Use 'audio_port_config' in DeviceHalInterface::add/removeDeviceEffect
Previously, `audio_port_handle_t` was used to specify the device
port. However, these port handles are allocated by the framework
and are not known to the HAL a priori. The current scenario
assumes that the framework first creates an audio patch, thus
passes a complete `audio_port_config` to the HAL prior to adding
an effect. However, this assumption isn't stated anywhere in
the legacy interface definition.
To make things more flexible, make the framework to pass
`audio_port_config` when it adds/removes a device effect.
This also makes unnecessary to pass the hw module ID as it is
contained within the port config. The legacy HAL interface
is left intact.
Bug: 205884982
Test: m
Change-Id: Ie9410637ad092bff22b2c0fe1c92e516a1f24ee0
Merged-In: Ie9410637ad092bff22b2c0fe1c92e516a1f24ee0
diff --git a/media/libaudiohal/impl/DeviceHalHidl.cpp b/media/libaudiohal/impl/DeviceHalHidl.cpp
index a717327..f96d419 100644
--- a/media/libaudiohal/impl/DeviceHalHidl.cpp
+++ b/media/libaudiohal/impl/DeviceHalHidl.cpp
@@ -524,32 +524,32 @@
#if MAJOR_VERSION >= 6
status_t DeviceHalHidl::addDeviceEffect(
- audio_port_handle_t device, sp<EffectHalInterface> effect) {
+ const struct audio_port_config *device, sp<EffectHalInterface> effect) {
TIME_CHECK();
if (mDevice == 0) return NO_INIT;
auto hidlEffect = sp<effect::EffectHalHidl>::cast(effect);
return processReturn("addDeviceEffect", mDevice->addDeviceEffect(
- static_cast<AudioPortHandle>(device), hidlEffect->effectId()));
+ static_cast<AudioPortHandle>(device->id), hidlEffect->effectId()));
}
#else
status_t DeviceHalHidl::addDeviceEffect(
- audio_port_handle_t device __unused, sp<EffectHalInterface> effect __unused) {
+ const struct audio_port_config *device __unused, sp<EffectHalInterface> effect __unused) {
return INVALID_OPERATION;
}
#endif
#if MAJOR_VERSION >= 6
status_t DeviceHalHidl::removeDeviceEffect(
- audio_port_handle_t device, sp<EffectHalInterface> effect) {
+ const struct audio_port_config *device, sp<EffectHalInterface> effect) {
TIME_CHECK();
if (mDevice == 0) return NO_INIT;
auto hidlEffect = sp<effect::EffectHalHidl>::cast(effect);
return processReturn("removeDeviceEffect", mDevice->removeDeviceEffect(
- static_cast<AudioPortHandle>(device), hidlEffect->effectId()));
+ static_cast<AudioPortHandle>(device->id), hidlEffect->effectId()));
}
#else
status_t DeviceHalHidl::removeDeviceEffect(
- audio_port_handle_t device __unused, sp<EffectHalInterface> effect __unused) {
+ const struct audio_port_config *device __unused, sp<EffectHalInterface> effect __unused) {
return INVALID_OPERATION;
}
#endif