Use audio_format_t consistently, continued

Was int or uint32_t.

When AudioFlinger::format can't determine the correct format,
return INVALID rather than DEFAULT.

Init mFormat to INVALID rather than DEFAULT in the constructor.
Subclass constructors will set mFormat to the correct value.

Change-Id: I9b62640aa107d24d2d27925f5563d0d7407d1b73
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 8a82bdb..d862c1d 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -72,7 +72,7 @@
                                 pid_t pid,
                                 audio_stream_type_t streamType,
                                 uint32_t sampleRate,
-                                uint32_t format,
+                                audio_format_t format,
                                 uint32_t channelMask,
                                 int frameCount,
                                 uint32_t flags,
@@ -83,7 +83,7 @@
 
     virtual     uint32_t    sampleRate(int output) const;
     virtual     int         channelCount(int output) const;
-    virtual     uint32_t    format(int output) const;
+    virtual     audio_format_t format(int output) const;
     virtual     size_t      frameCount(int output) const;
     virtual     uint32_t    latency(int output) const;
 
@@ -109,12 +109,12 @@
 
     virtual     void        registerClient(const sp<IAudioFlingerClient>& client);
 
-    virtual     size_t      getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
+    virtual     size_t      getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount);
     virtual     unsigned int  getInputFramesLost(int ioHandle);
 
     virtual int openOutput(uint32_t *pDevices,
                                     uint32_t *pSamplingRate,
-                                    uint32_t *pFormat,
+                                    audio_format_t *pFormat,
                                     uint32_t *pChannels,
                                     uint32_t *pLatencyMs,
                                     uint32_t flags);
@@ -129,7 +129,7 @@
 
     virtual int openInput(uint32_t *pDevices,
                             uint32_t *pSamplingRate,
-                            uint32_t *pFormat,
+                            audio_format_t *pFormat,
                             uint32_t *pChannels,
                             uint32_t acoustics);
 
@@ -189,7 +189,7 @@
                                 pid_t pid,
                                 int input,
                                 uint32_t sampleRate,
-                                uint32_t format,
+                                audio_format_t format,
                                 uint32_t channelMask,
                                 int frameCount,
                                 uint32_t flags,
@@ -315,7 +315,7 @@
                                 TrackBase(const wp<ThreadBase>& thread,
                                         const sp<Client>& client,
                                         uint32_t sampleRate,
-                                        uint32_t format,
+                                        audio_format_t format,
                                         uint32_t channelMask,
                                         int frameCount,
                                         uint32_t flags,
@@ -343,7 +343,7 @@
             virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
             virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
 
-            uint32_t format() const {
+            audio_format_t format() const {
                 return mFormat;
             }
 
@@ -376,7 +376,7 @@
             // we don't really need a lock for these
             int                 mState;
             int                 mClientTid;
-            uint32_t            mFormat;
+            audio_format_t      mFormat;
             uint32_t            mFlags;
             int                 mSessionId;
             uint8_t             mChannelCount;
@@ -410,7 +410,7 @@
                     int         type() const { return mType; }
                     uint32_t    sampleRate() const;
                     int         channelCount() const;
-                    uint32_t    format() const;
+                    audio_format_t format() const;
                     size_t      frameCount() const;
                     void        wakeUp()    { mWaitWorkCV.broadcast(); }
                     void        exit();
@@ -537,7 +537,7 @@
                     uint32_t                mChannelMask;
                     uint16_t                mChannelCount;
                     size_t                  mFrameSize;
-                    uint32_t                mFormat;
+                    audio_format_t          mFormat;
                     Condition               mParamCond;
                     Vector<String8>         mNewParameters;
                     status_t                mParamStatus;
@@ -575,7 +575,7 @@
                                         const sp<Client>& client,
                                         audio_stream_type_t streamType,
                                         uint32_t sampleRate,
-                                        uint32_t format,
+                                        audio_format_t format,
                                         uint32_t channelMask,
                                         int frameCount,
                                         const sp<IMemory>& sharedBuffer,
@@ -660,7 +660,7 @@
                                 OutputTrack(  const wp<ThreadBase>& thread,
                                         DuplicatingThread *sourceThread,
                                         uint32_t sampleRate,
-                                        uint32_t format,
+                                        audio_format_t format,
                                         uint32_t channelMask,
                                         int frameCount);
                                 ~OutputTrack();
@@ -715,7 +715,7 @@
                                     const sp<AudioFlinger::Client>& client,
                                     audio_stream_type_t streamType,
                                     uint32_t sampleRate,
-                                    uint32_t format,
+                                    audio_format_t format,
                                     uint32_t channelMask,
                                     int frameCount,
                                     const sp<IMemory>& sharedBuffer,
@@ -935,7 +935,7 @@
                                 RecordTrack(const wp<ThreadBase>& thread,
                                         const sp<Client>& client,
                                         uint32_t sampleRate,
-                                        uint32_t format,
+                                        audio_format_t format,
                                         uint32_t channelMask,
                                         int frameCount,
                                         uint32_t flags,
@@ -979,7 +979,7 @@
                 sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
                         const sp<AudioFlinger::Client>& client,
                         uint32_t sampleRate,
-                        int format,
+                        audio_format_t format,
                         int channelMask,
                         int frameCount,
                         uint32_t flags,