libaudiohal: Factorize more between version
Use macro in include to avoid duplicating all the headers.
That will be useful when a third version is added.
Bug: 118203066
Test: compile
Change-Id: I8972b9ac9d098b32c9e7de48ff0544440c29adbf
Signed-off-by: Kevin Rocard <krocard@google.com>
diff --git a/media/libaudiohal/impl/EffectHalHidl.h b/media/libaudiohal/impl/EffectHalHidl.h
index 04f40d3..cd447ff 100644
--- a/media/libaudiohal/impl/EffectHalHidl.h
+++ b/media/libaudiohal/impl/EffectHalHidl.h
@@ -17,8 +17,7 @@
#ifndef ANDROID_HARDWARE_EFFECT_HAL_HIDL_H
#define ANDROID_HARDWARE_EFFECT_HAL_HIDL_H
-#include <android/hardware/audio/effect/2.0/IEffect.h>
-#include <android/hardware/audio/effect/4.0/IEffect.h>
+#include PATH(android/hardware/audio/effect/FILE_VERSION/IEffect.h)
#include <media/audiohal/EffectHalInterface.h>
#include <fmq/EventFlag.h>
#include <fmq/MessageQueue.h>