LoudnessEnhancer audio effect implementation

Implementation based on DRC effect, controlled by a
 target gain.
 The target gain is used to amplify the signal at
 the input of the DRC, and to compute the knee
 of the DRC.

Bug 8413913

Change-Id: I386d64793a9fa3f7218e053d6f0a99f6836c02bd
diff --git a/media/libeffects/loudness/EffectLoudnessEnhancer.cpp b/media/libeffects/loudness/EffectLoudnessEnhancer.cpp
new file mode 100644
index 0000000..dfc25db
--- /dev/null
+++ b/media/libeffects/loudness/EffectLoudnessEnhancer.cpp
@@ -0,0 +1,474 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "EffectLE"
+//#define LOG_NDEBUG 0
+#include <cutils/log.h>
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include <new>
+#include <time.h>
+#include <math.h>
+#include <audio_effects/effect_loudnessenhancer.h>
+#include "dsp/core/dynamic_range_compression.h"
+
+extern "C" {
+
+// effect_handle_t interface implementation for LE effect
+extern const struct effect_interface_s gLEInterface;
+
+// AOSP Loudness Enhancer UUID: fa415329-2034-4bea-b5dc-5b381c8d1e2c
+const effect_descriptor_t gLEDescriptor = {
+        {0xfe3199be, 0xaed0, 0x413f, 0x87bb, {0x11, 0x26, 0x0e, 0xb6, 0x3c, 0xf1}}, // type
+        {0xfa415329, 0x2034, 0x4bea, 0xb5dc, {0x5b, 0x38, 0x1c, 0x8d, 0x1e, 0x2c}}, // uuid
+        EFFECT_CONTROL_API_VERSION,
+        (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST),
+        0, // TODO
+        1,
+        "Loudness Enhancer",
+        "The Android Open Source Project",
+};
+
+enum le_state_e {
+    LOUDNESS_ENHANCER_STATE_UNINITIALIZED,
+    LOUDNESS_ENHANCER_STATE_INITIALIZED,
+    LOUDNESS_ENHANCER_STATE_ACTIVE,
+};
+
+struct LoudnessEnhancerContext {
+    const struct effect_interface_s *mItfe;
+    effect_config_t mConfig;
+    uint8_t mState;
+    int32_t mTargetGainmB;// target gain in mB
+    // in this implementation, there is no coupling between the compression on the left and right
+    // channels
+    le_fx::AdaptiveDynamicRangeCompression* mCompressorL;
+    le_fx::AdaptiveDynamicRangeCompression* mCompressorR;
+};
+
+//
+//--- Local functions (not directly used by effect interface)
+//
+
+void LE_reset(LoudnessEnhancerContext *pContext)
+{
+    ALOGV("  > LE_reset(%p)", pContext);
+
+    if ((pContext->mCompressorL != NULL) && (pContext->mCompressorR != NULL)) {
+        float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification
+        ALOGV("LE_reset(): Target gain=%dmB <=> factor=%.2fX", pContext->mTargetGainmB, targetAmp);
+        pContext->mCompressorL->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);
+        pContext->mCompressorR->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);
+    } else {
+        ALOGE("LE_reset(%p): null compressors, can't apply target gain", pContext);
+    }
+}
+
+static inline int16_t clamp16(int32_t sample)
+{
+    if ((sample>>15) ^ (sample>>31))
+        sample = 0x7FFF ^ (sample>>31);
+    return sample;
+}
+
+//----------------------------------------------------------------------------
+// LE_setConfig()
+//----------------------------------------------------------------------------
+// Purpose: Set input and output audio configuration.
+//
+// Inputs:
+//  pContext:   effect engine context
+//  pConfig:    pointer to effect_config_t structure holding input and output
+//      configuration parameters
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int LE_setConfig(LoudnessEnhancerContext *pContext, effect_config_t *pConfig)
+{
+    ALOGV("LE_setConfig(%p)", pContext);
+
+    if (pConfig->inputCfg.samplingRate != pConfig->outputCfg.samplingRate) return -EINVAL;
+    if (pConfig->inputCfg.channels != pConfig->outputCfg.channels) return -EINVAL;
+    if (pConfig->inputCfg.format != pConfig->outputCfg.format) return -EINVAL;
+    if (pConfig->inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO) return -EINVAL;
+    if (pConfig->outputCfg.accessMode != EFFECT_BUFFER_ACCESS_WRITE &&
+            pConfig->outputCfg.accessMode != EFFECT_BUFFER_ACCESS_ACCUMULATE) return -EINVAL;
+    if (pConfig->inputCfg.format != AUDIO_FORMAT_PCM_16_BIT) return -EINVAL;
+
+    pContext->mConfig = *pConfig;
+
+    LE_reset(pContext);
+
+    return 0;
+}
+
+
+//----------------------------------------------------------------------------
+// LE_getConfig()
+//----------------------------------------------------------------------------
+// Purpose: Get input and output audio configuration.
+//
+// Inputs:
+//  pContext:   effect engine context
+//  pConfig:    pointer to effect_config_t structure holding input and output
+//      configuration parameters
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+void LE_getConfig(LoudnessEnhancerContext *pContext, effect_config_t *pConfig)
+{
+    *pConfig = pContext->mConfig;
+}
+
+
+//----------------------------------------------------------------------------
+// LE_init()
+//----------------------------------------------------------------------------
+// Purpose: Initialize engine with default configuration.
+//
+// Inputs:
+//  pContext:   effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int LE_init(LoudnessEnhancerContext *pContext)
+{
+    ALOGV("LE_init(%p)", pContext);
+
+    pContext->mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+    pContext->mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
+    pContext->mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+    pContext->mConfig.inputCfg.samplingRate = 44100;
+    pContext->mConfig.inputCfg.bufferProvider.getBuffer = NULL;
+    pContext->mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
+    pContext->mConfig.inputCfg.bufferProvider.cookie = NULL;
+    pContext->mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
+    pContext->mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+    pContext->mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
+    pContext->mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
+    pContext->mConfig.outputCfg.samplingRate = 44100;
+    pContext->mConfig.outputCfg.bufferProvider.getBuffer = NULL;
+    pContext->mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
+    pContext->mConfig.outputCfg.bufferProvider.cookie = NULL;
+    pContext->mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
+
+    pContext->mTargetGainmB = LOUDNESS_ENHANCER_DEFAULT_TARGET_GAIN_MB;
+    float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification
+    ALOGV("LE_init(): Target gain=%dmB <=> factor=%.2fX", pContext->mTargetGainmB, targetAmp);
+
+    if (pContext->mCompressorL == NULL) {
+        pContext->mCompressorL = new le_fx::AdaptiveDynamicRangeCompression();
+        pContext->mCompressorL->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);
+    }
+    if (pContext->mCompressorR == NULL) {
+        pContext->mCompressorR = new le_fx::AdaptiveDynamicRangeCompression();
+        pContext->mCompressorR->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);
+    }
+
+    LE_setConfig(pContext, &pContext->mConfig);
+
+    return 0;
+}
+
+//
+//--- Effect Library Interface Implementation
+//
+
+int LELib_Create(const effect_uuid_t *uuid,
+                         int32_t sessionId,
+                         int32_t ioId,
+                         effect_handle_t *pHandle) {
+    ALOGV("LELib_Create()");
+    int ret;
+    int i;
+
+    if (pHandle == NULL || uuid == NULL) {
+        return -EINVAL;
+    }
+
+    if (memcmp(uuid, &gLEDescriptor.uuid, sizeof(effect_uuid_t)) != 0) {
+        return -EINVAL;
+    }
+
+    LoudnessEnhancerContext *pContext = new LoudnessEnhancerContext;
+
+    pContext->mItfe = &gLEInterface;
+    pContext->mState = LOUDNESS_ENHANCER_STATE_UNINITIALIZED;
+
+    pContext->mCompressorL = NULL;
+    pContext->mCompressorR = NULL;
+    ret = LE_init(pContext);
+    if (ret < 0) {
+        ALOGW("LELib_Create() init failed");
+        delete pContext;
+        return ret;
+    }
+
+    *pHandle = (effect_handle_t)pContext;
+
+    pContext->mState = LOUDNESS_ENHANCER_STATE_INITIALIZED;
+
+    ALOGV("  LELib_Create context is %p", pContext);
+
+    return 0;
+
+}
+
+int LELib_Release(effect_handle_t handle) {
+    LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *)handle;
+
+    ALOGV("LELib_Release %p", handle);
+    if (pContext == NULL) {
+        return -EINVAL;
+    }
+    pContext->mState = LOUDNESS_ENHANCER_STATE_UNINITIALIZED;
+    if (pContext->mCompressorL != NULL) {
+        delete pContext->mCompressorL;
+        pContext->mCompressorL = NULL;
+    }
+    if (pContext->mCompressorR != NULL) {
+        delete pContext->mCompressorR;
+        pContext->mCompressorR = NULL;
+    }
+    delete pContext;
+
+    return 0;
+}
+
+int LELib_GetDescriptor(const effect_uuid_t *uuid,
+                                effect_descriptor_t *pDescriptor) {
+
+    if (pDescriptor == NULL || uuid == NULL){
+        ALOGV("LELib_GetDescriptor() called with NULL pointer");
+        return -EINVAL;
+    }
+
+    if (memcmp(uuid, &gLEDescriptor.uuid, sizeof(effect_uuid_t)) == 0) {
+        *pDescriptor = gLEDescriptor;
+        return 0;
+    }
+
+    return  -EINVAL;
+} /* end LELib_GetDescriptor */
+
+//
+//--- Effect Control Interface Implementation
+//
+int LE_process(
+        effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer)
+{
+    LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *)self;
+
+    if (pContext == NULL) {
+        return -EINVAL;
+    }
+
+    if (inBuffer == NULL || inBuffer->raw == NULL ||
+        outBuffer == NULL || outBuffer->raw == NULL ||
+        inBuffer->frameCount != outBuffer->frameCount ||
+        inBuffer->frameCount == 0) {
+        return -EINVAL;
+    }
+
+    //ALOGV("LE about to process %d samples", inBuffer->frameCount);
+    uint16_t inIdx;
+    float inputAmp = pow(10, pContext->mTargetGainmB/2000.0f);
+    for (inIdx = 0 ; inIdx < inBuffer->frameCount ; inIdx++) {
+        inBuffer->s16[2*inIdx] = pContext->mCompressorL->Compress(
+                inputAmp * (float)inBuffer->s16[2*inIdx]);
+        inBuffer->s16[2*inIdx +1] = pContext->mCompressorR->Compress(
+                inputAmp * (float)inBuffer->s16[2*inIdx +1]);
+    }
+
+    if (inBuffer->raw != outBuffer->raw) {
+        if (pContext->mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
+            for (size_t i = 0; i < outBuffer->frameCount*2; i++) {
+                outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]);
+            }
+        } else {
+            memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t));
+        }
+    }
+    if (pContext->mState != LOUDNESS_ENHANCER_STATE_ACTIVE) {
+        return -ENODATA;
+    }
+    return 0;
+}
+
+int LE_command(effect_handle_t self, uint32_t cmdCode, uint32_t cmdSize,
+        void *pCmdData, uint32_t *replySize, void *pReplyData) {
+
+    LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *)self;
+    int retsize;
+
+    if (pContext == NULL || pContext->mState == LOUDNESS_ENHANCER_STATE_UNINITIALIZED) {
+        return -EINVAL;
+    }
+
+//    ALOGV("LE_command command %d cmdSize %d",cmdCode, cmdSize);
+    switch (cmdCode) {
+    case EFFECT_CMD_INIT:
+        if (pReplyData == NULL || *replySize != sizeof(int)) {
+            return -EINVAL;
+        }
+        *(int *) pReplyData = LE_init(pContext);
+        break;
+    case EFFECT_CMD_SET_CONFIG:
+        if (pCmdData == NULL || cmdSize != sizeof(effect_config_t)
+                || pReplyData == NULL || *replySize != sizeof(int)) {
+            return -EINVAL;
+        }
+        *(int *) pReplyData = LE_setConfig(pContext,
+                (effect_config_t *) pCmdData);
+        break;
+    case EFFECT_CMD_GET_CONFIG:
+        if (pReplyData == NULL ||
+            *replySize != sizeof(effect_config_t)) {
+            return -EINVAL;
+        }
+        LE_getConfig(pContext, (effect_config_t *)pReplyData);
+        break;
+    case EFFECT_CMD_RESET:
+        LE_reset(pContext);
+        break;
+    case EFFECT_CMD_ENABLE:
+        if (pReplyData == NULL || *replySize != sizeof(int)) {
+            return -EINVAL;
+        }
+        if (pContext->mState != LOUDNESS_ENHANCER_STATE_INITIALIZED) {
+            return -ENOSYS;
+        }
+        pContext->mState = LOUDNESS_ENHANCER_STATE_ACTIVE;
+        ALOGV("EFFECT_CMD_ENABLE() OK");
+        *(int *)pReplyData = 0;
+        break;
+    case EFFECT_CMD_DISABLE:
+        if (pReplyData == NULL || *replySize != sizeof(int)) {
+            return -EINVAL;
+        }
+        if (pContext->mState != LOUDNESS_ENHANCER_STATE_ACTIVE) {
+            return -ENOSYS;
+        }
+        pContext->mState = LOUDNESS_ENHANCER_STATE_INITIALIZED;
+        ALOGV("EFFECT_CMD_DISABLE() OK");
+        *(int *)pReplyData = 0;
+        break;
+    case EFFECT_CMD_GET_PARAM: {
+        if (pCmdData == NULL ||
+            cmdSize != (int)(sizeof(effect_param_t) + sizeof(uint32_t)) ||
+            pReplyData == NULL ||
+            *replySize < (int)(sizeof(effect_param_t) + sizeof(uint32_t) + sizeof(uint32_t))) {
+            return -EINVAL;
+        }
+        memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + sizeof(uint32_t));
+        effect_param_t *p = (effect_param_t *)pReplyData;
+        p->status = 0;
+        *replySize = sizeof(effect_param_t) + sizeof(uint32_t);
+        if (p->psize != sizeof(uint32_t)) {
+            p->status = -EINVAL;
+            break;
+        }
+        switch (*(uint32_t *)p->data) {
+        case LOUDNESS_ENHANCER_PARAM_TARGET_GAIN_MB:
+            ALOGV("get target gain(mB) = %d", pContext->mTargetGainmB);
+            *((int32_t *)p->data + 1) = pContext->mTargetGainmB;
+            p->vsize = sizeof(int32_t);
+            *replySize += sizeof(int32_t);
+            break;
+        default:
+            p->status = -EINVAL;
+        }
+        } break;
+    case EFFECT_CMD_SET_PARAM: {
+        if (pCmdData == NULL ||
+            cmdSize != (int)(sizeof(effect_param_t) + sizeof(uint32_t) + sizeof(uint32_t)) ||
+            pReplyData == NULL || *replySize != sizeof(int32_t)) {
+            return -EINVAL;
+        }
+        *(int32_t *)pReplyData = 0;
+        effect_param_t *p = (effect_param_t *)pCmdData;
+        if (p->psize != sizeof(uint32_t) || p->vsize != sizeof(uint32_t)) {
+            *(int32_t *)pReplyData = -EINVAL;
+            break;
+        }
+        switch (*(uint32_t *)p->data) {
+        case LOUDNESS_ENHANCER_PARAM_TARGET_GAIN_MB:
+            pContext->mTargetGainmB = *((int32_t *)p->data + 1);
+            ALOGV("set target gain(mB) = %d", pContext->mTargetGainmB);
+            LE_reset(pContext); // apply parameter update
+            break;
+        default:
+            *(int32_t *)pReplyData = -EINVAL;
+        }
+        } break;
+    case EFFECT_CMD_SET_DEVICE:
+    case EFFECT_CMD_SET_VOLUME:
+    case EFFECT_CMD_SET_AUDIO_MODE:
+        break;
+
+    default:
+        ALOGW("LE_command invalid command %d",cmdCode);
+        return -EINVAL;
+    }
+
+    return 0;
+}
+
+/* Effect Control Interface Implementation: get_descriptor */
+int LE_getDescriptor(effect_handle_t   self,
+                                    effect_descriptor_t *pDescriptor)
+{
+    LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *) self;
+
+    if (pContext == NULL || pDescriptor == NULL) {
+        ALOGV("LE_getDescriptor() invalid param");
+        return -EINVAL;
+    }
+
+    *pDescriptor = gLEDescriptor;
+
+    return 0;
+}   /* end LE_getDescriptor */
+
+// effect_handle_t interface implementation for DRC effect
+const struct effect_interface_s gLEInterface = {
+        LE_process,
+        LE_command,
+        LE_getDescriptor,
+        NULL,
+};
+
+// This is the only symbol that needs to be exported
+__attribute__ ((visibility ("default")))
+audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM = {
+    tag : AUDIO_EFFECT_LIBRARY_TAG,
+    version : EFFECT_LIBRARY_API_VERSION,
+    name : "Loudness Enhancer Library",
+    implementor : "The Android Open Source Project",
+    create_effect : LELib_Create,
+    release_effect : LELib_Release,
+    get_descriptor : LELib_GetDescriptor,
+};
+
+}; // extern "C"
+