audio: Enable RT priority inheritance for service clients

Useful for game, XR, spatialization clients.

Test: compiles
Bug: 331498867
Change-Id: I48d2120338d2d9bdf3c01dc1546937c3dc7aaba9
diff --git a/services/audiopolicy/service/AudioPolicyService.cpp b/services/audiopolicy/service/AudioPolicyService.cpp
index f6492d4..7f0c902 100644
--- a/services/audiopolicy/service/AudioPolicyService.cpp
+++ b/services/audiopolicy/service/AudioPolicyService.cpp
@@ -228,6 +228,7 @@
       mDestroyAudioPolicyManager(destroyAudioPolicyManager),
       mUsecaseValidator(media::createUsecaseValidator()) {
       setMinSchedulerPolicy(SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
+      setInheritRt(true);
 }
 
 void AudioPolicyService::loadAudioPolicyManager()
diff --git a/services/audiopolicy/service/Spatializer.cpp b/services/audiopolicy/service/Spatializer.cpp
index 233a484..c98f8df 100644
--- a/services/audiopolicy/service/Spatializer.cpp
+++ b/services/audiopolicy/service/Spatializer.cpp
@@ -292,6 +292,7 @@
       mPolicyCallback(callback) {
     ALOGV("%s", __func__);
     setMinSchedulerPolicy(SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
+    setInheritRt(true);
 }
 
 void Spatializer::onFirstRef() {