Codec2: Simplify ClientBlockHelper
This CL removes the unnecessary Impl class in ClientBlockHelper and
rename ClientBlockHelper.* to OutputBufferQueue.*.
Test: atest CtsMediaTestCases -- \
--module-arg CtsMediaTestCases:size:small
Bug: 143179089
Change-Id: I1899d8d2dcca24819e442774e8656cc2e34cbd26
diff --git a/media/codec2/hidl/1.0/utils/Android.bp b/media/codec2/hidl/1.0/utils/Android.bp
index bdff29a..3c02487 100644
--- a/media/codec2/hidl/1.0/utils/Android.bp
+++ b/media/codec2/hidl/1.0/utils/Android.bp
@@ -6,7 +6,7 @@
defaults: ["hidl_defaults"],
srcs: [
- "ClientBlockHelper.cpp",
+ "OutputBufferQueue.cpp",
"types.cpp",
],
diff --git a/media/codec2/hidl/1.0/utils/ClientBlockHelper.cpp b/media/codec2/hidl/1.0/utils/ClientBlockHelper.cpp
deleted file mode 100644
index 50790bc..0000000
--- a/media/codec2/hidl/1.0/utils/ClientBlockHelper.cpp
+++ /dev/null
@@ -1,371 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#define LOG_TAG "Codec2-block_helper"
-#include <android-base/logging.h>
-
-#include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
-#include <codec2/hidl/1.0/ClientBlockHelper.h>
-#include <gui/bufferqueue/2.0/B2HGraphicBufferProducer.h>
-
-#include <C2AllocatorGralloc.h>
-#include <C2BlockInternal.h>
-#include <C2Buffer.h>
-#include <C2PlatformSupport.h>
-
-#include <iomanip>
-
-namespace android {
-namespace hardware {
-namespace media {
-namespace c2 {
-namespace V1_0 {
-namespace utils {
-
-using HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue::
- V2_0::IGraphicBufferProducer;
-using B2HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue::
- V2_0::utils::B2HGraphicBufferProducer;
-
-namespace /* unnamed */ {
-
-// Create a GraphicBuffer object from a graphic block.
-sp<GraphicBuffer> createGraphicBuffer(const C2ConstGraphicBlock& block) {
- uint32_t width;
- uint32_t height;
- uint32_t format;
- uint64_t usage;
- uint32_t stride;
- uint32_t generation;
- uint64_t bqId;
- int32_t bqSlot;
- _UnwrapNativeCodec2GrallocMetadata(
- block.handle(), &width, &height, &format, &usage,
- &stride, &generation, &bqId, reinterpret_cast<uint32_t*>(&bqSlot));
- native_handle_t *grallocHandle =
- UnwrapNativeCodec2GrallocHandle(block.handle());
- sp<GraphicBuffer> graphicBuffer =
- new GraphicBuffer(grallocHandle,
- GraphicBuffer::CLONE_HANDLE,
- width, height, format,
- 1, usage, stride);
- native_handle_delete(grallocHandle);
- return graphicBuffer;
-}
-
-template <typename BlockProcessor>
-void forEachBlock(C2FrameData& frameData,
- BlockProcessor process) {
- for (const std::shared_ptr<C2Buffer>& buffer : frameData.buffers) {
- if (buffer) {
- for (const C2ConstGraphicBlock& block :
- buffer->data().graphicBlocks()) {
- process(block);
- }
- }
- }
-}
-
-template <typename BlockProcessor>
-void forEachBlock(const std::list<std::unique_ptr<C2Work>>& workList,
- BlockProcessor process) {
- for (const std::unique_ptr<C2Work>& work : workList) {
- if (!work) {
- continue;
- }
- for (const std::unique_ptr<C2Worklet>& worklet : work->worklets) {
- if (worklet) {
- forEachBlock(worklet->output, process);
- }
- }
- }
-}
-
-sp<HGraphicBufferProducer> getHgbp(const sp<IGraphicBufferProducer>& igbp) {
- sp<HGraphicBufferProducer> hgbp =
- igbp->getHalInterface<HGraphicBufferProducer>();
- return hgbp ? hgbp :
- new B2HGraphicBufferProducer(igbp);
-}
-
-status_t attachToBufferQueue(const C2ConstGraphicBlock& block,
- const sp<IGraphicBufferProducer>& igbp,
- uint32_t generation,
- int32_t* bqSlot) {
- if (!igbp) {
- LOG(WARNING) << "attachToBufferQueue -- null producer.";
- return NO_INIT;
- }
-
- sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block);
- graphicBuffer->setGenerationNumber(generation);
-
- LOG(VERBOSE) << "attachToBufferQueue -- attaching buffer:"
- << " block dimension " << block.width() << "x"
- << block.height()
- << ", graphicBuffer dimension " << graphicBuffer->getWidth() << "x"
- << graphicBuffer->getHeight()
- << std::hex << std::setfill('0')
- << ", format 0x" << std::setw(8) << graphicBuffer->getPixelFormat()
- << ", usage 0x" << std::setw(16) << graphicBuffer->getUsage()
- << std::dec << std::setfill(' ')
- << ", stride " << graphicBuffer->getStride()
- << ", generation " << graphicBuffer->getGenerationNumber();
-
- status_t result = igbp->attachBuffer(bqSlot, graphicBuffer);
- if (result != OK) {
- LOG(WARNING) << "attachToBufferQueue -- attachBuffer failed: "
- "status = " << result << ".";
- return result;
- }
- LOG(VERBOSE) << "attachToBufferQueue -- attachBuffer returned slot #"
- << *bqSlot << ".";
- return OK;
-}
-
-bool getBufferQueueAssignment(const C2ConstGraphicBlock& block,
- uint32_t* generation,
- uint64_t* bqId,
- int32_t* bqSlot) {
- return _C2BlockFactory::GetBufferQueueData(
- _C2BlockFactory::GetGraphicBlockPoolData(block),
- generation, bqId, bqSlot);
-}
-} // unnamed namespace
-
-class OutputBufferQueue::Impl {
- std::mutex mMutex;
- sp<IGraphicBufferProducer> mIgbp;
- uint32_t mGeneration;
- uint64_t mBqId;
- std::shared_ptr<int> mOwner;
- // To migrate existing buffers
- sp<GraphicBuffer> mBuffers[BufferQueueDefs::NUM_BUFFER_SLOTS]; // find a better way
- std::weak_ptr<_C2BlockPoolData>
- mPoolDatas[BufferQueueDefs::NUM_BUFFER_SLOTS];
-
-public:
- Impl(): mGeneration(0), mBqId(0) {}
-
- bool configure(const sp<IGraphicBufferProducer>& igbp,
- uint32_t generation,
- uint64_t bqId) {
- size_t tryNum = 0;
- size_t success = 0;
- sp<GraphicBuffer> buffers[BufferQueueDefs::NUM_BUFFER_SLOTS];
- std::weak_ptr<_C2BlockPoolData>
- poolDatas[BufferQueueDefs::NUM_BUFFER_SLOTS];
- {
- std::scoped_lock<std::mutex> l(mMutex);
- if (generation == mGeneration) {
- return false;
- }
- mIgbp = igbp;
- mGeneration = generation;
- mBqId = bqId;
- mOwner = std::make_shared<int>(0);
- for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) {
- if (mBqId == 0 || !mBuffers[i]) {
- continue;
- }
- std::shared_ptr<_C2BlockPoolData> data = mPoolDatas[i].lock();
- if (!data ||
- !_C2BlockFactory::BeginAttachBlockToBufferQueue(data)) {
- continue;
- }
- ++tryNum;
- int bqSlot;
- mBuffers[i]->setGenerationNumber(generation);
- status_t result = igbp->attachBuffer(&bqSlot, mBuffers[i]);
- if (result != OK) {
- continue;
- }
- bool attach =
- _C2BlockFactory::EndAttachBlockToBufferQueue(
- data, mOwner, getHgbp(mIgbp),
- generation, bqId, bqSlot);
- if (!attach) {
- igbp->cancelBuffer(bqSlot, Fence::NO_FENCE);
- continue;
- }
- buffers[bqSlot] = mBuffers[i];
- poolDatas[bqSlot] = data;
- ++success;
- }
- for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) {
- mBuffers[i] = buffers[i];
- mPoolDatas[i] = poolDatas[i];
- }
- }
- ALOGD("remote graphic buffer migration %zu/%zu", success, tryNum);
- return true;
- }
-
- bool registerBuffer(const C2ConstGraphicBlock& block) {
- std::shared_ptr<_C2BlockPoolData> data =
- _C2BlockFactory::GetGraphicBlockPoolData(block);
- if (!data) {
- return false;
- }
- std::scoped_lock<std::mutex> l(mMutex);
-
- if (!mIgbp) {
- return false;
- }
-
- uint32_t oldGeneration;
- uint64_t oldId;
- int32_t oldSlot;
- // If the block is not bufferqueue-based, do nothing.
- if (!_C2BlockFactory::GetBufferQueueData(
- data, &oldGeneration, &oldId, &oldSlot) || (oldId == 0)) {
- return false;
- }
- // If the block's bqId is the same as the desired bqId, just hold.
- if ((oldId == mBqId) && (oldGeneration == mGeneration)) {
- LOG(VERBOSE) << "holdBufferQueueBlock -- import without attaching:"
- << " bqId " << oldId
- << ", bqSlot " << oldSlot
- << ", generation " << mGeneration
- << ".";
- _C2BlockFactory::HoldBlockFromBufferQueue(data, mOwner, getHgbp(mIgbp));
- mPoolDatas[oldSlot] = data;
- mBuffers[oldSlot] = createGraphicBuffer(block);
- mBuffers[oldSlot]->setGenerationNumber(mGeneration);
- return true;
- }
- int32_t d = (int32_t) mGeneration - (int32_t) oldGeneration;
- LOG(WARNING) << "receiving stale buffer: generation "
- << mGeneration << " , diff " << d << " : slot "
- << oldSlot;
- return false;
- }
-
- status_t outputBuffer(
- const C2ConstGraphicBlock& block,
- const BnGraphicBufferProducer::QueueBufferInput& input,
- BnGraphicBufferProducer::QueueBufferOutput* output) {
- uint32_t generation;
- uint64_t bqId;
- int32_t bqSlot;
- bool display = displayBufferQueueBlock(block);
- if (!getBufferQueueAssignment(block, &generation, &bqId, &bqSlot) ||
- bqId == 0) {
- // Block not from bufferqueue -- it must be attached before queuing.
-
- mMutex.lock();
- sp<IGraphicBufferProducer> outputIgbp = mIgbp;
- uint32_t outputGeneration = mGeneration;
- mMutex.unlock();
-
- status_t status = attachToBufferQueue(
- block, outputIgbp, outputGeneration, &bqSlot);
- if (status != OK) {
- LOG(WARNING) << "outputBuffer -- attaching failed.";
- return INVALID_OPERATION;
- }
-
- status = outputIgbp->queueBuffer(static_cast<int>(bqSlot),
- input, output);
- if (status != OK) {
- LOG(ERROR) << "outputBuffer -- queueBuffer() failed "
- "on non-bufferqueue-based block. "
- "Error = " << status << ".";
- return status;
- }
- return OK;
- }
-
- mMutex.lock();
- sp<IGraphicBufferProducer> outputIgbp = mIgbp;
- uint32_t outputGeneration = mGeneration;
- uint64_t outputBqId = mBqId;
- mMutex.unlock();
-
- if (!outputIgbp) {
- LOG(VERBOSE) << "outputBuffer -- output surface is null.";
- return NO_INIT;
- }
-
- if (!display) {
- LOG(WARNING) << "outputBuffer -- cannot display "
- "bufferqueue-based block to the bufferqueue.";
- return UNKNOWN_ERROR;
- }
- if (bqId != outputBqId || generation != outputGeneration) {
- int32_t diff = (int32_t) outputGeneration - (int32_t) generation;
- LOG(WARNING) << "outputBuffer -- buffers from old generation to "
- << outputGeneration << " , diff: " << diff
- << " , slot: " << bqSlot;
- return DEAD_OBJECT;
- }
-
- status_t status = outputIgbp->queueBuffer(static_cast<int>(bqSlot),
- input, output);
- if (status != OK) {
- LOG(ERROR) << "outputBuffer -- queueBuffer() failed "
- "on bufferqueue-based block. "
- "Error = " << status << ".";
- return status;
- }
- return OK;
- }
-
- Impl *getPtr() {
- return this;
- }
-
- ~Impl() {}
-};
-
-OutputBufferQueue::OutputBufferQueue(): mImpl(new Impl()) {}
-
-OutputBufferQueue::~OutputBufferQueue() {}
-
-bool OutputBufferQueue::configure(const sp<IGraphicBufferProducer>& igbp,
- uint32_t generation,
- uint64_t bqId) {
- return mImpl && mImpl->configure(igbp, generation, bqId);
-}
-
-status_t OutputBufferQueue::outputBuffer(
- const C2ConstGraphicBlock& block,
- const BnGraphicBufferProducer::QueueBufferInput& input,
- BnGraphicBufferProducer::QueueBufferOutput* output) {
- if (mImpl) {
- return mImpl->outputBuffer(block, input, output);
- }
- return DEAD_OBJECT;
-}
-
-void OutputBufferQueue::holdBufferQueueBlocks(
- const std::list<std::unique_ptr<C2Work>>& workList) {
- if (!mImpl) {
- return;
- }
- forEachBlock(workList,
- std::bind(&OutputBufferQueue::Impl::registerBuffer,
- mImpl->getPtr(), std::placeholders::_1));
-}
-
-} // namespace utils
-} // namespace V1_0
-} // namespace c2
-} // namespace media
-} // namespace hardware
-} // namespace android
-
diff --git a/media/codec2/hidl/1.0/utils/OutputBufferQueue.cpp b/media/codec2/hidl/1.0/utils/OutputBufferQueue.cpp
new file mode 100644
index 0000000..c4a72ef
--- /dev/null
+++ b/media/codec2/hidl/1.0/utils/OutputBufferQueue.cpp
@@ -0,0 +1,335 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "Codec2-OutputBufferQueue"
+#include <android-base/logging.h>
+
+#include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
+#include <codec2/hidl/1.0/OutputBufferQueue.h>
+#include <gui/bufferqueue/2.0/B2HGraphicBufferProducer.h>
+
+#include <C2AllocatorGralloc.h>
+#include <C2BlockInternal.h>
+#include <C2Buffer.h>
+#include <C2PlatformSupport.h>
+
+#include <iomanip>
+
+namespace android {
+namespace hardware {
+namespace media {
+namespace c2 {
+namespace V1_0 {
+namespace utils {
+
+using HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue::
+ V2_0::IGraphicBufferProducer;
+using B2HGraphicBufferProducer = ::android::hardware::graphics::bufferqueue::
+ V2_0::utils::B2HGraphicBufferProducer;
+
+namespace /* unnamed */ {
+
+// Create a GraphicBuffer object from a graphic block.
+sp<GraphicBuffer> createGraphicBuffer(const C2ConstGraphicBlock& block) {
+ uint32_t width;
+ uint32_t height;
+ uint32_t format;
+ uint64_t usage;
+ uint32_t stride;
+ uint32_t generation;
+ uint64_t bqId;
+ int32_t bqSlot;
+ _UnwrapNativeCodec2GrallocMetadata(
+ block.handle(), &width, &height, &format, &usage,
+ &stride, &generation, &bqId, reinterpret_cast<uint32_t*>(&bqSlot));
+ native_handle_t *grallocHandle =
+ UnwrapNativeCodec2GrallocHandle(block.handle());
+ sp<GraphicBuffer> graphicBuffer =
+ new GraphicBuffer(grallocHandle,
+ GraphicBuffer::CLONE_HANDLE,
+ width, height, format,
+ 1, usage, stride);
+ native_handle_delete(grallocHandle);
+ return graphicBuffer;
+}
+
+template <typename BlockProcessor>
+void forEachBlock(C2FrameData& frameData,
+ BlockProcessor process) {
+ for (const std::shared_ptr<C2Buffer>& buffer : frameData.buffers) {
+ if (buffer) {
+ for (const C2ConstGraphicBlock& block :
+ buffer->data().graphicBlocks()) {
+ process(block);
+ }
+ }
+ }
+}
+
+template <typename BlockProcessor>
+void forEachBlock(const std::list<std::unique_ptr<C2Work>>& workList,
+ BlockProcessor process) {
+ for (const std::unique_ptr<C2Work>& work : workList) {
+ if (!work) {
+ continue;
+ }
+ for (const std::unique_ptr<C2Worklet>& worklet : work->worklets) {
+ if (worklet) {
+ forEachBlock(worklet->output, process);
+ }
+ }
+ }
+}
+
+sp<HGraphicBufferProducer> getHgbp(const sp<IGraphicBufferProducer>& igbp) {
+ sp<HGraphicBufferProducer> hgbp =
+ igbp->getHalInterface<HGraphicBufferProducer>();
+ return hgbp ? hgbp :
+ new B2HGraphicBufferProducer(igbp);
+}
+
+status_t attachToBufferQueue(const C2ConstGraphicBlock& block,
+ const sp<IGraphicBufferProducer>& igbp,
+ uint32_t generation,
+ int32_t* bqSlot) {
+ if (!igbp) {
+ LOG(WARNING) << "attachToBufferQueue -- null producer.";
+ return NO_INIT;
+ }
+
+ sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block);
+ graphicBuffer->setGenerationNumber(generation);
+
+ LOG(VERBOSE) << "attachToBufferQueue -- attaching buffer:"
+ << " block dimension " << block.width() << "x"
+ << block.height()
+ << ", graphicBuffer dimension " << graphicBuffer->getWidth() << "x"
+ << graphicBuffer->getHeight()
+ << std::hex << std::setfill('0')
+ << ", format 0x" << std::setw(8) << graphicBuffer->getPixelFormat()
+ << ", usage 0x" << std::setw(16) << graphicBuffer->getUsage()
+ << std::dec << std::setfill(' ')
+ << ", stride " << graphicBuffer->getStride()
+ << ", generation " << graphicBuffer->getGenerationNumber();
+
+ status_t result = igbp->attachBuffer(bqSlot, graphicBuffer);
+ if (result != OK) {
+ LOG(WARNING) << "attachToBufferQueue -- attachBuffer failed: "
+ "status = " << result << ".";
+ return result;
+ }
+ LOG(VERBOSE) << "attachToBufferQueue -- attachBuffer returned slot #"
+ << *bqSlot << ".";
+ return OK;
+}
+
+bool getBufferQueueAssignment(const C2ConstGraphicBlock& block,
+ uint32_t* generation,
+ uint64_t* bqId,
+ int32_t* bqSlot) {
+ return _C2BlockFactory::GetBufferQueueData(
+ _C2BlockFactory::GetGraphicBlockPoolData(block),
+ generation, bqId, bqSlot);
+}
+
+} // unnamed namespace
+
+OutputBufferQueue::OutputBufferQueue()
+ : mGeneration{0}, mBqId{0} {
+}
+
+OutputBufferQueue::~OutputBufferQueue() {
+}
+
+bool OutputBufferQueue::configure(const sp<IGraphicBufferProducer>& igbp,
+ uint32_t generation,
+ uint64_t bqId) {
+ size_t tryNum = 0;
+ size_t success = 0;
+ sp<GraphicBuffer> buffers[BufferQueueDefs::NUM_BUFFER_SLOTS];
+ std::weak_ptr<_C2BlockPoolData>
+ poolDatas[BufferQueueDefs::NUM_BUFFER_SLOTS];
+ {
+ std::scoped_lock<std::mutex> l(mMutex);
+ if (generation == mGeneration) {
+ return false;
+ }
+ mIgbp = igbp;
+ mGeneration = generation;
+ mBqId = bqId;
+ mOwner = std::make_shared<int>(0);
+ for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) {
+ if (mBqId == 0 || !mBuffers[i]) {
+ continue;
+ }
+ std::shared_ptr<_C2BlockPoolData> data = mPoolDatas[i].lock();
+ if (!data ||
+ !_C2BlockFactory::BeginAttachBlockToBufferQueue(data)) {
+ continue;
+ }
+ ++tryNum;
+ int bqSlot;
+ mBuffers[i]->setGenerationNumber(generation);
+ status_t result = igbp->attachBuffer(&bqSlot, mBuffers[i]);
+ if (result != OK) {
+ continue;
+ }
+ bool attach =
+ _C2BlockFactory::EndAttachBlockToBufferQueue(
+ data, mOwner, getHgbp(mIgbp),
+ generation, bqId, bqSlot);
+ if (!attach) {
+ igbp->cancelBuffer(bqSlot, Fence::NO_FENCE);
+ continue;
+ }
+ buffers[bqSlot] = mBuffers[i];
+ poolDatas[bqSlot] = data;
+ ++success;
+ }
+ for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; ++i) {
+ mBuffers[i] = buffers[i];
+ mPoolDatas[i] = poolDatas[i];
+ }
+ }
+ ALOGD("remote graphic buffer migration %zu/%zu", success, tryNum);
+ return true;
+}
+
+bool OutputBufferQueue::registerBuffer(const C2ConstGraphicBlock& block) {
+ std::shared_ptr<_C2BlockPoolData> data =
+ _C2BlockFactory::GetGraphicBlockPoolData(block);
+ if (!data) {
+ return false;
+ }
+ std::scoped_lock<std::mutex> l(mMutex);
+
+ if (!mIgbp) {
+ return false;
+ }
+
+ uint32_t oldGeneration;
+ uint64_t oldId;
+ int32_t oldSlot;
+ // If the block is not bufferqueue-based, do nothing.
+ if (!_C2BlockFactory::GetBufferQueueData(
+ data, &oldGeneration, &oldId, &oldSlot) || (oldId == 0)) {
+ return false;
+ }
+ // If the block's bqId is the same as the desired bqId, just hold.
+ if ((oldId == mBqId) && (oldGeneration == mGeneration)) {
+ LOG(VERBOSE) << "holdBufferQueueBlock -- import without attaching:"
+ << " bqId " << oldId
+ << ", bqSlot " << oldSlot
+ << ", generation " << mGeneration
+ << ".";
+ _C2BlockFactory::HoldBlockFromBufferQueue(data, mOwner, getHgbp(mIgbp));
+ mPoolDatas[oldSlot] = data;
+ mBuffers[oldSlot] = createGraphicBuffer(block);
+ mBuffers[oldSlot]->setGenerationNumber(mGeneration);
+ return true;
+ }
+ int32_t d = (int32_t) mGeneration - (int32_t) oldGeneration;
+ LOG(WARNING) << "receiving stale buffer: generation "
+ << mGeneration << " , diff " << d << " : slot "
+ << oldSlot;
+ return false;
+}
+
+status_t OutputBufferQueue::outputBuffer(
+ const C2ConstGraphicBlock& block,
+ const BnGraphicBufferProducer::QueueBufferInput& input,
+ BnGraphicBufferProducer::QueueBufferOutput* output) {
+ uint32_t generation;
+ uint64_t bqId;
+ int32_t bqSlot;
+ bool display = displayBufferQueueBlock(block);
+ if (!getBufferQueueAssignment(block, &generation, &bqId, &bqSlot) ||
+ bqId == 0) {
+ // Block not from bufferqueue -- it must be attached before queuing.
+
+ mMutex.lock();
+ sp<IGraphicBufferProducer> outputIgbp = mIgbp;
+ uint32_t outputGeneration = mGeneration;
+ mMutex.unlock();
+
+ status_t status = attachToBufferQueue(
+ block, outputIgbp, outputGeneration, &bqSlot);
+ if (status != OK) {
+ LOG(WARNING) << "outputBuffer -- attaching failed.";
+ return INVALID_OPERATION;
+ }
+
+ status = outputIgbp->queueBuffer(static_cast<int>(bqSlot),
+ input, output);
+ if (status != OK) {
+ LOG(ERROR) << "outputBuffer -- queueBuffer() failed "
+ "on non-bufferqueue-based block. "
+ "Error = " << status << ".";
+ return status;
+ }
+ return OK;
+ }
+
+ mMutex.lock();
+ sp<IGraphicBufferProducer> outputIgbp = mIgbp;
+ uint32_t outputGeneration = mGeneration;
+ uint64_t outputBqId = mBqId;
+ mMutex.unlock();
+
+ if (!outputIgbp) {
+ LOG(VERBOSE) << "outputBuffer -- output surface is null.";
+ return NO_INIT;
+ }
+
+ if (!display) {
+ LOG(WARNING) << "outputBuffer -- cannot display "
+ "bufferqueue-based block to the bufferqueue.";
+ return UNKNOWN_ERROR;
+ }
+ if (bqId != outputBqId || generation != outputGeneration) {
+ int32_t diff = (int32_t) outputGeneration - (int32_t) generation;
+ LOG(WARNING) << "outputBuffer -- buffers from old generation to "
+ << outputGeneration << " , diff: " << diff
+ << " , slot: " << bqSlot;
+ return DEAD_OBJECT;
+ }
+
+ status_t status = outputIgbp->queueBuffer(static_cast<int>(bqSlot),
+ input, output);
+ if (status != OK) {
+ LOG(ERROR) << "outputBuffer -- queueBuffer() failed "
+ "on bufferqueue-based block. "
+ "Error = " << status << ".";
+ return status;
+ }
+ return OK;
+}
+
+void OutputBufferQueue::holdBufferQueueBlocks(
+ const std::list<std::unique_ptr<C2Work>>& workList) {
+ forEachBlock(workList,
+ std::bind(&OutputBufferQueue::registerBuffer,
+ this, std::placeholders::_1));
+}
+
+} // namespace utils
+} // namespace V1_0
+} // namespace c2
+} // namespace media
+} // namespace hardware
+} // namespace android
+
diff --git a/media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/ClientBlockHelper.h b/media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/OutputBufferQueue.h
similarity index 78%
rename from media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/ClientBlockHelper.h
rename to media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/OutputBufferQueue.h
index 0a2298c..80368f7 100644
--- a/media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/ClientBlockHelper.h
+++ b/media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/OutputBufferQueue.h
@@ -14,13 +14,15 @@
* limitations under the License.
*/
-#ifndef CLIENT_BLOCK_HELPER_H
-#define CLIENT_BLOCK_HELPER_H
+#ifndef CODEC2_HIDL_V1_0_UTILS_OUTPUT_BUFFER_QUEUE
+#define CODEC2_HIDL_V1_0_UTILS_OUTPUT_BUFFER_QUEUE
#include <gui/IGraphicBufferProducer.h>
#include <codec2/hidl/1.0/types.h>
#include <C2Work.h>
+struct C2_HIDE _C2BlockPoolData;
+
namespace android {
namespace hardware {
namespace media {
@@ -61,8 +63,16 @@
private:
- class Impl;
- std::unique_ptr<Impl> mImpl;
+ std::mutex mMutex;
+ sp<IGraphicBufferProducer> mIgbp;
+ uint32_t mGeneration;
+ uint64_t mBqId;
+ std::shared_ptr<int> mOwner;
+ // To migrate existing buffers
+ sp<GraphicBuffer> mBuffers[BufferQueueDefs::NUM_BUFFER_SLOTS]; // find a better way
+ std::weak_ptr<_C2BlockPoolData> mPoolDatas[BufferQueueDefs::NUM_BUFFER_SLOTS];
+
+ bool registerBuffer(const C2ConstGraphicBlock& block);
};
} // namespace utils
@@ -72,4 +82,4 @@
} // namespace hardware
} // namespace android
-#endif // CLIENT_BLOCK_HELPER_H
+#endif // CODEC2_HIDL_V1_0_UTILS_OUTPUT_BUFFER_QUEUE
diff --git a/media/codec2/hidl/client/include/codec2/hidl/client.h b/media/codec2/hidl/client/include/codec2/hidl/client.h
index 848901d..862bb21 100644
--- a/media/codec2/hidl/client/include/codec2/hidl/client.h
+++ b/media/codec2/hidl/client/include/codec2/hidl/client.h
@@ -18,7 +18,7 @@
#define CODEC2_HIDL_CLIENT_H
#include <gui/IGraphicBufferProducer.h>
-#include <codec2/hidl/1.0/ClientBlockHelper.h>
+#include <codec2/hidl/1.0/OutputBufferQueue.h>
#include <C2PlatformSupport.h>
#include <C2Component.h>
#include <C2Buffer.h>