Split libmedia into libmedia and libaudioclient
This makes it so audioserver doesn't need to link against the entire libmedia,
which has dependencies on camera, ICU, OpenGL and other things that aren't
needed for audio.
Test: build/boot
Change-Id: I99ba1a3dc3b33ca9b3abd98e7519dbf228ee62af
diff --git a/services/audioflinger/Android.mk b/services/audioflinger/Android.mk
index 7f22c91..e2a93ad 100644
--- a/services/audioflinger/Android.mk
+++ b/services/audioflinger/Android.mk
@@ -49,7 +49,7 @@
libutils \
liblog \
libbinder \
- libmedia \
+ libaudioclient \
libmedialogservice \
libmediautils \
libnbaio \
diff --git a/services/audiopolicy/Android.mk b/services/audiopolicy/Android.mk
index 91cc3d2..5f02a98 100644
--- a/services/audiopolicy/Android.mk
+++ b/services/audiopolicy/Android.mk
@@ -30,7 +30,7 @@
libutils \
liblog \
libbinder \
- libmedia \
+ libaudioclient \
libhardware_legacy \
libserviceutility
diff --git a/services/radio/Android.mk b/services/radio/Android.mk
index 219c372..b4cda19 100644
--- a/services/radio/Android.mk
+++ b/services/radio/Android.mk
@@ -26,7 +26,7 @@
libutils \
libbinder \
libcutils \
- libmedia \
+ libaudioclient \
libhardware \
libradio \
libradio_metadata
diff --git a/services/soundtrigger/Android.mk b/services/soundtrigger/Android.mk
index 2533132..5d01999 100644
--- a/services/soundtrigger/Android.mk
+++ b/services/soundtrigger/Android.mk
@@ -30,7 +30,7 @@
libcutils \
libhardware \
libsoundtrigger \
- libmedia \
+ libaudioclient \
libserviceutility