Volume control for bit-perfect thread.

When there is a track play bit-perfectly, the framework will no longer
apply software volume control in the mixer. In that case, the audio
framework need to send the volume command down to the HAL.

Bug: 262578034
Test: adjust volume while play bit-perfectly
Change-Id: I927a9bd20b7fcce841a133c2786bdc4b352afa30
diff --git a/media/libaudioprocessing/AudioMixer.cpp b/media/libaudioprocessing/AudioMixer.cpp
index c2b82d1..6a39108 100644
--- a/media/libaudioprocessing/AudioMixer.cpp
+++ b/media/libaudioprocessing/AudioMixer.cpp
@@ -116,6 +116,9 @@
         track->mKeepContractedChannels = false;
     }
 
+    track->mInputFrameSize = audio_bytes_per_frame(
+            track->channelCount + track->mHapticChannelCount, track->mFormat);
+
     // channel masks have changed, does this track need a downmixer?
     // update to try using our desired format (if we aren't already using it)
     const status_t status = track->prepareForDownmix();
@@ -309,9 +312,8 @@
     ALOGV("AudioMixer::%s(%p) teeBuffer=%p", __func__, this, teeBuffer);
     unprepareForTee();
     if (teeBuffer != nullptr) {
-        const size_t frameSize = audio_bytes_per_frame(channelCount + mHapticChannelCount, mFormat);
         mTeeBufferProvider.reset(new TeeBufferProvider(
-                frameSize, frameSize, kCopyBufferFrameCount,
+                mInputFrameSize, mInputFrameSize, kCopyBufferFrameCount,
                 (uint8_t*)teeBuffer, mTeeBufferFrameCount));
         reconfigureBufferProviders();
     }
@@ -590,6 +592,8 @@
     t->mAdjustInChannelCount = t->channelCount + t->mHapticChannelCount;
     t->mAdjustOutChannelCount = t->channelCount;
     t->mKeepContractedChannels = false;
+    t->mInputFrameSize = audio_bytes_per_frame(
+            t->channelCount + t->mHapticChannelCount, t->mFormat);
     // Check the downmixing (or upmixing) requirements.
     status_t status = t->prepareForDownmix();
     if (status != OK) {
@@ -641,6 +645,10 @@
                 }
                 break;
             }
+            if (t->teeBuffer != nullptr && t->volumeRL == 0) {
+                // Need to mute tee
+                memset(t->teeBuffer, 0, t->mTeeBufferFrameCount * t->mInputFrameSize);
+            }
         }
     }
 }
diff --git a/media/libaudioprocessing/AudioMixerBase.cpp b/media/libaudioprocessing/AudioMixerBase.cpp
index fd06991..427bd55 100644
--- a/media/libaudioprocessing/AudioMixerBase.cpp
+++ b/media/libaudioprocessing/AudioMixerBase.cpp
@@ -152,6 +152,7 @@
                 AUDIO_CHANNEL_REPRESENTATION_POSITION, AUDIO_CHANNEL_OUT_STEREO);
         t->mMixerChannelCount = audio_channel_count_from_out_mask(t->mMixerChannelMask);
         t->mTeeBufferFrameCount = 0;
+        t->mInputFrameSize = audio_bytes_per_frame(t->channelCount, t->mFormat);
         status_t status = postCreateTrack(t.get());
         if (status != OK) return status;
         mTracks[name] = t;
@@ -178,6 +179,7 @@
     track->channelCount = trackChannelCount;
     track->mMixerChannelMask = mixerChannelMask;
     track->mMixerChannelCount = mixerChannelCount;
+    track->mInputFrameSize = audio_bytes_per_frame(track->channelCount, track->mFormat);
 
     // Resampler channels may have changed.
     track->recreateResampler(mSampleRate);
diff --git a/media/libaudioprocessing/include/media/AudioMixerBase.h b/media/libaudioprocessing/include/media/AudioMixerBase.h
index caccb6a..4bd85d8 100644
--- a/media/libaudioprocessing/include/media/AudioMixerBase.h
+++ b/media/libaudioprocessing/include/media/AudioMixerBase.h
@@ -297,6 +297,8 @@
 
         int32_t        mTeeBufferFrameCount;
 
+        uint32_t       mInputFrameSize; // The track input frame size, used for tee buffer
+
       protected:
 
         // hooks