Support aaudio channel mask.

This CL includes:
1. Add channel mask enums.
2. Add an API for setting channel mask in aaudio.
3. Add an API to query channel mask.

Test: atest AAudioTests
Bug: 192597880
Change-Id: Id0792780cc056285b2da403770889078857222d8
diff --git a/media/libaaudio/src/legacy/AudioStreamTrack.cpp b/media/libaaudio/src/legacy/AudioStreamTrack.cpp
index 1d412c0..2291ad7 100644
--- a/media/libaaudio/src/legacy/AudioStreamTrack.cpp
+++ b/media/libaaudio/src/legacy/AudioStreamTrack.cpp
@@ -66,13 +66,8 @@
     const aaudio_session_id_t requestedSessionId = builder.getSessionId();
     const audio_session_t sessionId = AAudioConvert_aaudioToAndroidSessionId(requestedSessionId);
 
-    // Try to create an AudioTrack
-    // Use stereo if unspecified.
-    int32_t samplesPerFrame = (getSamplesPerFrame() == AAUDIO_UNSPECIFIED)
-                              ? 2 : getSamplesPerFrame();
-    audio_channel_mask_t channelMask = samplesPerFrame <= 2 ?
-                            audio_channel_out_mask_from_count(samplesPerFrame) :
-                            audio_channel_mask_for_index_assignment_from_count(samplesPerFrame);
+    audio_channel_mask_t channelMask =
+            AAudio_getChannelMaskForOpen(getChannelMask(), getSamplesPerFrame(), false /*isInput*/);
 
     audio_output_flags_t flags;
     aaudio_performance_mode_t perfMode = getPerformanceMode();
@@ -199,7 +194,9 @@
     doSetVolume();
 
     // Get the actual values from the AudioTrack.
-    setSamplesPerFrame(mAudioTrack->channelCount());
+    setChannelMask(AAudioConvert_androidToAAudioChannelMask(
+        mAudioTrack->channelMask(), false /*isInput*/,
+        AAudio_isChannelIndexMask(getChannelMask())));
     setFormat(mAudioTrack->format());
     setDeviceFormat(mAudioTrack->format());
     setSampleRate(mAudioTrack->getSampleRate());