Add more legacy channel masks for the input direction

This is in order to achieve a better parity both with
legacy output channel masks and AIDL channel layouts.

Bug: 283542128
Test: atest audio_aidl_conversion_tests
Change-Id: I05bc2a5f668eb970c647912ced25a4c87765440e
diff --git a/media/audioaidlconversion/AidlConversionCppNdk.cpp b/media/audioaidlconversion/AidlConversionCppNdk.cpp
index ff141eb..8d7f569 100644
--- a/media/audioaidlconversion/AidlConversionCppNdk.cpp
+++ b/media/audioaidlconversion/AidlConversionCppNdk.cpp
@@ -286,12 +286,17 @@
 
         DEFINE_INPUT_LAYOUT(MONO),
         DEFINE_INPUT_LAYOUT(STEREO),
+        DEFINE_INPUT_LAYOUT(2POINT1),
         DEFINE_INPUT_LAYOUT(FRONT_BACK),
+        DEFINE_INPUT_LAYOUT(TRI),
+        DEFINE_INPUT_LAYOUT(3POINT1),
         // AUDIO_CHANNEL_IN_6 not supported
         DEFINE_INPUT_LAYOUT(2POINT0POINT2),
         DEFINE_INPUT_LAYOUT(2POINT1POINT2),
         DEFINE_INPUT_LAYOUT(3POINT0POINT2),
         DEFINE_INPUT_LAYOUT(3POINT1POINT2),
+        DEFINE_INPUT_LAYOUT(QUAD),
+        DEFINE_INPUT_LAYOUT(PENTA),
         DEFINE_INPUT_LAYOUT(5POINT1)
 #undef DEFINE_INPUT_LAYOUT
     };