Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF)  DO NOT MERGE

See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I17166d9fb435c85c5fd9d5fba1a39d2661c61e10
diff --git a/libvideoeditor/lvpp/NativeWindowRenderer.cpp b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
index 854062e..ad028a6 100755
--- a/libvideoeditor/lvpp/NativeWindowRenderer.cpp
+++ b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
@@ -146,7 +146,7 @@
 // other threads wait until the request is finished by GL thread.
 
 int NativeWindowRenderer::threadStart(void* self) {
-    LOGD("create thread");
+    ALOGD("create thread");
     ((NativeWindowRenderer*)self)->glThread();
     return 0;
 }
@@ -181,7 +181,7 @@
         mThreadCmd = CMD_IDLE;
         mCond.broadcast();
     }
-    LOGD("quit");
+    ALOGD("quit");
 }
 
 void NativeWindowRenderer::initializeEGL() {
@@ -540,7 +540,7 @@
 }
 
 RenderInput* NativeWindowRenderer::createRenderInput() {
-    LOGD("new render input %d", mNextTextureId);
+    ALOGD("new render input %d", mNextTextureId);
     RenderInput* input = new RenderInput(this, mNextTextureId);
 
     startRequest(CMD_RESERVE_TEXTURE);
@@ -553,7 +553,7 @@
 }
 
 void NativeWindowRenderer::destroyRenderInput(RenderInput* input) {
-    LOGD("destroy render input %d", input->mTextureId);
+    ALOGD("destroy render input %d", input->mTextureId);
     GLuint textureId = input->mTextureId;
     delete input;
 
diff --git a/libvideoeditor/lvpp/PreviewPlayerBase.cpp b/libvideoeditor/lvpp/PreviewPlayerBase.cpp
index 62d7c1a..c234d8f 100644
--- a/libvideoeditor/lvpp/PreviewPlayerBase.cpp
+++ b/libvideoeditor/lvpp/PreviewPlayerBase.cpp
@@ -846,9 +846,9 @@
         cropRight = vWidth - 1;
         cropBottom = vHeight - 1;
 
-        LOGD("got dimensions only %d x %d", vWidth, vHeight);
+        ALOGD("got dimensions only %d x %d", vWidth, vHeight);
     } else {
-        LOGD("got crop rect %d, %d, %d, %d",
+        ALOGD("got crop rect %d, %d, %d, %d",
              cropLeft, cropTop, cropRight, cropBottom);
     }
 
diff --git a/libvideoeditor/lvpp/VideoEditorPreviewController.cpp b/libvideoeditor/lvpp/VideoEditorPreviewController.cpp
index 5350cb6..d96ab31 100755
--- a/libvideoeditor/lvpp/VideoEditorPreviewController.cpp
+++ b/libvideoeditor/lvpp/VideoEditorPreviewController.cpp
@@ -519,7 +519,7 @@
                 // as threadProcess first increments the clip index
                 // and then processes clip in thread loop
                 mCurrentClipNumber = i-1;
-                LOGD("startPreview:mCurrentClipNumber = %d fromMS=%d",i,fromMS);
+                ALOGD("startPreview:mCurrentClipNumber = %d fromMS=%d",i,fromMS);
 
                 // Save original value
                 mFirstPreviewClipBeginTime = mClipList[i]->uiBeginCutTime;
@@ -1024,13 +1024,13 @@
     if(pController->mPlayerState == VePlayerIdle) {
         (pController->mCurrentClipNumber)++;
 
-        LOGD("threadProc: playing file index %d total clips %d",
+        ALOGD("threadProc: playing file index %d total clips %d",
          pController->mCurrentClipNumber, pController->mNumberClipsToPreview);
 
         if((M4OSA_UInt32)pController->mCurrentClipNumber >=
          pController->mNumberClipsToPreview) {
 
-            LOGD("All clips previewed");
+            ALOGD("All clips previewed");
 
             pController->mCurrentPlayedDuration = 0;
             pController->mCurrentClipDuration = 0;
@@ -1040,7 +1040,7 @@
                 pController->mCurrentClipNumber =
                  pController->mStartingClipIndex;
 
-                LOGD("Preview looping TRUE, restarting from clip index %d",
+                ALOGD("Preview looping TRUE, restarting from clip index %d",
                  pController->mCurrentClipNumber);
 
                 // Reset the story board timestamp inside the player
@@ -1159,7 +1159,7 @@
             break;
         case MEDIA_PLAYBACK_COMPLETE:
         {
-            LOGD("notify:MEDIA_PLAYBACK_COMPLETE, mCurrentClipNumber = %d",
+            ALOGD("notify:MEDIA_PLAYBACK_COMPLETE, mCurrentClipNumber = %d",
                     pController->mCurrentClipNumber);
             pController->mPlayerState = VePlayerIdle;