AudioFlinger: Create Thread callback
Test: atest AudioTrackTest AudioRecordTest
Test: Camera YouTube
Bug: 291012167
Bug: 291319167
Change-Id: I82024cc2bebe56282224efb4ffda1f5dcc513702
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index c0b09de..ce71703 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -2118,30 +2118,22 @@
/* static */
sp<IAfEffectChain> IAfEffectChain::create(
- const wp<IAfThreadBase>& wThread,
+ const sp<IAfThreadBase>& thread,
audio_session_t sessionId)
{
- return sp<EffectChain>::make(wThread, sessionId);
+ return sp<EffectChain>::make(thread, sessionId);
}
-EffectChain::EffectChain(const wp<IAfThreadBase>& thread,
+EffectChain::EffectChain(const sp<IAfThreadBase>& thread,
audio_session_t sessionId)
: mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX),
mEffectCallback(new EffectCallback(wp<EffectChain>(this), thread))
{
- const sp<IAfThreadBase> p = thread.promote();
- if (p == nullptr) {
- return;
- }
- mStrategy = p->getStrategyForStream(AUDIO_STREAM_MUSIC);
- mMaxTailBuffers = ((kProcessTailDurationMs * p->sampleRate()) / 1000) /
- p->frameCount();
-}
-
-EffectChain::~EffectChain()
-{
+ mStrategy = thread->getStrategyForStream(AUDIO_STREAM_MUSIC);
+ mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
+ thread->frameCount();
}
// getEffectFromDesc_l() must be called with IAfThreadBase::mutex() held
@@ -2990,12 +2982,12 @@
bool EffectChain::EffectCallback::updateOrphanEffectChains(
const sp<IAfEffectBase>& effect) {
// in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
- return mAudioFlinger.updateOrphanEffectChains(effect->asEffectModule());
+ return mAfThreadCallback->updateOrphanEffectChains(effect->asEffectModule());
}
status_t EffectChain::EffectCallback::allocateHalBuffer(
size_t size, sp<EffectBufferHalInterface>* buffer) {
- return mAudioFlinger.mEffectsFactoryHal->allocateBuffer(size, buffer);
+ return mAfThreadCallback->getEffectsFactoryHal()->allocateBuffer(size, buffer);
}
status_t EffectChain::EffectCallback::addEffectToHal(