codec2: switch perferred linear allocator type by pool mask

The preferred linear buffer allocator could be switched between Gralloc BLOB
and ION by runtime property "debug.stagefright.c2-poolmask". ION should be
chosen as fallback allocator type if the pool mask property doesn't enable
the bit of Gralloc BLOB.

Bug: 143180475
Test: make libcodec2_vndk
Test: make libsfplugin_ccodec
Change-Id: I56fcca7f03660bca63a4974aa0f78a6d2a40e585
diff --git a/media/codec2/sfplugin/CCodecBufferChannel.cpp b/media/codec2/sfplugin/CCodecBufferChannel.cpp
index 39f3f35..6ba129f 100644
--- a/media/codec2/sfplugin/CCodecBufferChannel.cpp
+++ b/media/codec2/sfplugin/CCodecBufferChannel.cpp
@@ -826,10 +826,8 @@
     bool secure = mComponent->getName().find(".secure") != std::string::npos;
 
     std::shared_ptr<C2AllocatorStore> allocatorStore = GetCodec2PlatformAllocatorStore();
-    int poolMask = property_get_int32(
-            "debug.stagefright.c2-poolmask",
-            1 << C2PlatformAllocatorStore::ION |
-            1 << C2PlatformAllocatorStore::BUFFERQUEUE);
+    int poolMask = GetCodec2PoolMask();
+    C2PlatformAllocatorStore::id_t preferredLinearId = GetPreferredLinearAllocatorId(poolMask);
 
     if (inputFormat != nullptr) {
         bool graphic = (iStreamFormat.value == C2BufferData::GRAPHIC);
@@ -839,7 +837,7 @@
 
             // set default allocator ID.
             pools->inputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC
-                                                : C2PlatformAllocatorStore::ION;
+                                                : preferredLinearId;
 
             // query C2PortAllocatorsTuning::input from component. If an allocator ID is obtained
             // from component, create the input block pool with given ID. Otherwise, use default IDs.
@@ -978,7 +976,7 @@
 
             // set default allocator ID.
             pools->outputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC
-                                                 : C2PlatformAllocatorStore::ION;
+                                                 : preferredLinearId;
 
             // query C2PortAllocatorsTuning::output from component, or use default allocator if
             // unsuccessful.