Add SpdifStreamIn data path

The SpdifStreamIn path is taken for compressed audio records that need
decoding from HAL input streams with IEC61937 encapsulated data.

Change-Id: I63a4fb2be3bb938ec23017b34a78d7312f26c4d1
diff --git a/services/audioflinger/datapath/SpdifStreamIn.cpp b/services/audioflinger/datapath/SpdifStreamIn.cpp
new file mode 100644
index 0000000..98ce712
--- /dev/null
+++ b/services/audioflinger/datapath/SpdifStreamIn.cpp
@@ -0,0 +1,128 @@
+/*
+ *
+ * Copyright 2023, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioFlinger"
+//#define LOG_NDEBUG 0
+#include "Configuration.h"
+#include <system/audio.h>
+#include <utils/Log.h>
+
+#include <audio_utils/spdif/SPDIFDecoder.h>
+
+#include "AudioHwDevice.h"
+#include "SpdifStreamIn.h"
+
+namespace android {
+
+/**
+ * If the HAL is generating IEC61937 data and AudioFlinger expects elementary stream then we need to
+ * extract the data using an SPDIF decoder.
+ */
+SpdifStreamIn::SpdifStreamIn(AudioHwDevice *dev,
+            audio_input_flags_t flags,
+            audio_format_t format)
+        : AudioStreamIn(dev, flags)
+        , mSpdifDecoder(this, format)
+{
+}
+
+status_t SpdifStreamIn::open(
+        audio_io_handle_t handle,
+        audio_devices_t devices,
+        struct audio_config *config,
+        const char *address,
+        audio_source_t source,
+        audio_devices_t outputDevice,
+        const char* outputDeviceAddress)
+{
+    struct audio_config customConfig = *config;
+
+    mApplicationConfig.format = config->format;
+    mApplicationConfig.sample_rate = config->sample_rate;
+    mApplicationConfig.channel_mask = config->channel_mask;
+
+    mRateMultiplier = spdif_rate_multiplier(config->format);
+    if (mRateMultiplier <= 0) {
+        ALOGE("ERROR SpdifStreamIn::open() unrecognized format 0x%08X\n", config->format);
+        return BAD_VALUE;
+    }
+    customConfig.sample_rate = config->sample_rate * mRateMultiplier;
+    customConfig.format = AUDIO_FORMAT_PCM_16_BIT;
+    customConfig.channel_mask = AUDIO_CHANNEL_IN_STEREO;
+
+    // Always print this because otherwise it could be very confusing if the
+    // HAL and AudioFlinger are using different formats.
+    // Print before open() because HAL may modify customConfig.
+    ALOGI("SpdifStreamIn::open() AudioFlinger requested sampleRate %d, format %#x, channelMask %#x",
+            config->sample_rate, config->format, config->channel_mask);
+    ALOGI("SpdifStreamIn::open() HAL configured for sampleRate %d, format %#x, channelMask %#x",
+            customConfig.sample_rate, customConfig.format, customConfig.channel_mask);
+
+    const status_t status = AudioStreamIn::open(
+            handle,
+            devices,
+            &customConfig,
+            address,
+            source,
+            outputDevice,
+            outputDeviceAddress);
+
+    ALOGI("SpdifStreamIn::open() status = %d", status);
+
+#ifdef TEE_SINK
+    if (status == OK) {
+        // Don't use PCM 16-bit format to avoid WAV encoding IEC61937 data.
+        mTee.set(customConfig.sample_rate,
+                audio_channel_count_from_in_mask(customConfig.channel_mask),
+                AUDIO_FORMAT_IEC61937, NBAIO_Tee::TEE_FLAG_INPUT_THREAD);
+        mTee.setId(std::string("_") + std::to_string(handle) + "_C");
+    }
+#endif
+
+    return status;
+}
+
+int SpdifStreamIn::standby()
+{
+    mSpdifDecoder.reset();
+    return AudioStreamIn::standby();
+}
+
+status_t SpdifStreamIn::readDataBurst(void* buffer, size_t bytes, size_t* read)
+{
+    status_t status = AudioStreamIn::read(buffer, bytes, read);
+
+#ifdef TEE_SINK
+    if (*read > 0) {
+        mTee.write(reinterpret_cast<const char *>(buffer), *read / AudioStreamIn::getFrameSize());
+    }
+#endif
+    return status;
+}
+
+status_t SpdifStreamIn::read(void* buffer, size_t numBytes, size_t* read)
+{
+    // Read from SPDIF extractor. It will call back to readDataBurst().
+    const auto bytesRead = mSpdifDecoder.read(buffer, numBytes);
+    if (bytesRead >= 0) {
+        *read = bytesRead;
+        return OK;
+    }
+    return NOT_ENOUGH_DATA;
+}
+
+} // namespace android