Update NBAIO to use the new audio HAL abstraction layer
Moved the HAL access abstraction layer to a separate library so it
can be used both by audioflinger and libnbaio.
Bug: 30222631
Test: manual with Loopback app, Hangouts, YouTube
Change-Id: Id622c2f1aa8f55a775d34f369a596c2c4d29d5be
diff --git a/services/audioflinger/AudioStreamOut.cpp b/services/audioflinger/AudioStreamOut.cpp
index 5a07b7f..3b8bc32 100644
--- a/services/audioflinger/AudioStreamOut.cpp
+++ b/services/audioflinger/AudioStreamOut.cpp
@@ -19,13 +19,12 @@
//#define LOG_NDEBUG 0
#include <hardware/audio.h>
+#include <media/audiohal/DeviceHalInterface.h>
+#include <media/audiohal/StreamHalInterface.h>
#include <utils/Log.h>
#include "AudioHwDevice.h"
#include "AudioStreamOut.h"
-#include "DeviceHalInterface.h"
-#include "StreamHalInterface.h"
-
namespace android {