codec2: switch perferred linear allocator type by pool mask
The preferred linear buffer allocator could be switched between Gralloc BLOB
and ION by runtime property "debug.stagefright.c2-poolmask". ION should be
chosen as fallback allocator type if the pool mask property doesn't enable
the bit of Gralloc BLOB.
Bug: 143180475
Test: make libcodec2_vndk
Test: make libsfplugin_ccodec
Change-Id: I56fcca7f03660bca63a4974aa0f78a6d2a40e585
diff --git a/media/codec2/vndk/C2Store.cpp b/media/codec2/vndk/C2Store.cpp
index 5b2bd7b..03810e9 100644
--- a/media/codec2/vndk/C2Store.cpp
+++ b/media/codec2/vndk/C2Store.cpp
@@ -18,6 +18,7 @@
#define LOG_NDEBUG 0
#include <utils/Log.h>
+#include <C2AllocatorBlob.h>
#include <C2AllocatorGralloc.h>
#include <C2AllocatorIon.h>
#include <C2BufferPriv.h>
@@ -26,6 +27,7 @@
#include <C2Config.h>
#include <C2PlatformStorePluginLoader.h>
#include <C2PlatformSupport.h>
+#include <cutils/properties.h>
#include <util/C2InterfaceHelper.h>
#include <dlfcn.h>
@@ -71,6 +73,9 @@
~C2PlatformAllocatorStoreImpl() override = default;
private:
+ /// returns a shared-singleton blob allocator (gralloc-backed)
+ std::shared_ptr<C2Allocator> fetchBlobAllocator();
+
/// returns a shared-singleton ion allocator
std::shared_ptr<C2Allocator> fetchIonAllocator();
@@ -93,10 +98,12 @@
c2_status_t C2PlatformAllocatorStoreImpl::fetchAllocator(
id_t id, std::shared_ptr<C2Allocator> *const allocator) {
allocator->reset();
+ if (id == C2AllocatorStore::DEFAULT_LINEAR) {
+ id = GetPreferredLinearAllocatorId(GetCodec2PoolMask());
+ }
switch (id) {
// TODO: should we implement a generic registry for all, and use that?
case C2PlatformAllocatorStore::ION:
- case C2AllocatorStore::DEFAULT_LINEAR:
*allocator = fetchIonAllocator();
break;
@@ -109,6 +116,10 @@
*allocator = fetchBufferQueueAllocator();
break;
+ case C2PlatformAllocatorStore::BLOB:
+ *allocator = fetchBlobAllocator();
+ break;
+
default:
// Try to create allocator from platform store plugins.
c2_status_t res =
@@ -218,6 +229,18 @@
return allocator;
}
+std::shared_ptr<C2Allocator> C2PlatformAllocatorStoreImpl::fetchBlobAllocator() {
+ static std::mutex mutex;
+ static std::weak_ptr<C2Allocator> blobAllocator;
+ std::lock_guard<std::mutex> lock(mutex);
+ std::shared_ptr<C2Allocator> allocator = blobAllocator.lock();
+ if (allocator == nullptr) {
+ allocator = std::make_shared<C2AllocatorBlob>(C2PlatformAllocatorStore::BLOB);
+ blobAllocator = allocator;
+ }
+ return allocator;
+}
+
std::shared_ptr<C2Allocator> C2PlatformAllocatorStoreImpl::fetchGrallocAllocator() {
static std::mutex mutex;
static std::weak_ptr<C2Allocator> grallocAllocator;
@@ -288,6 +311,18 @@
return gPreferredComponentStore ? gPreferredComponentStore : GetCodec2PlatformComponentStore();
}
+int GetCodec2PoolMask() {
+ return property_get_int32(
+ "debug.stagefright.c2-poolmask",
+ 1 << C2PlatformAllocatorStore::ION |
+ 1 << C2PlatformAllocatorStore::BUFFERQUEUE);
+}
+
+C2PlatformAllocatorStore::id_t GetPreferredLinearAllocatorId(int poolMask) {
+ return ((poolMask >> C2PlatformAllocatorStore::BLOB) & 1) ? C2PlatformAllocatorStore::BLOB
+ : C2PlatformAllocatorStore::ION;
+}
+
namespace {
class _C2BlockPoolCache {
@@ -304,11 +339,25 @@
std::shared_ptr<C2Allocator> allocator;
c2_status_t res = C2_NOT_FOUND;
+ if (allocatorId == C2AllocatorStore::DEFAULT_LINEAR) {
+ allocatorId = GetPreferredLinearAllocatorId(GetCodec2PoolMask());
+ }
switch(allocatorId) {
case C2PlatformAllocatorStore::ION:
- case C2AllocatorStore::DEFAULT_LINEAR:
res = allocatorStore->fetchAllocator(
- C2AllocatorStore::DEFAULT_LINEAR, &allocator);
+ C2PlatformAllocatorStore::ION, &allocator);
+ if (res == C2_OK) {
+ std::shared_ptr<C2BlockPool> ptr =
+ std::make_shared<C2PooledBlockPool>(
+ allocator, poolId);
+ *pool = ptr;
+ mBlockPools[poolId] = ptr;
+ mComponents[poolId] = component;
+ }
+ break;
+ case C2PlatformAllocatorStore::BLOB:
+ res = allocatorStore->fetchAllocator(
+ C2PlatformAllocatorStore::BLOB, &allocator);
if (res == C2_OK) {
std::shared_ptr<C2BlockPool> ptr =
std::make_shared<C2PooledBlockPool>(