Audio effect AIDL log reduce and level adjust

Also remove unnecessary mutex and unused accumulate code in lvm effects

Bug: 329334917
Test: atest AudioEffectTest
Test: atest CtsMediaAudioTestCases
Test: atest CtsEffectTestCases
Test: audio use cases on pixel AIDL audio hal
Change-Id: I86f90e13c006e2240e3515889cc9ad8df522855d
Merged-In: I86f90e13c006e2240e3515889cc9ad8df522855d
diff --git a/media/libaudiohal/impl/EffectProxy.cpp b/media/libaudiohal/impl/EffectProxy.cpp
index 3d9832c..9aa02e2 100644
--- a/media/libaudiohal/impl/EffectProxy.cpp
+++ b/media/libaudiohal/impl/EffectProxy.cpp
@@ -147,7 +147,7 @@
 
     // close all opened effects if failure
     if (!status.isOk()) {
-        ALOGE("%s: closing all sub-effects with error %s", __func__,
+        ALOGW("%s: closing all sub-effects with error %s", __func__,
               status.getDescription().c_str());
         close();
     }
@@ -259,7 +259,7 @@
         std::function<ndk::ScopedAStatus(const std::shared_ptr<IEffect>&)> const& func) {
     ndk::ScopedAStatus status = runWithActiveSubEffect(func);
     if (!status.isOk()) {
-        ALOGE("%s active sub-effect return error %s", __func__, status.getDescription().c_str());
+        ALOGW("%s active sub-effect return error %s", __func__, status.getDescription().c_str());
     }
 
     // proceed with others
@@ -268,7 +268,7 @@
             continue;
         }
         if (!mSubEffects[i].handle) {
-            ALOGE("%s null sub-effect interface for %s", __func__,
+            ALOGW("%s null sub-effect interface for %s", __func__,
                   mSubEffects[i].descriptor.common.id.uuid.toString().c_str());
             continue;
         }