| commit | 9ae496fe8a399350a31e6b47d0ce9bbd1ea28ed5 | [log] [tgz] |
|---|---|---|
| author | Jan Sebechlebsky <jsebechlebsky@google.com> | Tue Dec 05 15:56:28 2023 +0100 |
| committer | Jan Sebechlebsky <jsebechlebsky@google.com> | Tue Dec 05 16:42:31 2023 +0100 |
| tree | 63f0a148633cb8057a8882e540e9b7e8ca9a5c80 | |
| parent | 2c9229b754e565bbfafa933a6ecb4b173ad74c92 [diff] |
Do not write into EglSurfaceTexture after creation ... beacuse it prevents other clients from connecting. Instead, render/compress black image into output buffers directly if the input surface texture doesn't have any buffer yet. Bug: 301023410 Test: OpenCamera Test: atest virtual_camera_tests Change-Id: I289ff00b590c9bc18052ae0cc15a9d7320b8f033