AudioPolicy: Use audio mutexes

Test: atest CtsMediaAudioTestCases (including AudioPlaybackCaptureTest)
Test: Spatializer playback.
Test: Duplicating playback BT/Speaker.
Bug: 315063959
Change-Id: I2202d43d73f969abd506497d3123ba070d76ed34
diff --git a/services/audiopolicy/service/Spatializer.cpp b/services/audiopolicy/service/Spatializer.cpp
index 90418a5..b4ae6e7 100644
--- a/services/audiopolicy/service/Spatializer.cpp
+++ b/services/audiopolicy/service/Spatializer.cpp
@@ -229,7 +229,7 @@
         return;
     }
     auto latencyModesStrs = android::sysprop::BluetoothProperties::dsa_transport_preference();
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     // First load preferred low latency modes ordered from the property
     for (auto str : latencyModesStrs) {
         if (!str.has_value()) continue;
@@ -461,7 +461,7 @@
 
 /** Gets the channel mask, sampling rate and format set for the spatializer input. */
 audio_config_base_t Spatializer::getAudioInConfig() const {
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     audio_config_base_t config = AUDIO_CONFIG_BASE_INITIALIZER;
     // For now use highest supported channel count
     config.channel_mask = getMaxChannelMask(mChannelMasks, FCC_LIMIT);
@@ -470,7 +470,7 @@
 
 status_t Spatializer::registerCallback(
         const sp<media::INativeSpatializerCallback>& callback) {
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (callback == nullptr) {
         return BAD_VALUE;
     }
@@ -498,7 +498,7 @@
 // IBinder::DeathRecipient
 void Spatializer::binderDied(__unused const wp<IBinder> &who) {
     {
-        std::lock_guard lock(mLock);
+        audio_utils::lock_guard lock(mMutex);
         mLevel = Spatialization::Level::NONE;
         mSpatializerCallback.clear();
     }
@@ -527,7 +527,7 @@
     sp<media::INativeSpatializerCallback> callback;
     bool levelChanged = false;
     {
-        std::lock_guard lock(mLock);
+        audio_utils::lock_guard lock(mMutex);
         levelChanged = mLevel != level;
         mLevel = level;
         callback = mSpatializerCallback;
@@ -551,7 +551,7 @@
     if (level == nullptr) {
         return binderStatusFromStatusT(BAD_VALUE);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     *level = mLevel;
     ALOGV("%s level %d", __func__, (int)*level);
     return Status::ok();
@@ -562,14 +562,14 @@
     if (supports == nullptr) {
         return binderStatusFromStatusT(BAD_VALUE);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     *supports = mSupportsHeadTracking;
     return Status::ok();
 }
 
 Status Spatializer::getSupportedHeadTrackingModes(
         std::vector<HeadTracking::Mode>* modes) {
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     ALOGV("%s", __func__);
     if (modes == nullptr) {
         return binderStatusFromStatusT(BAD_VALUE);
@@ -585,7 +585,7 @@
         return binderStatusFromStatusT(INVALID_OPERATION);
     }
     mLocalLog.log("%s with %s", __func__, ToString(mode).c_str());
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     switch (mode) {
         case HeadTracking::Mode::OTHER:
             return binderStatusFromStatusT(BAD_VALUE);
@@ -610,7 +610,7 @@
     if (mode == nullptr) {
         return binderStatusFromStatusT(BAD_VALUE);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     *mode = mActualHeadTrackingMode;
     ALOGV("%s mode %d", __func__, (int)*mode);
     return Status::ok();
@@ -620,7 +620,7 @@
     if (!mSupportsHeadTracking) {
         return binderStatusFromStatusT(INVALID_OPERATION);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (mPoseController != nullptr) {
         mPoseController->recenter();
     }
@@ -637,7 +637,7 @@
         ALOGW("Invalid screenToStage vector.");
         return binderStatusFromStatusT(BAD_VALUE);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (mPoseController != nullptr) {
         mLocalLog.log("%s with screenToStage %s", __func__,
                 media::VectorRecorder::toString<float>(screenToStage).c_str());
@@ -650,7 +650,7 @@
     ALOGV("%s", __func__);
     bool levelChanged = false;
     {
-        std::lock_guard lock(mLock);
+        audio_utils::lock_guard lock(mMutex);
         if (mSpatializerCallback == nullptr) {
             return binderStatusFromStatusT(INVALID_OPERATION);
         }
@@ -674,7 +674,7 @@
     if (!mSupportsHeadTracking) {
         return binderStatusFromStatusT(INVALID_OPERATION);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (mHeadSensor != sensorHandle) {
         mLocalLog.log("%s with 0x%08x", __func__, sensorHandle);
         mHeadSensor = sensorHandle;
@@ -689,7 +689,7 @@
     if (!mSupportsHeadTracking) {
         return binderStatusFromStatusT(INVALID_OPERATION);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (mScreenSensor != sensorHandle) {
         mLocalLog.log("%s with 0x%08x", __func__, sensorHandle);
         mScreenSensor = sensorHandle;
@@ -708,7 +708,7 @@
     // It is possible due to numerical inaccuracies to exceed the boundaries of 0 to 2 * M_PI.
     ALOGI_IF(angle != physicalToLogicalAngle,
             "%s: clamping %f to %f", __func__, physicalToLogicalAngle, angle);
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     mDisplayOrientation = angle;
     if (mPoseController != nullptr) {
         // This turns on the rate-limiter.
@@ -728,7 +728,7 @@
     // It is possible due to numerical inaccuracies to exceed the boundaries of 0 to 2 * M_PI.
     ALOGI_IF(angle != hingeAngle,
             "%s: clamping %f to %f", __func__, hingeAngle, angle);
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     mHingeAngle = angle;
     if (mEngine != nullptr) {
         setEffectParameter_l(SPATIALIZER_PARAM_HINGE_ANGLE, std::vector<float>{angle});
@@ -739,7 +739,7 @@
 Status Spatializer::setFoldState(bool folded) {
     ALOGV("%s foldState %d", __func__, (int)folded);
     mLocalLog.log("%s with %d", __func__, (int)folded);
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     mFoldedState = folded;
     if (mEngine != nullptr) {
         // we don't suppress multiple calls with the same folded state - that's
@@ -761,7 +761,7 @@
 Status Spatializer::registerHeadTrackingCallback(
         const sp<media::ISpatializerHeadTrackingCallback>& callback) {
     ALOGV("%s callback %p", __func__, callback.get());
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (!mSupportsHeadTracking) {
         return binderStatusFromStatusT(INVALID_OPERATION);
     }
@@ -771,7 +771,7 @@
 
 Status Spatializer::setParameter(int key, const std::vector<unsigned char>& value) {
     ALOGV("%s key %d", __func__, key);
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     status_t status = INVALID_OPERATION;
     if (mEngine != nullptr) {
         status = setEffectParameter_l(key, value);
@@ -785,7 +785,7 @@
     if (value == nullptr) {
         return binderStatusFromStatusT(BAD_VALUE);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     status_t status = INVALID_OPERATION;
     if (mEngine != nullptr) {
         ALOGV("%s key %d mEngine %p", __func__, key, mEngine.get());
@@ -799,7 +799,7 @@
     if (output == nullptr) {
         binderStatusFromStatusT(BAD_VALUE);
     }
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     *output = VALUE_OR_RETURN_BINDER_STATUS(legacy2aidl_audio_io_handle_t_int32_t(mOutput));
     ALOGV("%s got output %d", __func__, *output);
     return Status::ok();
@@ -837,7 +837,7 @@
     ALOGV("%s", __func__);
     sp<media::ISpatializerHeadTrackingCallback> callback;
     {
-        std::lock_guard lock(mLock);
+        audio_utils::lock_guard lock(mMutex);
         callback = mHeadTrackingCallback;
         if (mEngine != nullptr) {
             setEffectParameter_l(SPATIALIZER_PARAM_HEAD_TO_STAGE, headToStage);
@@ -865,7 +865,7 @@
     sp<media::ISpatializerHeadTrackingCallback> callback;
     HeadTracking::Mode spatializerMode;
     {
-        std::lock_guard lock(mLock);
+        audio_utils::lock_guard lock(mMutex);
         if (!mSupportsHeadTracking) {
             spatializerMode = HeadTracking::Mode::DISABLED;
         } else {
@@ -932,7 +932,7 @@
     sp<media::INativeSpatializerCallback> callback;
 
     {
-        std::lock_guard lock(mLock);
+        audio_utils::lock_guard lock(mMutex);
         ALOGV("%s output %d mOutput %d", __func__, (int)output, (int)mOutput);
         mLocalLog.log("%s with output %d tracks %zu (mOutput %d)", __func__, (int)output,
                       numActiveTracks, (int)mOutput);
@@ -998,7 +998,7 @@
     sp<media::INativeSpatializerCallback> callback;
 
     {
-        std::lock_guard lock(mLock);
+        audio_utils::lock_guard lock(mMutex);
         mLocalLog.log("%s with output %d tracks %zu", __func__, (int)mOutput, mNumActiveTracks);
         ALOGV("%s mOutput %d", __func__, (int)mOutput);
         if (mOutput == AUDIO_IO_HANDLE_NONE) {
@@ -1032,7 +1032,7 @@
 
 void Spatializer::onSupportedLatencyModesChangedMsg(
         audio_io_handle_t output, std::vector<audio_latency_mode_t>&& modes) {
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     ALOGV("%s output %d mOutput %d num modes %zu",
             __func__, (int)output, (int)mOutput, modes.size());
     if (output == mOutput) {
@@ -1043,7 +1043,7 @@
 }
 
 void Spatializer::updateActiveTracks(size_t numActiveTracks) {
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (mNumActiveTracks != numActiveTracks) {
         mLocalLog.log("%s from %zu to %zu", __func__, mNumActiveTracks, numActiveTracks);
         mNumActiveTracks = numActiveTracks;
@@ -1174,7 +1174,7 @@
 
 void Spatializer::calculateHeadPose() {
     ALOGV("%s", __func__);
-    std::lock_guard lock(mLock);
+    audio_utils::lock_guard lock(mMutex);
     if (mPoseController != nullptr) {
         mPoseController->calculateAsync();
     }
@@ -1193,7 +1193,7 @@
     bool needUnlock = false;
 
     prefixSpace += ' ';
-    if (!mLock.try_lock()) {
+    if (!mMutex.try_lock()) {
         // dumpsys even try_lock failed, information dump can be useful although may not accurate
         ss.append(prefixSpace).append("try_lock failed, dumpsys below maybe INACCURATE!\n");
     } else {
@@ -1258,7 +1258,7 @@
     }
 
     if (needUnlock) {
-        mLock.unlock();
+        mMutex.unlock();
     }
     return ss;
 }