Use LOG_ALWAYS_FATAL instead of LOG_FATAL
LOG_FATAL is compiled out in most builds, so the
assertion checks were not being performed.
Change-Id: I774f0985ab9c5ccecd8989a0f1c940386b73fc35
diff --git a/services/audioflinger/AudioMixer.cpp b/services/audioflinger/AudioMixer.cpp
index 3ac5da9..a1783fe 100644
--- a/services/audioflinger/AudioMixer.cpp
+++ b/services/audioflinger/AudioMixer.cpp
@@ -449,7 +449,7 @@
}
} break;
default:
- LOG_FATAL("bad param");
+ LOG_ALWAYS_FATAL("setParameter track: bad param %d", param);
}
break;
@@ -474,7 +474,7 @@
invalidateState(1 << name);
break;
default:
- LOG_FATAL("bad param");
+ LOG_ALWAYS_FATAL("setParameter resample: bad param %d", param);
}
break;
@@ -522,12 +522,12 @@
}
break;
default:
- LOG_FATAL("bad param");
+ LOG_ALWAYS_FATAL("setParameter volume: bad param %d", param);
}
break;
default:
- LOG_FATAL("bad target");
+ LOG_ALWAYS_FATAL("setParameter: bad target %d", target);
}
}