Refactor AudioPolicyManager

AudioPolicyManager implementation is now split into the
following files:

files managerdefault/Gains.*
  class AudioGain
  class VolumeCurvePoint
  class StreamDescriptor

files managerdefault/Devices.*
  class DeviceDescriptor
  class DeviceVector

files managerdefault/Ports.*
  class AudioPort
  class AudioPortConfig
  class AudioPatch

files managerdefault/IOProfile.*
  class IOProfile

files managerdefault/HwModule.*
  class HwModule

files managerdefault/AudioInputDescriptor.*
  class AudioInputDescriptor

files managerdefault/AudioOutputDescriptor.*
  class AudioOutputDescriptor

All files for libaudiopolicyservice are moved under service/

All files for libaudiopolicymanager are moved under manager/

Change-Id: I43758be1894e37d34db194b51a19ae24461e066e
diff --git a/services/audiopolicy/service/AudioPolicyClientImpl.cpp b/services/audiopolicy/service/AudioPolicyClientImpl.cpp
new file mode 100644
index 0000000..3e090e9
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyClientImpl.cpp
@@ -0,0 +1,221 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyClientImpl"
+//#define LOG_NDEBUG 0
+
+#include <soundtrigger/SoundTrigger.h>
+#include <utils/Log.h>
+#include "AudioPolicyService.h"
+
+namespace android {
+
+/* implementation of the client interface from the policy manager */
+
+audio_module_handle_t AudioPolicyService::AudioPolicyClient::loadHwModule(const char *name)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return 0;
+    }
+
+    return af->loadHwModule(name);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::openOutput(audio_module_handle_t module,
+                                                           audio_io_handle_t *output,
+                                                           audio_config_t *config,
+                                                           audio_devices_t *devices,
+                                                           const String8& address,
+                                                           uint32_t *latencyMs,
+                                                           audio_output_flags_t flags)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return PERMISSION_DENIED;
+    }
+    return af->openOutput(module, output, config, devices, address, latencyMs, flags);
+}
+
+audio_io_handle_t AudioPolicyService::AudioPolicyClient::openDuplicateOutput(
+                                                                audio_io_handle_t output1,
+                                                                audio_io_handle_t output2)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return 0;
+    }
+    return af->openDuplicateOutput(output1, output2);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::closeOutput(audio_io_handle_t output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->closeOutput(output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::suspendOutput(audio_io_handle_t output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return PERMISSION_DENIED;
+    }
+
+    return af->suspendOutput(output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::restoreOutput(audio_io_handle_t output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return PERMISSION_DENIED;
+    }
+
+    return af->restoreOutput(output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::openInput(audio_module_handle_t module,
+                                                          audio_io_handle_t *input,
+                                                          audio_config_t *config,
+                                                          audio_devices_t *device,
+                                                          const String8& address,
+                                                          audio_source_t source,
+                                                          audio_input_flags_t flags)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return PERMISSION_DENIED;
+    }
+
+    return af->openInput(module, input, config, device, address, source, flags);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::closeInput(audio_io_handle_t input)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->closeInput(input);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::setStreamVolume(audio_stream_type_t stream,
+                     float volume, audio_io_handle_t output,
+                     int delay_ms)
+{
+    return mAudioPolicyService->setStreamVolume(stream, volume, output,
+                                               delay_ms);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::invalidateStream(audio_stream_type_t stream)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->invalidateStream(stream);
+}
+
+void AudioPolicyService::AudioPolicyClient::setParameters(audio_io_handle_t io_handle,
+                   const String8& keyValuePairs,
+                   int delay_ms)
+{
+    mAudioPolicyService->setParameters(io_handle, keyValuePairs.string(), delay_ms);
+}
+
+String8 AudioPolicyService::AudioPolicyClient::getParameters(audio_io_handle_t io_handle,
+                      const String8& keys)
+{
+    String8 result = AudioSystem::getParameters(io_handle, keys);
+    return result;
+}
+
+status_t AudioPolicyService::AudioPolicyClient::startTone(audio_policy_tone_t tone,
+              audio_stream_type_t stream)
+{
+    return mAudioPolicyService->startTone(tone, stream);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::stopTone()
+{
+    return mAudioPolicyService->stopTone();
+}
+
+status_t AudioPolicyService::AudioPolicyClient::setVoiceVolume(float volume, int delay_ms)
+{
+    return mAudioPolicyService->setVoiceVolume(volume, delay_ms);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::moveEffects(int session,
+                        audio_io_handle_t src_output,
+                        audio_io_handle_t dst_output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->moveEffects(session, src_output, dst_output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::createAudioPatch(const struct audio_patch *patch,
+                                                                  audio_patch_handle_t *handle,
+                                                                  int delayMs)
+{
+    return mAudioPolicyService->clientCreateAudioPatch(patch, handle, delayMs);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::releaseAudioPatch(audio_patch_handle_t handle,
+                                                                  int delayMs)
+{
+    return mAudioPolicyService->clientReleaseAudioPatch(handle, delayMs);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::setAudioPortConfig(
+                                                        const struct audio_port_config *config,
+                                                        int delayMs)
+{
+    return mAudioPolicyService->clientSetAudioPortConfig(config, delayMs);
+}
+
+void AudioPolicyService::AudioPolicyClient::onAudioPortListUpdate()
+{
+    mAudioPolicyService->onAudioPortListUpdate();
+}
+
+void AudioPolicyService::AudioPolicyClient::onAudioPatchListUpdate()
+{
+    mAudioPolicyService->onAudioPatchListUpdate();
+}
+
+audio_unique_id_t AudioPolicyService::AudioPolicyClient::newAudioUniqueId()
+{
+    return AudioSystem::newAudioUniqueId();
+}
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyClientImplLegacy.cpp b/services/audiopolicy/service/AudioPolicyClientImplLegacy.cpp
new file mode 100644
index 0000000..a79f8ae
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyClientImplLegacy.cpp
@@ -0,0 +1,316 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyService"
+//#define LOG_NDEBUG 0
+
+#include "Configuration.h"
+#undef __STRICT_ANSI__
+#define __STDINT_LIMITS
+#define __STDC_LIMIT_MACROS
+#include <stdint.h>
+
+#include <sys/time.h>
+#include <binder/IServiceManager.h>
+#include <utils/Log.h>
+#include <cutils/properties.h>
+#include <binder/IPCThreadState.h>
+#include <utils/String16.h>
+#include <utils/threads.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+#include <hardware_legacy/power.h>
+#include <media/AudioEffect.h>
+#include <media/EffectsFactoryApi.h>
+//#include <media/IAudioFlinger.h>
+
+#include <hardware/hardware.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+#include <audio_effects/audio_effects_conf.h>
+#include <media/AudioParameter.h>
+
+
+namespace android {
+
+/* implementation of the interface to the policy manager */
+extern "C" {
+
+audio_module_handle_t aps_load_hw_module(void *service __unused,
+                                             const char *name)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return 0;
+    }
+
+    return af->loadHwModule(name);
+}
+
+static audio_io_handle_t open_output(audio_module_handle_t module,
+                                    audio_devices_t *pDevices,
+                                    uint32_t *pSamplingRate,
+                                    audio_format_t *pFormat,
+                                    audio_channel_mask_t *pChannelMask,
+                                    uint32_t *pLatencyMs,
+                                    audio_output_flags_t flags,
+                                    const audio_offload_info_t *offloadInfo)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return AUDIO_IO_HANDLE_NONE;
+    }
+
+    if (pSamplingRate == NULL || pFormat == NULL || pChannelMask == NULL ||
+            pDevices == NULL || pLatencyMs == NULL) {
+        return AUDIO_IO_HANDLE_NONE;
+    }
+    audio_config_t config = AUDIO_CONFIG_INITIALIZER;
+    config.sample_rate = *pSamplingRate;
+    config.format = *pFormat;
+    config.channel_mask = *pChannelMask;
+    if (offloadInfo != NULL) {
+        config.offload_info = *offloadInfo;
+    }
+    audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
+    status_t status = af->openOutput(module, &output, &config, pDevices,
+                                     String8(""), pLatencyMs, flags);
+    if (status == NO_ERROR) {
+        *pSamplingRate = config.sample_rate;
+        *pFormat = config.format;
+        *pChannelMask = config.channel_mask;
+        if (offloadInfo != NULL) {
+            *((audio_offload_info_t *)offloadInfo) = config.offload_info;
+        }
+    }
+    return output;
+}
+
+// deprecated: replaced by aps_open_output_on_module()
+audio_io_handle_t aps_open_output(void *service __unused,
+                                         audio_devices_t *pDevices,
+                                         uint32_t *pSamplingRate,
+                                         audio_format_t *pFormat,
+                                         audio_channel_mask_t *pChannelMask,
+                                         uint32_t *pLatencyMs,
+                                         audio_output_flags_t flags)
+{
+    return open_output((audio_module_handle_t)0, pDevices, pSamplingRate, pFormat, pChannelMask,
+                          pLatencyMs, flags, NULL);
+}
+
+audio_io_handle_t aps_open_output_on_module(void *service __unused,
+                                                   audio_module_handle_t module,
+                                                   audio_devices_t *pDevices,
+                                                   uint32_t *pSamplingRate,
+                                                   audio_format_t *pFormat,
+                                                   audio_channel_mask_t *pChannelMask,
+                                                   uint32_t *pLatencyMs,
+                                                   audio_output_flags_t flags,
+                                                   const audio_offload_info_t *offloadInfo)
+{
+    return open_output(module, pDevices, pSamplingRate, pFormat, pChannelMask,
+                          pLatencyMs, flags, offloadInfo);
+}
+
+audio_io_handle_t aps_open_dup_output(void *service __unused,
+                                                 audio_io_handle_t output1,
+                                                 audio_io_handle_t output2)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return 0;
+    }
+    return af->openDuplicateOutput(output1, output2);
+}
+
+int aps_close_output(void *service __unused, audio_io_handle_t output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->closeOutput(output);
+}
+
+int aps_suspend_output(void *service __unused, audio_io_handle_t output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return PERMISSION_DENIED;
+    }
+
+    return af->suspendOutput(output);
+}
+
+int aps_restore_output(void *service __unused, audio_io_handle_t output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return PERMISSION_DENIED;
+    }
+
+    return af->restoreOutput(output);
+}
+
+static audio_io_handle_t open_input(audio_module_handle_t module,
+                                    audio_devices_t *pDevices,
+                                    uint32_t *pSamplingRate,
+                                    audio_format_t *pFormat,
+                                    audio_channel_mask_t *pChannelMask)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        ALOGW("%s: could not get AudioFlinger", __func__);
+        return AUDIO_IO_HANDLE_NONE;
+    }
+
+    if (pSamplingRate == NULL || pFormat == NULL || pChannelMask == NULL || pDevices == NULL) {
+        return AUDIO_IO_HANDLE_NONE;
+    }
+
+    if (((*pDevices & AUDIO_DEVICE_IN_REMOTE_SUBMIX) == AUDIO_DEVICE_IN_REMOTE_SUBMIX)
+            && !captureAudioOutputAllowed()) {
+        ALOGE("open_input() permission denied: capture not allowed");
+        return AUDIO_IO_HANDLE_NONE;
+    }
+
+    audio_config_t config = AUDIO_CONFIG_INITIALIZER;;
+    config.sample_rate = *pSamplingRate;
+    config.format = *pFormat;
+    config.channel_mask = *pChannelMask;
+    audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
+    status_t status = af->openInput(module, &input, &config, pDevices,
+                                    String8(""), AUDIO_SOURCE_MIC, AUDIO_INPUT_FLAG_FAST /*FIXME*/);
+    if (status == NO_ERROR) {
+        *pSamplingRate = config.sample_rate;
+        *pFormat = config.format;
+        *pChannelMask = config.channel_mask;
+    }
+    return input;
+}
+
+
+// deprecated: replaced by aps_open_input_on_module(), and acoustics parameter is ignored
+audio_io_handle_t aps_open_input(void *service __unused,
+                                        audio_devices_t *pDevices,
+                                        uint32_t *pSamplingRate,
+                                        audio_format_t *pFormat,
+                                        audio_channel_mask_t *pChannelMask,
+                                        audio_in_acoustics_t acoustics __unused)
+{
+    return  open_input((audio_module_handle_t)0, pDevices, pSamplingRate, pFormat, pChannelMask);
+}
+
+audio_io_handle_t aps_open_input_on_module(void *service __unused,
+                                                  audio_module_handle_t module,
+                                                  audio_devices_t *pDevices,
+                                                  uint32_t *pSamplingRate,
+                                                  audio_format_t *pFormat,
+                                                  audio_channel_mask_t *pChannelMask)
+{
+    return  open_input(module, pDevices, pSamplingRate, pFormat, pChannelMask);
+}
+
+int aps_close_input(void *service __unused, audio_io_handle_t input)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->closeInput(input);
+}
+
+int aps_invalidate_stream(void *service __unused, audio_stream_type_t stream)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->invalidateStream(stream);
+}
+
+int aps_move_effects(void *service __unused, int session,
+                                audio_io_handle_t src_output,
+                                audio_io_handle_t dst_output)
+{
+    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+    if (af == 0) {
+        return PERMISSION_DENIED;
+    }
+
+    return af->moveEffects(session, src_output, dst_output);
+}
+
+char * aps_get_parameters(void *service __unused, audio_io_handle_t io_handle,
+                                     const char *keys)
+{
+    String8 result = AudioSystem::getParameters(io_handle, String8(keys));
+    return strdup(result.string());
+}
+
+void aps_set_parameters(void *service, audio_io_handle_t io_handle,
+                                   const char *kv_pairs, int delay_ms)
+{
+    AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+    audioPolicyService->setParameters(io_handle, kv_pairs, delay_ms);
+}
+
+int aps_set_stream_volume(void *service, audio_stream_type_t stream,
+                                     float volume, audio_io_handle_t output,
+                                     int delay_ms)
+{
+    AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+    return audioPolicyService->setStreamVolume(stream, volume, output,
+                                               delay_ms);
+}
+
+int aps_start_tone(void *service, audio_policy_tone_t tone,
+                              audio_stream_type_t stream)
+{
+    AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+    return audioPolicyService->startTone(tone, stream);
+}
+
+int aps_stop_tone(void *service)
+{
+    AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+    return audioPolicyService->stopTone();
+}
+
+int aps_set_voice_volume(void *service, float volume, int delay_ms)
+{
+    AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+    return audioPolicyService->setVoiceVolume(volume, delay_ms);
+}
+
+}; // extern "C"
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyEffects.cpp b/services/audiopolicy/service/AudioPolicyEffects.cpp
new file mode 100644
index 0000000..e6ace20
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyEffects.cpp
@@ -0,0 +1,673 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyEffects"
+//#define LOG_NDEBUG 0
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <cutils/misc.h>
+#include <media/AudioEffect.h>
+#include <system/audio.h>
+#include <hardware/audio_effect.h>
+#include <audio_effects/audio_effects_conf.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <cutils/config_utils.h>
+#include "AudioPolicyEffects.h"
+#include "ServiceUtilities.h"
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+// AudioPolicyEffects Implementation
+// ----------------------------------------------------------------------------
+
+AudioPolicyEffects::AudioPolicyEffects()
+{
+    // load automatic audio effect modules
+    if (access(AUDIO_EFFECT_VENDOR_CONFIG_FILE, R_OK) == 0) {
+        loadAudioEffectConfig(AUDIO_EFFECT_VENDOR_CONFIG_FILE);
+    } else if (access(AUDIO_EFFECT_DEFAULT_CONFIG_FILE, R_OK) == 0) {
+        loadAudioEffectConfig(AUDIO_EFFECT_DEFAULT_CONFIG_FILE);
+    }
+}
+
+
+AudioPolicyEffects::~AudioPolicyEffects()
+{
+    size_t i = 0;
+    // release audio input processing resources
+    for (i = 0; i < mInputSources.size(); i++) {
+        delete mInputSources.valueAt(i);
+    }
+    mInputSources.clear();
+
+    for (i = 0; i < mInputs.size(); i++) {
+        mInputs.valueAt(i)->mEffects.clear();
+        delete mInputs.valueAt(i);
+    }
+    mInputs.clear();
+
+    // release audio output processing resources
+    for (i = 0; i < mOutputStreams.size(); i++) {
+        delete mOutputStreams.valueAt(i);
+    }
+    mOutputStreams.clear();
+
+    for (i = 0; i < mOutputSessions.size(); i++) {
+        mOutputSessions.valueAt(i)->mEffects.clear();
+        delete mOutputSessions.valueAt(i);
+    }
+    mOutputSessions.clear();
+}
+
+
+status_t AudioPolicyEffects::addInputEffects(audio_io_handle_t input,
+                             audio_source_t inputSource,
+                             int audioSession)
+{
+    status_t status = NO_ERROR;
+
+    // create audio pre processors according to input source
+    audio_source_t aliasSource = (inputSource == AUDIO_SOURCE_HOTWORD) ?
+                                    AUDIO_SOURCE_VOICE_RECOGNITION : inputSource;
+
+    Mutex::Autolock _l(mLock);
+    ssize_t index = mInputSources.indexOfKey(aliasSource);
+    if (index < 0) {
+        ALOGV("addInputEffects(): no processing needs to be attached to this source");
+        return status;
+    }
+    ssize_t idx = mInputs.indexOfKey(input);
+    EffectVector *inputDesc;
+    if (idx < 0) {
+        inputDesc = new EffectVector(audioSession);
+        mInputs.add(input, inputDesc);
+    } else {
+        // EffectVector is existing and we just need to increase ref count
+        inputDesc = mInputs.valueAt(idx);
+    }
+    inputDesc->mRefCount++;
+
+    ALOGV("addInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+    if (inputDesc->mRefCount == 1) {
+        Vector <EffectDesc *> effects = mInputSources.valueAt(index)->mEffects;
+        for (size_t i = 0; i < effects.size(); i++) {
+            EffectDesc *effect = effects[i];
+            sp<AudioEffect> fx = new AudioEffect(NULL, &effect->mUuid, -1, 0, 0,
+                                                 audioSession, input);
+            status_t status = fx->initCheck();
+            if (status != NO_ERROR && status != ALREADY_EXISTS) {
+                ALOGW("addInputEffects(): failed to create Fx %s on source %d",
+                      effect->mName, (int32_t)aliasSource);
+                // fx goes out of scope and strong ref on AudioEffect is released
+                continue;
+            }
+            for (size_t j = 0; j < effect->mParams.size(); j++) {
+                fx->setParameter(effect->mParams[j]);
+            }
+            ALOGV("addInputEffects(): added Fx %s on source: %d",
+                  effect->mName, (int32_t)aliasSource);
+            inputDesc->mEffects.add(fx);
+        }
+        inputDesc->setProcessorEnabled(true);
+    }
+    return status;
+}
+
+
+status_t AudioPolicyEffects::releaseInputEffects(audio_io_handle_t input)
+{
+    status_t status = NO_ERROR;
+
+    Mutex::Autolock _l(mLock);
+    ssize_t index = mInputs.indexOfKey(input);
+    if (index < 0) {
+        return status;
+    }
+    EffectVector *inputDesc = mInputs.valueAt(index);
+    inputDesc->mRefCount--;
+    ALOGV("releaseInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+    if (inputDesc->mRefCount == 0) {
+        inputDesc->setProcessorEnabled(false);
+        delete inputDesc;
+        mInputs.removeItemsAt(index);
+        ALOGV("releaseInputEffects(): all effects released");
+    }
+    return status;
+}
+
+status_t AudioPolicyEffects::queryDefaultInputEffects(int audioSession,
+                                                      effect_descriptor_t *descriptors,
+                                                      uint32_t *count)
+{
+    status_t status = NO_ERROR;
+
+    Mutex::Autolock _l(mLock);
+    size_t index;
+    for (index = 0; index < mInputs.size(); index++) {
+        if (mInputs.valueAt(index)->mSessionId == audioSession) {
+            break;
+        }
+    }
+    if (index == mInputs.size()) {
+        *count = 0;
+        return BAD_VALUE;
+    }
+    Vector< sp<AudioEffect> > effects = mInputs.valueAt(index)->mEffects;
+
+    for (size_t i = 0; i < effects.size(); i++) {
+        effect_descriptor_t desc = effects[i]->descriptor();
+        if (i < *count) {
+            descriptors[i] = desc;
+        }
+    }
+    if (effects.size() > *count) {
+        status = NO_MEMORY;
+    }
+    *count = effects.size();
+    return status;
+}
+
+
+status_t AudioPolicyEffects::queryDefaultOutputSessionEffects(int audioSession,
+                         effect_descriptor_t *descriptors,
+                         uint32_t *count)
+{
+    status_t status = NO_ERROR;
+
+    Mutex::Autolock _l(mLock);
+    size_t index;
+    for (index = 0; index < mOutputSessions.size(); index++) {
+        if (mOutputSessions.valueAt(index)->mSessionId == audioSession) {
+            break;
+        }
+    }
+    if (index == mOutputSessions.size()) {
+        *count = 0;
+        return BAD_VALUE;
+    }
+    Vector< sp<AudioEffect> > effects = mOutputSessions.valueAt(index)->mEffects;
+
+    for (size_t i = 0; i < effects.size(); i++) {
+        effect_descriptor_t desc = effects[i]->descriptor();
+        if (i < *count) {
+            descriptors[i] = desc;
+        }
+    }
+    if (effects.size() > *count) {
+        status = NO_MEMORY;
+    }
+    *count = effects.size();
+    return status;
+}
+
+
+status_t AudioPolicyEffects::addOutputSessionEffects(audio_io_handle_t output,
+                         audio_stream_type_t stream,
+                         int audioSession)
+{
+    status_t status = NO_ERROR;
+
+    Mutex::Autolock _l(mLock);
+    // create audio processors according to stream
+    // FIXME: should we have specific post processing settings for internal streams?
+    // default to media for now.
+    if (stream >= AUDIO_STREAM_PUBLIC_CNT) {
+        stream = AUDIO_STREAM_MUSIC;
+    }
+    ssize_t index = mOutputStreams.indexOfKey(stream);
+    if (index < 0) {
+        ALOGV("addOutputSessionEffects(): no output processing needed for this stream");
+        return NO_ERROR;
+    }
+
+    ssize_t idx = mOutputSessions.indexOfKey(audioSession);
+    EffectVector *procDesc;
+    if (idx < 0) {
+        procDesc = new EffectVector(audioSession);
+        mOutputSessions.add(audioSession, procDesc);
+    } else {
+        // EffectVector is existing and we just need to increase ref count
+        procDesc = mOutputSessions.valueAt(idx);
+    }
+    procDesc->mRefCount++;
+
+    ALOGV("addOutputSessionEffects(): session: %d, refCount: %d",
+          audioSession, procDesc->mRefCount);
+    if (procDesc->mRefCount == 1) {
+        Vector <EffectDesc *> effects = mOutputStreams.valueAt(index)->mEffects;
+        for (size_t i = 0; i < effects.size(); i++) {
+            EffectDesc *effect = effects[i];
+            sp<AudioEffect> fx = new AudioEffect(NULL, &effect->mUuid, 0, 0, 0,
+                                                 audioSession, output);
+            status_t status = fx->initCheck();
+            if (status != NO_ERROR && status != ALREADY_EXISTS) {
+                ALOGE("addOutputSessionEffects(): failed to create Fx  %s on session %d",
+                      effect->mName, audioSession);
+                // fx goes out of scope and strong ref on AudioEffect is released
+                continue;
+            }
+            ALOGV("addOutputSessionEffects(): added Fx %s on session: %d for stream: %d",
+                  effect->mName, audioSession, (int32_t)stream);
+            procDesc->mEffects.add(fx);
+        }
+
+        procDesc->setProcessorEnabled(true);
+    }
+    return status;
+}
+
+status_t AudioPolicyEffects::releaseOutputSessionEffects(audio_io_handle_t output,
+                         audio_stream_type_t stream,
+                         int audioSession)
+{
+    status_t status = NO_ERROR;
+    (void) output; // argument not used for now
+    (void) stream; // argument not used for now
+
+    Mutex::Autolock _l(mLock);
+    ssize_t index = mOutputSessions.indexOfKey(audioSession);
+    if (index < 0) {
+        ALOGV("releaseOutputSessionEffects: no output processing was attached to this stream");
+        return NO_ERROR;
+    }
+
+    EffectVector *procDesc = mOutputSessions.valueAt(index);
+    procDesc->mRefCount--;
+    ALOGV("releaseOutputSessionEffects(): session: %d, refCount: %d",
+          audioSession, procDesc->mRefCount);
+    if (procDesc->mRefCount == 0) {
+        procDesc->setProcessorEnabled(false);
+        procDesc->mEffects.clear();
+        delete procDesc;
+        mOutputSessions.removeItemsAt(index);
+        ALOGV("releaseOutputSessionEffects(): output processing released from session: %d",
+              audioSession);
+    }
+    return status;
+}
+
+
+void AudioPolicyEffects::EffectVector::setProcessorEnabled(bool enabled)
+{
+    for (size_t i = 0; i < mEffects.size(); i++) {
+        mEffects.itemAt(i)->setEnabled(enabled);
+    }
+}
+
+
+// ----------------------------------------------------------------------------
+// Audio processing configuration
+// ----------------------------------------------------------------------------
+
+/*static*/ const char * const AudioPolicyEffects::kInputSourceNames[AUDIO_SOURCE_CNT -1] = {
+    MIC_SRC_TAG,
+    VOICE_UL_SRC_TAG,
+    VOICE_DL_SRC_TAG,
+    VOICE_CALL_SRC_TAG,
+    CAMCORDER_SRC_TAG,
+    VOICE_REC_SRC_TAG,
+    VOICE_COMM_SRC_TAG
+};
+
+// returns the audio_source_t enum corresponding to the input source name or
+// AUDIO_SOURCE_CNT is no match found
+/*static*/ audio_source_t AudioPolicyEffects::inputSourceNameToEnum(const char *name)
+{
+    int i;
+    for (i = AUDIO_SOURCE_MIC; i < AUDIO_SOURCE_CNT; i++) {
+        if (strcmp(name, kInputSourceNames[i - AUDIO_SOURCE_MIC]) == 0) {
+            ALOGV("inputSourceNameToEnum found source %s %d", name, i);
+            break;
+        }
+    }
+    return (audio_source_t)i;
+}
+
+const char *AudioPolicyEffects::kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1] = {
+    AUDIO_STREAM_DEFAULT_TAG,
+    AUDIO_STREAM_VOICE_CALL_TAG,
+    AUDIO_STREAM_SYSTEM_TAG,
+    AUDIO_STREAM_RING_TAG,
+    AUDIO_STREAM_MUSIC_TAG,
+    AUDIO_STREAM_ALARM_TAG,
+    AUDIO_STREAM_NOTIFICATION_TAG,
+    AUDIO_STREAM_BLUETOOTH_SCO_TAG,
+    AUDIO_STREAM_ENFORCED_AUDIBLE_TAG,
+    AUDIO_STREAM_DTMF_TAG,
+    AUDIO_STREAM_TTS_TAG
+};
+
+// returns the audio_stream_t enum corresponding to the output stream name or
+// AUDIO_STREAM_PUBLIC_CNT is no match found
+audio_stream_type_t AudioPolicyEffects::streamNameToEnum(const char *name)
+{
+    int i;
+    for (i = AUDIO_STREAM_DEFAULT; i < AUDIO_STREAM_PUBLIC_CNT; i++) {
+        if (strcmp(name, kStreamNames[i - AUDIO_STREAM_DEFAULT]) == 0) {
+            ALOGV("streamNameToEnum found stream %s %d", name, i);
+            break;
+        }
+    }
+    return (audio_stream_type_t)i;
+}
+
+// ----------------------------------------------------------------------------
+// Audio Effect Config parser
+// ----------------------------------------------------------------------------
+
+size_t AudioPolicyEffects::growParamSize(char *param,
+                                         size_t size,
+                                         size_t *curSize,
+                                         size_t *totSize)
+{
+    // *curSize is at least sizeof(effect_param_t) + 2 * sizeof(int)
+    size_t pos = ((*curSize - 1 ) / size + 1) * size;
+
+    if (pos + size > *totSize) {
+        while (pos + size > *totSize) {
+            *totSize += ((*totSize + 7) / 8) * 4;
+        }
+        param = (char *)realloc(param, *totSize);
+    }
+    *curSize = pos + size;
+    return pos;
+}
+
+size_t AudioPolicyEffects::readParamValue(cnode *node,
+                                          char *param,
+                                          size_t *curSize,
+                                          size_t *totSize)
+{
+    if (strncmp(node->name, SHORT_TAG, sizeof(SHORT_TAG) + 1) == 0) {
+        size_t pos = growParamSize(param, sizeof(short), curSize, totSize);
+        *(short *)((char *)param + pos) = (short)atoi(node->value);
+        ALOGV("readParamValue() reading short %d", *(short *)((char *)param + pos));
+        return sizeof(short);
+    } else if (strncmp(node->name, INT_TAG, sizeof(INT_TAG) + 1) == 0) {
+        size_t pos = growParamSize(param, sizeof(int), curSize, totSize);
+        *(int *)((char *)param + pos) = atoi(node->value);
+        ALOGV("readParamValue() reading int %d", *(int *)((char *)param + pos));
+        return sizeof(int);
+    } else if (strncmp(node->name, FLOAT_TAG, sizeof(FLOAT_TAG) + 1) == 0) {
+        size_t pos = growParamSize(param, sizeof(float), curSize, totSize);
+        *(float *)((char *)param + pos) = (float)atof(node->value);
+        ALOGV("readParamValue() reading float %f",*(float *)((char *)param + pos));
+        return sizeof(float);
+    } else if (strncmp(node->name, BOOL_TAG, sizeof(BOOL_TAG) + 1) == 0) {
+        size_t pos = growParamSize(param, sizeof(bool), curSize, totSize);
+        if (strncmp(node->value, "false", strlen("false") + 1) == 0) {
+            *(bool *)((char *)param + pos) = false;
+        } else {
+            *(bool *)((char *)param + pos) = true;
+        }
+        ALOGV("readParamValue() reading bool %s",*(bool *)((char *)param + pos) ? "true" : "false");
+        return sizeof(bool);
+    } else if (strncmp(node->name, STRING_TAG, sizeof(STRING_TAG) + 1) == 0) {
+        size_t len = strnlen(node->value, EFFECT_STRING_LEN_MAX);
+        if (*curSize + len + 1 > *totSize) {
+            *totSize = *curSize + len + 1;
+            param = (char *)realloc(param, *totSize);
+        }
+        strncpy(param + *curSize, node->value, len);
+        *curSize += len;
+        param[*curSize] = '\0';
+        ALOGV("readParamValue() reading string %s", param + *curSize - len);
+        return len;
+    }
+    ALOGW("readParamValue() unknown param type %s", node->name);
+    return 0;
+}
+
+effect_param_t *AudioPolicyEffects::loadEffectParameter(cnode *root)
+{
+    cnode *param;
+    cnode *value;
+    size_t curSize = sizeof(effect_param_t);
+    size_t totSize = sizeof(effect_param_t) + 2 * sizeof(int);
+    effect_param_t *fx_param = (effect_param_t *)malloc(totSize);
+
+    param = config_find(root, PARAM_TAG);
+    value = config_find(root, VALUE_TAG);
+    if (param == NULL && value == NULL) {
+        // try to parse simple parameter form {int int}
+        param = root->first_child;
+        if (param != NULL) {
+            // Note: that a pair of random strings is read as 0 0
+            int *ptr = (int *)fx_param->data;
+            int *ptr2 = (int *)((char *)param + sizeof(effect_param_t));
+            ALOGW("loadEffectParameter() ptr %p ptr2 %p", ptr, ptr2);
+            *ptr++ = atoi(param->name);
+            *ptr = atoi(param->value);
+            fx_param->psize = sizeof(int);
+            fx_param->vsize = sizeof(int);
+            return fx_param;
+        }
+    }
+    if (param == NULL || value == NULL) {
+        ALOGW("loadEffectParameter() invalid parameter description %s", root->name);
+        goto error;
+    }
+
+    fx_param->psize = 0;
+    param = param->first_child;
+    while (param) {
+        ALOGV("loadEffectParameter() reading param of type %s", param->name);
+        size_t size = readParamValue(param, (char *)fx_param, &curSize, &totSize);
+        if (size == 0) {
+            goto error;
+        }
+        fx_param->psize += size;
+        param = param->next;
+    }
+
+    // align start of value field on 32 bit boundary
+    curSize = ((curSize - 1 ) / sizeof(int) + 1) * sizeof(int);
+
+    fx_param->vsize = 0;
+    value = value->first_child;
+    while (value) {
+        ALOGV("loadEffectParameter() reading value of type %s", value->name);
+        size_t size = readParamValue(value, (char *)fx_param, &curSize, &totSize);
+        if (size == 0) {
+            goto error;
+        }
+        fx_param->vsize += size;
+        value = value->next;
+    }
+
+    return fx_param;
+
+error:
+    delete fx_param;
+    return NULL;
+}
+
+void AudioPolicyEffects::loadEffectParameters(cnode *root, Vector <effect_param_t *>& params)
+{
+    cnode *node = root->first_child;
+    while (node) {
+        ALOGV("loadEffectParameters() loading param %s", node->name);
+        effect_param_t *param = loadEffectParameter(node);
+        if (param == NULL) {
+            node = node->next;
+            continue;
+        }
+        params.add(param);
+        node = node->next;
+    }
+}
+
+
+AudioPolicyEffects::EffectDescVector *AudioPolicyEffects::loadEffectConfig(
+                                                            cnode *root,
+                                                            const Vector <EffectDesc *>& effects)
+{
+    cnode *node = root->first_child;
+    if (node == NULL) {
+        ALOGW("loadInputSource() empty element %s", root->name);
+        return NULL;
+    }
+    EffectDescVector *desc = new EffectDescVector();
+    while (node) {
+        size_t i;
+        for (i = 0; i < effects.size(); i++) {
+            if (strncmp(effects[i]->mName, node->name, EFFECT_STRING_LEN_MAX) == 0) {
+                ALOGV("loadEffectConfig() found effect %s in list", node->name);
+                break;
+            }
+        }
+        if (i == effects.size()) {
+            ALOGV("loadEffectConfig() effect %s not in list", node->name);
+            node = node->next;
+            continue;
+        }
+        EffectDesc *effect = new EffectDesc(*effects[i]);   // deep copy
+        loadEffectParameters(node, effect->mParams);
+        ALOGV("loadEffectConfig() adding effect %s uuid %08x",
+              effect->mName, effect->mUuid.timeLow);
+        desc->mEffects.add(effect);
+        node = node->next;
+    }
+    if (desc->mEffects.size() == 0) {
+        ALOGW("loadEffectConfig() no valid effects found in config %s", root->name);
+        delete desc;
+        return NULL;
+    }
+    return desc;
+}
+
+status_t AudioPolicyEffects::loadInputEffectConfigurations(cnode *root,
+                                                           const Vector <EffectDesc *>& effects)
+{
+    cnode *node = config_find(root, PREPROCESSING_TAG);
+    if (node == NULL) {
+        return -ENOENT;
+    }
+    node = node->first_child;
+    while (node) {
+        audio_source_t source = inputSourceNameToEnum(node->name);
+        if (source == AUDIO_SOURCE_CNT) {
+            ALOGW("loadInputSources() invalid input source %s", node->name);
+            node = node->next;
+            continue;
+        }
+        ALOGV("loadInputSources() loading input source %s", node->name);
+        EffectDescVector *desc = loadEffectConfig(node, effects);
+        if (desc == NULL) {
+            node = node->next;
+            continue;
+        }
+        mInputSources.add(source, desc);
+        node = node->next;
+    }
+    return NO_ERROR;
+}
+
+status_t AudioPolicyEffects::loadStreamEffectConfigurations(cnode *root,
+                                                            const Vector <EffectDesc *>& effects)
+{
+    cnode *node = config_find(root, OUTPUT_SESSION_PROCESSING_TAG);
+    if (node == NULL) {
+        return -ENOENT;
+    }
+    node = node->first_child;
+    while (node) {
+        audio_stream_type_t stream = streamNameToEnum(node->name);
+        if (stream == AUDIO_STREAM_PUBLIC_CNT) {
+            ALOGW("loadStreamEffectConfigurations() invalid output stream %s", node->name);
+            node = node->next;
+            continue;
+        }
+        ALOGV("loadStreamEffectConfigurations() loading output stream %s", node->name);
+        EffectDescVector *desc = loadEffectConfig(node, effects);
+        if (desc == NULL) {
+            node = node->next;
+            continue;
+        }
+        mOutputStreams.add(stream, desc);
+        node = node->next;
+    }
+    return NO_ERROR;
+}
+
+AudioPolicyEffects::EffectDesc *AudioPolicyEffects::loadEffect(cnode *root)
+{
+    cnode *node = config_find(root, UUID_TAG);
+    if (node == NULL) {
+        return NULL;
+    }
+    effect_uuid_t uuid;
+    if (AudioEffect::stringToGuid(node->value, &uuid) != NO_ERROR) {
+        ALOGW("loadEffect() invalid uuid %s", node->value);
+        return NULL;
+    }
+    return new EffectDesc(root->name, uuid);
+}
+
+status_t AudioPolicyEffects::loadEffects(cnode *root, Vector <EffectDesc *>& effects)
+{
+    cnode *node = config_find(root, EFFECTS_TAG);
+    if (node == NULL) {
+        return -ENOENT;
+    }
+    node = node->first_child;
+    while (node) {
+        ALOGV("loadEffects() loading effect %s", node->name);
+        EffectDesc *effect = loadEffect(node);
+        if (effect == NULL) {
+            node = node->next;
+            continue;
+        }
+        effects.add(effect);
+        node = node->next;
+    }
+    return NO_ERROR;
+}
+
+status_t AudioPolicyEffects::loadAudioEffectConfig(const char *path)
+{
+    cnode *root;
+    char *data;
+
+    data = (char *)load_file(path, NULL);
+    if (data == NULL) {
+        return -ENODEV;
+    }
+    root = config_node("", "");
+    config_load(root, data);
+
+    Vector <EffectDesc *> effects;
+    loadEffects(root, effects);
+    loadInputEffectConfigurations(root, effects);
+    loadStreamEffectConfigurations(root, effects);
+
+    for (size_t i = 0; i < effects.size(); i++) {
+        delete effects[i];
+    }
+
+    config_free(root);
+    free(root);
+    free(data);
+
+    return NO_ERROR;
+}
+
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyEffects.h b/services/audiopolicy/service/AudioPolicyEffects.h
new file mode 100644
index 0000000..3dec437
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyEffects.h
@@ -0,0 +1,196 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOPOLICYEFFECTS_H
+#define ANDROID_AUDIOPOLICYEFFECTS_H
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <cutils/misc.h>
+#include <media/AudioEffect.h>
+#include <system/audio.h>
+#include <hardware/audio_effect.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+// AudioPolicyEffects class
+// This class will manage all effects attached to input and output streams in
+// AudioPolicyService as configured in audio_effects.conf.
+class AudioPolicyEffects : public RefBase
+{
+
+public:
+
+    // The constructor will parse audio_effects.conf
+    // First it will look whether vendor specific file exists,
+    // otherwise it will parse the system default file.
+	         AudioPolicyEffects();
+    virtual ~AudioPolicyEffects();
+
+    // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService
+    // main mutex (mLock) held as they will indirectly call back into AudioPolicyService when
+    // managing audio effects.
+
+    // Return a list of effect descriptors for default input effects
+    // associated with audioSession
+    status_t queryDefaultInputEffects(int audioSession,
+                             effect_descriptor_t *descriptors,
+                             uint32_t *count);
+
+    // Add all input effects associated with this input
+    // Effects are attached depending on the audio_source_t
+    status_t addInputEffects(audio_io_handle_t input,
+                             audio_source_t inputSource,
+                             int audioSession);
+
+    // Add all input effects associated to this input
+    status_t releaseInputEffects(audio_io_handle_t input);
+
+
+    // Return a list of effect descriptors for default output effects
+    // associated with audioSession
+    status_t queryDefaultOutputSessionEffects(int audioSession,
+                             effect_descriptor_t *descriptors,
+                             uint32_t *count);
+
+    // Add all output effects associated to this output
+    // Effects are attached depending on the audio_stream_type_t
+    status_t addOutputSessionEffects(audio_io_handle_t output,
+                             audio_stream_type_t stream,
+                             int audioSession);
+
+    // release all output effects associated with this output stream and audiosession
+    status_t releaseOutputSessionEffects(audio_io_handle_t output,
+                             audio_stream_type_t stream,
+                             int audioSession);
+
+private:
+
+    // class to store the description of an effects and its parameters
+    // as defined in audio_effects.conf
+    class EffectDesc {
+    public:
+        EffectDesc(const char *name, const effect_uuid_t& uuid) :
+                        mName(strdup(name)),
+                        mUuid(uuid) { }
+        EffectDesc(const EffectDesc& orig) :
+                        mName(strdup(orig.mName)),
+                        mUuid(orig.mUuid) {
+                            // deep copy mParams
+                            for (size_t k = 0; k < orig.mParams.size(); k++) {
+                                effect_param_t *origParam = orig.mParams[k];
+                                // psize and vsize are rounded up to an int boundary for allocation
+                                size_t origSize = sizeof(effect_param_t) +
+                                                  ((origParam->psize + 3) & ~3) +
+                                                  ((origParam->vsize + 3) & ~3);
+                                effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
+                                memcpy(dupParam, origParam, origSize);
+                                // This works because the param buffer allocation is also done by
+                                // multiples of 4 bytes originally. In theory we should memcpy only
+                                // the actual param size, that is without rounding vsize.
+                                mParams.add(dupParam);
+                            }
+                        }
+        /*virtual*/ ~EffectDesc() {
+            free(mName);
+            for (size_t k = 0; k < mParams.size(); k++) {
+                free(mParams[k]);
+            }
+        }
+        char *mName;
+        effect_uuid_t mUuid;
+        Vector <effect_param_t *> mParams;
+    };
+
+    // class to store voctor of EffectDesc
+    class EffectDescVector {
+    public:
+        EffectDescVector() {}
+        /*virtual*/ ~EffectDescVector() {
+            for (size_t j = 0; j < mEffects.size(); j++) {
+                delete mEffects[j];
+            }
+        }
+        Vector <EffectDesc *> mEffects;
+    };
+
+    // class to store voctor of AudioEffects
+    class EffectVector {
+    public:
+        EffectVector(int session) : mSessionId(session), mRefCount(0) {}
+        /*virtual*/ ~EffectVector() {}
+
+        // Enable or disable all effects in effect vector
+        void setProcessorEnabled(bool enabled);
+
+        const int mSessionId;
+        // AudioPolicyManager keeps mLock, no need for lock on reference count here
+        int mRefCount;
+        Vector< sp<AudioEffect> >mEffects;
+    };
+
+
+    static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
+    static audio_source_t inputSourceNameToEnum(const char *name);
+
+    static const char *kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1]; //+1 required as streams start from -1
+    audio_stream_type_t streamNameToEnum(const char *name);
+
+    // Parse audio_effects.conf
+    status_t loadAudioEffectConfig(const char *path);
+
+    // Load all effects descriptors in configuration file
+    status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
+    EffectDesc *loadEffect(cnode *root);
+
+    // Load all automatic effect configurations
+    status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
+    status_t loadStreamEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
+    EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects);
+
+    // Load all automatic effect parameters
+    void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
+    effect_param_t *loadEffectParameter(cnode *root);
+    size_t readParamValue(cnode *node,
+                          char *param,
+                          size_t *curSize,
+                          size_t *totSize);
+    size_t growParamSize(char *param,
+                         size_t size,
+                         size_t *curSize,
+                         size_t *totSize);
+
+    // protects access to mInputSources, mInputs, mOutputStreams, mOutputSessions
+    Mutex mLock;
+    // Automatic input effects are configured per audio_source_t
+    KeyedVector< audio_source_t, EffectDescVector* > mInputSources;
+    // Automatic input effects are unique for audio_io_handle_t
+    KeyedVector< audio_io_handle_t, EffectVector* > mInputs;
+
+    // Automatic output effects are organized per audio_stream_type_t
+    KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams;
+    // Automatic output effects are unique for audiosession ID
+    KeyedVector< int32_t, EffectVector* > mOutputSessions;
+};
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOPOLICYEFFECTS_H
diff --git a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
new file mode 100644
index 0000000..e9ff8389
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
@@ -0,0 +1,664 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyIntefaceImpl"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+
+namespace android {
+
+
+// ----------------------------------------------------------------------------
+
+status_t AudioPolicyService::setDeviceConnectionState(audio_devices_t device,
+                                                  audio_policy_dev_state_t state,
+                                                  const char *device_address,
+                                                  const char *device_name)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (!audio_is_output_device(device) && !audio_is_input_device(device)) {
+        return BAD_VALUE;
+    }
+    if (state != AUDIO_POLICY_DEVICE_STATE_AVAILABLE &&
+            state != AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE) {
+        return BAD_VALUE;
+    }
+
+    ALOGV("setDeviceConnectionState()");
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->setDeviceConnectionState(device, state,
+                                                         device_address, device_name);
+}
+
+audio_policy_dev_state_t AudioPolicyService::getDeviceConnectionState(
+                                                              audio_devices_t device,
+                                                              const char *device_address)
+{
+    if (mAudioPolicyManager == NULL) {
+        return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
+    }
+    return mAudioPolicyManager->getDeviceConnectionState(device,
+                                                      device_address);
+}
+
+status_t AudioPolicyService::setPhoneState(audio_mode_t state)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (uint32_t(state) >= AUDIO_MODE_CNT) {
+        return BAD_VALUE;
+    }
+
+    ALOGV("setPhoneState()");
+
+    // TODO: check if it is more appropriate to do it in platform specific policy manager
+    AudioSystem::setMode(state);
+
+    Mutex::Autolock _l(mLock);
+    mAudioPolicyManager->setPhoneState(state);
+    mPhoneState = state;
+    return NO_ERROR;
+}
+
+audio_mode_t AudioPolicyService::getPhoneState()
+{
+    Mutex::Autolock _l(mLock);
+    return mPhoneState;
+}
+
+status_t AudioPolicyService::setForceUse(audio_policy_force_use_t usage,
+                                         audio_policy_forced_cfg_t config)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+        return BAD_VALUE;
+    }
+    if (config < 0 || config >= AUDIO_POLICY_FORCE_CFG_CNT) {
+        return BAD_VALUE;
+    }
+    ALOGV("setForceUse()");
+    Mutex::Autolock _l(mLock);
+    mAudioPolicyManager->setForceUse(usage, config);
+    return NO_ERROR;
+}
+
+audio_policy_forced_cfg_t AudioPolicyService::getForceUse(audio_policy_force_use_t usage)
+{
+    if (mAudioPolicyManager == NULL) {
+        return AUDIO_POLICY_FORCE_NONE;
+    }
+    if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+        return AUDIO_POLICY_FORCE_NONE;
+    }
+    return mAudioPolicyManager->getForceUse(usage);
+}
+
+audio_io_handle_t AudioPolicyService::getOutput(audio_stream_type_t stream,
+                                    uint32_t samplingRate,
+                                    audio_format_t format,
+                                    audio_channel_mask_t channelMask,
+                                    audio_output_flags_t flags,
+                                    const audio_offload_info_t *offloadInfo)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return AUDIO_IO_HANDLE_NONE;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return AUDIO_IO_HANDLE_NONE;
+    }
+    ALOGV("getOutput()");
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->getOutput(stream, samplingRate,
+                                    format, channelMask, flags, offloadInfo);
+}
+
+status_t AudioPolicyService::getOutputForAttr(const audio_attributes_t *attr,
+                                              audio_io_handle_t *output,
+                                              audio_session_t session,
+                                              audio_stream_type_t *stream,
+                                              uint32_t samplingRate,
+                                              audio_format_t format,
+                                              audio_channel_mask_t channelMask,
+                                              audio_output_flags_t flags,
+                                              const audio_offload_info_t *offloadInfo)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    ALOGV("getOutput()");
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->getOutputForAttr(attr, output, session, stream, samplingRate,
+                                    format, channelMask, flags, offloadInfo);
+}
+
+status_t AudioPolicyService::startOutput(audio_io_handle_t output,
+                                         audio_stream_type_t stream,
+                                         audio_session_t session)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
+        return BAD_VALUE;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    ALOGV("startOutput()");
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects != 0) {
+        // create audio processors according to stream
+        status_t status = audioPolicyEffects->addOutputSessionEffects(output, stream, session);
+        if (status != NO_ERROR && status != ALREADY_EXISTS) {
+            ALOGW("Failed to add effects on session %d", session);
+        }
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->startOutput(output, stream, session);
+}
+
+status_t AudioPolicyService::stopOutput(audio_io_handle_t output,
+                                        audio_stream_type_t stream,
+                                        audio_session_t session)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
+        return BAD_VALUE;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    ALOGV("stopOutput()");
+    mOutputCommandThread->stopOutputCommand(output, stream, session);
+    return NO_ERROR;
+}
+
+status_t  AudioPolicyService::doStopOutput(audio_io_handle_t output,
+                                      audio_stream_type_t stream,
+                                      audio_session_t session)
+{
+    ALOGV("doStopOutput from tid %d", gettid());
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects != 0) {
+        // release audio processors from the stream
+        status_t status = audioPolicyEffects->releaseOutputSessionEffects(output, stream, session);
+        if (status != NO_ERROR && status != ALREADY_EXISTS) {
+            ALOGW("Failed to release effects on session %d", session);
+        }
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->stopOutput(output, stream, session);
+}
+
+void AudioPolicyService::releaseOutput(audio_io_handle_t output,
+                                       audio_stream_type_t stream,
+                                       audio_session_t session)
+{
+    if (mAudioPolicyManager == NULL) {
+        return;
+    }
+    ALOGV("releaseOutput()");
+    mOutputCommandThread->releaseOutputCommand(output, stream, session);
+}
+
+void AudioPolicyService::doReleaseOutput(audio_io_handle_t output,
+                                         audio_stream_type_t stream,
+                                         audio_session_t session)
+{
+    ALOGV("doReleaseOutput from tid %d", gettid());
+    Mutex::Autolock _l(mLock);
+    mAudioPolicyManager->releaseOutput(output, stream, session);
+}
+
+status_t AudioPolicyService::getInputForAttr(const audio_attributes_t *attr,
+                                             audio_io_handle_t *input,
+                                             audio_session_t session,
+                                             uint32_t samplingRate,
+                                             audio_format_t format,
+                                             audio_channel_mask_t channelMask,
+                                             audio_input_flags_t flags)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    // already checked by client, but double-check in case the client wrapper is bypassed
+    if (attr->source >= AUDIO_SOURCE_CNT && attr->source != AUDIO_SOURCE_HOTWORD &&
+        attr->source != AUDIO_SOURCE_FM_TUNER) {
+        return BAD_VALUE;
+    }
+
+    if (((attr->source == AUDIO_SOURCE_HOTWORD) && !captureHotwordAllowed()) ||
+        ((attr->source == AUDIO_SOURCE_FM_TUNER) && !captureFmTunerAllowed())) {
+        return BAD_VALUE;
+    }
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    status_t status;
+    AudioPolicyInterface::input_type_t inputType;
+    {
+        Mutex::Autolock _l(mLock);
+        // the audio_in_acoustics_t parameter is ignored by get_input()
+        status = mAudioPolicyManager->getInputForAttr(attr, input, session,
+                                                     samplingRate, format, channelMask,
+                                                     flags, &inputType);
+        audioPolicyEffects = mAudioPolicyEffects;
+
+        if (status == NO_ERROR) {
+            // enforce permission (if any) required for each type of input
+            switch (inputType) {
+            case AudioPolicyInterface::API_INPUT_LEGACY:
+                break;
+            case AudioPolicyInterface::API_INPUT_MIX_CAPTURE:
+                if (!captureAudioOutputAllowed()) {
+                    ALOGE("getInputForAttr() permission denied: capture not allowed");
+                    status = PERMISSION_DENIED;
+                }
+                break;
+            case AudioPolicyInterface::API_INPUT_MIX_EXT_POLICY_REROUTE:
+                if (!modifyAudioRoutingAllowed()) {
+                    ALOGE("getInputForAttr() permission denied: modify audio routing not allowed");
+                    status = PERMISSION_DENIED;
+                }
+                break;
+            case AudioPolicyInterface::API_INPUT_INVALID:
+            default:
+                LOG_ALWAYS_FATAL("getInputForAttr() encountered an invalid input type %d",
+                        (int)inputType);
+            }
+        }
+
+        if (status != NO_ERROR) {
+            if (status == PERMISSION_DENIED) {
+                mAudioPolicyManager->releaseInput(*input, session);
+            }
+            return status;
+        }
+    }
+
+    if (audioPolicyEffects != 0) {
+        // create audio pre processors according to input source
+        status_t status = audioPolicyEffects->addInputEffects(*input, attr->source, session);
+        if (status != NO_ERROR && status != ALREADY_EXISTS) {
+            ALOGW("Failed to add effects on input %d", *input);
+        }
+    }
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::startInput(audio_io_handle_t input,
+                                        audio_session_t session)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    Mutex::Autolock _l(mLock);
+
+    return mAudioPolicyManager->startInput(input, session);
+}
+
+status_t AudioPolicyService::stopInput(audio_io_handle_t input,
+                                       audio_session_t session)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    Mutex::Autolock _l(mLock);
+
+    return mAudioPolicyManager->stopInput(input, session);
+}
+
+void AudioPolicyService::releaseInput(audio_io_handle_t input,
+                                      audio_session_t session)
+{
+    if (mAudioPolicyManager == NULL) {
+        return;
+    }
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        mAudioPolicyManager->releaseInput(input, session);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects != 0) {
+        // release audio processors from the input
+        status_t status = audioPolicyEffects->releaseInputEffects(input);
+        if(status != NO_ERROR) {
+            ALOGW("Failed to release effects on input %d", input);
+        }
+    }
+}
+
+status_t AudioPolicyService::initStreamVolume(audio_stream_type_t stream,
+                                            int indexMin,
+                                            int indexMax)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    Mutex::Autolock _l(mLock);
+    mAudioPolicyManager->initStreamVolume(stream, indexMin, indexMax);
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::setStreamVolumeIndex(audio_stream_type_t stream,
+                                                  int index,
+                                                  audio_devices_t device)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->setStreamVolumeIndex(stream,
+                                                    index,
+                                                    device);
+}
+
+status_t AudioPolicyService::getStreamVolumeIndex(audio_stream_type_t stream,
+                                                  int *index,
+                                                  audio_devices_t device)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->getStreamVolumeIndex(stream,
+                                                    index,
+                                                    device);
+}
+
+uint32_t AudioPolicyService::getStrategyForStream(audio_stream_type_t stream)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return 0;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return 0;
+    }
+    return mAudioPolicyManager->getStrategyForStream(stream);
+}
+
+//audio policy: use audio_device_t appropriately
+
+audio_devices_t AudioPolicyService::getDevicesForStream(audio_stream_type_t stream)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return AUDIO_DEVICE_NONE;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return AUDIO_DEVICE_NONE;
+    }
+    return mAudioPolicyManager->getDevicesForStream(stream);
+}
+
+audio_io_handle_t AudioPolicyService::getOutputForEffect(const effect_descriptor_t *desc)
+{
+    // FIXME change return type to status_t, and return NO_INIT here
+    if (mAudioPolicyManager == NULL) {
+        return 0;
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->getOutputForEffect(desc);
+}
+
+status_t AudioPolicyService::registerEffect(const effect_descriptor_t *desc,
+                                audio_io_handle_t io,
+                                uint32_t strategy,
+                                int session,
+                                int id)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    return mAudioPolicyManager->registerEffect(desc, io, strategy, session, id);
+}
+
+status_t AudioPolicyService::unregisterEffect(int id)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    return mAudioPolicyManager->unregisterEffect(id);
+}
+
+status_t AudioPolicyService::setEffectEnabled(int id, bool enabled)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    return mAudioPolicyManager->setEffectEnabled(id, enabled);
+}
+
+bool AudioPolicyService::isStreamActive(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return false;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return false;
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->isStreamActive(stream, inPastMs);
+}
+
+bool AudioPolicyService::isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return false;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return false;
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->isStreamActiveRemotely(stream, inPastMs);
+}
+
+bool AudioPolicyService::isSourceActive(audio_source_t source) const
+{
+    if (mAudioPolicyManager == NULL) {
+        return false;
+    }
+    Mutex::Autolock _l(mLock);
+    return mAudioPolicyManager->isSourceActive(source);
+}
+
+status_t AudioPolicyService::queryDefaultPreProcessing(int audioSession,
+                                                       effect_descriptor_t *descriptors,
+                                                       uint32_t *count)
+{
+    if (mAudioPolicyManager == NULL) {
+        *count = 0;
+        return NO_INIT;
+    }
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects == 0) {
+        *count = 0;
+        return NO_INIT;
+    }
+    return audioPolicyEffects->queryDefaultInputEffects(audioSession, descriptors, count);
+}
+
+bool AudioPolicyService::isOffloadSupported(const audio_offload_info_t& info)
+{
+    if (mAudioPolicyManager == NULL) {
+        ALOGV("mAudioPolicyManager == NULL");
+        return false;
+    }
+
+    return mAudioPolicyManager->isOffloadSupported(info);
+}
+
+status_t AudioPolicyService::listAudioPorts(audio_port_role_t role,
+                                            audio_port_type_t type,
+                                            unsigned int *num_ports,
+                                            struct audio_port *ports,
+                                            unsigned int *generation)
+{
+    Mutex::Autolock _l(mLock);
+    if(!modifyAudioRoutingAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+
+    return mAudioPolicyManager->listAudioPorts(role, type, num_ports, ports, generation);
+}
+
+status_t AudioPolicyService::getAudioPort(struct audio_port *port)
+{
+    Mutex::Autolock _l(mLock);
+    if(!modifyAudioRoutingAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+
+    return mAudioPolicyManager->getAudioPort(port);
+}
+
+status_t AudioPolicyService::createAudioPatch(const struct audio_patch *patch,
+        audio_patch_handle_t *handle)
+{
+    Mutex::Autolock _l(mLock);
+    if(!modifyAudioRoutingAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    return mAudioPolicyManager->createAudioPatch(patch, handle,
+                                                  IPCThreadState::self()->getCallingUid());
+}
+
+status_t AudioPolicyService::releaseAudioPatch(audio_patch_handle_t handle)
+{
+    Mutex::Autolock _l(mLock);
+    if(!modifyAudioRoutingAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+
+    return mAudioPolicyManager->releaseAudioPatch(handle,
+                                                     IPCThreadState::self()->getCallingUid());
+}
+
+status_t AudioPolicyService::listAudioPatches(unsigned int *num_patches,
+        struct audio_patch *patches,
+        unsigned int *generation)
+{
+    Mutex::Autolock _l(mLock);
+    if(!modifyAudioRoutingAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+
+    return mAudioPolicyManager->listAudioPatches(num_patches, patches, generation);
+}
+
+status_t AudioPolicyService::setAudioPortConfig(const struct audio_port_config *config)
+{
+    Mutex::Autolock _l(mLock);
+    if(!modifyAudioRoutingAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+
+    return mAudioPolicyManager->setAudioPortConfig(config);
+}
+
+status_t AudioPolicyService::acquireSoundTriggerSession(audio_session_t *session,
+                                       audio_io_handle_t *ioHandle,
+                                       audio_devices_t *device)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+
+    return mAudioPolicyManager->acquireSoundTriggerSession(session, ioHandle, device);
+}
+
+status_t AudioPolicyService::releaseSoundTriggerSession(audio_session_t session)
+{
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+
+    return mAudioPolicyManager->releaseSoundTriggerSession(session);
+}
+
+status_t AudioPolicyService::registerPolicyMixes(Vector<AudioMix> mixes, bool registration)
+{
+    Mutex::Autolock _l(mLock);
+    if(!modifyAudioRoutingAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (mAudioPolicyManager == NULL) {
+        return NO_INIT;
+    }
+    if (registration) {
+        return mAudioPolicyManager->registerPolicyMixes(mixes);
+    } else {
+        return mAudioPolicyManager->unregisterPolicyMixes(mixes);
+    }
+}
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyInterfaceImplLegacy.cpp b/services/audiopolicy/service/AudioPolicyInterfaceImplLegacy.cpp
new file mode 100644
index 0000000..5a91192
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyInterfaceImplLegacy.cpp
@@ -0,0 +1,607 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyService"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+#include <media/AudioPolicyHelper.h>
+
+namespace android {
+
+
+// ----------------------------------------------------------------------------
+
+status_t AudioPolicyService::setDeviceConnectionState(audio_devices_t device,
+                                                  audio_policy_dev_state_t state,
+                                                  const char *device_address,
+                                                  const char *device_name __unused)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (!audio_is_output_device(device) && !audio_is_input_device(device)) {
+        return BAD_VALUE;
+    }
+    if (state != AUDIO_POLICY_DEVICE_STATE_AVAILABLE &&
+            state != AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE) {
+        return BAD_VALUE;
+    }
+
+    ALOGV("setDeviceConnectionState()");
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->set_device_connection_state(mpAudioPolicy, device,
+                                                      state, device_address);
+}
+
+audio_policy_dev_state_t AudioPolicyService::getDeviceConnectionState(
+                                                              audio_devices_t device,
+                                                              const char *device_address)
+{
+    if (mpAudioPolicy == NULL) {
+        return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
+    }
+    return mpAudioPolicy->get_device_connection_state(mpAudioPolicy, device,
+                                                      device_address);
+}
+
+status_t AudioPolicyService::setPhoneState(audio_mode_t state)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (uint32_t(state) >= AUDIO_MODE_CNT) {
+        return BAD_VALUE;
+    }
+
+    ALOGV("setPhoneState()");
+
+    // TODO: check if it is more appropriate to do it in platform specific policy manager
+    AudioSystem::setMode(state);
+
+    Mutex::Autolock _l(mLock);
+    mpAudioPolicy->set_phone_state(mpAudioPolicy, state);
+    mPhoneState = state;
+    return NO_ERROR;
+}
+
+audio_mode_t AudioPolicyService::getPhoneState()
+{
+    Mutex::Autolock _l(mLock);
+    return mPhoneState;
+}
+
+status_t AudioPolicyService::setForceUse(audio_policy_force_use_t usage,
+                                         audio_policy_forced_cfg_t config)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+        return BAD_VALUE;
+    }
+    if (config < 0 || config >= AUDIO_POLICY_FORCE_CFG_CNT) {
+        return BAD_VALUE;
+    }
+    ALOGV("setForceUse()");
+    Mutex::Autolock _l(mLock);
+    mpAudioPolicy->set_force_use(mpAudioPolicy, usage, config);
+    return NO_ERROR;
+}
+
+audio_policy_forced_cfg_t AudioPolicyService::getForceUse(audio_policy_force_use_t usage)
+{
+    if (mpAudioPolicy == NULL) {
+        return AUDIO_POLICY_FORCE_NONE;
+    }
+    if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+        return AUDIO_POLICY_FORCE_NONE;
+    }
+    return mpAudioPolicy->get_force_use(mpAudioPolicy, usage);
+}
+
+audio_io_handle_t AudioPolicyService::getOutput(audio_stream_type_t stream,
+                                    uint32_t samplingRate,
+                                    audio_format_t format,
+                                    audio_channel_mask_t channelMask,
+                                    audio_output_flags_t flags,
+                                    const audio_offload_info_t *offloadInfo)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return AUDIO_IO_HANDLE_NONE;
+    }
+    if (mpAudioPolicy == NULL) {
+        return AUDIO_IO_HANDLE_NONE;
+    }
+    ALOGV("getOutput()");
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->get_output(mpAudioPolicy, stream, samplingRate,
+                                    format, channelMask, flags, offloadInfo);
+}
+
+status_t AudioPolicyService::startOutput(audio_io_handle_t output,
+                                         audio_stream_type_t stream,
+                                         audio_session_t session)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    ALOGV("startOutput()");
+    // create audio processors according to stream
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects != 0) {
+        status_t status = audioPolicyEffects->addOutputSessionEffects(output, stream, session);
+        if (status != NO_ERROR && status != ALREADY_EXISTS) {
+            ALOGW("Failed to add effects on session %d", session);
+        }
+    }
+
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->start_output(mpAudioPolicy, output, stream, session);
+}
+
+status_t AudioPolicyService::stopOutput(audio_io_handle_t output,
+                                        audio_stream_type_t stream,
+                                        audio_session_t session)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    ALOGV("stopOutput()");
+    mOutputCommandThread->stopOutputCommand(output, stream, session);
+    return NO_ERROR;
+}
+
+status_t  AudioPolicyService::doStopOutput(audio_io_handle_t output,
+                                      audio_stream_type_t stream,
+                                      audio_session_t session)
+{
+    ALOGV("doStopOutput from tid %d", gettid());
+    // release audio processors from the stream
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects != 0) {
+        status_t status = audioPolicyEffects->releaseOutputSessionEffects(output, stream, session);
+        if (status != NO_ERROR && status != ALREADY_EXISTS) {
+            ALOGW("Failed to release effects on session %d", session);
+        }
+    }
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->stop_output(mpAudioPolicy, output, stream, session);
+}
+
+void AudioPolicyService::releaseOutput(audio_io_handle_t output,
+                                       audio_stream_type_t stream,
+                                       audio_session_t session)
+{
+    if (mpAudioPolicy == NULL) {
+        return;
+    }
+    ALOGV("releaseOutput()");
+    mOutputCommandThread->releaseOutputCommand(output, stream, session);
+}
+
+void AudioPolicyService::doReleaseOutput(audio_io_handle_t output,
+                                         audio_stream_type_t stream __unused,
+                                         audio_session_t session __unused)
+{
+    ALOGV("doReleaseOutput from tid %d", gettid());
+    Mutex::Autolock _l(mLock);
+    mpAudioPolicy->release_output(mpAudioPolicy, output);
+}
+
+status_t AudioPolicyService::getInputForAttr(const audio_attributes_t *attr,
+                                             audio_io_handle_t *input,
+                                             audio_session_t session,
+                                             uint32_t samplingRate,
+                                             audio_format_t format,
+                                             audio_channel_mask_t channelMask,
+                                             audio_input_flags_t flags __unused)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+
+    audio_source_t inputSource = attr->source;
+
+    // already checked by client, but double-check in case the client wrapper is bypassed
+    if (inputSource >= AUDIO_SOURCE_CNT && inputSource != AUDIO_SOURCE_HOTWORD &&
+        inputSource != AUDIO_SOURCE_FM_TUNER) {
+        return BAD_VALUE;
+    }
+
+    if (inputSource == AUDIO_SOURCE_DEFAULT) {
+        inputSource = AUDIO_SOURCE_MIC;
+    }
+
+    if (((inputSource == AUDIO_SOURCE_HOTWORD) && !captureHotwordAllowed()) ||
+        ((inputSource == AUDIO_SOURCE_FM_TUNER) && !captureFmTunerAllowed())) {
+        return BAD_VALUE;
+    }
+
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        // the audio_in_acoustics_t parameter is ignored by get_input()
+        *input = mpAudioPolicy->get_input(mpAudioPolicy, inputSource, samplingRate,
+                                             format, channelMask, (audio_in_acoustics_t) 0);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (*input == AUDIO_IO_HANDLE_NONE) {
+        return INVALID_OPERATION;
+    }
+
+    if (audioPolicyEffects != 0) {
+        // create audio pre processors according to input source
+        status_t status = audioPolicyEffects->addInputEffects(*input, inputSource, session);
+        if (status != NO_ERROR && status != ALREADY_EXISTS) {
+            ALOGW("Failed to add effects on input %d", input);
+        }
+    }
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::startInput(audio_io_handle_t input,
+                                        audio_session_t session __unused)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    Mutex::Autolock _l(mLock);
+
+    return mpAudioPolicy->start_input(mpAudioPolicy, input);
+}
+
+status_t AudioPolicyService::stopInput(audio_io_handle_t input,
+                                       audio_session_t session __unused)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    Mutex::Autolock _l(mLock);
+
+    return mpAudioPolicy->stop_input(mpAudioPolicy, input);
+}
+
+void AudioPolicyService::releaseInput(audio_io_handle_t input,
+                                      audio_session_t session __unused)
+{
+    if (mpAudioPolicy == NULL) {
+        return;
+    }
+
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        mpAudioPolicy->release_input(mpAudioPolicy, input);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects != 0) {
+        // release audio processors from the input
+        status_t status = audioPolicyEffects->releaseInputEffects(input);
+        if(status != NO_ERROR) {
+            ALOGW("Failed to release effects on input %d", input);
+        }
+    }
+}
+
+status_t AudioPolicyService::initStreamVolume(audio_stream_type_t stream,
+                                            int indexMin,
+                                            int indexMax)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    Mutex::Autolock _l(mLock);
+    mpAudioPolicy->init_stream_volume(mpAudioPolicy, stream, indexMin, indexMax);
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::setStreamVolumeIndex(audio_stream_type_t stream,
+                                                  int index,
+                                                  audio_devices_t device)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    if (!settingsAllowed()) {
+        return PERMISSION_DENIED;
+    }
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    Mutex::Autolock _l(mLock);
+    if (mpAudioPolicy->set_stream_volume_index_for_device) {
+        return mpAudioPolicy->set_stream_volume_index_for_device(mpAudioPolicy,
+                                                                stream,
+                                                                index,
+                                                                device);
+    } else {
+        return mpAudioPolicy->set_stream_volume_index(mpAudioPolicy, stream, index);
+    }
+}
+
+status_t AudioPolicyService::getStreamVolumeIndex(audio_stream_type_t stream,
+                                                  int *index,
+                                                  audio_devices_t device)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return BAD_VALUE;
+    }
+    Mutex::Autolock _l(mLock);
+    if (mpAudioPolicy->get_stream_volume_index_for_device) {
+        return mpAudioPolicy->get_stream_volume_index_for_device(mpAudioPolicy,
+                                                                stream,
+                                                                index,
+                                                                device);
+    } else {
+        return mpAudioPolicy->get_stream_volume_index(mpAudioPolicy, stream, index);
+    }
+}
+
+uint32_t AudioPolicyService::getStrategyForStream(audio_stream_type_t stream)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return 0;
+    }
+    if (mpAudioPolicy == NULL) {
+        return 0;
+    }
+    return mpAudioPolicy->get_strategy_for_stream(mpAudioPolicy, stream);
+}
+
+//audio policy: use audio_device_t appropriately
+
+audio_devices_t AudioPolicyService::getDevicesForStream(audio_stream_type_t stream)
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return AUDIO_DEVICE_NONE;
+    }
+    if (mpAudioPolicy == NULL) {
+        return AUDIO_DEVICE_NONE;
+    }
+    return mpAudioPolicy->get_devices_for_stream(mpAudioPolicy, stream);
+}
+
+audio_io_handle_t AudioPolicyService::getOutputForEffect(const effect_descriptor_t *desc)
+{
+    // FIXME change return type to status_t, and return NO_INIT here
+    if (mpAudioPolicy == NULL) {
+        return 0;
+    }
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->get_output_for_effect(mpAudioPolicy, desc);
+}
+
+status_t AudioPolicyService::registerEffect(const effect_descriptor_t *desc,
+                                audio_io_handle_t io,
+                                uint32_t strategy,
+                                int session,
+                                int id)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    return mpAudioPolicy->register_effect(mpAudioPolicy, desc, io, strategy, session, id);
+}
+
+status_t AudioPolicyService::unregisterEffect(int id)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    return mpAudioPolicy->unregister_effect(mpAudioPolicy, id);
+}
+
+status_t AudioPolicyService::setEffectEnabled(int id, bool enabled)
+{
+    if (mpAudioPolicy == NULL) {
+        return NO_INIT;
+    }
+    return mpAudioPolicy->set_effect_enabled(mpAudioPolicy, id, enabled);
+}
+
+bool AudioPolicyService::isStreamActive(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return false;
+    }
+    if (mpAudioPolicy == NULL) {
+        return false;
+    }
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->is_stream_active(mpAudioPolicy, stream, inPastMs);
+}
+
+bool AudioPolicyService::isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+    if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+        return false;
+    }
+    if (mpAudioPolicy == NULL) {
+        return false;
+    }
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->is_stream_active_remotely(mpAudioPolicy, stream, inPastMs);
+}
+
+bool AudioPolicyService::isSourceActive(audio_source_t source) const
+{
+    if (mpAudioPolicy == NULL) {
+        return false;
+    }
+    if (mpAudioPolicy->is_source_active == 0) {
+        return false;
+    }
+    Mutex::Autolock _l(mLock);
+    return mpAudioPolicy->is_source_active(mpAudioPolicy, source);
+}
+
+status_t AudioPolicyService::queryDefaultPreProcessing(int audioSession,
+                                                       effect_descriptor_t *descriptors,
+                                                       uint32_t *count)
+{
+    if (mpAudioPolicy == NULL) {
+        *count = 0;
+        return NO_INIT;
+    }
+    sp<AudioPolicyEffects>audioPolicyEffects;
+    {
+        Mutex::Autolock _l(mLock);
+        audioPolicyEffects = mAudioPolicyEffects;
+    }
+    if (audioPolicyEffects == 0) {
+        *count = 0;
+        return NO_INIT;
+    }
+    return audioPolicyEffects->queryDefaultInputEffects(audioSession, descriptors, count);
+}
+
+bool AudioPolicyService::isOffloadSupported(const audio_offload_info_t& info)
+{
+    if (mpAudioPolicy == NULL) {
+        ALOGV("mpAudioPolicy == NULL");
+        return false;
+    }
+
+    if (mpAudioPolicy->is_offload_supported == NULL) {
+        ALOGV("HAL does not implement is_offload_supported");
+        return false;
+    }
+
+    return mpAudioPolicy->is_offload_supported(mpAudioPolicy, &info);
+}
+
+status_t AudioPolicyService::listAudioPorts(audio_port_role_t role __unused,
+                                            audio_port_type_t type __unused,
+                                            unsigned int *num_ports,
+                                            struct audio_port *ports __unused,
+                                            unsigned int *generation __unused)
+{
+    *num_ports = 0;
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::getAudioPort(struct audio_port *port __unused)
+{
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::createAudioPatch(const struct audio_patch *patch __unused,
+        audio_patch_handle_t *handle __unused)
+{
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::releaseAudioPatch(audio_patch_handle_t handle __unused)
+{
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::listAudioPatches(unsigned int *num_patches,
+        struct audio_patch *patches __unused,
+        unsigned int *generation __unused)
+{
+    *num_patches = 0;
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::setAudioPortConfig(const struct audio_port_config *config __unused)
+{
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::getOutputForAttr(const audio_attributes_t *attr,
+                                              audio_io_handle_t *output,
+                                              audio_session_t session __unused,
+                                              audio_stream_type_t *stream,
+                                              uint32_t samplingRate,
+                                              audio_format_t format,
+                                              audio_channel_mask_t channelMask,
+                                              audio_output_flags_t flags,
+                                              const audio_offload_info_t *offloadInfo)
+{
+    if (attr != NULL) {
+        *stream = audio_attributes_to_stream_type(attr);
+    } else {
+        if (*stream == AUDIO_STREAM_DEFAULT) {
+            return BAD_VALUE;
+        }
+    }
+    *output = getOutput(*stream, samplingRate, format, channelMask,
+                                          flags, offloadInfo);
+    if (*output == AUDIO_IO_HANDLE_NONE) {
+        return INVALID_OPERATION;
+    }
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::acquireSoundTriggerSession(audio_session_t *session __unused,
+                                       audio_io_handle_t *ioHandle __unused,
+                                       audio_devices_t *device __unused)
+{
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::releaseSoundTriggerSession(audio_session_t session __unused)
+{
+    return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::registerPolicyMixes(Vector<AudioMix> mixes __unused,
+                                                 bool registration __unused)
+{
+    return INVALID_OPERATION;
+}
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyService.cpp b/services/audiopolicy/service/AudioPolicyService.cpp
new file mode 100644
index 0000000..eb9116d
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyService.cpp
@@ -0,0 +1,1068 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyService"
+//#define LOG_NDEBUG 0
+
+#include "Configuration.h"
+#undef __STRICT_ANSI__
+#define __STDINT_LIMITS
+#define __STDC_LIMIT_MACROS
+#include <stdint.h>
+
+#include <sys/time.h>
+#include <binder/IServiceManager.h>
+#include <utils/Log.h>
+#include <cutils/properties.h>
+#include <binder/IPCThreadState.h>
+#include <utils/String16.h>
+#include <utils/threads.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+#include <hardware_legacy/power.h>
+#include <media/AudioEffect.h>
+#include <media/EffectsFactoryApi.h>
+#include <media/AudioParameter.h>
+
+#include <hardware/hardware.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+
+namespace android {
+
+static const char kDeadlockedString[] = "AudioPolicyService may be deadlocked\n";
+static const char kCmdDeadlockedString[] = "AudioPolicyService command thread may be deadlocked\n";
+
+static const int kDumpLockRetries = 50;
+static const int kDumpLockSleepUs = 20000;
+
+static const nsecs_t kAudioCommandTimeoutNs = seconds(3); // 3 seconds
+
+namespace {
+    extern struct audio_policy_service_ops aps_ops;
+};
+
+// ----------------------------------------------------------------------------
+
+AudioPolicyService::AudioPolicyService()
+    : BnAudioPolicyService(), mpAudioPolicyDev(NULL), mpAudioPolicy(NULL),
+      mAudioPolicyManager(NULL), mAudioPolicyClient(NULL), mPhoneState(AUDIO_MODE_INVALID)
+{
+}
+
+void AudioPolicyService::onFirstRef()
+{
+    char value[PROPERTY_VALUE_MAX];
+    const struct hw_module_t *module;
+    int forced_val;
+    int rc;
+
+    {
+        Mutex::Autolock _l(mLock);
+
+        // start tone playback thread
+        mTonePlaybackThread = new AudioCommandThread(String8("ApmTone"), this);
+        // start audio commands thread
+        mAudioCommandThread = new AudioCommandThread(String8("ApmAudio"), this);
+        // start output activity command thread
+        mOutputCommandThread = new AudioCommandThread(String8("ApmOutput"), this);
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+        ALOGI("AudioPolicyService CSTOR in legacy mode");
+
+        /* instantiate the audio policy manager */
+        rc = hw_get_module(AUDIO_POLICY_HARDWARE_MODULE_ID, &module);
+        if (rc) {
+            return;
+        }
+        rc = audio_policy_dev_open(module, &mpAudioPolicyDev);
+        ALOGE_IF(rc, "couldn't open audio policy device (%s)", strerror(-rc));
+        if (rc) {
+            return;
+        }
+
+        rc = mpAudioPolicyDev->create_audio_policy(mpAudioPolicyDev, &aps_ops, this,
+                                                   &mpAudioPolicy);
+        ALOGE_IF(rc, "couldn't create audio policy (%s)", strerror(-rc));
+        if (rc) {
+            return;
+        }
+
+        rc = mpAudioPolicy->init_check(mpAudioPolicy);
+        ALOGE_IF(rc, "couldn't init_check the audio policy (%s)", strerror(-rc));
+        if (rc) {
+            return;
+        }
+        ALOGI("Loaded audio policy from %s (%s)", module->name, module->id);
+#else
+        ALOGI("AudioPolicyService CSTOR in new mode");
+
+        mAudioPolicyClient = new AudioPolicyClient(this);
+        mAudioPolicyManager = createAudioPolicyManager(mAudioPolicyClient);
+#endif
+    }
+    // load audio processing modules
+    sp<AudioPolicyEffects>audioPolicyEffects = new AudioPolicyEffects();
+    {
+        Mutex::Autolock _l(mLock);
+        mAudioPolicyEffects = audioPolicyEffects;
+    }
+}
+
+AudioPolicyService::~AudioPolicyService()
+{
+    mTonePlaybackThread->exit();
+    mAudioCommandThread->exit();
+    mOutputCommandThread->exit();
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+    if (mpAudioPolicy != NULL && mpAudioPolicyDev != NULL) {
+        mpAudioPolicyDev->destroy_audio_policy(mpAudioPolicyDev, mpAudioPolicy);
+    }
+    if (mpAudioPolicyDev != NULL) {
+        audio_policy_dev_close(mpAudioPolicyDev);
+    }
+#else
+    destroyAudioPolicyManager(mAudioPolicyManager);
+    delete mAudioPolicyClient;
+#endif
+
+    mNotificationClients.clear();
+    mAudioPolicyEffects.clear();
+}
+
+// A notification client is always registered by AudioSystem when the client process
+// connects to AudioPolicyService.
+void AudioPolicyService::registerClient(const sp<IAudioPolicyServiceClient>& client)
+{
+
+    Mutex::Autolock _l(mNotificationClientsLock);
+
+    uid_t uid = IPCThreadState::self()->getCallingUid();
+    if (mNotificationClients.indexOfKey(uid) < 0) {
+        sp<NotificationClient> notificationClient = new NotificationClient(this,
+                                                                           client,
+                                                                           uid);
+        ALOGV("registerClient() client %p, uid %d", client.get(), uid);
+
+        mNotificationClients.add(uid, notificationClient);
+
+        sp<IBinder> binder = IInterface::asBinder(client);
+        binder->linkToDeath(notificationClient);
+    }
+}
+
+// removeNotificationClient() is called when the client process dies.
+void AudioPolicyService::removeNotificationClient(uid_t uid)
+{
+    {
+        Mutex::Autolock _l(mNotificationClientsLock);
+        mNotificationClients.removeItem(uid);
+    }
+#ifndef USE_LEGACY_AUDIO_POLICY
+    {
+        Mutex::Autolock _l(mLock);
+        if (mAudioPolicyManager) {
+            mAudioPolicyManager->clearAudioPatches(uid);
+        }
+    }
+#endif
+}
+
+void AudioPolicyService::onAudioPortListUpdate()
+{
+    mOutputCommandThread->updateAudioPortListCommand();
+}
+
+void AudioPolicyService::doOnAudioPortListUpdate()
+{
+    Mutex::Autolock _l(mNotificationClientsLock);
+    for (size_t i = 0; i < mNotificationClients.size(); i++) {
+        mNotificationClients.valueAt(i)->onAudioPortListUpdate();
+    }
+}
+
+void AudioPolicyService::onAudioPatchListUpdate()
+{
+    mOutputCommandThread->updateAudioPatchListCommand();
+}
+
+status_t AudioPolicyService::clientCreateAudioPatch(const struct audio_patch *patch,
+                                                audio_patch_handle_t *handle,
+                                                int delayMs)
+{
+    return mAudioCommandThread->createAudioPatchCommand(patch, handle, delayMs);
+}
+
+status_t AudioPolicyService::clientReleaseAudioPatch(audio_patch_handle_t handle,
+                                                 int delayMs)
+{
+    return mAudioCommandThread->releaseAudioPatchCommand(handle, delayMs);
+}
+
+void AudioPolicyService::doOnAudioPatchListUpdate()
+{
+    Mutex::Autolock _l(mNotificationClientsLock);
+    for (size_t i = 0; i < mNotificationClients.size(); i++) {
+        mNotificationClients.valueAt(i)->onAudioPatchListUpdate();
+    }
+}
+
+status_t AudioPolicyService::clientSetAudioPortConfig(const struct audio_port_config *config,
+                                                      int delayMs)
+{
+    return mAudioCommandThread->setAudioPortConfigCommand(config, delayMs);
+}
+
+AudioPolicyService::NotificationClient::NotificationClient(const sp<AudioPolicyService>& service,
+                                                     const sp<IAudioPolicyServiceClient>& client,
+                                                     uid_t uid)
+    : mService(service), mUid(uid), mAudioPolicyServiceClient(client)
+{
+}
+
+AudioPolicyService::NotificationClient::~NotificationClient()
+{
+}
+
+void AudioPolicyService::NotificationClient::binderDied(const wp<IBinder>& who __unused)
+{
+    sp<NotificationClient> keep(this);
+    sp<AudioPolicyService> service = mService.promote();
+    if (service != 0) {
+        service->removeNotificationClient(mUid);
+    }
+}
+
+void AudioPolicyService::NotificationClient::onAudioPortListUpdate()
+{
+    if (mAudioPolicyServiceClient != 0) {
+        mAudioPolicyServiceClient->onAudioPortListUpdate();
+    }
+}
+
+void AudioPolicyService::NotificationClient::onAudioPatchListUpdate()
+{
+    if (mAudioPolicyServiceClient != 0) {
+        mAudioPolicyServiceClient->onAudioPatchListUpdate();
+    }
+}
+
+void AudioPolicyService::binderDied(const wp<IBinder>& who) {
+    ALOGW("binderDied() %p, calling pid %d", who.unsafe_get(),
+            IPCThreadState::self()->getCallingPid());
+}
+
+static bool tryLock(Mutex& mutex)
+{
+    bool locked = false;
+    for (int i = 0; i < kDumpLockRetries; ++i) {
+        if (mutex.tryLock() == NO_ERROR) {
+            locked = true;
+            break;
+        }
+        usleep(kDumpLockSleepUs);
+    }
+    return locked;
+}
+
+status_t AudioPolicyService::dumpInternals(int fd)
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+    String8 result;
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+    snprintf(buffer, SIZE, "PolicyManager Interface: %p\n", mpAudioPolicy);
+#else
+    snprintf(buffer, SIZE, "AudioPolicyManager: %p\n", mAudioPolicyManager);
+#endif
+    result.append(buffer);
+    snprintf(buffer, SIZE, "Command Thread: %p\n", mAudioCommandThread.get());
+    result.append(buffer);
+    snprintf(buffer, SIZE, "Tones Thread: %p\n", mTonePlaybackThread.get());
+    result.append(buffer);
+
+    write(fd, result.string(), result.size());
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::dump(int fd, const Vector<String16>& args __unused)
+{
+    if (!dumpAllowed()) {
+        dumpPermissionDenial(fd);
+    } else {
+        bool locked = tryLock(mLock);
+        if (!locked) {
+            String8 result(kDeadlockedString);
+            write(fd, result.string(), result.size());
+        }
+
+        dumpInternals(fd);
+        if (mAudioCommandThread != 0) {
+            mAudioCommandThread->dump(fd);
+        }
+        if (mTonePlaybackThread != 0) {
+            mTonePlaybackThread->dump(fd);
+        }
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+        if (mpAudioPolicy) {
+            mpAudioPolicy->dump(mpAudioPolicy, fd);
+        }
+#else
+        if (mAudioPolicyManager) {
+            mAudioPolicyManager->dump(fd);
+        }
+#endif
+
+        if (locked) mLock.unlock();
+    }
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::dumpPermissionDenial(int fd)
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+    String8 result;
+    snprintf(buffer, SIZE, "Permission Denial: "
+            "can't dump AudioPolicyService from pid=%d, uid=%d\n",
+            IPCThreadState::self()->getCallingPid(),
+            IPCThreadState::self()->getCallingUid());
+    result.append(buffer);
+    write(fd, result.string(), result.size());
+    return NO_ERROR;
+}
+
+status_t AudioPolicyService::onTransact(
+        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+    return BnAudioPolicyService::onTransact(code, data, reply, flags);
+}
+
+
+// -----------  AudioPolicyService::AudioCommandThread implementation ----------
+
+AudioPolicyService::AudioCommandThread::AudioCommandThread(String8 name,
+                                                           const wp<AudioPolicyService>& service)
+    : Thread(false), mName(name), mService(service)
+{
+    mpToneGenerator = NULL;
+}
+
+
+AudioPolicyService::AudioCommandThread::~AudioCommandThread()
+{
+    if (!mAudioCommands.isEmpty()) {
+        release_wake_lock(mName.string());
+    }
+    mAudioCommands.clear();
+    delete mpToneGenerator;
+}
+
+void AudioPolicyService::AudioCommandThread::onFirstRef()
+{
+    run(mName.string(), ANDROID_PRIORITY_AUDIO);
+}
+
+bool AudioPolicyService::AudioCommandThread::threadLoop()
+{
+    nsecs_t waitTime = INT64_MAX;
+
+    mLock.lock();
+    while (!exitPending())
+    {
+        sp<AudioPolicyService> svc;
+        while (!mAudioCommands.isEmpty() && !exitPending()) {
+            nsecs_t curTime = systemTime();
+            // commands are sorted by increasing time stamp: execute them from index 0 and up
+            if (mAudioCommands[0]->mTime <= curTime) {
+                sp<AudioCommand> command = mAudioCommands[0];
+                mAudioCommands.removeAt(0);
+                mLastCommand = command;
+
+                switch (command->mCommand) {
+                case START_TONE: {
+                    mLock.unlock();
+                    ToneData *data = (ToneData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing start tone %d on stream %d",
+                            data->mType, data->mStream);
+                    delete mpToneGenerator;
+                    mpToneGenerator = new ToneGenerator(data->mStream, 1.0);
+                    mpToneGenerator->startTone(data->mType);
+                    mLock.lock();
+                    }break;
+                case STOP_TONE: {
+                    mLock.unlock();
+                    ALOGV("AudioCommandThread() processing stop tone");
+                    if (mpToneGenerator != NULL) {
+                        mpToneGenerator->stopTone();
+                        delete mpToneGenerator;
+                        mpToneGenerator = NULL;
+                    }
+                    mLock.lock();
+                    }break;
+                case SET_VOLUME: {
+                    VolumeData *data = (VolumeData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing set volume stream %d, \
+                            volume %f, output %d", data->mStream, data->mVolume, data->mIO);
+                    command->mStatus = AudioSystem::setStreamVolume(data->mStream,
+                                                                    data->mVolume,
+                                                                    data->mIO);
+                    }break;
+                case SET_PARAMETERS: {
+                    ParametersData *data = (ParametersData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing set parameters string %s, io %d",
+                            data->mKeyValuePairs.string(), data->mIO);
+                    command->mStatus = AudioSystem::setParameters(data->mIO, data->mKeyValuePairs);
+                    }break;
+                case SET_VOICE_VOLUME: {
+                    VoiceVolumeData *data = (VoiceVolumeData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing set voice volume volume %f",
+                            data->mVolume);
+                    command->mStatus = AudioSystem::setVoiceVolume(data->mVolume);
+                    }break;
+                case STOP_OUTPUT: {
+                    StopOutputData *data = (StopOutputData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing stop output %d",
+                            data->mIO);
+                    svc = mService.promote();
+                    if (svc == 0) {
+                        break;
+                    }
+                    mLock.unlock();
+                    svc->doStopOutput(data->mIO, data->mStream, data->mSession);
+                    mLock.lock();
+                    }break;
+                case RELEASE_OUTPUT: {
+                    ReleaseOutputData *data = (ReleaseOutputData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing release output %d",
+                            data->mIO);
+                    svc = mService.promote();
+                    if (svc == 0) {
+                        break;
+                    }
+                    mLock.unlock();
+                    svc->doReleaseOutput(data->mIO, data->mStream, data->mSession);
+                    mLock.lock();
+                    }break;
+                case CREATE_AUDIO_PATCH: {
+                    CreateAudioPatchData *data = (CreateAudioPatchData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing create audio patch");
+                    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+                    if (af == 0) {
+                        command->mStatus = PERMISSION_DENIED;
+                    } else {
+                        command->mStatus = af->createAudioPatch(&data->mPatch, &data->mHandle);
+                    }
+                    } break;
+                case RELEASE_AUDIO_PATCH: {
+                    ReleaseAudioPatchData *data = (ReleaseAudioPatchData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing release audio patch");
+                    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+                    if (af == 0) {
+                        command->mStatus = PERMISSION_DENIED;
+                    } else {
+                        command->mStatus = af->releaseAudioPatch(data->mHandle);
+                    }
+                    } break;
+                case UPDATE_AUDIOPORT_LIST: {
+                    ALOGV("AudioCommandThread() processing update audio port list");
+                    svc = mService.promote();
+                    if (svc == 0) {
+                        break;
+                    }
+                    mLock.unlock();
+                    svc->doOnAudioPortListUpdate();
+                    mLock.lock();
+                    }break;
+                case UPDATE_AUDIOPATCH_LIST: {
+                    ALOGV("AudioCommandThread() processing update audio patch list");
+                    svc = mService.promote();
+                    if (svc == 0) {
+                        break;
+                    }
+                    mLock.unlock();
+                    svc->doOnAudioPatchListUpdate();
+                    mLock.lock();
+                    }break;
+                case SET_AUDIOPORT_CONFIG: {
+                    SetAudioPortConfigData *data = (SetAudioPortConfigData *)command->mParam.get();
+                    ALOGV("AudioCommandThread() processing set port config");
+                    sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+                    if (af == 0) {
+                        command->mStatus = PERMISSION_DENIED;
+                    } else {
+                        command->mStatus = af->setAudioPortConfig(&data->mConfig);
+                    }
+                    } break;
+                default:
+                    ALOGW("AudioCommandThread() unknown command %d", command->mCommand);
+                }
+                {
+                    Mutex::Autolock _l(command->mLock);
+                    if (command->mWaitStatus) {
+                        command->mWaitStatus = false;
+                        command->mCond.signal();
+                    }
+                }
+                waitTime = INT64_MAX;
+            } else {
+                waitTime = mAudioCommands[0]->mTime - curTime;
+                break;
+            }
+        }
+        // release mLock before releasing strong reference on the service as
+        // AudioPolicyService destructor calls AudioCommandThread::exit() which acquires mLock.
+        mLock.unlock();
+        svc.clear();
+        mLock.lock();
+        if (!exitPending() && mAudioCommands.isEmpty()) {
+            // release delayed commands wake lock
+            release_wake_lock(mName.string());
+            ALOGV("AudioCommandThread() going to sleep");
+            mWaitWorkCV.waitRelative(mLock, waitTime);
+            ALOGV("AudioCommandThread() waking up");
+        }
+    }
+    // release delayed commands wake lock before quitting
+    if (!mAudioCommands.isEmpty()) {
+        release_wake_lock(mName.string());
+    }
+    mLock.unlock();
+    return false;
+}
+
+status_t AudioPolicyService::AudioCommandThread::dump(int fd)
+{
+    const size_t SIZE = 256;
+    char buffer[SIZE];
+    String8 result;
+
+    snprintf(buffer, SIZE, "AudioCommandThread %p Dump\n", this);
+    result.append(buffer);
+    write(fd, result.string(), result.size());
+
+    bool locked = tryLock(mLock);
+    if (!locked) {
+        String8 result2(kCmdDeadlockedString);
+        write(fd, result2.string(), result2.size());
+    }
+
+    snprintf(buffer, SIZE, "- Commands:\n");
+    result = String8(buffer);
+    result.append("   Command Time        Wait pParam\n");
+    for (size_t i = 0; i < mAudioCommands.size(); i++) {
+        mAudioCommands[i]->dump(buffer, SIZE);
+        result.append(buffer);
+    }
+    result.append("  Last Command\n");
+    if (mLastCommand != 0) {
+        mLastCommand->dump(buffer, SIZE);
+        result.append(buffer);
+    } else {
+        result.append("     none\n");
+    }
+
+    write(fd, result.string(), result.size());
+
+    if (locked) mLock.unlock();
+
+    return NO_ERROR;
+}
+
+void AudioPolicyService::AudioCommandThread::startToneCommand(ToneGenerator::tone_type type,
+        audio_stream_type_t stream)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = START_TONE;
+    sp<ToneData> data = new ToneData();
+    data->mType = type;
+    data->mStream = stream;
+    command->mParam = data;
+    ALOGV("AudioCommandThread() adding tone start type %d, stream %d", type, stream);
+    sendCommand(command);
+}
+
+void AudioPolicyService::AudioCommandThread::stopToneCommand()
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = STOP_TONE;
+    ALOGV("AudioCommandThread() adding tone stop");
+    sendCommand(command);
+}
+
+status_t AudioPolicyService::AudioCommandThread::volumeCommand(audio_stream_type_t stream,
+                                                               float volume,
+                                                               audio_io_handle_t output,
+                                                               int delayMs)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = SET_VOLUME;
+    sp<VolumeData> data = new VolumeData();
+    data->mStream = stream;
+    data->mVolume = volume;
+    data->mIO = output;
+    command->mParam = data;
+    command->mWaitStatus = true;
+    ALOGV("AudioCommandThread() adding set volume stream %d, volume %f, output %d",
+            stream, volume, output);
+    return sendCommand(command, delayMs);
+}
+
+status_t AudioPolicyService::AudioCommandThread::parametersCommand(audio_io_handle_t ioHandle,
+                                                                   const char *keyValuePairs,
+                                                                   int delayMs)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = SET_PARAMETERS;
+    sp<ParametersData> data = new ParametersData();
+    data->mIO = ioHandle;
+    data->mKeyValuePairs = String8(keyValuePairs);
+    command->mParam = data;
+    command->mWaitStatus = true;
+    ALOGV("AudioCommandThread() adding set parameter string %s, io %d ,delay %d",
+            keyValuePairs, ioHandle, delayMs);
+    return sendCommand(command, delayMs);
+}
+
+status_t AudioPolicyService::AudioCommandThread::voiceVolumeCommand(float volume, int delayMs)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = SET_VOICE_VOLUME;
+    sp<VoiceVolumeData> data = new VoiceVolumeData();
+    data->mVolume = volume;
+    command->mParam = data;
+    command->mWaitStatus = true;
+    ALOGV("AudioCommandThread() adding set voice volume volume %f", volume);
+    return sendCommand(command, delayMs);
+}
+
+void AudioPolicyService::AudioCommandThread::stopOutputCommand(audio_io_handle_t output,
+                                                               audio_stream_type_t stream,
+                                                               audio_session_t session)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = STOP_OUTPUT;
+    sp<StopOutputData> data = new StopOutputData();
+    data->mIO = output;
+    data->mStream = stream;
+    data->mSession = session;
+    command->mParam = data;
+    ALOGV("AudioCommandThread() adding stop output %d", output);
+    sendCommand(command);
+}
+
+void AudioPolicyService::AudioCommandThread::releaseOutputCommand(audio_io_handle_t output,
+                                                                  audio_stream_type_t stream,
+                                                                  audio_session_t session)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = RELEASE_OUTPUT;
+    sp<ReleaseOutputData> data = new ReleaseOutputData();
+    data->mIO = output;
+    data->mStream = stream;
+    data->mSession = session;
+    command->mParam = data;
+    ALOGV("AudioCommandThread() adding release output %d", output);
+    sendCommand(command);
+}
+
+status_t AudioPolicyService::AudioCommandThread::createAudioPatchCommand(
+                                                const struct audio_patch *patch,
+                                                audio_patch_handle_t *handle,
+                                                int delayMs)
+{
+    status_t status = NO_ERROR;
+
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = CREATE_AUDIO_PATCH;
+    CreateAudioPatchData *data = new CreateAudioPatchData();
+    data->mPatch = *patch;
+    data->mHandle = *handle;
+    command->mParam = data;
+    command->mWaitStatus = true;
+    ALOGV("AudioCommandThread() adding create patch delay %d", delayMs);
+    status = sendCommand(command, delayMs);
+    if (status == NO_ERROR) {
+        *handle = data->mHandle;
+    }
+    return status;
+}
+
+status_t AudioPolicyService::AudioCommandThread::releaseAudioPatchCommand(audio_patch_handle_t handle,
+                                                 int delayMs)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = RELEASE_AUDIO_PATCH;
+    ReleaseAudioPatchData *data = new ReleaseAudioPatchData();
+    data->mHandle = handle;
+    command->mParam = data;
+    command->mWaitStatus = true;
+    ALOGV("AudioCommandThread() adding release patch delay %d", delayMs);
+    return sendCommand(command, delayMs);
+}
+
+void AudioPolicyService::AudioCommandThread::updateAudioPortListCommand()
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = UPDATE_AUDIOPORT_LIST;
+    ALOGV("AudioCommandThread() adding update audio port list");
+    sendCommand(command);
+}
+
+void AudioPolicyService::AudioCommandThread::updateAudioPatchListCommand()
+{
+    sp<AudioCommand>command = new AudioCommand();
+    command->mCommand = UPDATE_AUDIOPATCH_LIST;
+    ALOGV("AudioCommandThread() adding update audio patch list");
+    sendCommand(command);
+}
+
+status_t AudioPolicyService::AudioCommandThread::setAudioPortConfigCommand(
+                                            const struct audio_port_config *config, int delayMs)
+{
+    sp<AudioCommand> command = new AudioCommand();
+    command->mCommand = SET_AUDIOPORT_CONFIG;
+    SetAudioPortConfigData *data = new SetAudioPortConfigData();
+    data->mConfig = *config;
+    command->mParam = data;
+    command->mWaitStatus = true;
+    ALOGV("AudioCommandThread() adding set port config delay %d", delayMs);
+    return sendCommand(command, delayMs);
+}
+
+status_t AudioPolicyService::AudioCommandThread::sendCommand(sp<AudioCommand>& command, int delayMs)
+{
+    {
+        Mutex::Autolock _l(mLock);
+        insertCommand_l(command, delayMs);
+        mWaitWorkCV.signal();
+    }
+    Mutex::Autolock _l(command->mLock);
+    while (command->mWaitStatus) {
+        nsecs_t timeOutNs = kAudioCommandTimeoutNs + milliseconds(delayMs);
+        if (command->mCond.waitRelative(command->mLock, timeOutNs) != NO_ERROR) {
+            command->mStatus = TIMED_OUT;
+            command->mWaitStatus = false;
+        }
+    }
+    return command->mStatus;
+}
+
+// insertCommand_l() must be called with mLock held
+void AudioPolicyService::AudioCommandThread::insertCommand_l(sp<AudioCommand>& command, int delayMs)
+{
+    ssize_t i;  // not size_t because i will count down to -1
+    Vector < sp<AudioCommand> > removedCommands;
+    command->mTime = systemTime() + milliseconds(delayMs);
+
+    // acquire wake lock to make sure delayed commands are processed
+    if (mAudioCommands.isEmpty()) {
+        acquire_wake_lock(PARTIAL_WAKE_LOCK, mName.string());
+    }
+
+    // check same pending commands with later time stamps and eliminate them
+    for (i = mAudioCommands.size()-1; i >= 0; i--) {
+        sp<AudioCommand> command2 = mAudioCommands[i];
+        // commands are sorted by increasing time stamp: no need to scan the rest of mAudioCommands
+        if (command2->mTime <= command->mTime) break;
+
+        // create audio patch or release audio patch commands are equivalent
+        // with regard to filtering
+        if ((command->mCommand == CREATE_AUDIO_PATCH) ||
+                (command->mCommand == RELEASE_AUDIO_PATCH)) {
+            if ((command2->mCommand != CREATE_AUDIO_PATCH) &&
+                    (command2->mCommand != RELEASE_AUDIO_PATCH)) {
+                continue;
+            }
+        } else if (command2->mCommand != command->mCommand) continue;
+
+        switch (command->mCommand) {
+        case SET_PARAMETERS: {
+            ParametersData *data = (ParametersData *)command->mParam.get();
+            ParametersData *data2 = (ParametersData *)command2->mParam.get();
+            if (data->mIO != data2->mIO) break;
+            ALOGV("Comparing parameter command %s to new command %s",
+                    data2->mKeyValuePairs.string(), data->mKeyValuePairs.string());
+            AudioParameter param = AudioParameter(data->mKeyValuePairs);
+            AudioParameter param2 = AudioParameter(data2->mKeyValuePairs);
+            for (size_t j = 0; j < param.size(); j++) {
+                String8 key;
+                String8 value;
+                param.getAt(j, key, value);
+                for (size_t k = 0; k < param2.size(); k++) {
+                    String8 key2;
+                    String8 value2;
+                    param2.getAt(k, key2, value2);
+                    if (key2 == key) {
+                        param2.remove(key2);
+                        ALOGV("Filtering out parameter %s", key2.string());
+                        break;
+                    }
+                }
+            }
+            // if all keys have been filtered out, remove the command.
+            // otherwise, update the key value pairs
+            if (param2.size() == 0) {
+                removedCommands.add(command2);
+            } else {
+                data2->mKeyValuePairs = param2.toString();
+            }
+            command->mTime = command2->mTime;
+            // force delayMs to non 0 so that code below does not request to wait for
+            // command status as the command is now delayed
+            delayMs = 1;
+        } break;
+
+        case SET_VOLUME: {
+            VolumeData *data = (VolumeData *)command->mParam.get();
+            VolumeData *data2 = (VolumeData *)command2->mParam.get();
+            if (data->mIO != data2->mIO) break;
+            if (data->mStream != data2->mStream) break;
+            ALOGV("Filtering out volume command on output %d for stream %d",
+                    data->mIO, data->mStream);
+            removedCommands.add(command2);
+            command->mTime = command2->mTime;
+            // force delayMs to non 0 so that code below does not request to wait for
+            // command status as the command is now delayed
+            delayMs = 1;
+        } break;
+
+        case CREATE_AUDIO_PATCH:
+        case RELEASE_AUDIO_PATCH: {
+            audio_patch_handle_t handle;
+            struct audio_patch patch;
+            if (command->mCommand == CREATE_AUDIO_PATCH) {
+                handle = ((CreateAudioPatchData *)command->mParam.get())->mHandle;
+                patch = ((CreateAudioPatchData *)command->mParam.get())->mPatch;
+            } else {
+                handle = ((ReleaseAudioPatchData *)command->mParam.get())->mHandle;
+            }
+            audio_patch_handle_t handle2;
+            struct audio_patch patch2;
+            if (command2->mCommand == CREATE_AUDIO_PATCH) {
+                handle2 = ((CreateAudioPatchData *)command2->mParam.get())->mHandle;
+                patch2 = ((CreateAudioPatchData *)command2->mParam.get())->mPatch;
+            } else {
+                handle2 = ((ReleaseAudioPatchData *)command2->mParam.get())->mHandle;
+            }
+            if (handle != handle2) break;
+            /* Filter CREATE_AUDIO_PATCH commands only when they are issued for
+               same output. */
+            if( (command->mCommand == CREATE_AUDIO_PATCH) &&
+                (command2->mCommand == CREATE_AUDIO_PATCH) ) {
+                bool isOutputDiff = false;
+                if (patch.num_sources == patch2.num_sources) {
+                    for (unsigned count = 0; count < patch.num_sources; count++) {
+                        if (patch.sources[count].id != patch2.sources[count].id) {
+                            isOutputDiff = true;
+                            break;
+                        }
+                    }
+                    if (isOutputDiff)
+                       break;
+                }
+            }
+            ALOGV("Filtering out %s audio patch command for handle %d",
+                  (command->mCommand == CREATE_AUDIO_PATCH) ? "create" : "release", handle);
+            removedCommands.add(command2);
+            command->mTime = command2->mTime;
+            // force delayMs to non 0 so that code below does not request to wait for
+            // command status as the command is now delayed
+            delayMs = 1;
+        } break;
+
+        case START_TONE:
+        case STOP_TONE:
+        default:
+            break;
+        }
+    }
+
+    // remove filtered commands
+    for (size_t j = 0; j < removedCommands.size(); j++) {
+        // removed commands always have time stamps greater than current command
+        for (size_t k = i + 1; k < mAudioCommands.size(); k++) {
+            if (mAudioCommands[k].get() == removedCommands[j].get()) {
+                ALOGV("suppressing command: %d", mAudioCommands[k]->mCommand);
+                mAudioCommands.removeAt(k);
+                break;
+            }
+        }
+    }
+    removedCommands.clear();
+
+    // Disable wait for status if delay is not 0.
+    // Except for create audio patch command because the returned patch handle
+    // is needed by audio policy manager
+    if (delayMs != 0 && command->mCommand != CREATE_AUDIO_PATCH) {
+        command->mWaitStatus = false;
+    }
+
+    // insert command at the right place according to its time stamp
+    ALOGV("inserting command: %d at index %zd, num commands %zu",
+            command->mCommand, i+1, mAudioCommands.size());
+    mAudioCommands.insertAt(command, i + 1);
+}
+
+void AudioPolicyService::AudioCommandThread::exit()
+{
+    ALOGV("AudioCommandThread::exit");
+    {
+        AutoMutex _l(mLock);
+        requestExit();
+        mWaitWorkCV.signal();
+    }
+    requestExitAndWait();
+}
+
+void AudioPolicyService::AudioCommandThread::AudioCommand::dump(char* buffer, size_t size)
+{
+    snprintf(buffer, size, "   %02d      %06d.%03d  %01u    %p\n",
+            mCommand,
+            (int)ns2s(mTime),
+            (int)ns2ms(mTime)%1000,
+            mWaitStatus,
+            mParam.get());
+}
+
+/******* helpers for the service_ops callbacks defined below *********/
+void AudioPolicyService::setParameters(audio_io_handle_t ioHandle,
+                                       const char *keyValuePairs,
+                                       int delayMs)
+{
+    mAudioCommandThread->parametersCommand(ioHandle, keyValuePairs,
+                                           delayMs);
+}
+
+int AudioPolicyService::setStreamVolume(audio_stream_type_t stream,
+                                        float volume,
+                                        audio_io_handle_t output,
+                                        int delayMs)
+{
+    return (int)mAudioCommandThread->volumeCommand(stream, volume,
+                                                   output, delayMs);
+}
+
+int AudioPolicyService::startTone(audio_policy_tone_t tone,
+                                  audio_stream_type_t stream)
+{
+    if (tone != AUDIO_POLICY_TONE_IN_CALL_NOTIFICATION) {
+        ALOGE("startTone: illegal tone requested (%d)", tone);
+    }
+    if (stream != AUDIO_STREAM_VOICE_CALL) {
+        ALOGE("startTone: illegal stream (%d) requested for tone %d", stream,
+            tone);
+    }
+    mTonePlaybackThread->startToneCommand(ToneGenerator::TONE_SUP_CALL_WAITING,
+                                          AUDIO_STREAM_VOICE_CALL);
+    return 0;
+}
+
+int AudioPolicyService::stopTone()
+{
+    mTonePlaybackThread->stopToneCommand();
+    return 0;
+}
+
+int AudioPolicyService::setVoiceVolume(float volume, int delayMs)
+{
+    return (int)mAudioCommandThread->voiceVolumeCommand(volume, delayMs);
+}
+
+extern "C" {
+audio_module_handle_t aps_load_hw_module(void *service __unused,
+                                             const char *name);
+audio_io_handle_t aps_open_output(void *service __unused,
+                                         audio_devices_t *pDevices,
+                                         uint32_t *pSamplingRate,
+                                         audio_format_t *pFormat,
+                                         audio_channel_mask_t *pChannelMask,
+                                         uint32_t *pLatencyMs,
+                                         audio_output_flags_t flags);
+
+audio_io_handle_t aps_open_output_on_module(void *service __unused,
+                                                   audio_module_handle_t module,
+                                                   audio_devices_t *pDevices,
+                                                   uint32_t *pSamplingRate,
+                                                   audio_format_t *pFormat,
+                                                   audio_channel_mask_t *pChannelMask,
+                                                   uint32_t *pLatencyMs,
+                                                   audio_output_flags_t flags,
+                                                   const audio_offload_info_t *offloadInfo);
+audio_io_handle_t aps_open_dup_output(void *service __unused,
+                                                 audio_io_handle_t output1,
+                                                 audio_io_handle_t output2);
+int aps_close_output(void *service __unused, audio_io_handle_t output);
+int aps_suspend_output(void *service __unused, audio_io_handle_t output);
+int aps_restore_output(void *service __unused, audio_io_handle_t output);
+audio_io_handle_t aps_open_input(void *service __unused,
+                                        audio_devices_t *pDevices,
+                                        uint32_t *pSamplingRate,
+                                        audio_format_t *pFormat,
+                                        audio_channel_mask_t *pChannelMask,
+                                        audio_in_acoustics_t acoustics __unused);
+audio_io_handle_t aps_open_input_on_module(void *service __unused,
+                                                  audio_module_handle_t module,
+                                                  audio_devices_t *pDevices,
+                                                  uint32_t *pSamplingRate,
+                                                  audio_format_t *pFormat,
+                                                  audio_channel_mask_t *pChannelMask);
+int aps_close_input(void *service __unused, audio_io_handle_t input);
+int aps_invalidate_stream(void *service __unused, audio_stream_type_t stream);
+int aps_move_effects(void *service __unused, int session,
+                                audio_io_handle_t src_output,
+                                audio_io_handle_t dst_output);
+char * aps_get_parameters(void *service __unused, audio_io_handle_t io_handle,
+                                     const char *keys);
+void aps_set_parameters(void *service, audio_io_handle_t io_handle,
+                                   const char *kv_pairs, int delay_ms);
+int aps_set_stream_volume(void *service, audio_stream_type_t stream,
+                                     float volume, audio_io_handle_t output,
+                                     int delay_ms);
+int aps_start_tone(void *service, audio_policy_tone_t tone,
+                              audio_stream_type_t stream);
+int aps_stop_tone(void *service);
+int aps_set_voice_volume(void *service, float volume, int delay_ms);
+};
+
+namespace {
+    struct audio_policy_service_ops aps_ops = {
+        .open_output           = aps_open_output,
+        .open_duplicate_output = aps_open_dup_output,
+        .close_output          = aps_close_output,
+        .suspend_output        = aps_suspend_output,
+        .restore_output        = aps_restore_output,
+        .open_input            = aps_open_input,
+        .close_input           = aps_close_input,
+        .set_stream_volume     = aps_set_stream_volume,
+        .invalidate_stream     = aps_invalidate_stream,
+        .set_parameters        = aps_set_parameters,
+        .get_parameters        = aps_get_parameters,
+        .start_tone            = aps_start_tone,
+        .stop_tone             = aps_stop_tone,
+        .set_voice_volume      = aps_set_voice_volume,
+        .move_effects          = aps_move_effects,
+        .load_hw_module        = aps_load_hw_module,
+        .open_output_on_module = aps_open_output_on_module,
+        .open_input_on_module  = aps_open_input_on_module,
+    };
+}; // namespace <unnamed>
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
new file mode 100644
index 0000000..0378384
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -0,0 +1,524 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOPOLICYSERVICE_H
+#define ANDROID_AUDIOPOLICYSERVICE_H
+
+#include <cutils/misc.h>
+#include <cutils/config_utils.h>
+#include <cutils/compiler.h>
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <binder/BinderService.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+#include <media/IAudioPolicyService.h>
+#include <media/ToneGenerator.h>
+#include <media/AudioEffect.h>
+#include <media/AudioPolicy.h>
+#ifdef USE_LEGACY_AUDIO_POLICY
+#include <hardware_legacy/AudioPolicyInterface.h>
+#endif
+#include "AudioPolicyEffects.h"
+#include "managerdefault/AudioPolicyManager.h"
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class AudioPolicyService :
+    public BinderService<AudioPolicyService>,
+    public BnAudioPolicyService,
+    public IBinder::DeathRecipient
+{
+    friend class BinderService<AudioPolicyService>;
+
+public:
+    // for BinderService
+    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
+
+    virtual status_t    dump(int fd, const Vector<String16>& args);
+
+    //
+    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
+    //
+
+    virtual status_t setDeviceConnectionState(audio_devices_t device,
+                                              audio_policy_dev_state_t state,
+                                              const char *device_address,
+                                              const char *device_name);
+    virtual audio_policy_dev_state_t getDeviceConnectionState(
+                                                                audio_devices_t device,
+                                                                const char *device_address);
+    virtual status_t setPhoneState(audio_mode_t state);
+    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
+    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
+    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
+                                        uint32_t samplingRate = 0,
+                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
+                                        audio_channel_mask_t channelMask = 0,
+                                        audio_output_flags_t flags =
+                                                AUDIO_OUTPUT_FLAG_NONE,
+                                        const audio_offload_info_t *offloadInfo = NULL);
+    virtual status_t getOutputForAttr(const audio_attributes_t *attr,
+                                      audio_io_handle_t *output,
+                                      audio_session_t session,
+                                      audio_stream_type_t *stream,
+                                      uint32_t samplingRate = 0,
+                                      audio_format_t format = AUDIO_FORMAT_DEFAULT,
+                                      audio_channel_mask_t channelMask = 0,
+                                      audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
+                                      const audio_offload_info_t *offloadInfo = NULL);
+    virtual status_t startOutput(audio_io_handle_t output,
+                                 audio_stream_type_t stream,
+                                 audio_session_t session);
+    virtual status_t stopOutput(audio_io_handle_t output,
+                                audio_stream_type_t stream,
+                                audio_session_t session);
+    virtual void releaseOutput(audio_io_handle_t output,
+                               audio_stream_type_t stream,
+                               audio_session_t session);
+    virtual status_t getInputForAttr(const audio_attributes_t *attr,
+                                     audio_io_handle_t *input,
+                                     audio_session_t session,
+                                     uint32_t samplingRate,
+                                     audio_format_t format,
+                                     audio_channel_mask_t channelMask,
+                                     audio_input_flags_t flags);
+    virtual status_t startInput(audio_io_handle_t input,
+                                audio_session_t session);
+    virtual status_t stopInput(audio_io_handle_t input,
+                               audio_session_t session);
+    virtual void releaseInput(audio_io_handle_t input,
+                              audio_session_t session);
+    virtual status_t initStreamVolume(audio_stream_type_t stream,
+                                      int indexMin,
+                                      int indexMax);
+    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
+                                          int index,
+                                          audio_devices_t device);
+    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
+                                          int *index,
+                                          audio_devices_t device);
+
+    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
+    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
+
+    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
+    virtual status_t registerEffect(const effect_descriptor_t *desc,
+                                    audio_io_handle_t io,
+                                    uint32_t strategy,
+                                    int session,
+                                    int id);
+    virtual status_t unregisterEffect(int id);
+    virtual status_t setEffectEnabled(int id, bool enabled);
+    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
+    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
+    virtual bool isSourceActive(audio_source_t source) const;
+
+    virtual status_t queryDefaultPreProcessing(int audioSession,
+                                              effect_descriptor_t *descriptors,
+                                              uint32_t *count);
+    virtual     status_t    onTransact(
+                                uint32_t code,
+                                const Parcel& data,
+                                Parcel* reply,
+                                uint32_t flags);
+
+    // IBinder::DeathRecipient
+    virtual     void        binderDied(const wp<IBinder>& who);
+
+    // RefBase
+    virtual     void        onFirstRef();
+
+    //
+    // Helpers for the struct audio_policy_service_ops implementation.
+    // This is used by the audio policy manager for certain operations that
+    // are implemented by the policy service.
+    //
+    virtual void setParameters(audio_io_handle_t ioHandle,
+                               const char *keyValuePairs,
+                               int delayMs);
+
+    virtual status_t setStreamVolume(audio_stream_type_t stream,
+                                     float volume,
+                                     audio_io_handle_t output,
+                                     int delayMs = 0);
+    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
+    virtual status_t stopTone();
+    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
+    virtual bool isOffloadSupported(const audio_offload_info_t &config);
+
+    virtual status_t listAudioPorts(audio_port_role_t role,
+                                    audio_port_type_t type,
+                                    unsigned int *num_ports,
+                                    struct audio_port *ports,
+                                    unsigned int *generation);
+    virtual status_t getAudioPort(struct audio_port *port);
+    virtual status_t createAudioPatch(const struct audio_patch *patch,
+                                       audio_patch_handle_t *handle);
+    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
+    virtual status_t listAudioPatches(unsigned int *num_patches,
+                                      struct audio_patch *patches,
+                                      unsigned int *generation);
+    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
+
+    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
+
+    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
+                                           audio_io_handle_t *ioHandle,
+                                           audio_devices_t *device);
+
+    virtual status_t releaseSoundTriggerSession(audio_session_t session);
+
+    virtual audio_mode_t getPhoneState();
+
+    virtual status_t registerPolicyMixes(Vector<AudioMix> mixes, bool registration);
+
+            status_t doStopOutput(audio_io_handle_t output,
+                                  audio_stream_type_t stream,
+                                  audio_session_t session);
+            void doReleaseOutput(audio_io_handle_t output,
+                                 audio_stream_type_t stream,
+                                 audio_session_t session);
+
+            status_t clientCreateAudioPatch(const struct audio_patch *patch,
+                                      audio_patch_handle_t *handle,
+                                      int delayMs);
+            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
+                                             int delayMs);
+            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
+                                                      int delayMs);
+
+            void removeNotificationClient(uid_t uid);
+            void onAudioPortListUpdate();
+            void doOnAudioPortListUpdate();
+            void onAudioPatchListUpdate();
+            void doOnAudioPatchListUpdate();
+
+private:
+                        AudioPolicyService() ANDROID_API;
+    virtual             ~AudioPolicyService();
+
+            status_t dumpInternals(int fd);
+
+    // Thread used for tone playback and to send audio config commands to audio flinger
+    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
+    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
+    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
+    // For audio config commands, it is necessary because audio flinger requires that the calling
+    // process (user) has permission to modify audio settings.
+    class AudioCommandThread : public Thread {
+        class AudioCommand;
+    public:
+
+        // commands for tone AudioCommand
+        enum {
+            START_TONE,
+            STOP_TONE,
+            SET_VOLUME,
+            SET_PARAMETERS,
+            SET_VOICE_VOLUME,
+            STOP_OUTPUT,
+            RELEASE_OUTPUT,
+            CREATE_AUDIO_PATCH,
+            RELEASE_AUDIO_PATCH,
+            UPDATE_AUDIOPORT_LIST,
+            UPDATE_AUDIOPATCH_LIST,
+            SET_AUDIOPORT_CONFIG,
+        };
+
+        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
+        virtual             ~AudioCommandThread();
+
+                    status_t    dump(int fd);
+
+        // Thread virtuals
+        virtual     void        onFirstRef();
+        virtual     bool        threadLoop();
+
+                    void        exit();
+                    void        startToneCommand(ToneGenerator::tone_type type,
+                                                 audio_stream_type_t stream);
+                    void        stopToneCommand();
+                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
+                                            audio_io_handle_t output, int delayMs = 0);
+                    status_t    parametersCommand(audio_io_handle_t ioHandle,
+                                            const char *keyValuePairs, int delayMs = 0);
+                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
+                    void        stopOutputCommand(audio_io_handle_t output,
+                                                  audio_stream_type_t stream,
+                                                  audio_session_t session);
+                    void        releaseOutputCommand(audio_io_handle_t output,
+                                                     audio_stream_type_t stream,
+                                                     audio_session_t session);
+                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
+                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
+                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
+                                                        audio_patch_handle_t *handle,
+                                                        int delayMs);
+                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
+                                                         int delayMs);
+                    void        updateAudioPortListCommand();
+                    void        updateAudioPatchListCommand();
+                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
+                                                          int delayMs);
+                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
+
+    private:
+        class AudioCommandData;
+
+        // descriptor for requested tone playback event
+        class AudioCommand: public RefBase {
+
+        public:
+            AudioCommand()
+            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
+
+            void dump(char* buffer, size_t size);
+
+            int mCommand;   // START_TONE, STOP_TONE ...
+            nsecs_t mTime;  // time stamp
+            Mutex mLock;    // mutex associated to mCond
+            Condition mCond; // condition for status return
+            status_t mStatus; // command status
+            bool mWaitStatus; // true if caller is waiting for status
+            sp<AudioCommandData> mParam;     // command specific parameter data
+        };
+
+        class AudioCommandData: public RefBase {
+        public:
+            virtual ~AudioCommandData() {}
+        protected:
+            AudioCommandData() {}
+        };
+
+        class ToneData : public AudioCommandData {
+        public:
+            ToneGenerator::tone_type mType; // tone type (START_TONE only)
+            audio_stream_type_t mStream;    // stream type (START_TONE only)
+        };
+
+        class VolumeData : public AudioCommandData {
+        public:
+            audio_stream_type_t mStream;
+            float mVolume;
+            audio_io_handle_t mIO;
+        };
+
+        class ParametersData : public AudioCommandData {
+        public:
+            audio_io_handle_t mIO;
+            String8 mKeyValuePairs;
+        };
+
+        class VoiceVolumeData : public AudioCommandData {
+        public:
+            float mVolume;
+        };
+
+        class StopOutputData : public AudioCommandData {
+        public:
+            audio_io_handle_t mIO;
+            audio_stream_type_t mStream;
+            audio_session_t mSession;
+        };
+
+        class ReleaseOutputData : public AudioCommandData {
+        public:
+            audio_io_handle_t mIO;
+            audio_stream_type_t mStream;
+            audio_session_t mSession;
+        };
+
+        class CreateAudioPatchData : public AudioCommandData {
+        public:
+            struct audio_patch mPatch;
+            audio_patch_handle_t mHandle;
+        };
+
+        class ReleaseAudioPatchData : public AudioCommandData {
+        public:
+            audio_patch_handle_t mHandle;
+        };
+
+        class SetAudioPortConfigData : public AudioCommandData {
+        public:
+            struct audio_port_config mConfig;
+        };
+
+        Mutex   mLock;
+        Condition mWaitWorkCV;
+        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
+        ToneGenerator *mpToneGenerator;     // the tone generator
+        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
+        String8 mName;                      // string used by wake lock fo delayed commands
+        wp<AudioPolicyService> mService;
+    };
+
+    class AudioPolicyClient : public AudioPolicyClientInterface
+    {
+     public:
+        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
+        virtual ~AudioPolicyClient() {}
+
+        //
+        // Audio HW module functions
+        //
+
+        // loads a HW module.
+        virtual audio_module_handle_t loadHwModule(const char *name);
+
+        //
+        // Audio output Control functions
+        //
+
+        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
+        // in case the audio policy manager has no specific requirements for the output being opened.
+        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
+        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
+        virtual status_t openOutput(audio_module_handle_t module,
+                                    audio_io_handle_t *output,
+                                    audio_config_t *config,
+                                    audio_devices_t *devices,
+                                    const String8& address,
+                                    uint32_t *latencyMs,
+                                    audio_output_flags_t flags);
+        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
+        // a special mixer thread in the AudioFlinger.
+        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
+        // closes the output stream
+        virtual status_t closeOutput(audio_io_handle_t output);
+        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
+        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
+        virtual status_t suspendOutput(audio_io_handle_t output);
+        // restores a suspended output.
+        virtual status_t restoreOutput(audio_io_handle_t output);
+
+        //
+        // Audio input Control functions
+        //
+
+        // opens an audio input
+        virtual audio_io_handle_t openInput(audio_module_handle_t module,
+                                            audio_io_handle_t *input,
+                                            audio_config_t *config,
+                                            audio_devices_t *devices,
+                                            const String8& address,
+                                            audio_source_t source,
+                                            audio_input_flags_t flags);
+        // closes an audio input
+        virtual status_t closeInput(audio_io_handle_t input);
+        //
+        // misc control functions
+        //
+
+        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
+        // for each output (destination device) it is attached to.
+        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
+
+        // invalidate a stream type, causing a reroute to an unspecified new output
+        virtual status_t invalidateStream(audio_stream_type_t stream);
+
+        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
+        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
+        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
+        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
+
+        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
+        // over a telephony device during a phone call.
+        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
+        virtual status_t stopTone();
+
+        // set down link audio volume.
+        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
+
+        // move effect to the specified output
+        virtual status_t moveEffects(int session,
+                                         audio_io_handle_t srcOutput,
+                                         audio_io_handle_t dstOutput);
+
+        /* Create a patch between several source and sink ports */
+        virtual status_t createAudioPatch(const struct audio_patch *patch,
+                                           audio_patch_handle_t *handle,
+                                           int delayMs);
+
+        /* Release a patch */
+        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
+                                           int delayMs);
+
+        /* Set audio port configuration */
+        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
+
+        virtual void onAudioPortListUpdate();
+        virtual void onAudioPatchListUpdate();
+
+        virtual audio_unique_id_t newAudioUniqueId();
+
+     private:
+        AudioPolicyService *mAudioPolicyService;
+    };
+
+    // --- Notification Client ---
+    class NotificationClient : public IBinder::DeathRecipient {
+    public:
+                            NotificationClient(const sp<AudioPolicyService>& service,
+                                                const sp<IAudioPolicyServiceClient>& client,
+                                                uid_t uid);
+        virtual             ~NotificationClient();
+
+                            void        onAudioPortListUpdate();
+                            void        onAudioPatchListUpdate();
+
+                // IBinder::DeathRecipient
+                virtual     void        binderDied(const wp<IBinder>& who);
+
+    private:
+                            NotificationClient(const NotificationClient&);
+                            NotificationClient& operator = (const NotificationClient&);
+
+        const wp<AudioPolicyService>        mService;
+        const uid_t                         mUid;
+        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
+    };
+
+    // Internal dump utilities.
+    status_t dumpPermissionDenial(int fd);
+
+
+    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
+                            // device connection state  or routing
+    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
+    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
+    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
+    struct audio_policy_device *mpAudioPolicyDev;
+    struct audio_policy *mpAudioPolicy;
+    AudioPolicyInterface *mAudioPolicyManager;
+    AudioPolicyClient *mAudioPolicyClient;
+
+    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
+    Mutex mNotificationClientsLock;  // protects mNotificationClients
+    // Manage all effects configured in audio_effects.conf
+    sp<AudioPolicyEffects> mAudioPolicyEffects;
+    audio_mode_t mPhoneState;
+};
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOPOLICYSERVICE_H