codec2: Add android fence implementation for C2Fence
Add a new C2Fence implementation that wraps a android fence, which is
based on linux sync file and can be transported through IPC.
Test: Camera and YouTube
Bug: 222463114
Change-Id: I14f66e6f4cf4ff3c878a3d8e78988c50d72c9a21
Merged-in: I14f66e6f4cf4ff3c878a3d8e78988c50d72c9a21
diff --git a/media/codec2/hidl/1.0/utils/types.cpp b/media/codec2/hidl/1.0/utils/types.cpp
index 72f7c43..5c24bd7 100644
--- a/media/codec2/hidl/1.0/utils/types.cpp
+++ b/media/codec2/hidl/1.0/utils/types.cpp
@@ -26,6 +26,7 @@
#include <C2BlockInternal.h>
#include <C2Buffer.h>
#include <C2Component.h>
+#include <C2FenceFactory.h>
#include <C2Param.h>
#include <C2ParamInternal.h>
#include <C2PlatformSupport.h>
@@ -759,17 +760,14 @@
// Note: File descriptors are not duplicated. The original file descriptor must
// not be closed before the transaction is complete.
bool objcpy(hidl_handle* d, const C2Fence& s) {
- (void)s; // TODO: implement s.fd()
- int fenceFd = -1;
d->setTo(nullptr);
- if (fenceFd >= 0) {
- native_handle_t *handle = native_handle_create(1, 0);
- if (!handle) {
- LOG(ERROR) << "Failed to create a native handle.";
- return false;
- }
- handle->data[0] = fenceFd;
+ native_handle_t* handle = _C2FenceFactory::CreateNativeHandle(s);
+ if (handle) {
d->setTo(handle, true /* owns */);
+// } else if (!s.ready()) {
+// // TODO: we should wait for unmarshallable fences but this may not be
+// // the best place for it. We can safely ignore here as at this time
+// // all fences used here are marshallable.
}
return true;
}
@@ -1184,9 +1182,8 @@
// Note: File descriptors are not duplicated. The original file descriptor must
// not be closed before the transaction is complete.
bool objcpy(C2Fence* d, const hidl_handle& s) {
- // TODO: Implement.
- (void)s;
- *d = C2Fence();
+ const native_handle_t* handle = s.getNativeHandle();
+ *d = _C2FenceFactory::CreateFromNativeHandle(handle);
return true;
}
diff --git a/media/codec2/sfplugin/CCodecBufferChannel.cpp b/media/codec2/sfplugin/CCodecBufferChannel.cpp
index 159e885..cb2ffa0 100644
--- a/media/codec2/sfplugin/CCodecBufferChannel.cpp
+++ b/media/codec2/sfplugin/CCodecBufferChannel.cpp
@@ -880,6 +880,19 @@
return UNKNOWN_ERROR;
}
const C2ConstGraphicBlock &block = blocks.front();
+ C2Fence c2fence = block.fence();
+ sp<Fence> fence = Fence::NO_FENCE;
+ // TODO: it's not sufficient to just check isHW() and then construct android::fence from it.
+ // Once C2Fence::type() is added, check the exact C2Fence type
+ if (c2fence.isHW()) {
+ int fenceFd = c2fence.fd();
+ fence = sp<Fence>::make(fenceFd);
+ if (!fence) {
+ ALOGE("[%s] Failed to allocate a fence", mName);
+ close(fenceFd);
+ return NO_MEMORY;
+ }
+ }
// TODO: revisit this after C2Fence implementation.
android::IGraphicBufferProducer::QueueBufferInput qbi(
@@ -892,7 +905,7 @@
blocks.front().crop().bottom()),
videoScalingMode,
transform,
- Fence::NO_FENCE, 0);
+ fence, 0);
if (hdrStaticInfo || hdrDynamicInfo) {
HdrMetadata hdr;
if (hdrStaticInfo) {
diff --git a/media/codec2/vndk/C2Fence.cpp b/media/codec2/vndk/C2Fence.cpp
index 9c5183e..6f98d11 100644
--- a/media/codec2/vndk/C2Fence.cpp
+++ b/media/codec2/vndk/C2Fence.cpp
@@ -16,13 +16,24 @@
//#define LOG_NDEBUG 0
#define LOG_TAG "C2FenceFactory"
+#include <cutils/native_handle.h>
#include <utils/Log.h>
+#include <ui/Fence.h>
#include <C2FenceFactory.h>
#include <C2SurfaceSyncObj.h>
+#define MAX_FENCE_FDS 1
+
class C2Fence::Impl {
public:
+ enum type_t : uint32_t {
+ INVALID_FENCE,
+ NULL_FENCE,
+ SURFACE_FENCE,
+ SYNC_FENCE,
+ };
+
virtual c2_status_t wait(c2_nsecs_t timeoutNs) = 0;
virtual bool valid() const = 0;
@@ -33,9 +44,26 @@
virtual bool isHW() const = 0;
+ virtual type_t type() const = 0;
+
+ /**
+ * Create a native handle for the fence so it can be marshalled.
+ * The native handle must store fence type in the first integer.
+ *
+ * \return a valid native handle if the fence can be marshalled, otherwise return null.
+ */
+ virtual native_handle_t *createNativeHandle() const = 0;
+
virtual ~Impl() = default;
Impl() = default;
+
+ static type_t GetTypeFromNativeHandle(const native_handle_t* nh) {
+ if (nh && nh->numFds >= 0 && nh->numFds <= MAX_FENCE_FDS && nh->numInts > 0) {
+ return static_cast<type_t>(nh->data[nh->numFds]);
+ }
+ return INVALID_FENCE;
+ }
};
c2_status_t C2Fence::wait(c2_nsecs_t timeoutNs) {
@@ -115,6 +143,15 @@
return false;
}
+ virtual type_t type() const {
+ return SURFACE_FENCE;
+ }
+
+ virtual native_handle_t *createNativeHandle() const {
+ ALOG_ASSERT(false, "Cannot create native handle from surface fence");
+ return nullptr;
+ }
+
virtual ~SurfaceFenceImpl() {};
SurfaceFenceImpl(std::shared_ptr<C2SurfaceSyncMemory> syncMem, uint32_t waitId) :
@@ -143,3 +180,119 @@
}
return C2Fence();
}
+
+using namespace android;
+
+class _C2FenceFactory::SyncFenceImpl : public C2Fence::Impl {
+public:
+ virtual c2_status_t wait(c2_nsecs_t timeoutNs) {
+ c2_nsecs_t timeoutMs = timeoutNs / 1000;
+ if (timeoutMs > INT_MAX) {
+ timeoutMs = INT_MAX;
+ }
+
+ switch (mFence->wait((int)timeoutMs)) {
+ case NO_ERROR:
+ return C2_OK;
+ case -ETIME:
+ return C2_TIMED_OUT;
+ default:
+ return C2_CORRUPTED;
+ }
+ }
+
+ virtual bool valid() const {
+ return mFence->getStatus() != Fence::Status::Invalid;
+ }
+
+ virtual bool ready() const {
+ return mFence->getStatus() == Fence::Status::Signaled;
+ }
+
+ virtual int fd() const {
+ return mFence->dup();
+ }
+
+ virtual bool isHW() const {
+ return true;
+ }
+
+ virtual type_t type() const {
+ return SYNC_FENCE;
+ }
+
+ virtual native_handle_t *createNativeHandle() const {
+ native_handle_t* nh = native_handle_create(1, 1);
+ if (!nh) {
+ ALOGE("Failed to allocate native handle for sync fence");
+ return nullptr;
+ }
+ nh->data[0] = fd();
+ nh->data[1] = type();
+ return nh;
+ }
+
+ virtual ~SyncFenceImpl() {};
+
+ SyncFenceImpl(int fenceFd) :
+ mFence(sp<Fence>::make(fenceFd)) {}
+
+ static std::shared_ptr<SyncFenceImpl> CreateFromNativeHandle(const native_handle_t* nh) {
+ if (!nh || nh->numFds != 1 || nh->numInts != 1) {
+ ALOGE("Invalid handle for sync fence");
+ return nullptr;
+ }
+ int fd = dup(nh->data[0]);
+ std::shared_ptr<SyncFenceImpl> p = std::make_shared<SyncFenceImpl>(fd);
+ if (!p) {
+ ALOGE("Failed to allocate sync fence impl");
+ close(fd);
+ }
+ return p;
+ }
+
+private:
+ const sp<Fence> mFence;
+};
+
+C2Fence _C2FenceFactory::CreateSyncFence(int fenceFd) {
+ std::shared_ptr<C2Fence::Impl> p;
+ if (fenceFd >= 0) {
+ p = std::make_shared<_C2FenceFactory::SyncFenceImpl>(fenceFd);
+ if (!p) {
+ ALOGE("Failed to allocate sync fence impl");
+ close(fenceFd);
+ }
+ if (!p->valid()) {
+ p.reset();
+ }
+ } else {
+ ALOGE("Create sync fence from invalid fd");
+ }
+ return C2Fence(p);
+}
+
+native_handle_t* _C2FenceFactory::CreateNativeHandle(const C2Fence& fence) {
+ return fence.mImpl? fence.mImpl->createNativeHandle() : nullptr;
+}
+
+C2Fence _C2FenceFactory::CreateFromNativeHandle(const native_handle_t* handle) {
+ if (!handle) {
+ return C2Fence();
+ }
+ C2Fence::Impl::type_t type = C2Fence::Impl::GetTypeFromNativeHandle(handle);
+ std::shared_ptr<C2Fence::Impl> p;
+ switch (type) {
+ case C2Fence::Impl::SYNC_FENCE:
+ p = SyncFenceImpl::CreateFromNativeHandle(handle);
+ break;
+ default:
+ ALOG_ASSERT(false, "Unsupported fence type %d", type);
+ break;
+ }
+ if (p && !p->valid()) {
+ p.reset();
+ }
+ return C2Fence(p);
+}
+
diff --git a/media/codec2/vndk/include/C2FenceFactory.h b/media/codec2/vndk/include/C2FenceFactory.h
index d4bed26..4944115 100644
--- a/media/codec2/vndk/include/C2FenceFactory.h
+++ b/media/codec2/vndk/include/C2FenceFactory.h
@@ -28,6 +28,7 @@
struct _C2FenceFactory {
class SurfaceFenceImpl;
+ class SyncFenceImpl;
/*
* Create C2Fence for BufferQueueBased blockpool.
@@ -38,6 +39,30 @@
static C2Fence CreateSurfaceFence(
std::shared_ptr<C2SurfaceSyncMemory> syncMem,
uint32_t waitId);
+
+ /*
+ * Create C2Fence from a fence file fd.
+ *
+ * \param fenceFd Fence file descriptor.
+ * It will be owned and closed by the returned fence object.
+ */
+ static C2Fence CreateSyncFence(int fenceFd);
+
+ /**
+ * Create a native handle from fence for marshalling
+ *
+ * \return a non-null pointer if the fence can be marshalled, otherwise return nullptr
+ */
+ static native_handle_t* CreateNativeHandle(const C2Fence& fence);
+
+ /*
+ * Create C2Fence from a native handle.
+
+ * \param handle A native handle representing a fence
+ * The fd in the native handle will be duplicated, so the caller will
+ * still own the handle and have to close it.
+ */
+ static C2Fence CreateFromNativeHandle(const native_handle_t* handle);
};