Thread: Add safety annotations for methods

First pass.

Test: atest AudioTrackTest AudioRecordTest
Test: atest AAudioTests AudioTrackOffloadTest
Test: atest AudioPlaybackCaptureTest
Test: Camera YouTube
Bug: 275748373
Change-Id: I7245f0657e54f2230703febfef67fb2acfdc1b5a
diff --git a/services/audioflinger/IAfThread.h b/services/audioflinger/IAfThread.h
index 755c232..3cac17c 100644
--- a/services/audioflinger/IAfThread.h
+++ b/services/audioflinger/IAfThread.h
@@ -70,7 +70,7 @@
     virtual audio_utils::mutex& mutex() const
             RETURN_CAPABILITY(audio_utils::AudioFlinger_Mutex) = 0;
     virtual bool isNonOffloadableGlobalEffectEnabled_l() const
-            REQUIRES(mutex()) = 0;  // Tracks
+            REQUIRES(mutex()) EXCLUDES_ThreadBase_Mutex = 0;  // Tracks
     virtual audio_unique_id_t nextUniqueId(audio_unique_id_use_t use) = 0;
     virtual bool btNrecIsOff() const = 0;
     virtual float masterVolume_l() const
@@ -110,7 +110,8 @@
             const wp<IAfTrackBase>& cookie)
             EXCLUDES_AudioFlinger_Mutex = 0;
 
-    virtual void ioConfigChanged(audio_io_config_event_t event,
+    // Hold either AudioFlinger::mutex or ThreadBase::mutex
+    virtual void ioConfigChanged_l(audio_io_config_event_t event,
             const sp<AudioIoDescriptor>& ioDesc,
             pid_t pid = 0) EXCLUDES_AudioFlinger_ClientMutex = 0;
     virtual void onNonOffloadableGlobalEffectEnable() EXCLUDES_AudioFlinger_Mutex = 0;
@@ -140,7 +141,7 @@
     static bool isValidPcmSinkFormat(audio_format_t format);
 
     virtual status_t readyToRun() = 0;
-    virtual void clearPowerManager() = 0;
+    virtual void clearPowerManager() EXCLUDES_ThreadBase_Mutex = 0;
     virtual status_t initCheck() const = 0;
     virtual type_t type() const = 0;
     virtual bool isDuplicating() const = 0;
@@ -156,21 +157,23 @@
     virtual size_t frameCount() const = 0;
     virtual audio_channel_mask_t hapticChannelMask() const = 0;
     virtual uint32_t hapticChannelCount() const = 0;
-    virtual uint32_t latency_l() const = 0;
-    virtual void setVolumeForOutput_l(float left, float right) const = 0;
+    virtual uint32_t latency_l() const = 0;  // NO_THREAD_SAFETY_ANALYSIS
+    virtual void setVolumeForOutput_l(float left, float right) const REQUIRES(mutex()) = 0;
 
     // Return's the HAL's frame count i.e. fast mixer buffer size.
     virtual size_t frameCountHAL() const = 0;
     virtual size_t frameSize() const = 0;
     // Should be "virtual status_t requestExitAndWait()" and override same
     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
-    virtual void exit() = 0;
-    virtual bool checkForNewParameter_l(const String8& keyValuePair, status_t& status) = 0;
-    virtual status_t setParameters(const String8& keyValuePairs) = 0;
-    virtual String8 getParameters(const String8& keys) = 0;
-    virtual void ioConfigChanged(
+    virtual void exit() EXCLUDES_ThreadBase_Mutex = 0;
+    virtual bool checkForNewParameter_l(const String8& keyValuePair, status_t& status)
+             REQUIRES(mutex()) = 0;
+    virtual status_t setParameters(const String8& keyValuePairs) EXCLUDES_ThreadBase_Mutex = 0;
+    virtual String8 getParameters(const String8& keys) EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void ioConfigChanged_l(
             audio_io_config_event_t event, pid_t pid = 0,
-            audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE) = 0;
+            audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE)
+            /* holds either AF::mutex or TB::mutex */ = 0;
 
     // sendConfigEvent_l() must be called with ThreadBase::mLock held
     // Can temporarily release the lock if waiting for a reply from
@@ -178,38 +181,53 @@
     // status_t sendConfigEvent_l(sp<ConfigEvent>& event);
     virtual void sendIoConfigEvent(
             audio_io_config_event_t event, pid_t pid = 0,
-            audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE) = 0;
+            audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE) EXCLUDES_ThreadBase_Mutex = 0;
     virtual void sendIoConfigEvent_l(
             audio_io_config_event_t event, pid_t pid = 0,
-            audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE) = 0;
-    virtual void sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) = 0;
-    virtual void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp) = 0;
-    virtual status_t sendSetParameterConfigEvent_l(const String8& keyValuePair) = 0;
+            audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE) REQUIRES(mutex()) = 0;
+    virtual void sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp)
+            REQUIRES(mutex()) = 0;
+    virtual status_t sendSetParameterConfigEvent_l(const String8& keyValuePair)
+            REQUIRES(mutex()) = 0;
     virtual status_t sendCreateAudioPatchConfigEvent(
-            const struct audio_patch* patch, audio_patch_handle_t* handle) = 0;
-    virtual status_t sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle) = 0;
+            const struct audio_patch* patch, audio_patch_handle_t* handle)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual status_t sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle)
+            EXCLUDES_ThreadBase_Mutex = 0;
     virtual status_t sendUpdateOutDeviceConfigEvent(
-            const DeviceDescriptorBaseVector& outDevices) = 0;
-    virtual void sendResizeBufferConfigEvent_l(int32_t maxSharedAudioHistoryMs) = 0;
-    virtual void sendCheckOutputStageEffectsEvent() = 0;
-    virtual void sendCheckOutputStageEffectsEvent_l() = 0;
-    virtual void sendHalLatencyModesChangedEvent_l() = 0;
+            const DeviceDescriptorBaseVector& outDevices) EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void sendResizeBufferConfigEvent_l(int32_t maxSharedAudioHistoryMs)
+            REQUIRES(mutex()) = 0;
+    virtual void sendCheckOutputStageEffectsEvent() EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void sendCheckOutputStageEffectsEvent_l()
+            REQUIRES(mutex()) = 0;
+    virtual void sendHalLatencyModesChangedEvent_l()
+            REQUIRES(mutex()) = 0;
 
-    virtual void processConfigEvents_l() = 0;
-    virtual void setCheckOutputStageEffects() = 0;
-    virtual void cacheParameters_l() = 0;
+    virtual void processConfigEvents_l()
+            REQUIRES(mutex()) = 0;
+    virtual void setCheckOutputStageEffects() = 0;  // no mutex needed
+    virtual void cacheParameters_l()
+            REQUIRES(mutex()) = 0;
     virtual status_t createAudioPatch_l(
-            const struct audio_patch* patch, audio_patch_handle_t* handle) = 0;
-    virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
-    virtual void updateOutDevices(const DeviceDescriptorBaseVector& outDevices) = 0;
-    virtual void toAudioPortConfig(struct audio_port_config* config) = 0;
-    virtual void resizeInputBuffer_l(int32_t maxSharedAudioHistoryMs) = 0;
+            const struct audio_patch* patch, audio_patch_handle_t* handle)
+            REQUIRES(mutex()) = 0;
+    virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle)
+            REQUIRES(mutex()) = 0;
+    virtual void updateOutDevices(const DeviceDescriptorBaseVector& outDevices)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void toAudioPortConfig(struct audio_port_config* config)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void resizeInputBuffer_l(int32_t maxSharedAudioHistoryMs)
+            REQUIRES(mutex()) = 0;
 
     // see note at declaration of mStandby, mOutDevice and mInDevice
     virtual bool inStandby() const = 0;
-    virtual const DeviceTypeSet outDeviceTypes() const = 0;
-    virtual audio_devices_t inDeviceType() const = 0;
-    virtual DeviceTypeSet getDeviceTypes() const = 0;
+    virtual const DeviceTypeSet outDeviceTypes_l() const REQUIRES(mutex()) = 0;
+    virtual audio_devices_t inDeviceType_l() const REQUIRES(mutex()) = 0;
+    virtual DeviceTypeSet getDeviceTypes_l() const REQUIRES(mutex()) = 0;
     virtual const AudioDeviceTypeAddrVector& outDeviceTypeAddrs() const = 0;
     virtual const AudioDeviceTypeAddr& inDeviceTypeAddr() const = 0;
     virtual bool isOutput() const = 0;
@@ -226,7 +244,7 @@
             bool pinned,
             bool probe,
             bool notifyFramesProcessed)
-            REQUIRES(audio_utils::AudioFlinger_Mutex) = 0;
+            REQUIRES(audio_utils::AudioFlinger_Mutex) EXCLUDES_ThreadBase_Mutex = 0;
 
     // return values for hasAudioSession (bit field)
     enum effect_state {
@@ -243,28 +261,39 @@
     };
 
     // get effect chain corresponding to session Id.
-    virtual sp<IAfEffectChain> getEffectChain(audio_session_t sessionId) const = 0;
+    virtual sp<IAfEffectChain> getEffectChain(audio_session_t sessionId) const
+            EXCLUDES_ThreadBase_Mutex = 0;
     // same as getEffectChain() but must be called with ThreadBase mutex locked
-    virtual sp<IAfEffectChain> getEffectChain_l(audio_session_t sessionId) const = 0;
-    virtual std::vector<int> getEffectIds_l(audio_session_t sessionId) const = 0;
+    virtual sp<IAfEffectChain> getEffectChain_l(audio_session_t sessionId) const
+            REQUIRES(mutex()) = 0;
+    virtual std::vector<int> getEffectIds_l(audio_session_t sessionId) const
+            REQUIRES(mutex()) = 0;
     // add an effect chain to the chain list (mEffectChains)
-    virtual status_t addEffectChain_l(const sp<IAfEffectChain>& chain) = 0;
+    virtual status_t addEffectChain_l(const sp<IAfEffectChain>& chain)
+            REQUIRES(mutex()) = 0;
     // remove an effect chain from the chain list (mEffectChains)
-    virtual size_t removeEffectChain_l(const sp<IAfEffectChain>& chain) = 0;
+    virtual size_t removeEffectChain_l(const sp<IAfEffectChain>& chain)
+            REQUIRES(mutex()) = 0;
     // lock all effect chains Mutexes. Must be called before releasing the
     // ThreadBase mutex before processing the mixer and effects. This guarantees the
     // integrity of the chains during the process.
     // Also sets the parameter 'effectChains' to current value of mEffectChains.
-    virtual void lockEffectChains_l(Vector<sp<IAfEffectChain>>& effectChains) = 0;
+    virtual void lockEffectChains_l(Vector<sp<IAfEffectChain>>& effectChains)
+            REQUIRES(mutex()) = 0;
     // unlock effect chains after process
-    virtual void unlockEffectChains(const Vector<sp<IAfEffectChain>>& effectChains) = 0;
+    virtual void unlockEffectChains(const Vector<sp<IAfEffectChain>>& effectChains)
+            EXCLUDES_ThreadBase_Mutex = 0;
     // get a copy of mEffectChains vector
-    virtual Vector<sp<IAfEffectChain>> getEffectChains_l() const = 0;
+    virtual Vector<sp<IAfEffectChain>> getEffectChains_l() const
+            REQUIRES(mutex()) = 0;
     // set audio mode to all effect chains
-    virtual void setMode(audio_mode_t mode) = 0;
+    virtual void setMode(audio_mode_t mode)
+            EXCLUDES_ThreadBase_Mutex = 0;
     // get effect module with corresponding ID on specified audio session
-    virtual sp<IAfEffectModule> getEffect(audio_session_t sessionId, int effectId) const = 0;
-    virtual sp<IAfEffectModule> getEffect_l(audio_session_t sessionId, int effectId) const = 0;
+    virtual sp<IAfEffectModule> getEffect(audio_session_t sessionId, int effectId) const
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual sp<IAfEffectModule> getEffect_l(audio_session_t sessionId, int effectId) const
+            REQUIRES(mutex()) = 0;
     // add and effect module. Also creates the effect chain is none exists for
     // the effects audio session. Only called in a context of moving an effect
     // from one thread to another
@@ -272,29 +301,36 @@
             REQUIRES(audio_utils::AudioFlinger_Mutex, mutex()) = 0;
     // remove and effect module. Also removes the effect chain is this was the last
     // effect
-    virtual void removeEffect_l(const sp<IAfEffectModule>& effect, bool release = false) = 0;
+    virtual void removeEffect_l(const sp<IAfEffectModule>& effect, bool release = false)
+            REQUIRES(mutex()) = 0;
     // disconnect an effect handle from module and destroy module if last handle
-    virtual void disconnectEffectHandle(IAfEffectHandle* handle, bool unpinIfLast) = 0;
+    virtual void disconnectEffectHandle(IAfEffectHandle* handle, bool unpinIfLast)
+            EXCLUDES_ThreadBase_Mutex = 0;
     // detach all tracks connected to an auxiliary effect
-    virtual void detachAuxEffect_l(int effectId) = 0;
+    virtual void detachAuxEffect_l(int effectId) REQUIRES(mutex()) = 0;
     // returns a combination of:
     // - EFFECT_SESSION if effects on this audio session exist in one chain
     // - TRACK_SESSION if tracks on this audio session exist
     // - FAST_SESSION if fast tracks on this audio session exist
     // - SPATIALIZED_SESSION if spatialized tracks on this audio session exist
-    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
-    virtual uint32_t hasAudioSession(audio_session_t sessionId) const = 0;
+    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const REQUIRES(mutex()) = 0;
+    virtual uint32_t hasAudioSession(audio_session_t sessionId) const
+            EXCLUDES_ThreadBase_Mutex = 0;
 
     // the value returned by default implementation is not important as the
     // strategy is only meaningful for PlaybackThread which implements this method
-    virtual product_strategy_t getStrategyForSession_l(audio_session_t sessionId) const = 0;
+    virtual product_strategy_t getStrategyForSession_l(audio_session_t sessionId) const
+            REQUIRES(mutex()) = 0;
 
     // check if some effects must be suspended/restored when an effect is enabled
     // or disabled
     virtual void checkSuspendOnEffectEnabled(
-            bool enabled, audio_session_t sessionId, bool threadLocked) = 0;
+            bool enabled, audio_session_t sessionId, bool threadLocked)
+            EXCLUDES_ThreadBase_Mutex = 0;
 
-    virtual status_t setSyncEvent(const sp<audioflinger::SyncEvent>& event) = 0;
+    virtual status_t setSyncEvent(const sp<audioflinger::SyncEvent>& event)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    // internally static, perhaps make static member.
     virtual bool isValidSyncEvent(const sp<audioflinger::SyncEvent>& event) const = 0;
 
     // Return a reference to a per-thread heap which can be used to allocate IMemory
@@ -307,33 +343,35 @@
 
     virtual sp<IMemory> pipeMemory() const = 0;
 
-    virtual void systemReady() = 0;
+    virtual void systemReady() EXCLUDES_ThreadBase_Mutex = 0;
 
     // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
     virtual status_t checkEffectCompatibility_l(
-            const effect_descriptor_t* desc, audio_session_t sessionId) = 0;
+            const effect_descriptor_t* desc, audio_session_t sessionId) REQUIRES(mutex()) = 0;
 
-    virtual void broadcast_l() = 0;
+    virtual void broadcast_l() REQUIRES(mutex()) = 0;
 
-    virtual bool isTimestampCorrectionEnabled() const = 0;
+    virtual bool isTimestampCorrectionEnabled_l() const REQUIRES(mutex()) = 0;
 
     virtual bool isMsdDevice() const = 0;
 
-    virtual void dump(int fd, const Vector<String16>& args) = 0;
+    virtual void dump(int fd, const Vector<String16>& args) EXCLUDES_ThreadBase_Mutex = 0;
 
     // deliver stats to mediametrics.
-    virtual void sendStatistics(bool force) = 0;
+    virtual void sendStatistics(bool force) EXCLUDES_ThreadBase_Mutex = 0;
 
     virtual audio_utils::mutex& mutex() const
             RETURN_CAPABILITY(audio_utils::ThreadBase_Mutex) = 0;
 
-    virtual void onEffectEnable(const sp<IAfEffectModule>& effect) = 0;
-    virtual void onEffectDisable() = 0;
+    virtual void onEffectEnable(const sp<IAfEffectModule>& effect) EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void onEffectDisable() EXCLUDES_ThreadBase_Mutex = 0;
 
     // invalidateTracksForAudioSession_l must be called with holding mLock.
-    virtual void invalidateTracksForAudioSession_l(audio_session_t sessionId) const = 0;
+    virtual void invalidateTracksForAudioSession_l(audio_session_t sessionId) const
+            REQUIRES(mutex()) = 0;
     // Invalidate all the tracks with the given audio session.
-    virtual void invalidateTracksForAudioSession(audio_session_t sessionId) const = 0;
+    virtual void invalidateTracksForAudioSession(audio_session_t sessionId) const
+            EXCLUDES_ThreadBase_Mutex = 0;
 
     virtual bool isStreamInitialized() const = 0;
     virtual void startMelComputation_l(const sp<audio_utils::MelProcessor>& processor)
@@ -341,10 +379,12 @@
     virtual void stopMelComputation_l()
             REQUIRES(audio_utils::AudioFlinger_Mutex) = 0;
 
-    virtual product_strategy_t getStrategyForStream(audio_stream_type_t stream) const = 0;
+    virtual product_strategy_t getStrategyForStream(audio_stream_type_t stream) const
+            EXCLUDES_AUDIO_ALL = 0;
 
     virtual void setEffectSuspended_l(
-            const effect_uuid_t* type, bool suspend, audio_session_t sessionId) = 0;
+            const effect_uuid_t* type, bool suspend, audio_session_t sessionId)
+            REQUIRES(mutex()) = 0;
 
     // Dynamic cast to derived interface
     virtual sp<IAfDirectOutputThread> asIAfDirectOutputThread() { return nullptr; }
@@ -392,7 +432,7 @@
     // return estimated latency in milliseconds, as reported by HAL
     virtual uint32_t latency() const = 0;  // should be in IAfThreadBase?
 
-    virtual uint32_t& fastTrackAvailMask_l() = 0;
+    virtual uint32_t& fastTrackAvailMask_l() REQUIRES(mutex()) = 0;
 
     virtual sp<IAfTrack> createTrack_l(
             const sp<Client>& client,
@@ -419,12 +459,12 @@
             audio_output_flags_t* afTrackFlags)
             REQUIRES(audio_utils::AudioFlinger_Mutex) = 0;
 
-    virtual status_t addTrack_l(const sp<IAfTrack>& track) = 0;
-    virtual bool destroyTrack_l(const sp<IAfTrack>& track) = 0;
-    virtual bool isTrackActive(const sp<IAfTrack>& track) const = 0;
-    virtual void addOutputTrack_l(const sp<IAfTrack>& track) = 0;
+    virtual status_t addTrack_l(const sp<IAfTrack>& track) REQUIRES(mutex()) = 0;
+    virtual bool destroyTrack_l(const sp<IAfTrack>& track) REQUIRES(mutex()) = 0;
+    virtual bool isTrackActive(const sp<IAfTrack>& track) const REQUIRES(mutex()) = 0;
+    virtual void addOutputTrack_l(const sp<IAfTrack>& track) REQUIRES(mutex()) = 0;
 
-    virtual AudioStreamOut* getOutput_l() const = 0;
+    virtual AudioStreamOut* getOutput_l() const REQUIRES(mutex()) = 0;
     virtual AudioStreamOut* getOutput() const = 0;
     virtual AudioStreamOut* clearOutput() = 0;
 
@@ -432,50 +472,57 @@
     virtual void suspend() = 0;
     virtual void restore() = 0;
     virtual bool isSuspended() const = 0;
-    virtual status_t getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames) const = 0;
+    virtual status_t getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames) const
+            EXCLUDES_ThreadBase_Mutex = 0;
     // Consider also removing and passing an explicit mMainBuffer initialization
     // parameter to AF::IAfTrack::Track().
     virtual float* sinkBuffer() const = 0;
 
-    virtual status_t attachAuxEffect(const sp<IAfTrack>& track, int EffectId) = 0;
-    virtual status_t attachAuxEffect_l(const sp<IAfTrack>& track, int EffectId) = 0;
+    virtual status_t attachAuxEffect(const sp<IAfTrack>& track, int EffectId)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual status_t attachAuxEffect_l(const sp<IAfTrack>& track, int EffectId)
+            REQUIRES(mutex()) = 0;
 
     // called with AudioFlinger lock held
-    virtual bool invalidateTracks_l(audio_stream_type_t streamType) = 0;
-    virtual bool invalidateTracks_l(std::set<audio_port_handle_t>& portIds) = 0;
-    virtual void invalidateTracks(audio_stream_type_t streamType) = 0;
+    virtual bool invalidateTracks_l(audio_stream_type_t streamType) REQUIRES(mutex()) = 0;
+    virtual bool invalidateTracks_l(std::set<audio_port_handle_t>& portIds) REQUIRES(mutex()) = 0;
+    virtual void invalidateTracks(audio_stream_type_t streamType)
+            EXCLUDES_ThreadBase_Mutex = 0;
     // Invalidate tracks by a set of port ids. The port id will be removed from
     // the given set if the corresponding track is found and invalidated.
-    virtual void invalidateTracks(std::set<audio_port_handle_t>& portIds) = 0;
+    virtual void invalidateTracks(std::set<audio_port_handle_t>& portIds)
+            EXCLUDES_ThreadBase_Mutex = 0;
 
-    virtual status_t getTimestamp_l(AudioTimestamp& timestamp) = 0;
-    virtual void addPatchTrack(const sp<IAfPatchTrack>& track) = 0;
-    virtual void deletePatchTrack(const sp<IAfPatchTrack>& track) = 0;
+    virtual status_t getTimestamp_l(AudioTimestamp& timestamp) REQUIRES(mutex()) = 0;
+    virtual void addPatchTrack(const sp<IAfPatchTrack>& track) EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void deletePatchTrack(const sp<IAfPatchTrack>& track) EXCLUDES_ThreadBase_Mutex = 0;
 
     // Return the asynchronous signal wait time.
-    virtual int64_t computeWaitTimeNs_l() const = 0;
+    virtual int64_t computeWaitTimeNs_l() const REQUIRES(mutex()) = 0;
     // returns true if the track is allowed to be added to the thread.
     virtual bool isTrackAllowed_l(
             audio_channel_mask_t channelMask, audio_format_t format, audio_session_t sessionId,
-            uid_t uid) const = 0;
+            uid_t uid) const REQUIRES(mutex()) = 0;
 
     virtual bool supportsHapticPlayback() const = 0;
 
-    virtual void setDownStreamPatch(const struct audio_patch* patch) = 0;
+    virtual void setDownStreamPatch(const struct audio_patch* patch)
+            EXCLUDES_ThreadBase_Mutex = 0;
 
-    virtual IAfTrack* getTrackById_l(audio_port_handle_t trackId) = 0;
+    virtual IAfTrack* getTrackById_l(audio_port_handle_t trackId) REQUIRES(mutex()) = 0;
 
     virtual bool hasMixer() const = 0;
 
     virtual status_t setRequestedLatencyMode(audio_latency_mode_t mode) = 0;
 
-    virtual status_t getSupportedLatencyModes(std::vector<audio_latency_mode_t>* modes) = 0;
+    virtual status_t getSupportedLatencyModes(std::vector<audio_latency_mode_t>* modes)
+           EXCLUDES_ThreadBase_Mutex = 0;
 
     virtual status_t setBluetoothVariableLatencyEnabled(bool enabled) = 0;
 
-    virtual void setStandby() = 0;
-    virtual void setStandby_l() = 0;
-    virtual bool waitForHalStart() = 0;
+    virtual void setStandby() EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void setStandby_l() REQUIRES(mutex()) = 0;
+    virtual bool waitForHalStart() EXCLUDES_ThreadBase_Mutex = 0;
 
     virtual bool hasFastMixer() const = 0;
     virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const = 0;
@@ -495,9 +542,9 @@
             const sp<IAfThreadCallback>& afThreadCallback, IAfPlaybackThread* mainThread,
             audio_io_handle_t id, bool systemReady);
 
-    virtual void addOutputTrack(IAfPlaybackThread* thread) = 0;
+    virtual void addOutputTrack(IAfPlaybackThread* thread) EXCLUDES_ThreadBase_Mutex = 0;
     virtual uint32_t waitTimeMs() const = 0;
-    virtual void removeOutputTrack(IAfPlaybackThread* thread) = 0;
+    virtual void removeOutputTrack(IAfPlaybackThread* thread) EXCLUDES_ThreadBase_Mutex = 0;
 };
 
 class IAfRecordThread : public virtual IAfThreadBase {
@@ -522,32 +569,39 @@
             status_t* status /*non-NULL*/,
             audio_port_handle_t portId,
             int32_t maxSharedAudioHistoryMs)
-            REQUIRES(audio_utils::AudioFlinger_Mutex) = 0;
-    virtual void destroyTrack_l(const sp<IAfRecordTrack>& track) = 0;
-    virtual void removeTrack_l(const sp<IAfRecordTrack>& track) = 0;
+            REQUIRES(audio_utils::AudioFlinger_Mutex) EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void destroyTrack_l(const sp<IAfRecordTrack>& track) REQUIRES(mutex()) = 0;
+    virtual void removeTrack_l(const sp<IAfRecordTrack>& track) REQUIRES(mutex()) = 0;
 
     virtual status_t start(
             IAfRecordTrack* recordTrack, AudioSystem::sync_event_t event,
-            audio_session_t triggerSession) = 0;
+            audio_session_t triggerSession) EXCLUDES_ThreadBase_Mutex = 0;
 
     // ask the thread to stop the specified track, and
     // return true if the caller should then do it's part of the stopping process
-    virtual bool stop(IAfRecordTrack* recordTrack) = 0;
+    virtual bool stop(IAfRecordTrack* recordTrack) EXCLUDES_ThreadBase_Mutex = 0;
 
+    // NO_THREAD_SAFETY_ANALYSIS: consider atomics
     virtual AudioStreamIn* getInput() const = 0;
     virtual AudioStreamIn* clearInput() = 0;
 
     virtual status_t getActiveMicrophones(
-            std::vector<media::MicrophoneInfoFw>* activeMicrophones) const = 0;
-    virtual status_t setPreferredMicrophoneDirection(audio_microphone_direction_t direction) = 0;
-    virtual status_t setPreferredMicrophoneFieldDimension(float zoom) = 0;
+            std::vector<media::MicrophoneInfoFw>* activeMicrophones)
+            const EXCLUDES_ThreadBase_Mutex = 0;
+    virtual status_t setPreferredMicrophoneDirection(audio_microphone_direction_t direction)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual status_t setPreferredMicrophoneFieldDimension(float zoom)
+            EXCLUDES_ThreadBase_Mutex = 0;
 
-    virtual void addPatchTrack(const sp<IAfPatchRecord>& record) = 0;
-    virtual void deletePatchTrack(const sp<IAfPatchRecord>& record) = 0;
+    virtual void addPatchTrack(const sp<IAfPatchRecord>& record)
+            EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void deletePatchTrack(const sp<IAfPatchRecord>& record)
+            EXCLUDES_ThreadBase_Mutex = 0;
     virtual bool fastTrackAvailable() const = 0;
     virtual void setFastTrackAvailable(bool available) = 0;
 
-    virtual void setRecordSilenced(audio_port_handle_t portId, bool silenced) = 0;
+    virtual void setRecordSilenced(audio_port_handle_t portId, bool silenced)
+            EXCLUDES_ThreadBase_Mutex = 0;
     virtual bool hasFastCapture() const = 0;
 
     virtual void checkBtNrec() = 0;
@@ -556,8 +610,8 @@
     virtual status_t shareAudioHistory(
             const std::string& sharedAudioPackageName,
             audio_session_t sharedSessionId = AUDIO_SESSION_NONE,
-            int64_t sharedAudioStartMs = -1) = 0;
-    virtual void resetAudioHistory_l() = 0;
+            int64_t sharedAudioStartMs = -1) EXCLUDES_ThreadBase_Mutex = 0;
+    virtual void resetAudioHistory_l() REQUIRES(mutex()) = 0;
 };
 
 class IAfMmapThread : public virtual IAfThreadBase {
@@ -577,7 +631,7 @@
             const sp<MmapStreamCallback>& callback,
             audio_port_handle_t deviceId,
             audio_port_handle_t portId) = 0;
-    virtual void disconnect() = 0;
+    virtual void disconnect() EXCLUDES_ThreadBase_Mutex = 0;
 
     // MmapStreamInterface handling (see adapter)
     virtual status_t createMmapBuffer(
@@ -592,10 +646,12 @@
     virtual status_t reportData(const void* buffer, size_t frameCount) = 0;
 
     // TODO(b/291317898)  move to IAfThreadBase?
-    virtual void invalidateTracks(std::set<audio_port_handle_t>& portIds) = 0;
+    virtual void invalidateTracks(std::set<audio_port_handle_t>& portIds)
+            EXCLUDES_ThreadBase_Mutex = 0;
 
     // Sets the UID records silence - TODO(b/291317898)  move to IAfMmapCaptureThread
-    virtual void setRecordSilenced(audio_port_handle_t portId, bool silenced) = 0;
+    virtual void setRecordSilenced(audio_port_handle_t portId, bool silenced)
+            EXCLUDES_ThreadBase_Mutex = 0;
 
     virtual sp<IAfMmapPlaybackThread> asIAfMmapPlaybackThread() { return nullptr; }
     virtual sp<IAfMmapCaptureThread> asIAfMmapCaptureThread() { return nullptr; }
@@ -607,7 +663,7 @@
             const sp<IAfThreadCallback>& afThreadCallback, audio_io_handle_t id,
             AudioHwDevice* hwDev, AudioStreamOut* output, bool systemReady);
 
-    virtual AudioStreamOut* clearOutput() = 0;
+    virtual AudioStreamOut* clearOutput() EXCLUDES_ThreadBase_Mutex = 0;
 };
 
 class IAfMmapCaptureThread : public virtual IAfMmapThread {
@@ -616,7 +672,7 @@
             const sp<IAfThreadCallback>& afThreadCallback, audio_io_handle_t id,
             AudioHwDevice* hwDev, AudioStreamIn* input, bool systemReady);
 
-    virtual AudioStreamIn* clearInput() = 0;
+    virtual AudioStreamIn* clearInput() EXCLUDES_ThreadBase_Mutex = 0;
 };
 
 }  // namespace android