PatchPanel: Cleanup and refactoring
* Unified software patch endpoints management code.
* Noticed that Patch::clearConnections is only called before
getting rid of Patch instance, so there is no need
to explicitly clear references to endpoints' Track and Thread.
* Fixed out-of-memory handling when creating tracks for
a software patch.
* Factored out finding HAL Device by module handle.
Test: verify transitions to/from BT while playing media and making calls
Change-Id: If6459c477054d6dff60dfa13f2d99ee2d6e887ad
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index f28132d..e3e53b7 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -2293,7 +2293,7 @@
delete out;
}
-void AudioFlinger::closeOutputInternal_l(const sp<PlaybackThread>& thread)
+void AudioFlinger::closeThreadInternal_l(const sp<PlaybackThread>& thread)
{
mPlaybackThreads.removeItem(thread->mId);
thread->exit();
@@ -2586,7 +2586,7 @@
delete in;
}
-void AudioFlinger::closeInputInternal_l(const sp<RecordThread>& thread)
+void AudioFlinger::closeThreadInternal_l(const sp<RecordThread>& thread)
{
mRecordThreads.removeItem(thread->mId);
closeInputFinish(thread);