Merge "Camera: delete preview callback when preview size is changed"
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h
index 45134c4..3d839fc 100644
--- a/include/media/AudioRecord.h
+++ b/include/media/AudioRecord.h
@@ -486,12 +486,11 @@
     int                     mSessionId;
     transfer_type           mTransfer;
 
-    audio_io_handle_t       mInput;             // returned by AudioSystem::getInput()
-
-    // Next 3 fields may be changed if IAudioRecord is re-created, but always != 0
+    // Next 4 fields may be changed if IAudioRecord is re-created, but always != 0
     sp<IAudioRecord>        mAudioRecord;
     sp<IMemory>             mCblkMemory;
     audio_track_cblk_t*     mCblk;              // re-load after mLock.unlock()
+    audio_io_handle_t       mInput;             // returned by AudioSystem::getInput()
 
     int                     mPreviousPriority;  // before start()
     SchedPolicy             mPreviousSchedulingGroup;
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 644e55c..3a60217 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -454,7 +454,7 @@
      * Returned value:
      *  handle on audio hardware output
      */
-            audio_io_handle_t    getOutput();
+            audio_io_handle_t    getOutput() const;
 
     /* Returns the unique session ID associated with this track.
      *
@@ -634,20 +634,12 @@
 
             // caller must hold lock on mLock for all _l methods
 
-            status_t createTrack_l(audio_stream_type_t streamType,
-                                 uint32_t sampleRate,
-                                 audio_format_t format,
-                                 size_t frameCount,
-                                 audio_output_flags_t flags,
-                                 const sp<IMemory>& sharedBuffer,
-                                 audio_io_handle_t output,
-                                 size_t epoch);
+            status_t createTrack_l(size_t epoch);
 
             // can only be called when mState != STATE_ACTIVE
             void flush_l();
 
             void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
-            audio_io_handle_t getOutput_l();
 
             // FIXME enum is faster than strcmp() for parameter 'from'
             status_t restoreTrack_l(const char *from);
@@ -655,10 +647,11 @@
             bool     isOffloaded_l() const
                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
 
-    // Next 3 fields may be changed if IAudioTrack is re-created, but always != 0
+    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
     sp<IAudioTrack>         mAudioTrack;
     sp<IMemory>             mCblkMemory;
     audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
+    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
 
     sp<AudioTrackThread>    mAudioTrackThread;
 
@@ -763,7 +756,6 @@
 
     sp<DeathNotifier>       mDeathNotifier;
     uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
-    audio_io_handle_t       mOutput;                // cached output io handle
     int                     mClientUid;
 };
 
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index a794e87..4bd111a 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -64,7 +64,7 @@
                                 uint32_t sampleRate,
                                 audio_format_t format,
                                 audio_channel_mask_t channelMask,
-                                size_t frameCount,
+                                size_t *pFrameCount,
                                 track_flags_t *flags,
                                 const sp<IMemory>& sharedBuffer,
                                 // On successful return, AudioFlinger takes over the handle
@@ -88,7 +88,7 @@
                                 uint32_t sampleRate,
                                 audio_format_t format,
                                 audio_channel_mask_t channelMask,
-                                size_t frameCount,
+                                size_t *pFrameCount,
                                 track_flags_t *flags,
                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
                                 int *sessionId,
diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h
index 85862a8..b5a4c0b 100644
--- a/include/private/media/AudioTrackShared.h
+++ b/include/private/media/AudioTrackShared.h
@@ -96,11 +96,7 @@
                                         // The value should be used "for entertainment purposes only",
                                         // which means don't make important decisions based on it.
 
-                size_t      frameCount_;    // used during creation to pass actual track buffer size
-                                            // from AudioFlinger to client, and not referenced again
-                                            // FIXME remove here and replace by createTrack() in/out
-                                            // parameter
-                                            // renamed to "_" to detect incorrect use
+                uint32_t    mPad1;      // unused
 
     volatile    int32_t     mFutex;     // event flag: down (P) by client,
                                         // up (V) by server or binderDied() or interrupt()
diff --git a/media/libmedia/AudioRecord.cpp b/media/libmedia/AudioRecord.cpp
index 6565a16..a999e7e 100644
--- a/media/libmedia/AudioRecord.cpp
+++ b/media/libmedia/AudioRecord.cpp
@@ -244,7 +244,7 @@
 
     // create the IAudioRecord
     status = openRecord_l(0 /*epoch*/);
-    if (status) {
+    if (status != NO_ERROR) {
         return status;
     }
 
@@ -255,9 +255,6 @@
 
     mStatus = NO_ERROR;
 
-    // Update buffer size in case it has been limited by AudioFlinger during track creation
-    mFrameCount = mCblk->frameCount_;
-
     mActive = false;
     mCbf = cbf;
     mRefreshRemaining = true;
@@ -466,12 +463,17 @@
         ALOGE("Could not get audio input for record source %d", mInputSource);
         return BAD_VALUE;
     }
+    {
+    // Now that we have a reference to an I/O handle and have not yet handed it off to AudioFlinger,
+    // we must release it ourselves if anything goes wrong.
 
+    size_t temp = mFrameCount;  // temp may be replaced by a revised value of frameCount,
+                                // but we will still need the original value also
     int originalSessionId = mSessionId;
     sp<IAudioRecord> record = audioFlinger->openRecord(input,
                                                        mSampleRate, mFormat,
                                                        mChannelMask,
-                                                       mFrameCount,
+                                                       &temp,
                                                        &trackFlags,
                                                        tid,
                                                        &mSessionId,
@@ -481,9 +483,11 @@
 
     if (record == 0 || status != NO_ERROR) {
         ALOGE("AudioFlinger could not create record track, status: %d", status);
-        AudioSystem::releaseInput(input);
-        return status;
+        goto release;
     }
+    // AudioFlinger now owns the reference to the I/O handle,
+    // so we are no longer responsible for releasing it.
+
     sp<IMemory> iMem = record->getCblk();
     if (iMem == 0) {
         ALOGE("Could not get control block");
@@ -498,11 +502,19 @@
         mAudioRecord->asBinder()->unlinkToDeath(mDeathNotifier, this);
         mDeathNotifier.clear();
     }
+
+    // We retain a copy of the I/O handle, but don't own the reference
     mInput = input;
     mAudioRecord = record;
     mCblkMemory = iMem;
     audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
     mCblk = cblk;
+    // note that temp is the (possibly revised) value of mFrameCount
+    if (temp < mFrameCount || (mFrameCount == 0 && temp == 0)) {
+        ALOGW("Requested frameCount %u but received frameCount %u", mFrameCount, temp);
+    }
+    mFrameCount = temp;
+
     // FIXME missing fast track frameCount logic
     mAwaitBoost = false;
     if (mFlags & AUDIO_INPUT_FLAG_FAST) {
@@ -535,6 +547,14 @@
     mAudioRecord->asBinder()->linkToDeath(mDeathNotifier, this);
 
     return NO_ERROR;
+    }
+
+release:
+    AudioSystem::releaseInput(input);
+    if (status == NO_ERROR) {
+        status = NO_INIT;
+    }
+    return status;
 }
 
 status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 72be5ca..f61a265 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -245,8 +245,6 @@
         return INVALID_OPERATION;
     }
 
-    mOutput = 0;
-
     // handle default values first.
     if (streamType == AUDIO_STREAM_DEFAULT) {
         streamType = AUDIO_STREAM_MUSIC;
@@ -319,17 +317,6 @@
         mFrameSizeAF = sizeof(uint8_t);
     }
 
-    audio_io_handle_t output = AudioSystem::getOutput(
-                                    streamType,
-                                    sampleRate, format, channelMask,
-                                    flags,
-                                    offloadInfo);
-
-    if (output == 0) {
-        ALOGE("Could not get audio output for stream type %d", streamType);
-        return BAD_VALUE;
-    }
-
     // Make copy of input parameter offloadInfo so that in the future:
     //  (a) createTrack_l doesn't need it as an input parameter
     //  (b) we can support re-creation of offloaded tracks
@@ -363,14 +350,7 @@
     }
 
     // create the IAudioTrack
-    status = createTrack_l(streamType,
-                                  sampleRate,
-                                  format,
-                                  frameCount,
-                                  flags,
-                                  sharedBuffer,
-                                  output,
-                                  0 /*epoch*/);
+    status = createTrack_l(0 /*epoch*/);
 
     if (status != NO_ERROR) {
         if (mAudioTrackThread != 0) {
@@ -379,9 +359,15 @@
             mAudioTrackThread.clear();
         }
         // Use of direct and offloaded output streams is ref counted by audio policy manager.
+#if 0   // FIXME This should no longer be needed
+        //Use of direct and offloaded output streams is ref counted by audio policy manager.
         // As getOutput was called above and resulted in an output stream to be opened,
         // we need to release it.
-        AudioSystem::releaseOutput(output);
+        if (mOutput != 0) {
+            AudioSystem::releaseOutput(mOutput);
+            mOutput = 0;
+        }
+#endif
         return status;
     }
 
@@ -397,7 +383,6 @@
     mSequence = 1;
     mObservedSequence = mSequence;
     mInUnderrun = false;
-    mOutput = output;
 
     return NO_ERROR;
 }
@@ -821,23 +806,12 @@
     return NO_ERROR;
 }
 
-audio_io_handle_t AudioTrack::getOutput()
+audio_io_handle_t AudioTrack::getOutput() const
 {
     AutoMutex lock(mLock);
     return mOutput;
 }
 
-// must be called with mLock held
-audio_io_handle_t AudioTrack::getOutput_l()
-{
-    if (mOutput) {
-        return mOutput;
-    } else {
-        return AudioSystem::getOutput(mStreamType,
-                                      mSampleRate, mFormat, mChannelMask, mFlags);
-    }
-}
-
 status_t AudioTrack::attachAuxEffect(int effectId)
 {
     AutoMutex lock(mLock);
@@ -851,15 +825,7 @@
 // -------------------------------------------------------------------------
 
 // must be called with mLock held
-status_t AudioTrack::createTrack_l(
-        audio_stream_type_t streamType,
-        uint32_t sampleRate,
-        audio_format_t format,
-        size_t frameCount,
-        audio_output_flags_t flags,
-        const sp<IMemory>& sharedBuffer,
-        audio_io_handle_t output,
-        size_t epoch)
+status_t AudioTrack::createTrack_l(size_t epoch)
 {
     status_t status;
     const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
@@ -868,41 +834,52 @@
         return NO_INIT;
     }
 
+    audio_io_handle_t output = AudioSystem::getOutput(mStreamType, mSampleRate, mFormat,
+            mChannelMask, mFlags, mOffloadInfo);
+    if (output == 0) {
+        ALOGE("Could not get audio output for stream type %d, sample rate %u, format %#x, "
+              "channel mask %#x, flags %#x",
+              mStreamType, mSampleRate, mFormat, mChannelMask, mFlags);
+        return BAD_VALUE;
+    }
+    {
+    // Now that we have a reference to an I/O handle and have not yet handed it off to AudioFlinger,
+    // we must release it ourselves if anything goes wrong.
+
     // Not all of these values are needed under all conditions, but it is easier to get them all
 
     uint32_t afLatency;
-    status = AudioSystem::getLatency(output, streamType, &afLatency);
+    status = AudioSystem::getLatency(output, mStreamType, &afLatency);
     if (status != NO_ERROR) {
         ALOGE("getLatency(%d) failed status %d", output, status);
-        return NO_INIT;
+        goto release;
     }
 
     size_t afFrameCount;
-    status = AudioSystem::getFrameCount(output, streamType, &afFrameCount);
+    status = AudioSystem::getFrameCount(output, mStreamType, &afFrameCount);
     if (status != NO_ERROR) {
-        ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, streamType, status);
-        return NO_INIT;
+        ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, mStreamType, status);
+        goto release;
     }
 
     uint32_t afSampleRate;
-    status = AudioSystem::getSamplingRate(output, streamType, &afSampleRate);
+    status = AudioSystem::getSamplingRate(output, mStreamType, &afSampleRate);
     if (status != NO_ERROR) {
-        ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, streamType, status);
-        return NO_INIT;
+        ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, mStreamType, status);
+        goto release;
     }
 
     // Client decides whether the track is TIMED (see below), but can only express a preference
     // for FAST.  Server will perform additional tests.
-    if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !(
+    if ((mFlags & AUDIO_OUTPUT_FLAG_FAST) && !(
             // either of these use cases:
             // use case 1: shared buffer
-            (sharedBuffer != 0) ||
+            (mSharedBuffer != 0) ||
             // use case 2: callback handler
             (mCbf != NULL))) {
         ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client");
         // once denied, do not request again if IAudioTrack is re-created
-        flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
-        mFlags = flags;
+        mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
     }
     ALOGV("createTrack_l() output %d afLatency %d", output, afLatency);
 
@@ -913,43 +890,45 @@
     //  n = 3   normal track, with sample rate conversion
     //          (pessimistic; some non-1:1 conversion ratios don't actually need triple-buffering)
     //  n > 3   very high latency or very small notification interval; nBuffering is ignored
-    const uint32_t nBuffering = (sampleRate == afSampleRate) ? 2 : 3;
+    const uint32_t nBuffering = (mSampleRate == afSampleRate) ? 2 : 3;
 
     mNotificationFramesAct = mNotificationFramesReq;
 
-    if (!audio_is_linear_pcm(format)) {
+    size_t frameCount = mReqFrameCount;
+    if (!audio_is_linear_pcm(mFormat)) {
 
-        if (sharedBuffer != 0) {
+        if (mSharedBuffer != 0) {
             // Same comment as below about ignoring frameCount parameter for set()
-            frameCount = sharedBuffer->size();
+            frameCount = mSharedBuffer->size();
         } else if (frameCount == 0) {
             frameCount = afFrameCount;
         }
         if (mNotificationFramesAct != frameCount) {
             mNotificationFramesAct = frameCount;
         }
-    } else if (sharedBuffer != 0) {
+    } else if (mSharedBuffer != 0) {
 
         // Ensure that buffer alignment matches channel count
         // 8-bit data in shared memory is not currently supported by AudioFlinger
-        size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2;
+        size_t alignment = /* mFormat == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2;
         if (mChannelCount > 1) {
             // More than 2 channels does not require stronger alignment than stereo
             alignment <<= 1;
         }
-        if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) {
+        if (((size_t)mSharedBuffer->pointer() & (alignment - 1)) != 0) {
             ALOGE("Invalid buffer alignment: address %p, channel count %u",
-                    sharedBuffer->pointer(), mChannelCount);
-            return BAD_VALUE;
+                    mSharedBuffer->pointer(), mChannelCount);
+            status = BAD_VALUE;
+            goto release;
         }
 
         // When initializing a shared buffer AudioTrack via constructors,
         // there's no frameCount parameter.
         // But when initializing a shared buffer AudioTrack via set(),
         // there _is_ a frameCount parameter.  We silently ignore it.
-        frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t);
+        frameCount = mSharedBuffer->size()/mChannelCount/sizeof(int16_t);
 
-    } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) {
+    } else if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) {
 
         // FIXME move these calculations and associated checks to server
 
@@ -961,10 +940,10 @@
             minBufCount = nBuffering;
         }
 
-        size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
+        size_t minFrameCount = (afFrameCount*mSampleRate*minBufCount)/afSampleRate;
         ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u"
                 ", afLatency=%d",
-                minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency);
+                minFrameCount, afFrameCount, minBufCount, mSampleRate, afSampleRate, afLatency);
 
         if (frameCount == 0) {
             frameCount = minFrameCount;
@@ -989,26 +968,28 @@
     }
 
     pid_t tid = -1;
-    if (flags & AUDIO_OUTPUT_FLAG_FAST) {
+    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
         trackFlags |= IAudioFlinger::TRACK_FAST;
         if (mAudioTrackThread != 0) {
             tid = mAudioTrackThread->getTid();
         }
     }
 
-    if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
+    if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
         trackFlags |= IAudioFlinger::TRACK_OFFLOAD;
     }
 
-    sp<IAudioTrack> track = audioFlinger->createTrack(streamType,
-                                                      sampleRate,
+    size_t temp = frameCount;   // temp may be replaced by a revised value of frameCount,
+                                // but we will still need the original value also
+    sp<IAudioTrack> track = audioFlinger->createTrack(mStreamType,
+                                                      mSampleRate,
                                                       // AudioFlinger only sees 16-bit PCM
-                                                      format == AUDIO_FORMAT_PCM_8_BIT ?
-                                                              AUDIO_FORMAT_PCM_16_BIT : format,
+                                                      mFormat == AUDIO_FORMAT_PCM_8_BIT ?
+                                                              AUDIO_FORMAT_PCM_16_BIT : mFormat,
                                                       mChannelMask,
-                                                      frameCount,
+                                                      &temp,
                                                       &trackFlags,
-                                                      sharedBuffer,
+                                                      mSharedBuffer,
                                                       output,
                                                       tid,
                                                       &mSessionId,
@@ -1018,8 +999,11 @@
 
     if (track == 0) {
         ALOGE("AudioFlinger could not create track, status: %d", status);
-        return status;
+        goto release;
     }
+    // AudioFlinger now owns the reference to the I/O handle,
+    // so we are no longer responsible for releasing it.
+
     sp<IMemory> iMem = track->getCblk();
     if (iMem == 0) {
         ALOGE("Could not get control block");
@@ -1039,7 +1023,7 @@
     mCblkMemory = iMem;
     audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
     mCblk = cblk;
-    size_t temp = cblk->frameCount_;
+    // note that temp is the (possibly revised) value of frameCount
     if (temp < frameCount || (frameCount == 0 && temp == 0)) {
         // In current design, AudioTrack client checks and ensures frame count validity before
         // passing it to AudioFlinger so AudioFlinger should not return a different value except
@@ -1048,11 +1032,11 @@
     }
     frameCount = temp;
     mAwaitBoost = false;
-    if (flags & AUDIO_OUTPUT_FLAG_FAST) {
+    if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
         if (trackFlags & IAudioFlinger::TRACK_FAST) {
             ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount);
             mAwaitBoost = true;
-            if (sharedBuffer == 0) {
+            if (mSharedBuffer == 0) {
                 // Theoretically double-buffering is not required for fast tracks,
                 // due to tighter scheduling.  But in practice, to accommodate kernels with
                 // scheduling jitter, and apps with computation jitter, we use double-buffering.
@@ -1063,26 +1047,27 @@
         } else {
             ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount);
             // once denied, do not request again if IAudioTrack is re-created
-            flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
-            mFlags = flags;
-            if (sharedBuffer == 0) {
+            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
+            if (mSharedBuffer == 0) {
                 if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
                     mNotificationFramesAct = frameCount/nBuffering;
                 }
             }
         }
     }
-    if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
+    if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
         if (trackFlags & IAudioFlinger::TRACK_OFFLOAD) {
             ALOGV("AUDIO_OUTPUT_FLAG_OFFLOAD successful");
         } else {
             ALOGW("AUDIO_OUTPUT_FLAG_OFFLOAD denied by server");
-            flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD);
-            mFlags = flags;
-            return NO_INIT;
+            mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD);
+            // FIXME This is a warning, not an error, so don't return error status
+            //return NO_INIT;
         }
     }
 
+    // We retain a copy of the I/O handle, but don't own the reference
+    mOutput = output;
     mRefreshRemaining = true;
 
     // Starting address of buffers in shared memory.  If there is a shared buffer, buffers
@@ -1090,15 +1075,15 @@
     // immediately after the control block.  This address is for the mapping within client
     // address space.  AudioFlinger::TrackBase::mBuffer is for the server address space.
     void* buffers;
-    if (sharedBuffer == 0) {
+    if (mSharedBuffer == 0) {
         buffers = (char*)cblk + sizeof(audio_track_cblk_t);
     } else {
-        buffers = sharedBuffer->pointer();
+        buffers = mSharedBuffer->pointer();
     }
 
     mAudioTrack->attachAuxEffect(mAuxEffectId);
     // FIXME don't believe this lie
-    mLatency = afLatency + (1000*frameCount) / sampleRate;
+    mLatency = afLatency + (1000*frameCount) / mSampleRate;
     mFrameCount = frameCount;
     // If IAudioTrack is re-created, don't let the requested frameCount
     // decrease.  This can confuse clients that cache frameCount().
@@ -1107,7 +1092,7 @@
     }
 
     // update proxy
-    if (sharedBuffer == 0) {
+    if (mSharedBuffer == 0) {
         mStaticProxy.clear();
         mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF);
     } else {
@@ -1125,6 +1110,14 @@
     mAudioTrack->asBinder()->linkToDeath(mDeathNotifier, this);
 
     return NO_ERROR;
+    }
+
+release:
+    AudioSystem::releaseOutput(output);
+    if (status == NO_ERROR) {
+        status = NO_INIT;
+    }
+    return status;
 }
 
 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
@@ -1706,7 +1699,7 @@
     status_t result;
 
     // refresh the audio configuration cache in this process to make sure we get new
-    // output parameters in getOutput_l() and createTrack_l()
+    // output parameters in createTrack_l()
     AudioSystem::clearAudioConfigCache();
 
     if (isOffloaded_l()) {
@@ -1714,10 +1707,6 @@
         return DEAD_OBJECT;
     }
 
-    // force new output query from audio policy manager;
-    mOutput = 0;
-    audio_io_handle_t output = getOutput_l();
-
     // if the new IAudioTrack is created, createTrack_l() will modify the
     // following member variables: mAudioTrack, mCblkMemory and mCblk.
     // It will also delete the strong references on previous IAudioTrack and IMemory
@@ -1725,14 +1714,7 @@
     // take the frames that will be lost by track recreation into account in saved position
     size_t position = mProxy->getPosition() + mProxy->getFramesFilled();
     size_t bufferPosition = mStaticProxy != NULL ? mStaticProxy->getBufferPosition() : 0;
-    result = createTrack_l(mStreamType,
-                           mSampleRate,
-                           mFormat,
-                           mReqFrameCount,  // so that frame count never goes down
-                           mFlags,
-                           mSharedBuffer,
-                           output,
-                           position /*epoch*/);
+    result = createTrack_l(position /*epoch*/);
 
     if (result == NO_ERROR) {
         // continue playback from last known position, but
@@ -1761,9 +1743,15 @@
     }
     if (result != NO_ERROR) {
         // Use of direct and offloaded output streams is ref counted by audio policy manager.
+#if 0   // FIXME This should no longer be needed
+        //Use of direct and offloaded output streams is ref counted by audio policy manager.
         // As getOutput was called above and resulted in an output stream to be opened,
         // we need to release it.
-        AudioSystem::releaseOutput(output);
+        if (mOutput != 0) {
+            AudioSystem::releaseOutput(mOutput);
+            mOutput = 0;
+        }
+#endif
         ALOGW("restoreTrack_l() failed status %d", result);
         mState = STATE_STOPPED;
     }
diff --git a/media/libmedia/AudioTrackShared.cpp b/media/libmedia/AudioTrackShared.cpp
index 7a1e207..21018a0 100644
--- a/media/libmedia/AudioTrackShared.cpp
+++ b/media/libmedia/AudioTrackShared.cpp
@@ -26,7 +26,7 @@
 namespace android {
 
 audio_track_cblk_t::audio_track_cblk_t()
-    : mServer(0), frameCount_(0), mFutex(0), mMinimum(0),
+    : mServer(0), mFutex(0), mMinimum(0),
     mVolumeLR(0x10001000), mSampleRate(0), mSendLevel(0), mFlags(0)
 {
     memset(&u, 0, sizeof(u));
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index 86a4d74..f3f3e15 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -89,7 +89,7 @@
                                 uint32_t sampleRate,
                                 audio_format_t format,
                                 audio_channel_mask_t channelMask,
-                                size_t frameCount,
+                                size_t *pFrameCount,
                                 track_flags_t *flags,
                                 const sp<IMemory>& sharedBuffer,
                                 audio_io_handle_t output,
@@ -106,6 +106,7 @@
         data.writeInt32(sampleRate);
         data.writeInt32(format);
         data.writeInt32(channelMask);
+        size_t frameCount = pFrameCount != NULL ? *pFrameCount : 0;
         data.writeInt32(frameCount);
         track_flags_t lFlags = flags != NULL ? *flags : (track_flags_t) TRACK_DEFAULT;
         data.writeInt32(lFlags);
@@ -127,6 +128,10 @@
         if (lStatus != NO_ERROR) {
             ALOGE("createTrack error: %s", strerror(-lStatus));
         } else {
+            frameCount = reply.readInt32();
+            if (pFrameCount != NULL) {
+                *pFrameCount = frameCount;
+            }
             lFlags = reply.readInt32();
             if (flags != NULL) {
                 *flags = lFlags;
@@ -161,7 +166,7 @@
                                 uint32_t sampleRate,
                                 audio_format_t format,
                                 audio_channel_mask_t channelMask,
-                                size_t frameCount,
+                                size_t *pFrameCount,
                                 track_flags_t *flags,
                                 pid_t tid,
                                 int *sessionId,
@@ -174,6 +179,7 @@
         data.writeInt32(sampleRate);
         data.writeInt32(format);
         data.writeInt32(channelMask);
+        size_t frameCount = pFrameCount != NULL ? *pFrameCount : 0;
         data.writeInt32(frameCount);
         track_flags_t lFlags = flags != NULL ? *flags : (track_flags_t) TRACK_DEFAULT;
         data.writeInt32(lFlags);
@@ -187,6 +193,10 @@
         if (lStatus != NO_ERROR) {
             ALOGE("openRecord error: %s", strerror(-lStatus));
         } else {
+            frameCount = reply.readInt32();
+            if (pFrameCount != NULL) {
+                *pFrameCount = frameCount;
+            }
             lFlags = reply.readInt32();
             if (flags != NULL) {
                 *flags = lFlags;
@@ -807,10 +817,11 @@
             } else {
                 track = createTrack(
                         (audio_stream_type_t) streamType, sampleRate, format,
-                        channelMask, frameCount, &flags, buffer, output, tid,
+                        channelMask, &frameCount, &flags, buffer, output, tid,
                         &sessionId, name, clientUid, &status);
                 LOG_ALWAYS_FATAL_IF((track != 0) != (status == NO_ERROR));
             }
+            reply->writeInt32(frameCount);
             reply->writeInt32(flags);
             reply->writeInt32(sessionId);
             reply->writeString8(name);
@@ -830,8 +841,9 @@
             int sessionId = data.readInt32();
             status_t status;
             sp<IAudioRecord> record = openRecord(input,
-                    sampleRate, format, channelMask, frameCount, &flags, tid, &sessionId, &status);
+                    sampleRate, format, channelMask, &frameCount, &flags, tid, &sessionId, &status);
             LOG_ALWAYS_FATAL_IF((record != 0) != (status == NO_ERROR));
+            reply->writeInt32(frameCount);
             reply->writeInt32(flags);
             reply->writeInt32(sessionId);
             reply->writeInt32(status);
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 1257161..f9cc17b 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -481,7 +481,7 @@
         uint32_t sampleRate,
         audio_format_t format,
         audio_channel_mask_t channelMask,
-        size_t frameCount,
+        size_t *frameCount,
         IAudioFlinger::track_flags_t *flags,
         const sp<IMemory>& sharedBuffer,
         audio_io_handle_t output,
@@ -1277,7 +1277,7 @@
         uint32_t sampleRate,
         audio_format_t format,
         audio_channel_mask_t channelMask,
-        size_t frameCount,
+        size_t *frameCount,
         IAudioFlinger::track_flags_t *flags,
         pid_t tid,
         int *sessionId,
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 0ab43e0..e0d1404 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -102,7 +102,7 @@
                                 uint32_t sampleRate,
                                 audio_format_t format,
                                 audio_channel_mask_t channelMask,
-                                size_t frameCount,
+                                size_t *pFrameCount,
                                 IAudioFlinger::track_flags_t *flags,
                                 const sp<IMemory>& sharedBuffer,
                                 audio_io_handle_t output,
@@ -117,7 +117,7 @@
                                 uint32_t sampleRate,
                                 audio_format_t format,
                                 audio_channel_mask_t channelMask,
-                                size_t frameCount,
+                                size_t *pFrameCount,
                                 IAudioFlinger::track_flags_t *flags,
                                 pid_t tid,
                                 int *sessionId,
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index d5a0e21..2b37761 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1190,7 +1190,7 @@
         uint32_t sampleRate,
         audio_format_t format,
         audio_channel_mask_t channelMask,
-        size_t frameCount,
+        size_t *pFrameCount,
         const sp<IMemory>& sharedBuffer,
         int sessionId,
         IAudioFlinger::track_flags_t *flags,
@@ -1198,6 +1198,7 @@
         int uid,
         status_t *status)
 {
+    size_t frameCount = *pFrameCount;
     sp<Track> track;
     status_t lStatus;
 
@@ -1266,6 +1267,7 @@
         }
       }
     }
+    *pFrameCount = frameCount;
 
     if (mType == DIRECT) {
         if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
@@ -3038,10 +3040,12 @@
             // add frames already consumed but not yet released by the resampler
             // because mAudioTrackServerProxy->framesReady() will include these frames
             desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
+#if 0
             // the minimum track buffer size is normally twice the number of frames necessary
             // to fill one buffer and the resampler should not leave more than one buffer worth
             // of unreleased frames after each pass, but just in case...
             ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
+#endif
         }
         uint32_t minFrames = 1;
         if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
@@ -4772,13 +4776,14 @@
         uint32_t sampleRate,
         audio_format_t format,
         audio_channel_mask_t channelMask,
-        size_t frameCount,
+        size_t *pFrameCount,
         int sessionId,
         int uid,
         IAudioFlinger::track_flags_t *flags,
         pid_t tid,
         status_t *status)
 {
+    size_t frameCount = *pFrameCount;
     sp<RecordTrack> track;
     status_t lStatus;
 
@@ -4837,6 +4842,7 @@
         }
       }
     }
+    *pFrameCount = frameCount;
 
     // FIXME use flags and tid similar to createTrack_l()
 
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index 2b749fa..8df6f94 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -422,7 +422,7 @@
                                 uint32_t sampleRate,
                                 audio_format_t format,
                                 audio_channel_mask_t channelMask,
-                                size_t frameCount,
+                                size_t *pFrameCount,
                                 const sp<IMemory>& sharedBuffer,
                                 int sessionId,
                                 IAudioFlinger::track_flags_t *flags,
@@ -880,7 +880,7 @@
                     uint32_t sampleRate,
                     audio_format_t format,
                     audio_channel_mask_t channelMask,
-                    size_t frameCount,
+                    size_t *pFrameCount,
                     int sessionId,
                     int uid,
                     IAudioFlinger::track_flags_t *flags,
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index a5b9ac5..d8d7790 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -133,7 +133,6 @@
     if (mCblk != NULL) {
         new(mCblk) audio_track_cblk_t();
         // clear all buffers
-        mCblk->frameCount_ = frameCount;
         if (sharedBuffer == 0) {
             mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
             memset(mBuffer, 0, bufferSize);
@@ -1516,9 +1515,9 @@
         mOutBuffer.frameCount = 0;
         playbackThread->mTracks.add(this);
         ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
-                "mCblk->frameCount_ %u, mChannelMask 0x%08x",
+                "frameCount %u, mChannelMask 0x%08x",
                 mCblk, mBuffer,
-                mCblk->frameCount_, mChannelMask);
+                frameCount, mChannelMask);
         // since client and server are in the same process,
         // the buffer has the same virtual address on both sides
         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
diff --git a/services/camera/libcameraservice/api1/Camera2Client.cpp b/services/camera/libcameraservice/api1/Camera2Client.cpp
index 0244aec..2bb3ff8 100644
--- a/services/camera/libcameraservice/api1/Camera2Client.cpp
+++ b/services/camera/libcameraservice/api1/Camera2Client.cpp
@@ -813,6 +813,8 @@
             return res;
         }
         outputStreams.push(getZslStreamId());
+    } else {
+        mZslProcessor->deleteStream();
     }
 
     outputStreams.push(getPreviewStreamId());