Camera: Support new provider callback version in camera service

The new provider callback version enables availability callback for
physical camera.

Test: Camera CTS
Bug: 119325027
Change-Id: I22e0b669c3d9891a431e1befc7f1c9f40b826a08
diff --git a/camera/ndk/impl/ACameraManager.h b/camera/ndk/impl/ACameraManager.h
index e945ba0..98cd934 100644
--- a/camera/ndk/impl/ACameraManager.h
+++ b/camera/ndk/impl/ACameraManager.h
@@ -85,6 +85,8 @@
       public:
         explicit CameraServiceListener(CameraManagerGlobal* cm) : mCameraManager(cm) {}
         virtual binder::Status onStatusChanged(int32_t status, const String16& cameraId);
+        virtual binder::Status onPhysicalCameraStatusChanged(int32_t status,
+                const String16& cameraId, const String16& physicalCameraId);
 
         // Torch API not implemented yet
         virtual binder::Status onTorchStatusChanged(int32_t, const String16&) {
@@ -104,18 +106,24 @@
             mAvailable(callback->onCameraAvailable),
             mUnavailable(callback->onCameraUnavailable),
             mAccessPriorityChanged(nullptr),
+            mPhysicalCamAvailable(nullptr),
+            mPhysicalCamUnavailable(nullptr),
             mContext(callback->context) {}
 
         explicit Callback(const ACameraManager_ExtendedAvailabilityCallbacks *callback) :
             mAvailable(callback->availabilityCallbacks.onCameraAvailable),
             mUnavailable(callback->availabilityCallbacks.onCameraUnavailable),
             mAccessPriorityChanged(callback->onCameraAccessPrioritiesChanged),
+            mPhysicalCamAvailable(callback->onPhysicalCameraAvailable),
+            mPhysicalCamUnavailable(callback->onPhysicalCameraUnavailable),
             mContext(callback->availabilityCallbacks.context) {}
 
         bool operator == (const Callback& other) const {
             return (mAvailable == other.mAvailable &&
                     mUnavailable == other.mUnavailable &&
                     mAccessPriorityChanged == other.mAccessPriorityChanged &&
+                    mPhysicalCamAvailable == other.mPhysicalCamAvailable &&
+                    mPhysicalCamUnavailable == other.mPhysicalCamUnavailable &&
                     mContext == other.mContext);
         }
         bool operator != (const Callback& other) const {
@@ -124,6 +132,12 @@
         bool operator < (const Callback& other) const {
             if (*this == other) return false;
             if (mContext != other.mContext) return mContext < other.mContext;
+            if (mPhysicalCamAvailable != other.mPhysicalCamAvailable) {
+                return mPhysicalCamAvailable < other.mPhysicalCamAvailable;
+            }
+            if (mPhysicalCamUnavailable != other.mPhysicalCamUnavailable) {
+                return mPhysicalCamUnavailable < other.mPhysicalCamUnavailable;
+            }
             if (mAccessPriorityChanged != other.mAccessPriorityChanged) {
                 return mAccessPriorityChanged < other.mAccessPriorityChanged;
             }
@@ -136,6 +150,8 @@
         ACameraManager_AvailabilityCallback mAvailable;
         ACameraManager_AvailabilityCallback mUnavailable;
         ACameraManager_AccessPrioritiesChangedCallback mAccessPriorityChanged;
+        ACameraManager_PhysicalCameraAvailabilityCallback mPhysicalCamAvailable;
+        ACameraManager_PhysicalCameraAvailabilityCallback mPhysicalCamUnavailable;
         void*                               mContext;
     };
     std::set<Callback> mCallbacks;
@@ -144,8 +160,10 @@
     enum {
         kWhatSendSingleCallback,
         kWhatSendSingleAccessCallback,
+        kWhatSendSinglePhysicalCameraCallback,
     };
     static const char* kCameraIdKey;
+    static const char* kPhysicalCameraIdKey;
     static const char* kCallbackFpKey;
     static const char* kContextKey;
     class CallbackHandler : public AHandler {
@@ -160,6 +178,9 @@
     void onCameraAccessPrioritiesChanged();
     void onStatusChanged(int32_t status, const String8& cameraId);
     void onStatusChangedLocked(int32_t status, const String8& cameraId);
+    void onStatusChanged(int32_t status, const String8& cameraId, const String8& physicalCameraId);
+    void onStatusChangedLocked(int32_t status, const String8& cameraId,
+           const String8& physicalCameraId);
     // Utils for status
     static bool validStatus(int32_t status);
     static bool isStatusAvailable(int32_t status);
@@ -187,11 +208,20 @@
     };
 
     struct StatusAndHAL3Support {
+      private:
         int32_t status = hardware::ICameraServiceListener::STATUS_NOT_PRESENT;
-        bool supportsHAL3 = false;
+        mutable std::mutex mLock;
+        std::set<String8> unavailablePhysicalIds;
+      public:
+        const bool supportsHAL3 = false;
         StatusAndHAL3Support(int32_t st, bool HAL3support):
                 status(st), supportsHAL3(HAL3support) { };
         StatusAndHAL3Support() = default;
+
+        bool addUnavailablePhysicalId(const String8& physicalCameraId);
+        bool removeUnavailablePhysicalId(const String8& physicalCameraId);
+        int32_t getStatus();
+        void updateStatus(int32_t newStatus);
     };
 
     // Map camera_id -> status