EffectBundle: Proper bundle buffer forwarding of float data.

EffectBundle combines effects on the same session into a single processing step.
Intermediate processing must forward or accumulate float buffers properly.

Test: Compilation
Bug: 70237476
Change-Id: I9344cc6c32e32c15892bd96ea676da635e34e569
diff --git a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
index 146e9e8..8ebae11 100644
--- a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
+++ b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
@@ -3330,14 +3330,19 @@
         //ALOGV("\tEffect_process Not Calling process with %d effects enabled, %d called: Effect %d",
         //pContext->pBundledContext->NumberEffectsEnabled,
         //pContext->pBundledContext->NumberEffectsCalled, pContext->EffectType);
-        // 2 is for stereo input
+
         if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
-            for (size_t i=0; i < outBuffer->frameCount*2; i++){
-                outBuffer->s16[i] =
-                        clamp16((LVM_INT32)outBuffer->s16[i] + (LVM_INT32)inBuffer->s16[i]);
+            for (size_t i = 0; i < outBuffer->frameCount * FCC_2; ++i){
+#ifdef NATIVE_FLOAT_BUFFER
+                outBuffer->f32[i] += inBuffer->f32[i];
+#else
+                outBuffer->s16[i] = clamp16((LVM_INT32)outBuffer->s16[i] + inBuffer->s16[i]);
+#endif
             }
         } else if (outBuffer->raw != inBuffer->raw) {
-            memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount*sizeof(LVM_INT16)*2);
+            memcpy(outBuffer->raw,
+                    inBuffer->raw,
+                    outBuffer->frameCount * sizeof(effect_buffer_t) * FCC_2);
         }
     }