // from  0.75
+    };
+
+    // sweep across zero to test symmetry
+    constexpr float amplitude1 = -1.0;
+    constexpr float amplitude2 = 1.0;
+    AAudio_linearRamp(source, destination, count, 1, amplitude1, amplitude2);
+    for (size_t i = 0; i < count; i++) {
+        EXPECT_EQ(expected[i], destination[i]);
+    }
+
+}