CSD: enable CSD for MMap threads

Using the buffer provided by the AAudio service to add values to the
sound dosage.

Test: OboeTester with AAudio and MMap
Bug: 264254430
Change-Id: I38b7d3b69bc8d6923f848bc504c6290ae1961cbc
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 3b73333..27428b9 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -3679,6 +3679,20 @@
     return thread;
 }
 
+// checkOutputThread_l() must be called with AudioFlinger::mLock held
+sp<AudioFlinger::ThreadBase> AudioFlinger::checkOutputThread_l(audio_io_handle_t ioHandle) const
+{
+    if (audio_unique_id_get_use(ioHandle) != AUDIO_UNIQUE_ID_USE_OUTPUT) {
+        return nullptr;
+    }
+
+    sp<AudioFlinger::ThreadBase> thread = mPlaybackThreads.valueFor(ioHandle);
+    if (thread == nullptr) {
+        thread = mMmapThreads.valueFor(ioHandle);
+    }
+    return thread;
+}
+
 // checkPlaybackThread_l() must be called with AudioFlinger::mLock held
 AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
 {