AudioPlayer didn't properly account for the latency when calculating the current media time.
related-to-bug: 2414900
diff --git a/media/libstagefright/AudioPlayer.cpp b/media/libstagefright/AudioPlayer.cpp
index efe7ebb..01578c1 100644
--- a/media/libstagefright/AudioPlayer.cpp
+++ b/media/libstagefright/AudioPlayer.cpp
@@ -249,7 +249,8 @@
kKeyTime, &mPositionTimeMediaUs));
mPositionTimeRealUs =
- ((mNumFramesPlayed + size_done / mFrameSize) * 1000000)
+ -mLatencyUs
+ + ((mNumFramesPlayed + size_done / mFrameSize) * 1000000)
/ mSampleRate;
LOGV("buffer->size() = %d, "
@@ -297,6 +298,10 @@
int64_t AudioPlayer::getMediaTimeUs() {
Mutex::Autolock autoLock(mLock);
+ if (mPositionTimeMediaUs < 0 || mPositionTimeRealUs < 0) {
+ return 0;
+ }
+
return mPositionTimeMediaUs + (getRealTimeUsLocked() - mPositionTimeRealUs);
}
@@ -307,7 +312,7 @@
*realtime_us = mPositionTimeRealUs;
*mediatime_us = mPositionTimeMediaUs;
- return mPositionTimeRealUs != -1 || mPositionTimeMediaUs != -1;
+ return mPositionTimeRealUs != -1 && mPositionTimeMediaUs != -1;
}
status_t AudioPlayer::seekTo(int64_t time_us) {