AIDL effect: Add EffectProxy implementation and test

Bug: 261129656
Test: Enable AIDL in libaudiohal, Build
Test: atest EffectsProxyTest
Test: Enable AIDL and test on Pixel with YTM
Change-Id: I655d8671f64e5b237d4626be376bc9a014d5927e
diff --git a/media/libaudiohal/impl/EffectHalAidl.h b/media/libaudiohal/impl/EffectHalAidl.h
index 194150d..8966363 100644
--- a/media/libaudiohal/impl/EffectHalAidl.h
+++ b/media/libaudiohal/impl/EffectHalAidl.h
@@ -31,11 +31,6 @@
 
 class EffectHalAidl : public EffectHalInterface {
   public:
-    using StatusMQ = ::android::AidlMessageQueue<
-            ::aidl::android::hardware::audio::effect::IEffect::Status,
-            ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>;
-    using DataMQ = ::android::AidlMessageQueue<
-            float, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>;
 
     // Set the input buffer.
     status_t setInBuffer(const sp<EffectBufferHalInterface>& buffer) override;
@@ -83,12 +78,11 @@
     const int32_t mSessionId;
     const int32_t mIoId;
     const ::aidl::android::hardware::audio::effect::Descriptor mDesc;
+    const bool mIsProxyEffect;
+
     std::unique_ptr<EffectConversionHelperAidl> mConversion;
-    std::unique_ptr<StatusMQ> mStatusQ;
-    std::unique_ptr<DataMQ> mInputQ, mOutputQ;
 
     sp<EffectBufferHalInterface> mInBuffer, mOutBuffer;
-    effect_config_t mConfig;
 
     status_t createAidlConversion(
             std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect> effect,
@@ -99,8 +93,10 @@
             const std::shared_ptr<::aidl::android::hardware::audio::effect::IFactory>& factory,
             const std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect>& effect,
             uint64_t effectId, int32_t sessionId, int32_t ioId,
-            const ::aidl::android::hardware::audio::effect::Descriptor& desc);
+            const ::aidl::android::hardware::audio::effect::Descriptor& desc,
+            bool isProxyEffect);
     bool setEffectReverse(bool reverse);
+    bool needUpdateReturnParam(uint32_t cmdCode);
 
     // The destructor automatically releases the effect.
     virtual ~EffectHalAidl();