SimpleC2Component: Fix YUV to RGB conversion for 10-bit decode

Coefficients used in color conversion from YUV to RGB in 10-bit
path were wrongly accessed.

For eg BT.2020 LR, 2200 is to be used to multiply "U" sample, but
it was being used to multiply "V" sample.

Bug: 238381159
Test: atest CtsMediaV2TestCases:CodecDecoderSurfaceTest

Change-Id: I4e9f4310c36c1ab292054f3bf217bde907ce4cae
(cherry picked from commit 36bd794f4578673bad6730f560d7ad7a92557fc5)
Merged-In: I4e9f4310c36c1ab292054f3bf217bde907ce4cae
diff --git a/media/codec2/components/base/SimpleC2Component.cpp b/media/codec2/components/base/SimpleC2Component.cpp
index 9d4f049..199875d 100644
--- a/media/codec2/components/base/SimpleC2Component.cpp
+++ b/media/codec2/components/base/SimpleC2Component.cpp
@@ -190,7 +190,7 @@
 // matrix conversion coefficients
 // (see media/libstagefright/colorconverter/ColorConverter.cpp for more details)
 struct Coeffs {
-    int32_t _y, _b_u, _g_u, _g_v, _r_v, _c16;
+    int32_t _y, _r_v, _g_u, _g_v, _b_u, _c16;
 };
 
 static const struct Coeffs GetCoeffsForAspects(const C2ColorAspectsStruct &aspects) {