GraphicsTraker: handle temporary errors in BQ

Return C2_BLOCKING when BQ emits temporary errors.
(Fast connect and/or disconnect to BQ may cause those temporary errors.)

Bug: 322668170
Test: atest CodecDecoderSurfaceTest#testSimpleDecodeToSurface
Change-Id: Ib4a6070effb7ee70525eb42be25070c5e386212a
diff --git a/media/codec2/hal/client/GraphicsTracker.cpp b/media/codec2/hal/client/GraphicsTracker.cpp
index 01b0678..1c2a0fb 100644
--- a/media/codec2/hal/client/GraphicsTracker.cpp
+++ b/media/codec2/hal/client/GraphicsTracker.cpp
@@ -563,6 +563,8 @@
         auto mapRet = mDequeued.emplace(bid, *pBuffer);
         CHECK(mapRet.second);
     } else {
+        ALOGD("allocate error(%d): Dequeued(%zu), Dequeuable(%d)",
+              (int)res, mDequeued.size(), mDequeueable + 1);
         if (adjustDequeueConfLocked(updateDequeue)) {
             return;
         }
@@ -629,7 +631,11 @@
     ::android::status_t status = igbp->dequeueBuffer(
             &slotId, &fence, width, height, format, usage, &outBufferAge, &outTimestamps);
     if (status < ::android::OK) {
-        ALOGE("dequeueBuffer() error %d", (int)status);
+        if (status == ::android::TIMED_OUT || status == ::android::WOULD_BLOCK) {
+            ALOGW("BQ might not be ready for dequeueBuffer()");
+            return C2_BLOCKING;
+        }
+        ALOGE("BQ in inconsistent status. dequeueBuffer() error %d", (int)status);
         return C2_CORRUPTED;
     }
     cache->waitOnSlot(slotId);