Move virtual camera service to frameworks/av/services
Bug: 311647154
Bug: 301023410
Test: atest virtual_camera_tests
Test: build & flash & adb shell cmd virtual_camera help
Change-Id: I6d43a2b70f454c9c01ec2abcae9f138cd78c6a85
diff --git a/services/camera/virtualcamera/util/EglSurfaceTexture.cc b/services/camera/virtualcamera/util/EglSurfaceTexture.cc
new file mode 100644
index 0000000..ac92bc4
--- /dev/null
+++ b/services/camera/virtualcamera/util/EglSurfaceTexture.cc
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+#include <memory>
+#define LOG_TAG "EglSurfaceTexture"
+
+#include <cstdint>
+
+#include "EglSurfaceTexture.h"
+#include "EglUtil.h"
+#include "GLES/gl.h"
+#include "gui/BufferQueue.h"
+#include "gui/GLConsumer.h"
+#include "gui/IGraphicBufferProducer.h"
+#include "hardware/gralloc.h"
+
+namespace android {
+namespace companion {
+namespace virtualcamera {
+
+EglSurfaceTexture::EglSurfaceTexture(const uint32_t width, const uint32_t height)
+ : mWidth(width), mHeight(height) {
+ glGenTextures(1, &mTextureId);
+ if (checkEglError("EglSurfaceTexture(): glGenTextures")) {
+ ALOGE("Failed to generate texture");
+ return;
+ }
+ BufferQueue::createBufferQueue(&mBufferProducer, &mBufferConsumer);
+ mGlConsumer = sp<GLConsumer>::make(
+ mBufferConsumer, mTextureId, GLConsumer::TEXTURE_EXTERNAL, false, false);
+ mGlConsumer->setName(String8("VirtualCameraEglSurfaceTexture"));
+ mGlConsumer->setDefaultBufferSize(mWidth, mHeight);
+ mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE);
+ mGlConsumer->setDefaultBufferFormat(AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420);
+
+ mSurface = sp<Surface>::make(mBufferProducer);
+}
+
+EglSurfaceTexture::~EglSurfaceTexture() {
+ if (mTextureId != 0) {
+ glDeleteTextures(1, &mTextureId);
+ }
+}
+
+sp<Surface> EglSurfaceTexture::getSurface() {
+ return mSurface;
+}
+
+sp<GraphicBuffer> EglSurfaceTexture::getCurrentBuffer() {
+ return mGlConsumer->getCurrentBuffer();
+}
+
+GLuint EglSurfaceTexture::updateTexture() {
+ mGlConsumer->updateTexImage();
+ return mTextureId;
+}
+
+uint32_t EglSurfaceTexture::getWidth() const {
+ return mWidth;
+}
+
+uint32_t EglSurfaceTexture::getHeight() const {
+ return mHeight;
+}
+
+} // namespace virtualcamera
+} // namespace companion
+} // namespace android