Camera3: block until get an available buffer
Camera3Stream shouldn't error out when the max number of buffers are already
dequeued. It should block until next buffer returned from camera device.
Bug: 11595505
Change-Id: If65a70c29cb04219e14ded0744059c0ab783444b
diff --git a/services/camera/libcameraservice/device3/Camera3OutputStream.cpp b/services/camera/libcameraservice/device3/Camera3OutputStream.cpp
index 682755d..7ec649b 100644
--- a/services/camera/libcameraservice/device3/Camera3OutputStream.cpp
+++ b/services/camera/libcameraservice/device3/Camera3OutputStream.cpp
@@ -119,7 +119,7 @@
* in which case we reassign it to acquire_fence
*/
handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
- /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK);
+ /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK, /*output*/true);
return OK;
}
@@ -324,7 +324,7 @@
}
mTotalBufferCount = maxConsumerBuffers + camera3_stream::max_buffers;
- mDequeuedBufferCount = 0;
+ mHandoutTotalBufferCount = 0;
mFrameCount = 0;
mLastTimestamp = 0;