audioflinger: modify fast mixer overrun management
Do not force sleep when an overrun occurs. This was for non
blocking audio HAL and is unused.
Keep statistics on overruns.
Bug 6605215.
Change-Id: I295455d4562201aa3814c88bdd6e52c9226712af
diff --git a/services/audioflinger/FastMixer.cpp b/services/audioflinger/FastMixer.cpp
index d8bed40..3bb7b44 100644
--- a/services/audioflinger/FastMixer.cpp
+++ b/services/audioflinger/FastMixer.cpp
@@ -483,7 +483,10 @@
(int) sec, nsec / 1000000L);
dumpState->mOverruns++;
}
- sleepNs = periodNs - overrunNs;
+ // Code for non blocking audio HAL. Sleep time must be tuned to allow
+ // catching up after an underrun
+ // sleepNs = periodNs - overrunNs;
+ sleepNs = -1;
} else {
sleepNs = -1;
ignoreNextOverrun = false;