Fix race condition in AudioRecordThread::wake

Bug: 22533684
Change-Id: Iba73d633b088dbc84159ed692019da39cc8e2233
diff --git a/media/libmedia/AudioRecord.cpp b/media/libmedia/AudioRecord.cpp
index 3868f13..011b31f 100644
--- a/media/libmedia/AudioRecord.cpp
+++ b/media/libmedia/AudioRecord.cpp
@@ -1235,11 +1235,15 @@
 void AudioRecord::AudioRecordThread::wake()
 {
     AutoMutex _l(mMyLock);
-    if (!mPaused && mPausedInt && mPausedNs > 0) {
-        // audio record is active and internally paused with timeout.
+    if (!mPaused) {
+        // wake() might be called while servicing a callback - ignore the next
+        // pause time and call processAudioBuffer.
         mIgnoreNextPausedInt = true;
-        mPausedInt = false;
-        mMyCond.signal();
+        if (mPausedInt && mPausedNs > 0) {
+            // audio record is active and internally paused with timeout.
+            mPausedInt = false;
+            mMyCond.signal();
+        }
     }
 }